Difference between revisions of "Talk:Medieval Mode"

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== Created Page ==
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{{Talk archive
 
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| arc1name = Archive 1
Somebody get the ball rolling and actually add stuff of substance, I don't know how this stuff works. [[User:Bonzi77|Bonzi77]] 03:02, 18 December 2010 (UTC)
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| arc1link = Talk:Medieval Mode/Archive 1
 
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}}
== Special Stuff ==
 
 
 
*Certain weapons cannot be used
 
*Capping doesn't add more time
 
*When a player is killed, a health kit is dropped rather a weapon. Since metal can't really be used
 
*Map specific? - Bag pipes play on certain events IE win/lose or main gate open
 
Most recent update by -= [[User:M-NINJA|<font color="Blue">'''M-NINJA'''</font>]] [[File:Burger_Gib.png|24px|link=User_talk:M-NINJA]] =- 03:07, 18 December 2010 (UTC)
 
*Chat is changed to sound medeval.
 
-= [[User:M-NINJA|<font color="Blue">'''M-NINJA'''</font>]] [[File:Burger_Gib.png|24px|link=User_talk:M-NINJA]] =- 03:25, 18 December 2010 (UTC)
 
 
 
 
 
 
 
For all classes except sniper and medic, melee only. Sniper may use huntsman and medic may use the crossbow. Demoman can use the charge targe.
 
-benjaminbigelow
 

Latest revision as of 01:50, 21 January 2024

Talk archives
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