Difference between revisions of "User:Lolimsogreat21/Sandbox2/Scout"
m (→Mercenary Park) |
(Adding new attack'n'defend maps) |
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}} | }} | ||
− | === | + | ===Burghausen=== |
− | |||
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = | + | | title = Burghausen - overview indicators |
− | | image = | + | | image = Burghausen overview.png |
| - | | - | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
Line 3,275: | Line 3,274: | ||
}} | }} | ||
− | === | + | ===Sandcastle=== |
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = | + | | title = Sandcastle - overview indicators |
− | | image = | + | | image = Sandcastle overview.png |
| - | | - | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
Line 3,340: | Line 3,339: | ||
| area-left10 = 210px | | area-left10 = 210px | ||
| area-top10 = 265px | | area-top10 = 265px | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| - | | - | ||
| objective2 = Checkpoint A | | objective2 = Checkpoint A | ||
Line 3,367: | Line 3,361: | ||
}} | }} | ||
− | ====Stage | + | |
+ | |||
+ | ===Dustbowl=== | ||
+ | ====Stage 1==== | ||
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = Dustbowl, stage | + | | title = Dustbowl, stage 1 - overview indicators |
− | | image = Dustbowl stage | + | | image = Dustbowl stage one.png |
| - | | - | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
Line 3,459: | Line 3,456: | ||
}} | }} | ||
− | + | ====Stage 2==== | |
− | ====Stage | ||
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = | + | | title = Dustbowl, stage 2 - overview indicators |
− | | image = | + | | image = Dustbowl stage two.png |
| - | | - | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | spawn-left1 = | + | | spawn-left1 = 470px |
− | | spawn-top1 = | + | | spawn-top1 = 555px |
| spawn2 = BLU second spawn | | spawn2 = BLU second spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | spawn-left2 = | + | | spawn-left2 = 665px |
− | | spawn-top2 = | + | | spawn-top2 = 350px |
− | | spawn3 = BLU | + | | spawn3 = BLU third spawn |
| spawn-color3 = blu | | spawn-color3 = blu | ||
− | | spawn-left3 = | + | | spawn-left3 = 350px |
− | | spawn-top3 = | + | | spawn-top3 = 380px |
| spawn4 = RED first spawn | | spawn4 = RED first spawn | ||
| spawn-color4 = red | | spawn-color4 = red | ||
− | | spawn-left4 = | + | | spawn-left4 = 436px |
− | | spawn-top4 = | + | | spawn-top4 = 300px |
− | | spawn5 = RED | + | | spawn5 = RED final spawn |
| spawn-color5 = red | | spawn-color5 = red | ||
− | | spawn-left5 = | + | | spawn-left5 = 295px |
− | | spawn-top5 = | + | | spawn-top5 = 20px |
| - | | - | ||
− | | | + | | area3 = Freight House |
− | | area- | + | | area-left3 = 450px |
− | | area- | + | | area-top3 = 365px |
− | | | + | | - |
− | | area- | + | | area1 = Cubby hole |
− | | area- | + | | area-left1 = 475px |
− | | | + | | area-top1 = 440px |
− | | | + | | - |
− | | area- | + | | area2 = Mine shack |
− | + | | area-left2 = 542px | |
− | | area- | + | | area-top2 = 385px |
− | | | + | | - |
− | | area5 = | + | | area5 = Horsemann's house |
− | | area-left5 = | + | | area-left5 = 575px |
− | | area-top5 = | + | | area-top5 = 265px |
− | | | + | | - |
− | | | + | | area4 = Yard |
− | | area- | + | | area-left4 = 515px |
− | + | | area-top4 = 295px | |
− | | area- | + | | - |
− | | | + | | area6 = Hells Bells |
− | | | + | | area-left6 = 430px |
− | | area- | + | | area-top6 = 250px |
− | | area- | + | | - |
− | | | + | | area7 = Foyer |
− | | | + | | area-left7 = 430px |
− | | area- | + | | area-top7 = 215px |
− | + | | - | |
− | | area- | + | | area8 = Wet Paint! |
− | | | + | | area-left8 = 345px |
− | | | + | | area-top8 = 183px |
− | | area- | + | | - |
− | | area- | + | | area9 = Hell Pit |
− | | | + | | area-left9 = 270px |
− | | | + | | area-top9 = 183px |
− | | area- | + | | - |
− | + | | area10 = Shack | |
− | | area- | + | | area-left10 = 210px |
− | | | + | | area-top10 = 265px |
− | | | ||
− | | area- | ||
− | | area- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| - | | - | ||
− | | | + | | objective1 = Cart start |
− | | | + | | objective-color1 = blu |
− | | | + | | objective-left1 = 385px |
− | | | + | | objective-top1 = 497px |
− | | | + | | - |
− | | | + | | objective2 = Checkpoint A |
− | | | + | | objective-left2 = 552px |
− | | | + | | objective-top2 = 450px |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| - | | - | ||
− | | | + | | objective3 = Checkpoint B |
− | | | + | | objective-left3 = 565px |
− | | | + | | objective-top3 = 329px |
− | + | | - | |
− | | | + | | objective4 = Checkpoint C |
− | | | + | | objective-left4 = 460px |
− | | | + | | objective-top4 = 255px |
− | + | | - | |
− | | | + | | objective5 = Checkpoint D |
− | | | + | | objective-left5 = 345px |
− | + | | objective-top5 = 255px | |
− | + | | - | |
− | | | + | | objective6 = Checkpoint E/Final Checkpoint |
− | | | + | | objective-left6 = 245px |
− | | | + | | objective-top6 = 195px |
− | | | + | }} |
− | + | ||
− | | | ||
− | | | ||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
− | |||
====Stage 3==== | ====Stage 3==== | ||
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = | + | | title = Dustbowl, stage 3 - overview indicators |
− | | image = | + | | image = Dustbowl stage three.png |
| - | | - | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | spawn-left1 = | + | | spawn-left1 = 470px |
− | | spawn-top1 = | + | | spawn-top1 = 555px |
| spawn2 = BLU second spawn | | spawn2 = BLU second spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | spawn-left2 = | + | | spawn-left2 = 665px |
