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− | {{trans}}
| + | #REDIRECT [[MONOCULUS/ja]] {{R lang|ja}} |
− | {{hatnote|これはボスについての記事です。[[hats/ja|帽子]]は [[MONOCULUS!/ja|MONOCULUS!]] を、呪文は [[Magic spells/ja|Magic spells]]を参照してください。}}
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− | {{Hazard infobox | |
− | | damage = 150 | |
− | | backup = Yes
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− | | bonk = Yes
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− | | candy-cane = No
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− | | targe =
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− | | dead-ringer = Yes
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− | | gunboats = No
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− | | jumpers = No
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− | | mini-crits = No
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− | | uber = Yes
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− | | image = Monoculus_normal.png
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− | | maps = [[Eyeaduct/ja|Eyeaduct]]
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− | }} | |
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− | {{Quotation|己の目を嘆く'''デモマン'''|…どうせみんなオレのこと一つ目のバケモノって思ってるんだろぉ…|sound=Demoman_gibberish06.wav}}
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− | '''MONOCULUS'''(以後モノキュラーズとする)は [[Bombinomicon/ja|Bombinomicon]] に取り憑かれた [[RED/ja|RED チーム]]の[[Demoman/ja|デモマン]]の失った眼球です。これは RED の[[Soldier/ja|ソルジャー]]が[[Merasmus/ja|メラスマス]]の杖を折ったときに召喚されました。''[[Bombinomicon (Comic)/ja|Bombinomicon]]'' の[[Comics/ja|コミック]]では、ロケットのような紫色の眼球を発射する茶色の浮遊する大きな目玉として描かれています。
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− | == 行動パターン ==
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− | 少なくとも10人のプレイヤーがサーバー上にいて各チームに割り当てられていたとき、モノキュラーズは [[Eyeaduct/ja|Eyeduct]] の[[Control point (objective)/ja|コントロールポイント]]から3分ごとに出現します。(出現には30秒のランダムな変動があります。)プレイヤーはこれを倒す時間を2分与えられており、倒さなければ消滅します。モノキュラーズが生きている間、コントロールポイントが中立となり、どちらのチームもキャプチャできなくなります。モノキュラーズの残りヘルスは画面上部中央のボックス内のバーで表示されます。この怪物が撃ってきた目玉型の投射物は必ず[[critical hits/ja|クリティカルヒット]]となります。激昂すると投射物を立て続けに3つ撃ちだしてきます。この投射物はソルジャーのロケットと同様に、[[compression blast/ja|反射]]させることができます。
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− | At random intervals, it will teleport, leaving a swirling, purple vortex where it last was. The portals have attraction effects on nearby players to help players enter more effectively. Players are able to enter this vortex, and will be taken to the Underworld. Upon entering the Underworld, the player will spawn on an island and take continuous periodic damage. Another portal will be across from the player on another island. Upon exiting the Underworld, a player is spawned at one end of the map, [[ÜberCharge|invulnerable]], crit boosted, overhealed to 200% their maximum health, and having a speed buff as if hit by the [[Disciplinary Action]]. Damaging MONOCULUS while in this state will stun it and cause it to sink to the ground for a few seconds.
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− | [[Critical hits]] will {{botignore|anger}} MONOCULUS in a way that accelerates its rate of fire. In this mode, the eyeball projectiles' speed matches the [[Rocket Launcher]]'s projectiles' speeds and MONOCULUS will flawlessly lead its targets until it calms itself. It is worth noting that MONOCULUS resists 50% of critical damage, resulting in critical hits dealing double damage as opposed to the usual triple damage. MONOCULUS also has a natural damage resistance against [[Minigun]]s and [[Flamethrower]]s. However, damage fall-off and ramp-up is completely ignored, meaning a successful hit will always deal the base damage of the corresponding weapon. Thrown weapons, such as [[Mad Milk]], will bounce harmlessly off MONOCULUS. On-hit effects like the [[Blutsauger]]'s healing do not apply on MONOCULUS. When MONOCULUS is angry, it's iris changes from brown to a bright red colour.
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− | Upon MONOCULUS's defeat, it will first change into a massive [[Jarate]] explosion, soaking any nearby players. An opened Bombinomicon will then spawn, surrounded by a red swirling vortex. This Bombinomicon will constantly point at the player who killed MONOCULUS, tilting and rotating to follow the player. Players who enter this will be teleported to Loot Island in the Underworld, at the base of a hill. On top of this hill is a large skull and a cage which contains the Bombinomicon. The cage will slowly descend into the ground where players can collect the Bombinomicon, awarding the "Dive into a Good Book" [[achievement]]. Some time after the book is available, the hill will be filled with exploding eyeball projectiles, killing any player still standing upon it, and the cage will cover the Bombinomicon again.
