Difference between revisions of "Talk:Farmageddon"
GrampaSwood (talk | contribs) m (→more info for Morice) |
Blaholtzen (talk | contribs) m (→Clarification from art director: - extra info) |
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:I believe his name is actually Gourdon, as pointed out in the patch notes. The file names were listed as "Morice", seems like it wasn't updated (I have updated it now). I don't think it needs to go to the announcers page, as it's more like a community NPC.<br>[[User:GrampaSwood|<font color="DB9C1F">GrampaSwood</font>]] ([[User talk:GrampaSwood|<font color="DB9C1F">talk</font>]]) 12:09, 26 January 2023 (UTC) | :I believe his name is actually Gourdon, as pointed out in the patch notes. The file names were listed as "Morice", seems like it wasn't updated (I have updated it now). I don't think it needs to go to the announcers page, as it's more like a community NPC.<br>[[User:GrampaSwood|<font color="DB9C1F">GrampaSwood</font>]] ([[User talk:GrampaSwood|<font color="DB9C1F">talk</font>]]) 12:09, 26 January 2023 (UTC) | ||
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+ | ::Morice and Gourdon are two different pumpkins, Gourdon is the huge one in the center of the map. Morice is found in blue spawn on a table, he is based on the pumpkin with a mobsters brain which was seen in the "Gargoyles and Gravel" comic. The name Morice is just one we gave him internally and I don't think it shows up in-game at all, but the actual sound files are called "morice_01" etc. To be honest it might be clearer for readers to skip the name and just call him "the living pumpkin in blue spawn" or something like that. He is also not an announcer at all, he's mostly just an easter egg for people who don't immediately run out of spawn. Might also be good to distinguish in the article which pumpkin is which as apposed to calling both "(the)pumpkin". Also fun fact, I was entirely unaware of the unused Nolan North voice lines for the same character when we made and added Morice, so it's not really an impression of that since I'm just doing a generic nasal new york mobster voice. No idea if that's interesting or matters but that's why I mention it here instead of on the article. [[User:Blaholtzen|Blaholtzen]] ([[User talk:Blaholtzen|talk]]) 19:08, 24 February 2023 (UTC) | ||
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+ | == Clarification from art director == | ||
+ | |||
+ | The run down building in the center of the map is intended to be a '''barn''', or at least the remnants of one. The machinery near the giant pumpkin are for processing grain, which presumably was also stored nearby, and the lofts are still being used to store hay. The Combine isn't parked in there intentionally. It is possessed by Gourdon and has crashed in through the barn doors which are now blocked by hay from the broken loft above it, and also gotten stuck in the broken wood floor which should indicate that it was never meant to go in there. | ||
+ | |||
+ | Relevant quote from some folks who build sheds: | ||
+ | ''"Whereas sheds are smaller in size, barns are traditionally larger outdoor structures located on farms, often built up to sizes of 8,100 sq ft. Additionally, sheds are built with slopes in one direction, while a frame roof is used for barns."'' | ||
+ | |||
+ | ''"Barns are primarily used for housing farm animals like horses, sheep, pigs, and livestock. They are also used to store agricultural tools and feed such as '''hay and grain'''. Sheds are often used to store outdoor household necessities like mowing equipment, lawn tools, and ladders."'' | ||
+ | |||
+ | You guys are free to keep using whatever words you want to describe it, I'm hardly a word expert, but at least you know what it's intended as. | ||
+ | |||
+ | Also a minor bit of info, its not technically night time during the map, its just taking place in the middle of a storm/tornado. Which is why you can still see yellow tinted sky along the horizon. (The map is set somewhere in what is called "Tornado Alley") | ||
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+ | [[User:Blaholtzen|Blaholtzen]] ([[User talk:Blaholtzen|talk]]) 19:18, 24 February 2023 (UTC) |
Latest revision as of 19:18, 24 February 2023
Why voice lines?
Why was the list of Farmer's and pumkin's voice lines put on this page. Yeah, it is true that those characters are specific to Farmageddon, but still... They already have a page of their own, and placing them here just ruins this article and makes it a mess. It would be like fitting an entire map strategy into a singe map article, there is reason why those two things are separate. Same logic should apply here.
Lolimsogreat21 (talk) 09:03, 15 October 2021 (UTC)Lolimsogreat21
- I Agree, but I would avoid "ruins" and "mess". The Announcer line section should be removed.
