Difference between revisions of "January 11, 2012 Patch"

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{{Patch layout
 
{{Patch layout
 
+
| before       = {{Patch name|1|4|2012}}
| before = [[January 4, 2012 Patch]]
+
| day          = 11
| after  = N/A
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| month        = january
 
+
| year        = 2012
| source = http://store.steampowered.com/news/7147
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| after        = {{Patch name|1|17|2012}}
 
| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
 
+
| source      = https://store.steampowered.com/news/7147/
| notes =  
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| notes       = === Source Engine Changes (TF2, DoD:S, HL2:DM) ===
 
+
* Limit the effective [[Field of View|FOV]] of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The {{code|sv_restrict_aspect_ratio_fov}} ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.
=== Source Engine Changes (TF2, DoD:S, HL2:DM) ===
 
* Limit the effective FOV of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The <code>sv_restrict_aspect_ratio_fov</code> ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.
 
  
 
=== Team Fortress 2 ===
 
=== Team Fortress 2 ===
* Fixed [[Foundry|Cp_Foundry]] not ending the map in the middle of a round when mp_timelimit is hit
+
* Fixed [[Foundry (Control Point)|{{code|Cp_Foundry}}]] not ending the map in the middle of a round when {{code|mp_timelimit}} is hit
* Fixed the [[Spy]] saying 'Prego' for one of his 'Thanks!' lines
+
* Fixed the [[Spy]] saying 'Prego' for one of his 'Thanks!' [[Spy voice commands|lines]]
 
* Fixed incorrect player animations for the [[Buff Banner]] and the [[Battalion's Backup]]
 
* Fixed incorrect player animations for the [[Buff Banner]] and the [[Battalion's Backup]]
* Fixed some cases where strange [[Ullapool Caber]]s and [[wrench]]es would fail to correctly count kills
+
* Fixed some cases where [[strange]] [[Ullapool Caber]]s and [[Wrench_(disambiguation)|wrenches]] would fail to correctly count kills
 
* Improvements for client stability
 
* Improvements for client stability
* Updated the localization files
+
* Updated the [[localization files]]
* Crafting changes:
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* [[Crafting]] changes:
** Added crafting recipes for weapons introduced during the holiday update
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** Added crafting recipes for weapons introduced during the [[Australian Christmas 2011|holiday update]]<ref>{{item link|Wrap Assassin}}, {{item link|Phlogistinator}}, {{item link|Manmelter}}, {{item link|Third Degree}}, {{item link|Pomson 6000}}, {{item link|Eureka Effect}}, {{item link|Spy-cicle}}, and {{item link|Holiday Punch}}.</ref>
** When selecting items for use in crafting, the items selected will show their quality in addition to the item name
+
** When selecting items for use in crafting, the items selected will show their [[Item quality|quality]] in addition to the item name
** [[Ellis' Cap|Ellis's Cap]] can now be used as a crafting ingredient
+
** [[Ellis' Cap]] can now be used as a crafting reagent{{sic}}<ref>Ellis' Cap was not actually changed to be used as a crafting ingredient. It was updated to be craftable on January 12.</ref>
 
* Item changes
 
* Item changes
 
** Added The [[Lucky Shot]] helmet
 
** Added The [[Lucky Shot]] helmet
 
** Added The [[Killer Exclusive]] to the [[Mann Co. Store|Mann Co. store]]
 
** Added The [[Killer Exclusive]] to the [[Mann Co. Store|Mann Co. store]]
** Added [[Mask of the Shaman]] to the item drop list
+
** Added [[Mask of the Shaman]] to the [[Item drop system|item drop]] list
 
** Fixed particle display problems for items with multiple effects
 
** Fixed particle display problems for items with multiple effects
** Fixed the [[Dr. Whoa]] paint not drawing correctly for the Blue team
+
** Fixed the [[Dr. Whoa]] paint not drawing correctly for the [[BLU|Blue]] team
 
** Updated the [[Desert Marauder]] and the [[Villain's Veil]] so they can be equipped together
 
** Updated the [[Desert Marauder]] and the [[Villain's Veil]] so they can be equipped together
 
** Updated the [[Fancy Dress Uniform]] and the [[Kringle Collection]] so they can be equipped together
 
** Updated the [[Fancy Dress Uniform]] and the [[Kringle Collection]] so they can be equipped together
** The [[Bombinomicon]] no longer shakes the screen and has a delay before the explosion so that [[Sniper]]s, [[Spies]], and others can get better feedback on the actual cause of death
+
** The [[Bombinomicon]] no longer shakes the screen and has a delay before the explosion so that [[Sniper]]s, Spies, and others can get better feedback on the actual cause of death
** The [[Bazaar Bargain]] functionality has changed: only one stored head is lost on a miss or a bodyshot and no heads are gained when missing while crit-boosted
+
** The [[Bazaar Bargain]] functionality has changed: only one stored head is lost on a miss or a bodyshot and no heads are gained when missing while [[Critical hits#Crit Boost|crit-boosted]]
 +
 
 +
=== Undocumented changes ===
 +
* Added [[Mann Co. Supply Crate/Retired series#37|Mann Co. Supply Crate #37]] and removed [[Mann Co. Supply Crate/Retired series#32|Mann Co. Supply Crate #32]].
 +
* The Killer Exclusive is now craftable, can be found as a timed drop, and unboxed in [[Unusual]] quality.
 +
* [[Bill's Hat]] can now be used as a crafting ingredient.
  
 +
== Notes ==
 +
<references/>
 
}}
 
}}

Latest revision as of 01:37, 22 November 2021

Patch notes

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Limit the effective FOV of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The sv_restrict_aspect_ratio_fov ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.

Team Fortress 2

Undocumented changes

Notes

  1. Wrap Assassin, Phlogistinator, Manmelter, Third Degree, Pomson 6000, Eureka Effect, Spy-cicle, and Holiday Punch.
  2. Ellis' Cap was not actually changed to be used as a crafting ingredient. It was updated to be craftable on January 12.

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 content.gcf/tf/maps/cp_foundry_l_0.lmp
Modified: team fortress 2 content.gcf/tf/sound/vo/spy_thanks01.wav
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/soldier/luckyshot.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/soldier/luckyshot_large.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/medic/bowtie_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/luckyShot_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/luckyshot_red.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.vvd