− | | spawn-top2 = | + | | spawn-top2 = 350px |
− | | spawn3 = BLU | + | | spawn3 = BLU third spawn |
| spawn-color3 = blu | | spawn-color3 = blu | ||
− | | spawn-left3 = | + | | spawn-left3 = 350px |
− | | spawn-top3 = | + | | spawn-top3 = 380px |
| spawn4 = RED first spawn | | spawn4 = RED first spawn | ||
| spawn-color4 = red | | spawn-color4 = red | ||
− | | spawn-left4 = | + | | spawn-left4 = 436px |
− | | spawn-top4 = | + | | spawn-top4 = 300px |
− | | spawn5 = RED | + | | spawn5 = RED final spawn |
| spawn-color5 = red | | spawn-color5 = red | ||
− | | spawn-left5 = | + | | spawn-left5 = 295px |
− | | spawn-top5 = | + | | spawn-top5 = 20px |
| - | | - | ||
− | | | + | | area3 = Freight House |
− | | area- | + | | area-left3 = 450px |
− | | area- | + | | area-top3 = 365px |
− | | | + | | - |
− | | area- | + | | area1 = Cubby hole |
− | | area- | + | | area-left1 = 475px |
− | | | + | | area-top1 = 440px |
− | | area- | + | | - |
− | | area- | + | | area2 = Mine shack |
− | | | + | | area-left2 = 542px |
− | | area- | + | | area-top2 = 385px |
− | | area- | + | | - |
− | | | + | | area5 = Horsemann's house |
− | | area- | + | | area-left5 = 575px |
− | | area- | + | | area-top5 = 265px |
− | | area6 = | + | | - |
− | | area-left6 = | + | | area4 = Yard |
− | | area-top6 = | + | | area-left4 = 515px |
− | | area7 = | + | | area-top4 = 295px |
− | | area-left7 = | + | | - |
− | | area-top7 = | + | | area6 = Hells Bells |
− | | area8 = | + | | area-left6 = 430px |
− | | area-left8 = | + | | area-top6 = 250px |
− | | area-top8 = | + | | - |
− | | area9 = | + | | area7 = Foyer |
− | | area-left9 = | + | | area-left7 = 430px |
− | | area-top9 = | + | | area-top7 = 215px |
− | | area10 = | + | | - |
− | | area-left10 = | + | | area8 = Wet Paint! |
− | | area-top10 = | + | | area-left8 = 345px |
− | | | + | | area-top8 = 183px |
− | | | + | | - |
− | | | + | | area9 = Hell Pit |
− | | | + | | area-left9 = 270px |
− | | | + | | area-top9 = 183px |
− | | | + | | - |
− | | | + | | area10 = Shack |
− | | | + | | area-left10 = 210px |
− | | | + | | area-top10 = 265px |
− | | | + | | - |
− | | | + | | objective1 = Cart start |
− | | | + | | objective-color1 = blu |
− | }} | + | | objective-left1 = 385px |
− | + | | objective-top1 = 497px | |
− | === | + | | - |
+ | | objective2 = Checkpoint A | ||
+ | | objective-left2 = 552px | ||
+ | | objective-top2 = 450px | ||
+ | | - | ||
+ | | objective3 = Checkpoint B | ||
+ | | objective-left3 = 565px | ||
+ | | objective-top3 = 329px | ||
+ | | - | ||
+ | | objective4 = Checkpoint C | ||
+ | | objective-left4 = 460px | ||
+ | | objective-top4 = 255px | ||
+ | | - | ||
+ | | objective5 = Checkpoint D | ||
+ | | objective-left5 = 345px | ||
+ | | objective-top5 = 255px | ||
+ | | - | ||
+ | | objective6 = Checkpoint E/Final Checkpoint | ||
+ | | objective-left6 = 245px | ||
+ | | objective-top6 = 195px | ||
+ | }} | ||
+ | |||
+ | ===Egypt=== | ||
====Stage 1==== | ====Stage 1==== | ||
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = | + | | title = Egypt, stage 1 - overview indicators |
− | | image = | + | | image = Egypt stage one.png |
− | |- | + | | - |
− | | spawn1 = BLU spawn | + | | spawn1 = BLU first spawn |
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | spawn-left1 = | + | | spawn-left1 = 36px |
− | | spawn-top1 = | + | | spawn-top1 = 120px |
− | | spawn2 = | + | | spawn2 = BLU second spawn |
− | | spawn-color2 = | + | | spawn-color2 = blu |
− | | spawn-left2 = | + | | spawn-left2 = 335px |
− | | spawn-top2 = | + | | spawn-top2 = 290px |
+ | | spawn3 = BLU final spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 534px | ||
+ | | spawn-top3 = 438px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 255px | ||
+ | | spawn-top4 = 249px | ||
+ | | spawn5 = RED second spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 473px | ||
+ | | spawn-top5 = 446px | ||
| - | | - | ||
− | | area1 = | + | | area1 = Ledges |
− | | area-left1 = | + | | area-left1 = 161px |
− | | area-top1 = | + | | area-top1 = 157px |
− | | area2 = | + | | area2 = Large Courtyard |
− | | area-left2 = | + | | area-left2 = 165px |
− | | area-top2 = | + | | area-top2 = 253px |
− | | area3 = | + | | area3 = Small Courtyard |
− | | area-left3 = | + | | area-left3 = 208px |
− | | area-top3 = | + | | area-top3 = 168px |
− | | area4 = | + | | area4 = Tunnels |
− | | area-left4 = | + | | area-left4 = 280px |
− | | area-top4 = | + | | area-top4 = 178px |
− | | area5 = | + | | area5 = Point Courtyard |
− | | area-left5 = | + | | area-left5 = 318px |
− | | area-top5 = | + | | area-top5 = 224px |
− | }} | + | | area6 = Stairs |
− | + | | area-left6 = 338px | |
+ | | area-top6 = 403px | ||
+ | | area7 = Main Building | ||
+ | | area-left7 = 378px | ||
+ | | area-top7 = 448px | ||
+ | | area8 = Side path | ||
+ | | area-left8 = 435px | ||
+ | | area-top8 = 368px | ||
+ | | area9 = Flank | ||
+ | | area-left9 = 604px | ||
+ | | area-top9 = 451px | ||
+ | | area10 = Opening | ||
+ | | area-left10 = 551px | ||
+ | | area-top10 = 414px | ||
+ | | area11 = Valley | ||
+ | | area-left11 = 568px | ||
+ | | area-top11 = 394px | ||
+ | | area12 = Central Pillar | ||
+ | | area-left12 = 556px | ||
+ | | area-top12 = 367px | ||
+ | | area13 = Caves | ||
+ | | area-left13 = 630px | ||
+ | | area-top13 = 313px | ||
+ | | area14 = Open Courtyard | ||
+ | | area-left14 = 686px | ||
+ | | area-top14 = 373px | ||
+ | }} | ||
+ | |||
====Stage 2==== | ====Stage 2==== | ||
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = | + | | title = Egypt, stage 2 - overview indicators |
