Difference between revisions of "Kazotsky Kick"

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| gift              = yes
 
| gift              = yes
 
| marketable        = yes
 
| marketable        = yes
| craft              = no
 
 
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   | prefix          = Taunt:
 
   | prefix          = Taunt:
 
   | item-kind        = Special Taunt
 
   | item-kind        = Special Taunt
   | item-description = All Class Group Taunt<br>Party it up with this Eastern European inspired dance<br>Other players can join you by activating their weapon taunt<br><br>Press the taunt slot key to toggle<br>Use Forward and Back keys to move<br> and the Strafe keys to rotate as you dance
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   | item-description = All Class Group Taunt<br>Party it up with this Eastern European inspired dance<br>Other players can join you by activating their weapon taunt<br><br>Press the taunt slot key to toggle<br>Use Forward and Back keys to move<br>and the Strafe keys to rotate as you dance
 
}}
 
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The '''Kazotsky Kick''' is a [[Taunts#Special taunts|special taunt]] for [[Classes|all classes]].
 
The '''Kazotsky Kick''' is a [[Taunts#Special taunts|special taunt]] for [[Classes|all classes]].
  
When the player activates the taunt through the taunts menu, they begin performing a traditional Ukrainian "Hopak" dance set to [[Media:Cossack sandvich.wav|a fast-paced folk tune]]. The dance they perform varies depending on what class is dancing.
+
When the player activates the taunt through the taunts menu, they begin performing a traditional Ukrainian "[[w:Hopak|Hopak]]" dance set to [[Media:Cossack sandvich.wav|a fast-paced folk tune]]. Each class features a unique variation of the dance, with some incorporating dance elements from their own respective backgrounds.
  
While taunting, the player can remain still or move freely in any direction, albeit slower than usual.
+
While taunting, the player can remain still or move freely in any direction, albeit slower than usual. Any other player (including [[Bots]]) can join in regardless of team or if they own the taunt.
 
 
Any other player (including [[Bots]]) can join in regardless of team or if they own the taunt.
 
  
 
For the voice lines and animations of each class, please refer to the [[Taunts#Taunts by class|respective class taunts pages]].
 
For the voice lines and animations of each class, please refer to the [[Taunts#Taunts by class|respective class taunts pages]].
  
{{Weapon Demonstration|taunt=1}}
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{{Weapon Demonstration}}
  
 
== Video ==
 
== Video ==
{{youtube|QDCPKBF7a1Q}}
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{{Youtube|QDCPKBF7a1Q}}
  
 
== Update history ==
 
== Update history ==
'''{{Patch name|7|2|2015}}''' ([[Gun Mettle Update]])
+
'''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]])
 
* The Kazotsky Kick was added to the game.
 
* The Kazotsky Kick was added to the game.
  
 
'''{{Patch name|11|3|2015}}'''
 
'''{{Patch name|11|3|2015}}'''
* Updated taunts to prevent movement during the pre-round period when players are frozen.
+
* Updated taunts to prevent movement during the [[Setup time|pre-round period]] when players are frozen.
  
 
'''{{Patch name|2|29|2016}}'''
 
'''{{Patch name|2|29|2016}}'''
 
* Fixed the Taunt: Kazotsky Kick not hiding the Heavy's weapon.
 
* Fixed the Taunt: Kazotsky Kick not hiding the Heavy's weapon.
 +
 +
'''{{Patch name|7|18|2024}} #1''' ([[Summer 2024 Update]])
 +
* Fixed missing Spy audio when using the Taunt: Kazotsky Kick.
  
 
== Bugs ==
 
== Bugs ==
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* The Kazotsky Kick had been included in the game files since [[Scream Fortress 2013]] as an [[Unused content#Taunts|unused taunt]] for the Heavy titled "Taunt_Russian". Animations for the rest of the classes were prematurely teased in January 2015.
 
