Difference between revisions of "April 5, 2011 Patch/fr"

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(Created page with '{{DISPLAYTITLE:Patch du 5 avril 2011}} {{Patch layout | source = http://store.steampowered.com/news/5227/ | source-title = Team Fortress 2 Update Released | before = [[March 23,…')
 
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{{DISPLAYTITLE:Patch du 5 avril 2011}}
 
 
{{Patch layout
 
{{Patch layout
| source = http://store.steampowered.com/news/5227/
+
| before      = {{Patch name|3|23|2011}}
 +
| day          = 5
 +
| month        = april
 +
| year        = 2011
 +
| after        = {{Patch name|4|7|2011}}
 
| source-title = Team Fortress 2 Update Released
 
| source-title = Team Fortress 2 Update Released
 +
| source      = http://store.steampowered.com/news/5227/
 +
| notes        = ===Team Fortress 2===
 +
*- <nowiki>[ confidentiel ]</nowiki>
  
| before = [[March 23, 2011 Patch/fr|Patch du 23 mars 2011]]
+
=== Changements non documentés ===
| current = Patch du 5 avril 2011
+
* Ajout du [[Aperture Labs Hard Hat/fr|{{lsb}} classified {{rsb}}]]
| after  = N/A
+
* Amélioré les fichiers de texture du [[Magnanimous Monarch/fr|Magnanimous Monarch]].
 
+
* Amélioré les cartes de base avec des informations du mouvement des IA.
| notes =
+
* Changé la [[Quality/fr|Qualité]] de certains [[Lugermorph/fr|Lugermorphs]] [[Quality/fr#Rétro|Rétros]] en Unique dans les inventaires des joueurs.
===Team Fortress 2===
+
** La qualité Rétro semble avoir été restauré quelques heures après la sortie de la mise à jour
*- <nowiki>[ confidentiel ]</nowiki>
+
* Changé les [[Item levels/fr|niveaux]] de certains objets dans les inventaires des joueurs.
 +
** Plus précisément, les objets promotionnels qui ont des niveaux aléatoires, comme la [[Max's Severed Head/fr|Tête coupée de Max]], reçoivent un nouveau niveau s'ils sont réattribués après avoir disparus temporairement.
 
}}
 
}}

Latest revision as of 22:09, 1 October 2022

Notes de mise à jour

Team Fortress 2

  • - [ confidentiel ]

Changements non documentés

  • Ajout du [ classified ]
  • Amélioré les fichiers de texture du Magnanimous Monarch.
  • Amélioré les cartes de base avec des informations du mouvement des IA.
  • Changé la Qualité de certains Lugermorphs Rétros en Unique dans les inventaires des joueurs.
    • La qualité Rétro semble avoir été restauré quelques heures après la sortie de la mise à jour
  • Changé les niveaux de certains objets dans les inventaires des joueurs.
    • Plus précisément, les objets promotionnels qui ont des niveaux aléatoires, comme la Tête coupée de Max, reçoivent un nouveau niveau s'ils sont réattribués après avoir disparus temporairement.

Fichiers modifiés

Note: Le journal des modifications ci-dessous est généré à partir des différences entre deux révisions du jeu. Ces données peuvent être incomplètes ou incohérentes.
Changements de la révision
Modified: team fortress 2 content.gcf/tf/resource/tf_english.txt
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/hardhat.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/hardhat_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/hardhat_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/hardhat_normal.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/hardhat_red.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/hardhatlens_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/hardhatlens_red.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/japan_hat_monarch.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/hardhat.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/hardhat.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/hardhat.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/hardhat.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/hardhat.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/hardhat.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/hardhat.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/hardhat.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/hardhat.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/hardhat.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/hardhat.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/engineer/hardhat.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/hardhat.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/hardhat.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/hardhat.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/hardhat.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/hardhat.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/hardhat.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/medic/hardhat.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/medic/hardhat.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/medic/hardhat.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/medic/hardhat.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/medic/hardhat.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/medic/hardhat.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/pyro/hardhat.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/pyro/hardhat.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/pyro/hardhat.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/pyro/hardhat.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/pyro/hardhat.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/pyro/hardhat.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/hardhat.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/hardhat.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/hardhat.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/hardhat.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/hardhat.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/scout/hardhat.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/hardhat.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/hardhat.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/hardhat.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/hardhat.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/hardhat.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/sniper/hardhat.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/hardhat.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/hardhat.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/hardhat.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/hardhat.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/hardhat.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/hardhat.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/spy/hardhat.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/spy/hardhat.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/spy/hardhat.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/spy/hardhat.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/spy/hardhat.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/spy/hardhat.vvd