− | | image = | + | | image = Egypt stage two.png |
| - | | - | ||
− | | spawn1 = BLU spawn | + | | spawn1 = BLU first spawn |
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | spawn-left1 = | + | | spawn-left1 = 36px |
− | | spawn-top1 = | + | | spawn-top1 = 120px |
− | | spawn2 = | + | | spawn2 = BLU second spawn |
− | | spawn-color2 = | + | | spawn-color2 = blu |
− | | spawn-left2 = | + | | spawn-left2 = 335px |
− | | spawn-top2 = | + | | spawn-top2 = 290px |
+ | | spawn3 = BLU final spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 534px | ||
+ | | spawn-top3 = 438px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 255px | ||
+ | | spawn-top4 = 249px | ||
+ | | spawn5 = RED second spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 473px | ||
+ | | spawn-top5 = 446px | ||
| - | | - | ||
− | | area1 = | + | | area1 = Ledges |
− | | area-left1 = | + | | area-left1 = 161px |
− | | area-top1 = | + | | area-top1 = 157px |
− | | area2 = | + | | area2 = Large Courtyard |
− | | area-left2 = | + | | area-left2 = 165px |
− | | area-top2 = | + | | area-top2 = 253px |
− | | area3 = | + | | area3 = Small Courtyard |
− | | area-left3 = | + | | area-left3 = 208px |
− | | area-top3 = | + | | area-top3 = 168px |
− | | area4 = | + | | area4 = Tunnels |
− | | area-left4 = | + | | area-left4 = 280px |
− | | area-top4 = | + | | area-top4 = 178px |
− | | area5 = | + | | area5 = Point Courtyard |
− | | area-left5 = | + | | area-left5 = 318px |
− | | area-top5 = | + | | area-top5 = 224px |
− | | area6 = | + | | area6 = Stairs |
− | | area-left6 = | + | | area-left6 = 338px |
− | | area-top6 = | + | | area-top6 = 403px |
− | | area7 = | + | | area7 = Main Building |
− | | area-left7 = | + | | area-left7 = 378px |
− | | area-top7 = | + | | area-top7 = 448px |
− | | area8 = | + | | area8 = Side path |
− | | area-left8 = | + | | area-left8 = 435px |
− | | area-top8 = | + | | area-top8 = 368px |
− | }} | + | | area9 = Flank |
− | + | | area-left9 = 604px | |
− | ====Stage 3==== | + | | area-top9 = 451px |
− | {{User:Wookipan/Map overview | + | | area10 = Opening |
− | | title = | + | | area-left10 = 551px |
− | | image = | + | | area-top10 = 414px |
+ | | area11 = Valley | ||
+ | | area-left11 = 568px | ||
+ | | area-top11 = 394px | ||
+ | | area12 = Central Pillar | ||
+ | | area-left12 = 556px | ||
+ | | area-top12 = 367px | ||
+ | | area13 = Caves | ||
+ | | area-left13 = 630px | ||
+ | | area-top13 = 313px | ||
+ | | area14 = Open Courtyard | ||
+ | | area-left14 = 686px | ||
+ | | area-top14 = 373px | ||
+ | }} | ||
+ | |||
+ | ====Stage 3==== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Egypt, stage 3 - overview indicators | ||
+ | | image = Egypt stage three.png | ||
| - | | - | ||
− | | spawn1 = BLU spawn | + | | spawn1 = BLU first spawn |
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | spawn-left1 = | + | | spawn-left1 = 36px |
− | | spawn-top1 = | + | | spawn-top1 = 120px |
− | | spawn2 = | + | | spawn2 = BLU second spawn |
− | | spawn-color2 = | + | | spawn-color2 = blu |
− | | spawn-left2 = | + | | spawn-left2 = 335px |
− | | spawn-top2 = | + | | spawn-top2 = 290px |
+ | | spawn3 = BLU final spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 534px | ||
+ | | spawn-top3 = 438px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 255px | ||
+ | | spawn-top4 = 249px | ||
+ | | spawn5 = RED second spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 473px | ||
+ | | spawn-top5 = 446px | ||
| - | | - | ||
− | | area1 = | + | | area1 = Ledges |
− | | area-left1 = | + | | area-left1 = 161px |
− | | area-top1 = | + | | area-top1 = 157px |
− | | area2 = | + | | area2 = Large Courtyard |
− | | area-left2 = | + | | area-left2 = 165px |
− | | area-top2 = | + | | area-top2 = 253px |
− | | area3 = | + | | area3 = Small Courtyard |
− | | area-left3 = | + | | area-left3 = 208px |
− | | area-top3 = | + | | area-top3 = 168px |
− | | area4 = | + | | area4 = Tunnels |
− | | area-left4 = | + | | area-left4 = 280px |
− | | area-top4 = | + | | area-top4 = 178px |
− | | area5 = | + | | area5 = Point Courtyard |
− | | area-left5 = | + | | area-left5 = 318px |
− | | area-top5 = | + | | area-top5 = 224px |
− | | area6 = | + | | area6 = Stairs |
− | | area-left6 = | + | | area-left6 = 338px |
− | | area-top6 = | + | | area-top6 = 403px |
− | | area7 = | + | | area7 = Main Building |
− | | area-left7 = | + | | area-left7 = 378px |
− | | area-top7 = | + | | area-top7 = 448px |
+ | | area8 = Side path | ||
+ | | area-left8 = 435px | ||
+ | | area-top8 = 368px | ||
+ | | area9 = Flank | ||
+ | | area-left9 = 604px | ||
+ | | area-top9 = 451px | ||
+ | | area10 = Opening | ||
+ | | area-left10 = 551px | ||
+ | | area-top10 = 414px | ||
+ | | area11 = Valley | ||
+ | | area-left11 = 568px | ||
+ | | area-top11 = 394px | ||
+ | | area12 = Central Pillar | ||
+ | | area-left12 = 556px | ||
+ | | area-top12 = 367px | ||
+ | | area13 = Caves | ||
+ | | area-left13 = 630px | ||
+ | | area-top13 = 313px | ||
+ | | area14 = Open Courtyard | ||
+ | | area-left14 = 686px | ||
+ | | area-top14 = 373px | ||
}} | }} | ||
− | === | + | ===Erebus=== |
+ | ====Stage 1==== | ||
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = | + | | title = Erebus, stage 1 - overview indicators |
− | | image = | + | | image = Erebus stage one.png |
− | | - | + | |- |
− | | spawn1 = BLU | + | | spawn1 = BLU spawn |
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | spawn-left1 = | + | | spawn-left1 = 170px |
− | | spawn-top1 = | + | | spawn-top1 = 310px |
− | | spawn2 = | + | | spawn2 = RED spawn |
− | | spawn-color2 = | + | | spawn-color2 = red |
