Difference between revisions of "User:Washys/Template:Nightsky Nightmare stats change"

From Team Fortress Wiki
Jump to: navigation, search
(Created page with "{| class="wikitable grid" width="100%" style="text-align: center;" ! class="header" | {{item name|Weapon}}/Class ! class="header" | New Stats/Stats Change |- ! {{Table icon|Sh...")
 
m (Undo edit by Seelpit (Talk) (3099021) Please don't edit another user's user space without permission)
(Tag: Undo)
 
(4 intermediate revisions by 2 users not shown)
Line 7: Line 7:
 
|-
 
|-
 
! {{Table icon|Baby Face's Blaster}}
 
! {{Table icon|Baby Face's Blaster}}
| {{info|'''New stats'''}}<br>{{buff|On Hit: Grants [[Mannpower#Powerups|King]] Powerup for 1.5 seconds<br>Max health increased by 100<br>Firing and reload speed increased by ~16.7%<br>Sniper rifles have 1.5x scope speed and charge speed;<br> 50% increase in Ubercharge gain and heal rate<br>Health is regenerated at a rate equal to 0.3x the [[Mannpower#Health regeneration|class base health regeneration]]<br>All effects except maximum health increase are shared by {{tooltip|nearby teammates|750HU radius}}}}{{nerf|-10% damage penalty}}
+
| {{c|+|Added:}} On Hit: Grants [[Mannpower#Powerups|King]] Powerup for 1.5 seconds<br>Firing and reload speed increased by ~16.7%<br>Sniper rifles have 1.5x scope speed and charge speed;<br> 50% increase in Ubercharge gain and heal rate<br>All effects are shared by {{tooltip|nearby teammates|750HU radius}}<br>{{c|-|Added:}} -10% damage penalty
 
|-
 
|-
 
! {{Table icon|Liberty Launcher}}
 
! {{Table icon|Liberty Launcher}}
Line 13: Line 13:
 
|-
 
|-
 
! {{Table icon|Original}}
 
! {{Table icon|Original}}
| {{info|'''New stats'''}}<br>{{buff|+25% damage bonus}}{{buff|No reload necessary}}{{nerf|-100% slower firing speed}}{{nerf|No ammo from dispensers when active}}{{nerf|-35% projectile speed}}{{nerf|Rockets deccelerate after a short time!}}
+
| {{info|'''New stats'''}}<br>{{buff|+25% damage bonus}}{{buff|No reload necessary}}{{nerf|-100% slower firing speed}}{{nerf|No ammo from dispensers when active}}{{nerf|-35% projectile speed}}{{nerf|{{tooltip|Rockets decelerate after 1.2 seconds|Deceleration period lasts for 0.65 seconds}}}}{{nerf|Rockets despawn after 6.4 seconds}}
 
|-
 
|-
 
! {{Table icon|Manmelter}}
 
! {{Table icon|Manmelter}}
Line 22: Line 22:
 
|-
 
|-
 
! {{Table icon|Family Business}}
 
! {{Table icon|Family Business}}
| {{info|'''New stats'''}}<br>{{buff|+900% bullets per shot}}{{nerf|-50% damage penalty}}{{nerf|-150% slower firing speed}}{{nerf|-25% max primary ammo on wearer}}{{nerf|-50% max secondary ammo on wearer}}{{nerf|-35% damage vs tanks}}{{nerf|Crits whenever it would normally mini-crit}}
+
| {{info|'''New stats'''}}<br>{{buff|+900% bullets per shot}}{{nerf|-50% damage penalty}}{{nerf|-150% slower firing speed}}{{nerf|-75% max primary ammo on wearer}}{{nerf|-50% max secondary ammo on wearer}}{{nerf|-35% damage vs tanks}}{{nerf|Minicrits whenever it would normally crit}}
 
|-
 
|-
 
! {{Table icon|Southern Hospitality}}
 
! {{Table icon|Southern Hospitality}}
 
| {{info|'''New stats'''}}<br>{{buff|+100% Dispenser health and ammo regeneration}}{{nerf|-15% Sentry damage penalty}}
 
