Difference between revisions of "Talk:Glitches"

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== Heavy Fire Glitch hasn't been fixed ==
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As of today, the Heavy fire glitch is still glitched. Got it 20 minutes ago, though I didn't have my Screenshot key bound when I got it. [[User:Animalbrad|Animalbrad]] 19:46, 16 January 2011 (UTC)
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== New glitch involving the Sharpened Volcano Fragment ==
 
 
 
Everytime I kill someone with a Flamethrower, it shows the kill icon as being whatever melee weapon I have equipped. Even when I switched from the Fragment to the Powerjack, and flamed someone to death with the flamethrower, the kill icon still displayed the Powerjack. Of course, this is happening to me on my server, and I happen to be using a modified Flamethrower, via the Give Weapon plugin, but regardless, the custom flamethrower shares no similar attributes with the Sharpened Volcano Fragment. Anyone else experiencing this? [[User:404 User Not Found|404 User Not Found]] 00:51, 5 February 2011 (UTC)
 
*After burn kill icons use the flamethrower of the users loadout killicon. Valve just needs to alter to code, and thats a bug on the [[Sharpened Volcano Fragment]] page. :D [[File:User_M-NINJA_Signature.png|link=User:M-NINJA]] 00:53, 5 February 2011 (UTC)
 
I've already documented this in the [[Flamethrower]] page. [[User:I-ghost|i-ghost]] 00:58, 5 February 2011 (UTC)
 
 
 
== Another glitch related to the Heavy minigun after death glitch ==
 
I've noticed that upon being hit by the Scout's baseball, or being spooked by the Ghost/HHH, if you hold the fire button, you can continue hearing the whirring (but not the actual firing), and the gun will start firing immediately after the stun period ends without having to be spun up again. [[User:Matimoo|Matimoo]] 14:56, 11 April 2011 (UTC)
 

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