− | | spawn-left2 = | + | | spawn-left2 = 750px |
− | | spawn-top2 = | + | | spawn-top2 = 160px |
− | |||
− | |||
− | |||
− | |||
| - | | - | ||
− | | area1 = | + | | area1 = Tree Stumps |
− | | area-left1 = | + | | area-left1 = 330px |
− | | area-top1 = | + | | area-top1 = 335px |
− | | area2 = | + | | area2 = Lower Area |
− | | area-left2 = | + | | area-left2 = 230px |
− | | area-top2 = | + | | area-top2 = 150px |
− | | area3 = | + | | area3 = Lumber Yard |
− | | area-left3 = | + | | area-left3 = 320px |
− | | area-top3 = | + | | area-top3 = 155px |
− | | area4 = | + | | area4 = Sawmill |
− | | area-left4 = | + | | area-left4 = 395px |
− | | area-top4 = | + | | area-top4 = 120px |
− | | area5 = | + | | area5 = Mineshafts |
− | | area-left5 = | + | | area-left5 = 460px |
− | | area-top5 = | + | | area-top5 = 260px |
− | + | }} | |
− | + | ||
− | + | ====Stage 2==== | |
− | + | {{User:Wookipan/Map overview | |
− | + | | title = Erebus, stage 2 - overview indicators | |
− | + | | image = Erebus stage two.png | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{User:Wookipan/Map overview | ||
− | | title = | ||
− | | image = | ||
| - | | - | ||
− | | spawn1 = BLU | + | | spawn1 = BLU spawn |
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | spawn-left1 = | + | | spawn-left1 = 190px |
− | | spawn-top1 = | + | | spawn-top1 = 90px |
− | | spawn2 = | + | | spawn2 = RED spawn |
− | | spawn-color2 = | + | | spawn-color2 = red |
− | | spawn-left2 = | + | | spawn-left2 = 730px |
− | | spawn-top2 = | + | | spawn-top2 = 340px |
− | + | | - | |
− | + | | area1 = Ravine | |
− | + | | area-left1 = 220px | |
− | + | | area-top1 = 260px | |
− | | - | + | | area2 = Cliff |
− | | area1 = | + | | area-left2 = 285px |
− | | area-left1 = | + | | area-top2 = 275px |
− | | area-top1 = | + | | area3 = Cave |
− | | area2 = | + | | area-left3 = 280px |
− | | area-left2 = | + | | area-top3 = 190px |
− | | area-top2 = | + | | area4 = Sniper's Deck |
− | | area3 = | + | | area-left4 = 485px |
− | | area-left3 = | + | | area-top4 = 235px |
− | | area-top3 = | + | | area5 = Shed |
− | | area4 = | + | | area-left5 = 400px |
− | | area-left4 = | + | | area-top5 = 165px |
− | | area-top4 = | + | | area6 = Left Flank |
− | | area5 = | + | | area-left6 = 545px |
− | | area-left5 = | + | | area-top6 = 125px |
− | | area-top5 = | + | | area7 = Central area |
− | | area6 = Flank | + | | area-left7 = 565px |
− | | area-left6 = | + | | area-top7 = 220px |
− | | area-top6 = | + | | area8 = Church |
− | | area7 = | + | | area-left8 = 635px |
− | | area-left7 = | + | | area-top8 = 180px |
− | | area-top7 = | ||
− | | area8 = | ||
− | | area-left8 = | ||
− | | area-top8 = | ||
− | |||
− | |||
− | |||
}} | }} | ||
− | === | + | ====Stage 3==== |
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = | + | | title = Erebus, stage 3 - overview indicators |
− | | image = | + | | image = Erebus stage three.png |
| - | | - | ||
| spawn1 = BLU spawn | | spawn1 = BLU spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | spawn-left1 = | + | | spawn-left1 = 90px |
− | | spawn-top1 = | + | | spawn-top1 = 370px |
| spawn2 = RED spawn | | spawn2 = RED spawn | ||
| spawn-color2 = red | | spawn-color2 = red | ||
− | | spawn-left2 = | + | | spawn-left2 = 600px |
− | | spawn-top2 = | + | | spawn-top2 = 220px |
| - | | - | ||
− | | area1 = | + | | area1 = Building 237 |
− | | area-left1 = | + | | area-left1 = 120px |
− | | area-top1 = | + | | area-top1 = 320px |
− | | area2 = | + | | area2 = Yard |
− | | area-left2 = | + | | area-left2 = 295px |
− | | area-top2 = | + | | area-top2 = 320px |
− | | area3 = | + | | area3 = Elevation |
− | | area-left3 = | + | | area-left3 = 280px |
− | | area-top3 = | + | | area-top3 = 210px |
− | | area4 = | + | | area4 = Computer room |
− | | area-left4 = | + | | area-left4 = 355px |
− | | area-top4 = | + | | area-top4 = 205px |
− | | area5 = | + | | area5 = Under Flank |
− | | area-left5 = | + | | area-left5 = 375px |
− | | area-top5 = | + | | area-top5 = 165px |
− | | area6 = | + | | area6 = Propane Housing |
− | | area-left6 = | + | | area-left6 = 515px |
− | | area-top6 = | + | | area-top6 = 260px |
− | | area7 = | + | | area7 = Red Shed |
− | | area-left7 = | + | | area-left7 = 470px |
− | | area-top7 = | + | | area-top7 = 320px |
− | + | }} | |
− | + | ||
− | + | ===Gorge=== | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
− | |||
− | === | ||
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = | + | | title = Gorge - overview indicators |
− | | image = | + | | image = Gorge overview.png |
| - | | - | ||
− | | spawn1 = BLU spawn | + | | spawn1 = BLU first spawn |
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | spawn-left1 = | + | | spawn-left1 =431px |
− | | spawn-top1 = | + | | spawn-top1 = 65px |
− | | spawn2 = | + | | spawn2 = BLU second spawn |
− | | spawn-color2 = | + | | spawn-color2 = blu |
− | | spawn-left2 = | + | | spawn-left2 = 418px |
− | | spawn-top2 = | + | | spawn-top2 = 437px |
+ | | spawn3 = RED spawn | ||
+ | | spawn-color3 = red | ||
+ | | spawn-left3 = 283px | ||
+ | | spawn-top3 = 986px | ||
| - | | - | ||
− | | area1 = | + | | area1 = Entrance Courtyard |
− | | area-left1 = | + | | area-left1 = 320px |
− | | area-top1 = | + | | area-top1 = 257px |
− | | area2 = | + | | area2 = Toll both |
− | | area-left2 = | + | | area-left2 = 353px |
− | | area-top2 = | + | | area-top2 = 309px |
− | | area3 = | + | | area3 = Upper Deck |
− | | area-left3 = | + | | area-left3 = 511px |
− | | area-top3 = | + | | area-top3 = 367px |
− | | area4 = | + | | area4 = Checkpoint Building |