| {{info|'''New stats'''}}<br>{{buff|+100% Dispenser health and ammo regeneration}}{{nerf|-15% Sentry damage penalty}}
 +
|-
 +
! {{Table icon|Vita-Saw}}
 +
| {{c|+|Added:}} On wearer: Medi gun can heal buildings (15 hp/s)
 +
|-
 +
! {{Table icon|Huntsman}}
 +
| {{c|+|Added:}} Fires +2 additional arrows simultaneously<br>{{c|-|Added:}} Projectile Penetration Upgrade removed
 +
|-
 +
! {{Table icon|Spy-cicle}}
 +
| {{c|+|Added:}} +25 max health on wearer<br>{{c|+|Added:}} +300% bullets per shot on primary weapon<br>{{c|-|Added:}} -30% damage penalty primary weapon<br>{{c|-|Added:}} -100% less accuracy on primary weapon<br>{{c|-|Added:}} Spycicle cannot be upgraded
 
|-
 
|-
 
|}
 
|}

Latest revision as of 12:42, 26 December 2021

Weapon/Class New Stats/Stats Change
Shortstop
Shortstop
Pictogram plus.png Added: +20% bonus healing from all sources
Baby Face's Blaster
Baby Face's Blaster
Pictogram plus.png Added: On Hit: Grants King Powerup for 1.5 seconds
Firing and reload speed increased by ~16.7%
Sniper rifles have 1.5x scope speed and charge speed;
50% increase in Ubercharge gain and heal rate
All effects are shared by nearby teammates
Pictogram minus.png Added: -10% damage penalty
Liberty Launcher
Liberty Launcher
Pictogram info.png New stats
Pictogram plus.png Projectiles home on enemy targets
Pictogram plus.png +40% projectile speed
Pictogram plus.png +50% banner radius
Pictogram plus.png On Hit: Additional +10 damage added to banner rage
Pictogram minus.png -25% damage penalty
Original
Original
Pictogram info.png New stats
Pictogram plus.png +25% damage bonus
Pictogram plus.png No reload necessary
Pictogram minus.png -100% slower firing speed
Pictogram minus.png No ammo from dispensers when active
Pictogram minus.png -35% projectile speed
Pictogram minus.png Rockets decelerate after 1.2 seconds
Pictogram minus.png Rockets despawn after 6.4 seconds
Manmelter
Manmelter
Pictogram plus.png Added: Shoots fireball spells
Pictogram minus.png Added: -400% slower firing speed
Pictogram minus.png Added: -10% slower move speed on wearer
Quickiebomb Launcher
Quickiebomb Launcher
Pictogram plus.png Added: Stickybombs attach to enemy targets
Pictogram plus.png Changed: Max charge time decreased by 80%
Pictogram minus.png Added: Stickybombs fizzle 4 seconds after landing
Family Business
Family Business
Pictogram info.png New stats
Pictogram plus.png +900% bullets per shot
Pictogram minus.png -50% damage penalty
Pictogram minus.png -150% slower firing speed
Pictogram minus.png -75% max primary ammo on wearer
Pictogram minus.png -50% max secondary ammo on wearer
Pictogram minus.png -35% damage vs tanks
Pictogram minus.png Minicrits whenever it would normally crit
Southern Hospitality
Southern Hospitality
Pictogram info.png New stats
Pictogram plus.png +100% Dispenser health and ammo regeneration
Pictogram minus.png -15% Sentry damage penalty
Vita-Saw
Vita-Saw
Pictogram plus.png Added: On wearer: Medi gun can heal buildings (15 hp/s)
Huntsman
Huntsman
Pictogram plus.png Added: Fires +2 additional arrows simultaneously
Pictogram minus.png Added: Projectile Penetration Upgrade removed
Spy-cicle
Spy-cicle
Pictogram plus.png Added: +25 max health on wearer
Pictogram plus.png Added: +300% bullets per shot on primary weapon
Pictogram minus.png Added: -30% damage penalty primary weapon
Pictogram minus.png Added: -100% less accuracy on primary weapon
Pictogram minus.png Added: Spycicle cannot be upgraded