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− | == Clarification on Fanfare ==
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− | | + | | arc1name = Archive 1 |
− | Where the article says "Upon a successful double headshot where the bullet has penetrated and killed multiple players, a sound will play throughout the server to signal the occurance." is this different to the fanfare which is played after a penetration kill? I think this needs to be made clearer -[[User:PlausibleSarge|PlausibleSarge]] 06:22, 19 August 2011 (PDT)
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− | :There is a difference, upon a double penetration kill (no headshots or one headshot and a bodyshot) the fanfare will play, if its 2 headshots this sound will play that you can here at the end of this youtube vid over here http://www.youtube.com/watch?v=s1XCz5v7J_A [[User:Dy1an|''dy1an'']] 10:59, 19 August 2011 (PDT)
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− | :: If you get a kill by shooting through an enemy and killing someone behind them, the fanfare plays and everyone hears it (at least both teams do, unsure about people dead/spectating). Killing multiple players with one shot is NOT required. That's basically it.[[User:Wernstrum|Wernstrum]] 13:18, 19 August 2011 (PDT)
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− | ::I attempted to clarify the 'fanfare' thing, but I'm having trouble describing what it actually sounds like. I think the sound file is located at '/team fortress 2 content.gcf/tf/sound/misc/sniper_railgun_double_kill.wav' but I can't get GCFScape to extract it (dunno why); it might be a good idea to link the sound on the page so people can hear what it's like. [[User:Wernstrum|Wernstrum]] 14:24, 19 August 2011 (PDT)
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− | :::I can do it, I just need help finding the page that describes how sounds and such are to be handled -[[User:PlausibleSarge|PlausibleSarge]] 03:10, 20 August 2011 (PDT)
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− | ::::OK, I have uploaded the sound file. I don't know how to properly reference it within the article, so I have left it. Here is the link to the file [[File:Sniper_railgun_double_kill.wav]] -[[User:PlausibleSarge|PlausibleSarge]] 03:25, 20 August 2011 (PDT)
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− | == Damage ==
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− | I added the damage chart to the page, but I have a few questions.
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− | -I calculated the random distance modifier into the base damage to get the spread for the 100% charged bodyshot, should I be doing this or testing ingame?
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− | -Since I did calculate it, what should I round the values to? [[User:Shawnachu|Shawnachu]] 10:54, 19 August 2011 (PDT)
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− | == Croc-O-Style Kit Bug? ==
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− | From what I've heard, a head shot from the Machina will completely ignore the Croc-O-Style Kits' set bonus. Can someone test this? [[Image:Leaderboard class scout.png|link=User:Wallacethewalrus|20px|sub]] [[User:Wallacethewalrus|<span style="Color:orange;font-size:10px;font-family:
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− | 'Impact'">Wallacethewalrus</span>]] 19:46, 19 August 2011 (UTC)
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− | :A Croc-O-Style sniper can survive a basic headshot, though I've yet to test if they can survive a full charged Machina ignores their headshot resistance. [[User:Wernstrum|Wernstrum]] 14:03, 19 August 2011 (PDT)
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− | ::I'm not sure if it just has to be fully charged single headshot or a piercing one. Try testing both if possible.[[Image:Leaderboard class scout.png|link=User:Wallacethewalrus|20px|sub]] [[User:Wallacethewalrus|<span style="Color:orange;font-size:10px;font-family:
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− | 'Impact'">Wallacethewalrus</span>]] 09:41, 20 August 2011 (UTC)
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− | :::I'm sure it still protects from headshots - I was on a server today with several snipers using the Machina and they always dropped my health to 1 after a headshot. '''» [[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|blether]]'''·'''[[Special:Contributions/Cooper Kid|contreebs]])</small> 16:31, 19 August 2011 (PDT)
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− | == Change the quote? ==
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− | Maybe it's me, but the current one just bugs me since the Machina can't penetrate through buildings, which means the engie basically does have a gadget that stops his bullets? Seems a little contradictory. [[User:Wernstrum|Wernstrum]] 14:19, 19 August 2011 (PDT)
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− | :Sorry about that; it wasn't an ideal quote in my opinion as well, but unless someone can propose a better option it shall stay. [[File:Painted_Vintage_Merryweather_803020.png|24px]][[User:Flamborsia|<span style="text-shadow:orange 0px 0px 3px;"><font color="#FF6600"><tt><big><u>'''Fyahweather'''</u></big></tt></font></span>]] 16:48, 19 August 2011 (PDT)
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− | ::I think the quotes good, but if someone has a better idea... [[User:ShadowGlove|ShadowGlove]] 18:08, 19 August 2011 (PDT)
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− | :::Considering that the bullets penetrate, what about [[Media:Sniper_DominationEngineer04.wav|"Not so smart with yer brain '''outside''' yer head, are ya?"]]? -- <span style="font-family:TF2 Build;font-size:90%;">[[File:Killicon train.png|40px|link=User:Hefaistus]] [[User:Hefaistus|<font color="#FF9933">Hefaistus</font>]]</span> - [[User talk:Hefaistus|<span style="color:black;font-size:82%;">talk</span>]] 03:13, 20 August 2011 (PDT)
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− | ::::Yes, I think that the quote Hefaistus said is better. Changing it.
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− | == Weapon Presentation ==
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− | http://www.youtube.com/watch?v=ENoc1NFK-gg
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− | I think that i did it well? If so, just say, i'll upload it on something like mediafire etc.
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− | [[User:Vaskov|Vaskov]] 05:13, 20 August 2011 (PDT)
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− | :I think your main menu language will have to be changed to English to keep the format the same as the other videos, but I'm not really involved with that kind of thing so don't take my word as law. The layout of the video and examples of the weapon look good, but you'll need to talk to the guys at the [[Weapon Demonstration Project]] to get their approval. There's alot of stuff on that page about screen resolutions and uploading instructions as well. '''» [[User:Cooper Kid|<span style="color:red">Coo</span><span style ="color:gray">per</span><span style ="color:blue"> Kid</span>]]''' <small>([[User_talk:Cooper Kid|blether]]'''·'''[[Special:Contributions/Cooper Kid|contreebs]])</small> 07:00, 20 August 2011 (PDT)
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