− | | area-left4 = | + | | area-left4 = 364px |
− | | area-top4 = | + | | area-top4 = 473px |
− | | area5 = | + | | area5 = Gorge (Valley) |
− | | area-left5 = | + | | area-left5 = 436px |
− | | area-top5 = | + | | area-top5 = 557px |
− | | area6 = | + | | area6 = Flank Hallway |
− | | area-left6 = | + | | area-left6 = 396px |
− | | area-top6 = | + | | area-top6 = 673px |
− | | area7 = | + | | area7 = Main Hallway |
− | | area-left7 = | + | | area-left7 = 295px |
− | | area-top7 = | + | | area-top7 = 727px |
− | | area8 = | + | | area8 = Second floor |
− | | area-left8 = | + | | area-left8 = 381px |
− | | area-top8 = | + | | area-top8 = 812px |
− | | area9 = | + | | area9 = Flank room |
− | | area-left9 = | + | | area-left9 = 440px |
− | | area-top9 = | + | | area-top9 = 957px |
}} | }} | ||
− | === | + | ===Gorge Event=== |
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = | + | | title = Gorge Event - overview indicators |
− | | image = | + | | image = Gorge Event overview.png |
− | | - | + | | - |
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | spawn-left1 = | + | | spawn-left1 = 533px |
− | | spawn-top1 = | + | | spawn-top1 = 62px |
| spawn2 = BLU second spawn | | spawn2 = BLU second spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | spawn-left2 = | + | | spawn-left2 = 480px |
− | | spawn-top2 = | + | | spawn-top2 = 246px |
− | | spawn3 = | + | | spawn3 = RED onlarea-top spawn |
− | | spawn-color3 = | + | | spawn-color3 = red |
− | | spawn-left3 = | + | | spawn-left3 = 416px |
− | | spawn-top3 = | + | | spawn-top3 = 658px |
− | + | | - | |
− | + | | area1 = Entrance Yard | |
− | + | | area-left1 = 455px | |
− | + | | area-top1 = 131px | |
− | + | | area2 = Toll Both | |
− | + | | area-left2 = 472px | |
− | + | | area-top2 = 170px | |
− | + | | area3 = Upper Deck | |
− | | - | + | | area-left3 = 587px |
− | | area1 = | + | | area-top3 = 216px |
− | | area-left1 = | + | | area4 = Checkpoint Building |
− | | area-top1 = | + | | area-left4 = 520px |
− | | area2 = | + | | area-top4 = 272px |
− | | area-left2 = | + | | area5 = Gorge (Valley) |
− | | area-top2 = | + | | area-left5 = 564px |
− | | area3 = | + | | area-top5 = 333px |
− | | area-left3 = | + | | area6 = Flank Hallway |
− | | area-top3 = | + | | area-left6 = 500px |
− | | area4 = | + | | area-top6 = 420px |
− | | area-left4 = | + | | area7 = Main Hallway |
− | | area-top4 = | + | | area-left7 = 427px |
− | | area5 = | + | | area-top7 = 465px |
− | | area-left5 = | + | | area8 = Second Floor |
− | | area-top5 = | + | | area-left8 = 522px |
− | | area6 = | + | | area-top8 = 542px |
− | | area-left6 = | + | | area9 = Flank Room |
− | | area-top6 = | + | | area-left9 = 541px |
− | | area7 = | + | | area-top9 = 641px |
− | | area-left7 = | + | }} |
− | | area-top7 = | + | |
− | | area8 = | + | ===Gravel Pit=== |
− | | area-left8 = | ||
− | | area-top8 = | ||
− | | area9 = | ||
− | | area-left9 = | ||
− | | area-top9 = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
− | |||
− | === | ||
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = | + | | title = Gravel Pit - overview indicators |
− | | image = | + | | image = Gravel Pit overview.png |
| - | | - | ||
− | | spawn1 = BLU | + | | spawn1 = BLU spawn |
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | spawn-left1 = | + | | spawn-left1 = 470px |
− | | spawn-top1 = | + | | spawn-top1 = 190px |
− | | spawn2 = | + | | spawn2 = RED spawn |
− | | spawn-color2 = | + | | spawn-color2 = red |
− | | spawn-left2 = | + | | spawn-left2 = 83px |
− | | spawn-top2 = | + | | spawn-top2 = 347px |
− | |||
− | |||
− | |||
− | |||
| - | | - | ||
− | | area1 = | + | | area1 = B Side Tunnel |
− | | area-left1 = | + | | area-left1 = 398px |
− | | area-top1 = | + | | area-top1 = 134px |
− | | area2 = | + | | area2 = Radar Complex |
− | | area-left2 = | + | | area-left2 = 265px |
− | | area-top2 = | + | | area-top2 = 168px |
− | | area3 = | + | | area3 = Shadow Side |
− | | area-left3 = | + | | area-left3 = 229px |
− | | area-top3 = | + | | area-top3 = 194px |
− | | area4 = | + | | area4 = Balcony |
− | | area-left4 = | + | | area-left4 = 300px |
− | | area-top4 = | + | | area-top4 = 268px |
− | | area5 = | + | | area5 = A/B Connector |
− | | area-left5 = | + | | area-left5 = 378px |
− | | area-top5 = | + | | area-top5 = 258px |
− | | area6 = | + | | area6 = A Side Tunnel |
− | | area-left6 = | + | | area-left6 = 455px |
− | | area-top6 = | + | | area-top6 = 289px |
− | | area7 = | + | | area7 = Path |
− | | area-left7 = | + | | area-left7 = 448px |
− | | area-top7 = | + | | area-top7 = 356px |
− | | area8 = | + | | area8 = Valley |
− | | area-left8 = | + | | area-left8 = 482px |
− | | area-top8 = | + | | area-top8 = 381px |
− | | area9 = | + | | area9 = Radio Tower |
− | | area-left9 = | + | | area-left9 = 435px |
− | | area-top9 = | + | | area-top9 = 416px |
+ | | area10 = Laser Tower | ||
+ | | area-left10 = 225px | ||
+ | | area-top10 = 365px | ||
+ | | area11 = Ground Level | ||
+ | | area-left11 = 190px | ||
+ | | area-top11 = 402px | ||
}} | }} | ||
− | === | + | ===Junction=== |
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = | + | | title = Junction - overview indicators |
− | | image = | + | | image = Junction overview.png |
| - | | - | ||
| spawn1 = BLU spawn | | spawn1 = BLU spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | spawn-left1 = | + | | spawn-left1 = 580px |
− | | spawn-top1 = | + | | spawn-top1 = 270px |
| spawn2 = RED spawn | | spawn2 = RED spawn | ||
| spawn-color2 = red | | spawn-color2 = red | ||
− | | spawn-left2 = | + | | spawn-left2 = 90px |
− | | spawn-top2 = | + | | spawn-top2 = 253px |