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− | Defeating MONOCULUS automatically grants the "Optical Defusion" achievement, which gives the player the [[MONOCULUS!]] hat.
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− | As of the {{Patch name|11|2|2011}}, MONOCULUS now has a level. Each time it is defeated, it will level up and receive a faster firing rate and higher health points. When MONOCULUS escapes, its level returns to 1. The maximum defined limit for MONOCULUS's level is 32,767.
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− | == Strategy ==
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− | {{main|Community Eyeaduct strategy}}
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− | {{main|MONOCULUS match-ups}}
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− | == Related achievements ==
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− | === [[File:Eyechievements.png|20px|link=Eye-chievements]] [[Eye-chievements]] ===
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− | {{Achievement table
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− | | col1 = {{Show achievement|Halloween|Optical Defusion}}
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− | }}
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− | === {{class link|scout}} ===
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− | {{Achievement table
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− | | 1 = {{Show achievement|Scout|Foul Territory}}
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− | | 2 = {{Show achievement|Scout|Fall Classic}}
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− | }}
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− | === {{class link|soldier}} ===
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− | {{Show achievement|Soldier|Death From Below}}
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− | === {{class link|pyro}} ===
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− | {{Show achievement|Pyro|Dead Heat}}
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− | === {{class link|demoman}} ===
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− | {{Show achievement|Demoman|He Who Celt It}}
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− | === {{class link|heavy}} ===
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− | {{Show achievement|Heavy|Crock Block}}
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− | == Update history ==
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− | '''{{Patch name|10|27|2011}}''' ([[Very Scary Halloween Special]])
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− | * Introduced MONOCULUS to the game.
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− | '''{{Patch name|10|28|2011}}'''
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− | * Fixed a client crash that could occur while loading the [[List of maps|map]] if MONOCULUS is killed or stunned.
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− | * {{undocumented}} Fixed shooting MONOCULUS with bullet-firing weapons leaving the decals of impacted concrete.
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− | '''{{Patch name|11|2|2011}}'''
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− | * MONOCULUS receives a faster firing rate and higher HP each time he respawns. This is indicated by levels.
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− | '''{{Patch name|9|4|2012}}'''
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− | * Fixed Monoculus health bar not showing when Monoculus spawns.
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− | '''{{Patch name|11|2|2012}}'''
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− | * Updated the health bar for Merasmus and Monoculus.
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− | == Bugs ==
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− | * If two players from different teams enter the Underworld portal at the same time, both may get stuck in mid air after teleporting. They get un-stuck if either player dies or commits suicide.
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− | * If MONOCULUS is not defeated and leaves, its health bar may persist on the HUD.
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− | * When MONOCULUS is active, the message telling players the point cannot be captured says "Waiting for teammate", which is incorrect.
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− | * Killing someone with a deflected eyeball projectile still counts as a MONOCULUS kill.
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− | * Being killed by standing on the control point when MONOCULUS emerges or from a [[pumpkin bomb]] detonated by its eyeball projectiles will be counted as a suicide/environmental death.
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− | * If a player hits one of the MONOCULUS projectiles with a [[Sandman]]'s ball or [[Wrap Assassin]]'s bauble, it will freeze the projectile in place.
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− | * It will not log that a building is destroyed by MONOCULUS.
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− | == Trivia ==
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− | * ''Mono'' is Latin prefix meaning 'one,' and ''Oculus'' is a Latin root meaning 'eye,' so "MONOCULUS" literally translates to 'one eye.'
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− | * MONOCULUS' voice clips are slowed down or low-pitched versions of those of the [[Demoman]].
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− | * In [[Helltower]], the "invokum monoculus" [[Magic spells|spell]] summons a ghostly team-colored MONOCULUS that begins to attack enemies. Should both teams summon a MONOCULUS, they may attack each other.
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− | == Gallery ==
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− | {{needimage|Notification when MONOCULUS spawn, dead and leave}}
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− | <gallery>
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− | File:Monoculus_angry.png|An angry MONOCULUS
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− | File:Monoculus_proj.png|MONOCULUS' eyeball projectile
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− | File:Monoculus.PNG|MONOCULUS as it appears in the [[Bombinomicon (comic)|Bombinomicon]] comic.
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− | </gallery>
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− | == See also ==
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− | * [[MONOCULUS voice responses]]
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− | * [[Very Scary Halloween Special]]
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− | * [[Community Eyeaduct strategy]]
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− | * [[Horseless Headless Horsemann]]
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− | * [[Merasmus]]
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− | {{VeryScaryHalloweenSpecialNav}}
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− | [[Category:Halloween]]
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− | [[Category:Jiggleboned]]
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