Difference between revisions of "Template:Voidlings stats change"

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(Created page with "{| class="wikitable grid" width="100%" style="text-align: center;" ! class="header" | {{item name|Weapon}}/Class ! class="header" | New Stats |- ! {{Table icon|Beggar's Bazook...")
 
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{| class="wikitable grid" width="100%" style="text-align: center;"
 
{| class="wikitable grid" width="100%" style="text-align: center;"
! class="header" | {{item name|Weapon}}/Class
+
! class="header" | {{common string|Weapon}}/Class
! class="header" | New Stats
+
! class="header" | New Stats/Stats Change
|-
 
! {{Table icon|Beggar's Bazooka}}
 
| {{c|-|Added:}} 50% slower reload speed
 
 
|-
 
|-
 
! {{Table icon|Market Gardener}}
 
! {{Table icon|Market Gardener}}
| {{c|+|Added:}} +100% damage bonus
+
| {{c|+|Added:}} +50% melee attack range<br>{{c|+|Added:}} +100% damage bonus<br>{{c|+|Added:}} Attack cleave all enemy in range
 
|-
 
|-
 
! {{Table icon|Degreaser}}
 
! {{Table icon|Degreaser}}
| {{c|+|Added:}} +100% reflect area<br>{{c|+|Added:}} Airblast give teammate speed boost<br>{{c|-|Changed:}} +100% airblast cost<br>{{c|-|Added:}} +25% airblast cooldown
+
| {{c|+|Added:}} +200% reflected projectile speed<br>{{c|+|Added:}} Airblast gives teammates speed boost<br>{{c|+|Added:}} Reflected projectiles had rocket specialist effect<br>{{c|+|Added:}} Restore 40% health from reflected projectile<br>{{c|-|Changed:}} +75% airblast cost
 
|-
 
|-
! {{Table icon|Phlogistinator}}
+
! {{Table icon|Gas Passer}}
| {{c|+|Added:}} +66% faster flame shoot out time<br>{{c|-|Added:}} -15% damage penalty
+
| {{c|+|Added:}} +900% afterburn damage
 
|-
 
|-
! {{Table icon|Gas Passer}}
+
! {{Table icon|Festive Eyelander}}
| {{c|+|Added:}} +500% afterburn damage
+
| {{c|i|Added:}} On kill: turn victim to ice
 
|-
 
|-
 
! {{Table icon|Ullapool Caber}}
 
! {{Table icon|Ullapool Caber}}
| {{c|+|Added:}} -90% self blast damage<br>{{c|+|Removed:}} 100% slower firing speed<br>{{c|+|Added:}} Caber instant regenerate on hit<br>{{c|-|Added:}} -75% self damage force
+
| {{c|+|Added:}} -90% self blast damage<br>{{c|+|Removed:}} 100% slower firing speed<br>{{c|+|Added:}} Caber instant regenerate on hit<br>{{c|+|Added:}} +50% damage bonus when below 50% health<br>{{c|-|Added:}} -75% self damage force
 
|-
 
|-
! {{Table icon|Minigun|title=All Heavy Primary}}
+
! {{Table icon|Minigun|title=All Heavy Primaries}}
| {{c|-|Added:}} -50% penetration damage
+
| {{c|-|Added:}} Random crit chance does not scale with damage dealt
 
|-
 
|-
 
! {{Table icon|Wrangler}}
 
! {{Table icon|Wrangler}}
| {{c|-|Added:}} Replaces the Sentry with a Small Sentry<br>{{info|Small sentry gun stats}}<br>{{info|20% smaller in size}}<br>{{buff|-25% building cost}}{{nerf|-33% sentry gun health}}
+
| {{c|+|Added:}} User can taunt in mid-air<br>{{c|-|Added:}} -33% sentry firing speed
 
|-
 
|-
 
! {{Table icon|Gunslinger}}
 
! {{Table icon|Gunslinger}}
| {{c|+|Added:}} +100% sentry range<br>{{c|+|Added:}} +200% max sentry ammo<br>{{c|+|Added:}} +50% dispenser heal rate<br>{{c|+|Added:}} +100% faster construction rate<br>{{c|+|Added:}} +1 additional disposable sentry<br>{{c|-|Added:}} 100% slower teleporter recharge rate
+
| {{c|+|Added:}} +100% sentry range<br>{{c|+|Added:}} +200% max sentry ammo<br>{{c|+|Added:}} +50% dispenser heal rate<br>{{c|+|Added:}} +100% faster construction rate<br>{{c|+|Added:}} +1 additional disposable sentry<br>{{c|+|Added:}} +100% faster teleporter recharge rate
 
|-
 
|-
! {{Table icon|Fortified Compound}}
+
! {{Table icon|Ubersaw}}
| {{c|i|Added:}} +2 arrows per shot<br>{{c|+|Added:}} +20% headshot damage<br>{{c|-|Added:}} 25% slower reload speed
+
| {{c|-|Changed:}} On Hit: 12.5% ÜberCharge added
 +
|-
 +
! {{Table icon|Sniper Rifle|title=All Sniper Rifles}}
 +
| {{c|i|Added:}} Fully charged shots gib targets
 +
|-
 +
! {{Table icon|Huntsman|title={{tooltip|Huntsman|This include Fortified Compound and other reskins}}}}
 +
| {{c|i|Added:}} +2 arrows per shot<br>{{c|+|Added:}} +20% headshot damage
 
|-
 
|-
 
! {{Table icon|Classic}}
 
! {{Table icon|Classic}}
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|-
 
|-
 
! {{Table icon|Ambassador|title={{tooltip|Ambassador|This includes festive variant}}}}
 
