Difference between revisions of "User:M-NINJA/Projects/Template:Saxxy Damage"

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| width = 350px
 
| width = 350px
 
| selected  = 1
 
| selected  = 1
| collapsed = no
+
 
  
 
| title = {{lang
 
| title = {{lang
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  | zh-hant = 傷害和作用時間
 
  | zh-hant = 傷害和作用時間
 
  }}
 
  }}
| icon1 = {{lang
+
| icon1 = Scout
| en = Scout
+
| icon2 = Soldier
}}
+
| icon3 = Pyro
| icon2 = {{lang
+
| icon4 = Demoman
| en = Soldier
+
| icon5 = Heavy
}}
+
| icon6 = Engineer
| icon3 = {{lang
+
| icon7 = Medic
| en = Pyro
+
| icon8 = Sniper
}}
+
| icon9 = Spy
| icon4 = {{lang
 
| en = Demoman
 
}}
 
| icon5 = {{lang
 
| en = Heavy
 
}}
 
| icon6 = {{lang
 
| en = Engineer
 
}}
 
| icon7 = {{lang
 
| en = Medic
 
}}
 
| icon8 = {{lang
 
| en = Sniper
 
}}
 
| icon9 = {{lang
 
| en = Spy
 
}}
 
  
 
| content1  =  
 
| content1  =  
 
'''{{Class link|Scout}}'''
 
'''{{Class link|Scout}}'''
{{Damage table
+
{{Damage table  
 
| damage            = yes
 
| damage            = yes
 
|  base              = 35
 
|  base              = 35
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|  attack interval  = 0.5 s
 
|  attack interval  = 0.5 s
 
}}
 
}}
 +
<br><br><br><br><br><br><br>
  
 
| content2 =  
 
| content2 =  
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}}<noinclude>
 
}}<noinclude>
{{translation switching|en, cs, de, es, fr, it, ko, pl, pt-br, ru, zh-hant}}
+
<!--{{translation switching|en, cs, de, es, fr, it, ko, pl, pt-br, ru, zh-hant}}-->
 
</noinclude>
 
</noinclude>

Latest revision as of 23:18, 6 September 2023

[hide]Damage and function times
  • Scout
  • Soldier
  • Pyro
  • Demoman
  • Heavy
  • Engineer
  • Medic
  • Sniper
  • Spy
Leaderboard class scout.png Scout
See also: Damage
Damage and function times
Damage
Base damage 100% 35
Point blank 30-40
Critical 105
Mini-crit 40-54
Function times
Attack interval 0.5 s
Values are approximate and determined by community testing.







Leaderboard class soldier.png Soldier
See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.
Leaderboard class pyro.png Pyro
See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.
Leaderboard class demoman.png Demoman
See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.
Leaderboard class heavy.png Heavy
See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.
Leaderboard class engineer.png Engineer
See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Damage repaired per hit 105
Upgrade amount per hit 25
Metal cost per repairing hit 1 + damage / 5
Metal cost for reloading ammo 1 / bullet
2 / rocket salvo
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.
Leaderboard class medic.png Medic
See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.
Leaderboard class sniper.png Sniper
See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.
Leaderboard class spy.png Spy
See also: Damage
Damage and function times
Damage
Base damage 100% 40
Point blank 28-54
Backstab 600%
Critical 120
Mini-crit 54
Function times
Attack interval 0.8
Values are approximate and determined by community testing.
show;hide