| - | | - | ||
− | | area1 = | + | | area1 = Balconies |
− | | area-left1 = | + | | area-left1 = 438px |
− | | area-top1 = | + | | area-top1 = 113px |
− | | area2 = | + | | area2 = B Lobby |
− | | area-left2 = | + | | area-left2 = 420px |
− | | area-top2 = | + | | area-top2 = 160px |
− | | area3 = | + | | area3 = Balconies |
− | | area-left3 = | + | | area-left3 = 341px |
− | | area-top3 = | + | | area-top3 = 204px |
− | | area4 = | + | | area4 = B/C Flank |
− | | area-left4 = | + | | area-left4 = 308px |
− | | area-top4 = | + | | area-top4 = 235px |
− | | area5 = | + | | area5 = Platform |
− | | area-left5 = | + | | area-left5 = 191px |
− | | area-top5 = | + | | area-top5 = 286px |
− | | area6 = | + | | area6 = A/C Flank |
− | | area-left6 = | + | | area-left6 = 304px |
− | | area-top6 = | + | | area-top6 = 343px |
− | | | + | | area7 = A/B Route |
− | | area- | + | | area-left7 = 390px |
− | | area- | + | | area-top7 = 315px |
− | | | + | | area8 = A Lobby |
− | | area- | + | | area-left8 = 415px |
− | | area- | + | | area-top8 = 405px |
− | | area9 = | + | | area9 = Stairs |
− | | area-left9 = | + | | area-left9 = 360px |
− | | area-top9 = | + | | area-top9 = 463px |
}} | }} | ||
− | === | + | ===Mercenary Park=== |
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = | + | | title = Mercenary Park - overview indicators |
− | | image = | + | | image = Mercenary Park overview.png |
− | | - | + | | - |
− | | spawn1 = BLU spawn | + | | spawn1 = BLU first spawn |
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | spawn-left1 = | + | | spawn-left1 = 624px |
− | | spawn-top1 = | + | | spawn-top1 = 158px |
− | | spawn2 = | + | | spawn2 = BLU second spawn |
− | | spawn-color2 = | + | | spawn-color2 = blu |
− | | spawn-left2 = | + | | spawn-left2 = 482px |
− | | spawn-top2 = | + | | spawn-top2 = 256px |
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 260px | ||
+ | | spawn-top3 = 218px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 332px | ||
+ | | spawn-top4 = 100px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 64px | ||
+ | | spawn-top5 = 169px | ||
| - | | - | ||
− | | area1 = | + | | area1 = Gift shop |
− | | area-left1 = | + | | area-left1 = 594px |
− | | area-top1 = | + | | area-top1 = 158px |
− | | area2 = | + | | area2 = Playground |
− | | area-left2 = | + | | area-left2 = 563px |
− | | area-top2 = | + | | area-top2 = 212px |
− | | area3 = | + | | area3 = Mann.Co building |
− | | area-left3 = | + | | area-left3 = 498px |
− | | area-top3 = | + | | area-top3 = 234px |
− | | area4 = | + | | area4 = Transport cages |
− | | area-left4 = | + | | area-left4 = 439px |
− | | area-top4 = | + | | area-top4 = 237px |
− | | area5 = | + | | area5 = Catwalks |
− | | area-left5 = | + | | area-left5 = 414px |
− | | area-top5 = | + | | area-top5 = 184px |
− | | area6 = | + | | area6 = Server room |
− | | area-left6 = | + | | area-left6 = 330px |
− | | area-top6 = | + | | area-top6 = 173px |
− | | area8 = | + | | area7 = Elevator shaft |
− | | area-left8 = | + | | area-left7 = 189px |
− | | area-top8 = | + | | area-top7 = 200px |
− | | | + | | area8 = Institute for Research and Development (YTI Room) |
− | | area- | + | | area-left8 = 183px |
− | | area- | + | | area-top8 = 241px |
− | | | + | | area9 = Ventilation shaft |
− | | area- | + | | area-left9 = 161px |
− | | area- | + | | area-top9 = 275px |
+ | | area10 = Side stairs | ||
+ | | area-left10 = 108px | ||
+ | | area-top10 = 249px | ||
+ | | area11 = Platform | ||
+ | | area-left11 = 128px | ||
+ | | area-top11 = 202px | ||
}} | }} | ||
− | === | + | ===Mossrock=== |
− | |||
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = | + | | title = Mossrock - overview indicators |
− | | image = | + | | image = Mossrock overview.png |
| - | | - | ||
| spawn1 = BLU first spawn | | spawn1 = BLU first spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | spawn-left1 = | + | | spawn-left1 = 220px |
| spawn-top1 = 537px | | spawn-top1 = 537px | ||
| spawn2 = BLU second spawn | | spawn2 = BLU second spawn | ||
| spawn-color2 = blu | | spawn-color2 = blu | ||
− | | spawn-left2 = | + | | spawn-left2 = 416px |
− | | spawn-top2 = | + | | spawn-top2 = 572px |
− | | spawn3 = RED | + | | spawn3 = RED spawn |
| spawn-color3 = red | | spawn-color3 = red | ||
− | | spawn-left3 = | + | | spawn-left3 = 748px |
− | | spawn-top3 = | + | | spawn-top3 = 430px |
− | |||
− | |||
− | |||
− | |||
| - | | - | ||
− | | area1 = | + | | area1 = Captain Dan's Wood pulp |
− | | area-left1 = | + | | area-left1 = 318px |
− | | area-top1 = | + | | area-top1 = 547px |
− | | area2 = | + | | area2 = Casali Shafting Co. |
− | | area-left2 = | + | | area-left2 = 401px |
− | | area-top2 = | + | | area-top2 = 541px |
− | | area3 = | + | | area3 = Riverwalk |
− | | area-left3 = | + | | area-left3 = 415px |
− | | area-top3 = | + | | area-top3 = 499px |
− | | area4 = | + | | area4 = Radio Shack with Radio Room |
− | | area-left4 = | + | | area-left4 = 415px |
− | | area-top4 = | + | | area-top4 = 430px |
− | | area5 = | + | | area5 = Island flank |
− | | area-left5 = | + | | area-left5 = 461px |
− | | area-top5 = | + | | area-top5 = 463px |
− | | area6 = | + | | area6 = Jenkin Coal Co. |
− | | area-left6 = | + | | area-left6 = 527px |
− | | area-top6 = | + | | area-top6 = 474px |
+ | | area7 = Shipping | ||
+ | | area-left7 = 580px | ||
+ | | area-top7 = 438px | ||
+ | | area8 = One tree hill | ||
+ | | area-left8 = 585px | ||
+ | | area-top8 = 487px | ||
+ | | area9 = Trestle | ||
+ | | area-left9 = 629px | ||
+ | | area-top9 = 496px | ||
}} | }} | ||
− | === | + | ===Mountain Lab=== |