! {{Table icon|Ambassador|title={{tooltip|Ambassador|This includes festive variant}}}}
| {{info|New stats}}<br>{{info|When the weapon is active}}<br>{{buff|+312% headshot damage}}{{buff|Last shots on clip is guarantee crits}}{{nerf|200% slower firing speed}}{{nerf|50% slower reload speed}}{{nerf|-100% damage on bodyshot}}{{nerf|-80% clip size}}
+
| {{info|New stats}}<br>{{info|When the weapon is active}}<br>{{buff|+312% headshot damage}}{{buff|Weapon possesses maximum Explosive Headshot upgrade}}{{buff|Last shot in clip is guaranteed crits}}{{buff|Critical damage is unaffected by range}}{{nerf|-100% damage on bodyshot}}{{nerf|200% slower firing speed}}{{nerf|50% slower reload speed}}{{nerf|-80% clip size}}{{info|Spawns with six bullets loaded}}<br>{{info|+100% weapon model scale}}
 +
|-
 +
! [[Image:Engineer_emblem_RED.png|100x100px|link=Engineer{{if lang}}]]<br>[[Engineer{{if lang}}|{{tooltip|{{class name|Engineer}}|Wave 3 only}}]]
 +
| {{buff|+1900% max metal}}{{buff|+100% construction rate}}{{buff|+50% faster sentry rocket firing speed}}{{buff|100 metal regenerated every 5 seconds}}
 
|-
 
|-
 
! [[Image:Medic_emblem_RED.png|100x100px|link=Medic{{if lang}}]]<br>[[Medic{{if lang}}|{{class name|Medic}}]]
 
! [[Image:Medic_emblem_RED.png|100x100px|link=Medic{{if lang}}]]<br>[[Medic{{if lang}}|{{class name|Medic}}]]
| {{buff|Medi gun can heal buildings}}
+
| {{buff|All Medi Guns can heal buildings}}
 +
|-
 +
! [[Image:TF2 crosshair orange.png|100x100px]]<br>[[All Classes{{if lang}}|{{tooltip|All Class|Wave 3 only}}]]
 +
| {{buff|+900% max primary ammo}}{{buff|+900% max secondary ammo}}{{buff|+200% increased air control}}
 
|-
 
|-
 
|}
 
|}

Latest revision as of 17:35, 13 April 2023

Weapon/Class New Stats/Stats Change
Market Gardener
Market Gardener
Pictogram plus.png Added: +50% melee attack range
Pictogram plus.png Added: +100% damage bonus
Pictogram plus.png Added: Attack cleave all enemy in range
Degreaser
Degreaser
Pictogram plus.png Added: +200% reflected projectile speed
Pictogram plus.png Added: Airblast gives teammates speed boost
Pictogram plus.png Added: Reflected projectiles had rocket specialist effect
Pictogram plus.png Added: Restore 40% health from reflected projectile
Pictogram minus.png Changed: +75% airblast cost
Gas Passer
Gas Passer
Pictogram plus.png Added: +900% afterburn damage
Festive Eyelander
Festive Eyelander
Pictogram info.png Added: On kill: turn victim to ice
Ullapool Caber
Ullapool Caber
Pictogram plus.png Added: -90% self blast damage
Pictogram plus.png Removed: 100% slower firing speed
Pictogram plus.png Added: Caber instant regenerate on hit
Pictogram plus.png Added: +50% damage bonus when below 50% health
Pictogram minus.png Added: -75% self damage force
Minigun
All Heavy Primaries
Pictogram minus.png Added: Random crit chance does not scale with damage dealt
Wrangler
Wrangler
Pictogram plus.png Added: User can taunt in mid-air
Pictogram minus.png Added: -33% sentry firing speed
Gunslinger
Gunslinger
Pictogram plus.png Added: +100% sentry range
Pictogram plus.png Added: +200% max sentry ammo
Pictogram plus.png Added: +50% dispenser heal rate
Pictogram plus.png Added: +100% faster construction rate
Pictogram plus.png Added: +1 additional disposable sentry
Pictogram plus.png Added: +100% faster teleporter recharge rate
Ubersaw
Ubersaw
Pictogram minus.png Changed: On Hit: 12.5% ÜberCharge added
Sniper Rifle
All Sniper Rifles
Pictogram info.png Added: Fully charged shots gib targets
Huntsman
Huntsman
Pictogram info.png Added: +2 arrows per shot
Pictogram plus.png Added: +20% headshot damage
Classic
Classic
Pictogram plus.png Added: Bullet explode on impact
Pictogram plus.png Added: +10% damage bonus
Pictogram plus.png Added: +100% charge rate when looking at enemy
Pictogram minus.png Added: 50% slower power charge
Ambassador
Ambassador
Pictogram info.png New stats
Pictogram info.png When the weapon is active
Pictogram plus.png +312% headshot damage
Pictogram plus.png Weapon possesses maximum Explosive Headshot upgrade
Pictogram plus.png Last shot in clip is guaranteed crits
Pictogram plus.png Critical damage is unaffected by range
Pictogram minus.png -100% damage on bodyshot
Pictogram minus.png 200% slower firing speed
Pictogram minus.png 50% slower reload speed
Pictogram minus.png -80% clip size
Pictogram info.png Spawns with six bullets loaded
Pictogram info.png +100% weapon model scale
Engineer emblem RED.png
Engineer
Pictogram plus.png +1900% max metal
Pictogram plus.png +100% construction rate
Pictogram plus.png +50% faster sentry rocket firing speed
Pictogram plus.png 100 metal regenerated every 5 seconds
Medic emblem RED.png
Medic
Pictogram plus.png All Medi Guns can heal buildings
TF2 crosshair orange.png
All Class
Pictogram plus.png +900% max primary ammo
Pictogram plus.png +900% max secondary ammo
Pictogram plus.png +200% increased air control