* The Kazotsky Kick had been included in the game files since [[Scream Fortress 2013]] as an [[Unused content#Taunts|unused taunt]] for the Heavy titled "Taunt_Russian". Animations for the rest of the classes were prematurely teased in January 2015.
 
* The music is labeled in the files as "Cossack Sandvich". A longer version is included in the soundtrack as "[[Soldier of Dance (Soundtrack)|Soldier of Dance]]".
 
* The music is labeled in the files as "Cossack Sandvich". A longer version is included in the soundtrack as "[[Soldier of Dance (Soundtrack)|Soldier of Dance]]".
** A variation of the song was first heard in the [[Counter-Strike: Global Offensive]] map {{code|de_train}}, [https://www.youtube.com/watch?v=3PXSIgFUqmA coming from a small radio] in a cafe upstairs to the right of the Terrorist team's spawn area. However, it differed from the ''Team Fortress 2'' version, with a slower tempo, fewer instruments, and no vocal chanting.
+
** A variation of the song was first heard in the ''[[Counter-Strike: Global Offensive]]'' map {{code|de_train}}, [https://www.youtube.com/watch?v=3PXSIgFUqmA coming from a small radio] in a cafe upstairs to the right of the Terrorist team's spawn area. However, it differed from the ''Team Fortress 2'' version, with a slower tempo, fewer instruments, and no vocal chanting. Starting on December 10, 2014, Train was themed to be set in Russia, and the terrorist faction is the Balkans, from Southeast Europe, hence the music.
  
 
== Gallery ==
 
== Gallery ==

Latest revision as of 22:07, 20 July 2024

When you think of the Soviet Union, you think of one thing: the freedom to laugh and love and sing and dance!
Kazotsky Kick publicity blurb

The Kazotsky Kick is a special taunt for all classes.

When the player activates the taunt through the taunts menu, they begin performing a traditional Ukrainian "Hopak" dance set to a fast-paced folk tune. Each class features a unique variation of the dance, with some incorporating dance elements from their own respective backgrounds.

While taunting, the player can remain still or move freely in any direction, albeit slower than usual. Any other player (including Bots) can join in regardless of team or if they own the taunt.

For the voice lines and animations of each class, please refer to the respective class taunts pages.

Demonstration

Video

Update history

July 2, 2015 Patch #1 (Gun Mettle Update)

  • The Kazotsky Kick was added to the game.

November 3, 2015 Patch

  • Updated taunts to prevent movement during the pre-round period when players are frozen.

February 29, 2016 Patch

  • Fixed the Taunt: Kazotsky Kick not hiding the Heavy's weapon.

July 18, 2024 Patch #1 (Summer 2024 Update)

  • Fixed missing Spy audio when using the Taunt: Kazotsky Kick.

Bugs

  • Despite the patch notes, the Heavy still sometimes gets his weapons stuck to his hands when performing this taunt, although this does seem to be on rare occasion as it cannot easily be replicated.

Trivia

  • The name of this taunt is a play on the word Kazatsky, which is a name for a Slavic dance known as the "Kazachok". Another name for this dance is the "Cossack Dance", a term commonly misused to describe the type of Slavic folk dance this taunt is parodying.
  • The kicking move featured in this taunt is called prisyadka in Russian, which translates roughly to "knee-bending" or "in squat".
  • The Kazotsky Kick had been included in the game files since Scream Fortress 2013 as an unused taunt for the Heavy titled "Taunt_Russian". Animations for the rest of the classes were prematurely teased in January 2015.
  • The music is labeled in the files as "Cossack Sandvich". A longer version is included in the soundtrack as "Soldier of Dance".
    • A variation of the song was first heard in the Counter-Strike: Global Offensive map de_train, coming from a small radio in a cafe upstairs to the right of the Terrorist team's spawn area. However, it differed from the Team Fortress 2 version, with a slower tempo, fewer instruments, and no vocal chanting. Starting on December 10, 2014, Train was themed to be set in Russia, and the terrorist faction is the Balkans, from Southeast Europe, hence the music.

Gallery

See also