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = | + | | title = Mountain Lab - overview indicators |
− | | image = | + | | image = Mountain Lab overview.png |
| - | | - | ||
− | | spawn1 = BLU | + | | spawn1 = BLU spawn |
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | spawn-left1 = | + | | spawn-left1 = 698px |
− | | spawn-top1 = | + | | spawn-top1 = 232px |
− | | spawn2 = | + | | spawn2 = RED spawn |
− | | spawn- | + | | spawn-color2 = red |
− | | spawn- | + | | spawn-left2 = 37px |
− | + | | spawn-top2 = 100px | |
− | | spawn- | ||
− | |||
| - | | - | ||
− | | area1 = | + | | area1 = Yard |
− | | area-left1 = | + | | area-left1 = 601px |
− | | area-top1 = | + | | area-top1 = 271px |
− | | area2 = | + | | area2 = Warehouse |
− | | area-left2 = | + | | area-left2 = 550px |
− | | area-top2 = | + | | area-top2 = 198px |
− | | area3 = | + | | area3 = Shed |
− | | area-left3 = | + | | area-left3 = 454px |
− | | area-top3 = | + | | area-top3 = 142px |
− | | area4 = | + | | area4 = Tunnel |
− | | area-left4 = | + | | area-left4 = 432px |
− | | area-top4 = | + | | area-top4 = 298px |
− | }} | + | | area5 = Small house |
+ | | area-left5 = 355px | ||
+ | | area-top5 = 455px | ||
+ | | area6 = Cliffs | ||
+ | | area-left6 = 330px | ||
+ | | area-top6 = 324px | ||
+ | | area8 = Lower entrance tunnels | ||
+ | | area-left8 = 319px | ||
+ | | area-top8 = 186px | ||
+ | | area7 = Upper entrance tunnels | ||
+ | | area-left7 = 210px | ||
+ | | area-top7 = 228px | ||
+ | | area9 = Top floor | ||
+ | | area-left9 = 219px | ||
+ | | area-top9 = 120px | ||
+ | }} | ||
− | === | + | ===Mann Manor=== |
{{User:Wookipan/Map overview | {{User:Wookipan/Map overview | ||
− | | title = | + | | title = Mann Manor - overview indicators |
− | | image = | + | | image = Mann Manor overview.png |
| - | | - | ||
| spawn1 = BLU spawn | | spawn1 = BLU spawn | ||
| spawn-color1 = blu | | spawn-color1 = blu | ||
− | | spawn-left1 = | + | | spawn-left1 = 680px |
− | | spawn-top1 = | + | | spawn-top1 = 287px |
| spawn2 = RED spawn | | spawn2 = RED spawn | ||
| spawn-color2 = red | | spawn-color2 = red | ||
− | | spawn-left2 = | + | | spawn-left2 = 120px |
− | | spawn-top2 = | + | | spawn-top2 = 151px |
| - | | - | ||
− | | area1 = Hill | + | | area1 = Yard |
− | | area-left1 = 150px | + | | area-left1 = 618px |
− | | area-top1 = 520px | + | | area-top1 = 286px |
− | | area2 = Cliffs | + | | area2 = Warehouse |
− | | area-left2 = 265px | + | | area-left2 = 567px |
− | | area-top2 = 515px | + | | area-top2 = 260px |
− | | area3 = Shipping Dock | + | | area3 = Shed |
− | | area-left3 = 220px | + | | area-left3 = 495px |
− | | area-top3 = 425px | + | | area-top3 = 195px |
− | | area5 = Storehouse | + | | area4 = Tunnel |
− | | area-left5 = 200px | + | | area-left4 = 477px |
− | | area-top5 = 160px | + | | area-top4 = 323px |
− | | area4 = Launch Room | + | | area5 = Small house |
− | | area-left4 = 315px | + | | area-left5 = 404px |
− | | area-top4 = 280px | + | | area-top5 = 429px |
− | | area6 = Canyon | + | | area6 = Cliffs |
− | | area-left6 = 470px | + | | area-left6 = 377px |
− | | area-top6 = 180px | + | | area-top6 = 347px |
− | | area7 = Rocks | + | | area8 = Lower entrance tunnels |
− | | area-left7 = 470px | + | | area-left8 = 374px |
− | | area-top7 = 245px | + | | area-top8 = 231px |
− | | area8 = Truck Yard | + | | area7 = Upper entrance tunnels |
− | | area-left8 = 530px | + | | area-left7 = 284px |
− | | area-top8 = 425px | + | | area-top7 = 287px |
− | | area9 = Wooden Building | + | | area9 = Top floor |
− | | area-left9 = 430px | + | | area-left9 = 271px |
− | | area-top9 = 425px | + | | area-top9 = 173px |
− | | area10 = Narrow Building | + | }} |
− | | area-left10 = 490px | + | |
+ | ===Snowplow=== | ||
+ | ====Stage 1==== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Snowplow, stage 1 - overview indicators | ||
+ | | image = Snowplow Overview 1.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 212px | ||
+ | | spawn-top1 = 537px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | spawn-left2 = 319px | ||
+ | | spawn-top2 = 430px | ||
+ | | spawn3 = RED first spawn | ||
+ | | spawn-color3 = red | ||
+ | | spawn-left3 = 347px | ||
+ | | spawn-top3 = 133px | ||
+ | | spawn4 = RED second spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 160px | ||
+ | | spawn-top4 = 151px | ||
+ | | - | ||
+ | | area1 = Left Exit Building | ||
+ | | area-left1 =170px | ||
+ | | area-top1 = 450px | ||
+ | | area2 = Right Side Building | ||
+ | | area-left2 = 272px | ||
+ | | area-top2 = 434px | ||
+ | | area3 = Right Side Structure | ||
+ | | area-left3 = 421px | ||
+ | | area-top3 = 420px | ||
+ | | area4 = Structural Path | ||
+ | | area-left4 = 381px | ||
+ | | area-top4 = 355px | ||
+ | | area5 = Warehouse | ||
+ | | area-left5 = 430px | ||
+ | | area-top5 = 189px | ||
+ | | area6 = Wooden Tower | ||
+ | | area-left6 = 249px | ||
+ | | area-top6 = 254px | ||
+ | }} | ||
+ | |||
+ | ====Stage 2==== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Snowplow, stage 2 - overview indicators | ||
+ | | image = Snowplow Overview 2.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 299px | ||
+ | | spawn-top1 = 540px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-left2 = 328px | ||
+ | | spawn-top2 = 238px | ||
+ | | spawn3 = RED spawn | ||
+ | | spawn-left3 = 616px | ||
+ | | spawn-top3 = 240px | ||
+ | | - | ||
+ | | area1 = Supply Shed | ||
+ | | area-left1 = 233px | ||
+ | | area-top1 = 445px | ||
+ | | area2 = Left House | ||
+ | | area-left2 = 260px | ||
+ | | area-top2 = 300px | ||
