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(Came inside shortly to miss a brief rain, though I could quickly close out the project. Maybe not, I will comment more later. I think I oppose deletion, based on comments after I went on work crunch..) |
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{{OtherWikis | {{OtherWikis | ||
| ''[https://www.linkedin.com/in/moby-francke-1828586 Moby Francke]'' on [http://linkedin.com LinkedIn] | | ''[https://www.linkedin.com/in/moby-francke-1828586 Moby Francke]'' on [http://linkedin.com LinkedIn] | ||
+ | | ''[https://www.imdb.com/name/nm5693436/ Moby Francke]'' on [https://www.imdb.com/ IMDb] | ||
+ | | ''[https://web.archive.org/web/20200206063634/http://mobyfrancke.com/ Moby Francke's]'' personal gallery on mobyfrancke.com (archived) | ||
}} | }} | ||
__NOTOC__ | __NOTOC__ | ||
− | '''Moby Francke''' was the art | + | '''Moby Francke''' is a video game artist. Francke was the art director on ''Team Fortress 2'', particularly influential in character design and level art style.<ref name=conference>[https://weareplaygrounds.nl/artist/moby-francke/ Moby Francke, Artist Talk, playgrounds blend 2018, April 11.] [https://www.youtube.com/watch?v=krCQ3lbXgLs Phone video]</ref> |
== ''Team Fortress'' works == | == ''Team Fortress'' works == | ||
− | * '' | + | * ''[[Invasion]]'', <small>characters</small><ref name=archive>[https://web.archive.org/web/20200206063634/http://mobyfrancke.com/ archived mobyfrancke.com]</ref> |
− | * ''Team Fortress 2'', <small>early level design, e.g., [[Dustbowl]]</small> | + | * ''Team Fortress 2'', <small>Art director, especially characters and early level design, e.g., [[Dustbowl]]</small> |
+ | * ''Team Fortress 2'', <small>Face textures for all 9 characters</small><ref name=conference></ref> | ||
* ''[[Hydro developer commentary]]'', <small>[[Media:Tf2-comment030.mp3|Stylization]] and [[Media:Tf2-comment038.mp3|Character Shading]]</small> | * ''[[Hydro developer commentary]]'', <small>[[Media:Tf2-comment030.mp3|Stylization]] and [[Media:Tf2-comment038.mp3|Character Shading]]</small> | ||
+ | |||
+ | == Gallery == | ||
+ | Example of Moby Francke's studies of character design for ''Team Fortress 2'':<ref name=archive></ref> | ||
+ | <gallery> | ||
+ | File:Human_medic_concept.jpg|''[[Invasion]]'' | ||
+ | File:Medic concept2.jpg|''TF2'' concept | ||
+ | File:Medicprofileconcept.png|''TF2'' profile design | ||
+ | File:Merch_Medic_Portrait.png|Medic portrait | ||
+ | </gallery> | ||
== References == | == References == |
Latest revision as of 22:24, 13 January 2023
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Moby Francke is a video game artist. Francke was the art director on Team Fortress 2, particularly influential in character design and level art style.[1]
Team Fortress works
- Invasion, characters[2]
- Team Fortress 2, Art director, especially characters and early level design, e.g., Dustbowl
- Team Fortress 2, Face textures for all 9 characters[1]
- Hydro developer commentary, Stylization and Character Shading
Gallery
Example of Moby Francke's studies of character design for Team Fortress 2:[2]
References
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