- The present content should be moved to the separate page named Farmer responses (cf. Davy Jones responses), at least for the time being, and we may discuss any different arrangement later, perhaps after the Event.
- M I K A D O 282 🎃🎃🎃🎃🎃🎃 🎃🎃 🎃🎃 (talk | contribs) (Help Wanted!) 10:41, 15 October 2021 (UTC) 10:50, 15 October 2021 (UTC)
- Nope
- It doesn't ruin the article, see Watergate for example. There's simple no need to create a dedicated page for a non recurring character exclusive to a single map. We could for sure improve how this information is presented here, but I'm heavily against a dedicated page. The farmer also only has 10 voice lines, hardly worthy an article.
- Davy Jones responses is still a thing because I haven't figured out what to do with the unused voice lines section. — Tark lm(pt-br) 13:37, 15 October 2021 (UTC)
- Hmmm, alright then. We can keep the voice lines to their retrospective pages. But if you are going to do that, atleast nicely incorporate them into the page. The Farmageddon's infobox pushed the Farmer's voice lines all the way down to the bottom, resulting in a big sea of white right in the middle of this article. Hopefully, this will get fixed soon.
- Lolimsogreat21 (talk) 19:53, 15 October 2021 (UTC)Lolimsogreat21
- If required, we can simply make the entire responses template collapsible/expandable. That way it's not one giant box in the middle and gives folks the option to look at em or not. Just my two cents. Ashes 20:18, 15 October 2021 (UTC)
more info for Morice
Currently I am hesitated to move the voicelines of Morice to Community Announcers, since it's not likely an announcer.
With that being said, the first thing to do is probably add more information for the Pumpkin - what is it exactly and what's the source of its name?
Thanks in advance to anyone who settles this problem. 11:54, 26 January 2023 (UTC)
- I believe his name is actually Gourdon, as pointed out in the patch notes. The file names were listed as "Morice", seems like it wasn't updated (I have updated it now). I don't think it needs to go to the announcers page, as it's more like a community NPC.
GrampaSwood (talk) 12:09, 26 January 2023 (UTC)
- Morice and Gourdon are two different pumpkins, Gourdon is the huge one in the center of the map. Morice is found in blue spawn on a table, he is based on the pumpkin with a mobsters brain which was seen in the "Gargoyles and Gravel" comic. The name Morice is just one we gave him internally and I don't think it shows up in-game at all, but the actual sound files are called "morice_01" etc. To be honest it might be clearer for readers to skip the name and just call him "the living pumpkin in blue spawn" or something like that. He is also not an announcer at all, he's mostly just an easter egg for people who don't immediately run out of spawn. Might also be good to distinguish in the article which pumpkin is which as apposed to calling both "(the)pumpkin". Also fun fact, I was entirely unaware of the unused Nolan North voice lines for the same character when we made and added Morice, so it's not really an impression of that since I'm just doing a generic nasal new york mobster voice. No idea if that's interesting or matters but that's why I mention it here instead of on the article. Blaholtzen (talk) 19:08, 24 February 2023 (UTC)
Clarification from art director
The run down building in the center of the map is intended to be a barn, or at least the remnants of one. The machinery near the giant pumpkin are for processing grain, which presumably was also stored nearby, and the lofts are still being used to store hay. The Combine isn't parked in there intentionally. It is possessed by Gourdon and has crashed in through the barn doors which are now blocked by hay from the broken loft above it, and also gotten stuck in the broken wood floor which should indicate that it was never meant to go in there.
Relevant quote from some folks who build sheds: "Whereas sheds are smaller in size, barns are traditionally larger outdoor structures located on farms, often built up to sizes of 8,100 sq ft. Additionally, sheds are built with slopes in one direction, while a frame roof is used for barns."
"Barns are primarily used for housing farm animals like horses, sheep, pigs, and livestock. They are also used to store agricultural tools and feed such as hay and grain. Sheds are often used to store outdoor household necessities like mowing equipment, lawn tools, and ladders."
You guys are free to keep using whatever words you want to describe it, I'm hardly a word expert, but at least you know what it's intended as.
Also a minor bit of info, its not technically night time during the map, its just taking place in the middle of a storm/tornado. Which is why you can still see yellow tinted sky along the horizon. (The map is set somewhere in what is called "Tornado Alley")
Blaholtzen (talk) 19:18, 24 February 2023 (UTC)