+ | | area3 = Battlements | ||
+ | | area-left3 = 424px | ||
+ | | area-top3 = 179px | ||
+ | | area4 = Left Path Structure | ||
+ | | area-left4 = 616px | ||
+ | | area-top4 = 92px | ||
+ | }} | ||
+ | |||
+ | ===Steel=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Steel - overview indicators | ||
+ | | image = Steel overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 384px | ||
+ | | spawn-top1 = 447px | ||
+ | | spawn2 = RED spawn | ||
+ | | spawn-color2 = red | ||
+ | | spawn-left2 = 366px | ||
+ | | spawn-top2 = 13px | ||
+ | | - | ||
+ | | area1 = Hill | ||
+ | | area-left1 = 150px | ||
+ | | area-top1 = 520px | ||
+ | | area2 = Cliffs | ||
+ | | area-left2 = 265px | ||
+ | | area-top2 = 515px | ||
+ | | area3 = Shipping Dock | ||
+ | | area-left3 = 220px | ||
+ | | area-top3 = 425px | ||
+ | | area5 = Storehouse | ||
+ | | area-left5 = 200px | ||
+ | | area-top5 = 160px | ||
+ | | area4 = Launch Room | ||
+ | | area-left4 = 315px | ||
+ | | area-top4 = 280px | ||
+ | | area6 = Canyon | ||
+ | | area-left6 = 470px | ||
+ | | area-top6 = 180px | ||
+ | | area7 = Rocks | ||
+ | | area-left7 = 470px | ||
+ | | area-top7 = 245px | ||
+ | | area8 = Truck Yard | ||
+ | | area-left8 = 530px | ||
+ | | area-top8 = 425px | ||
+ | | area9 = Wooden Building | ||
+ | | area-left9 = 430px | ||
+ | | area-top9 = 425px | ||
+ | | area10 = Narrow Building | ||
+ | | area-left10 = 490px | ||
| area-top10 = 525px | | area-top10 = 525px | ||
+ | }} | ||
+ | |||
+ | ===Altitude=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Altitude - overview indicators | ||
+ | | image = Altitude overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 470px | ||
+ | | spawn-top1 = 555px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | spawn-left2 = 665px | ||
+ | | spawn-top2 = 350px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 350px | ||
+ | | spawn-top3 = 380px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 436px | ||
+ | | spawn-top4 = 300px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 295px | ||
+ | | spawn-top5 = 20px | ||
+ | | - | ||
+ | | area3 = Freight House | ||
+ | | area-left3 = 450px | ||
+ | | area-top3 = 365px | ||
+ | | - | ||
+ | | area1 = Cubby hole | ||
+ | | area-left1 = 475px | ||
+ | | area-top1 = 440px | ||
+ | | - | ||
+ | | area2 = Mine shack | ||
+ | | area-left2 = 542px | ||
+ | | area-top2 = 385px | ||
+ | | - | ||
+ | | area5 = Horsemann's house | ||
+ | | area-left5 = 575px | ||
+ | | area-top5 = 265px | ||
+ | | - | ||
+ | | area4 = Yard | ||
+ | | area-left4 = 515px | ||
+ | | area-top4 = 295px | ||
+ | | - | ||
+ | | area6 = Hells Bells | ||
+ | | area-left6 = 430px | ||
+ | | area-top6 = 250px | ||
+ | | - | ||
+ | | area7 = Foyer | ||
+ | | area-left7 = 430px | ||
+ | | area-top7 = 215px | ||
+ | | - | ||
+ | | area8 = Wet Paint! | ||
+ | | area-left8 = 345px | ||
+ | | area-top8 = 183px | ||
+ | | - | ||
+ | | area9 = Hell Pit | ||
+ | | area-left9 = 270px | ||
+ | | area-top9 = 183px | ||
+ | | - | ||
+ | | area10 = Shack | ||
+ | | area-left10 = 210px | ||
+ | | area-top10 = 265px | ||
+ | | - | ||
+ | | objective1 = Cart start | ||
+ | | objective-color1 = blu | ||
+ | | objective-left1 = 385px | ||
+ | | objective-top1 = 497px | ||
+ | | - | ||
+ | | objective2 = Checkpoint A | ||
+ | | objective-left2 = 552px | ||
+ | | objective-top2 = 450px | ||
+ | | - | ||
+ | | objective3 = Checkpoint B | ||
+ | | objective-left3 = 565px | ||
+ | | objective-top3 = 329px | ||
+ | | - | ||
+ | | objective4 = Checkpoint C | ||
+ | | objective-left4 = 460px | ||
+ | | objective-top4 = 255px | ||
+ | | - | ||
+ | | objective5 = Checkpoint D | ||
+ | | objective-left5 = 345px | ||
+ | | objective-top5 = 255px | ||
+ | | - | ||
+ | | objective6 = Checkpoint E/Final Checkpoint | ||
+ | | objective-left6 = 245px | ||
+ | | objective-top6 = 195px | ||
+ | }} | ||
+ | |||
+ | ===Brew=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Brew - overview indicators | ||
+ | | image = Brew overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 470px | ||
+ | | spawn-top1 = 555px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | spawn-left2 = 665px | ||
+ | | spawn-top2 = 350px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 350px | ||
+ | | spawn-top3 = 380px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 436px | ||
+ | | spawn-top4 = 300px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 295px | ||
+ | | spawn-top5 = 20px | ||
+ | | - | ||
+ | | area3 = Freight House | ||
+ | | area-left3 = 450px | ||
+ | | area-top3 = 365px | ||
+ | | - | ||
+ | | area1 = Cubby hole | ||
+ | | area-left1 = 475px | ||
+ | | area-top1 = 440px | ||
+ | | - | ||
+ | | area2 = Mine shack | ||
+ | | area-left2 = 542px | ||
+ | | area-top2 = 385px | ||
+ | | - | ||
+ | | area5 = Horsemann's house | ||
+ | | area-left5 = 575px | ||
+ | | area-top5 = 265px | ||
+ | | - | ||
+ | | area4 = Yard | ||
+ | | area-left4 = 515px | ||
+ | | area-top4 = 295px | ||
+ | | - | ||
+ | | area6 = Hells Bells | ||
+ | | area-left6 = 430px | ||
+ | | area-top6 = 250px | ||
+ | | - | ||
+ | | area7 = Foyer | ||
+ | | area-left7 = 430px | ||
+ | | area-top7 = 215px | ||
+ | | - | ||
+ | | area8 = Wet Paint! | ||
+ | | area-left8 = 345px | ||
+ | | area-top8 = 183px | ||
+ | | - | ||
+ | | area9 = Hell Pit | ||
+ | | area-left9 = 270px | ||
+ | | area-top9 = 183px | ||
+ | | - | ||
+ | | area10 = Shack | ||
+ | | area-left10 = 210px | ||
+ | | area-top10 = 265px | ||
+ | | - | ||
+ | | objective1 = Cart start | ||
+ | | objective-color1 = blu | ||
+ | | objective-left1 = 385px | ||
+ | | objective-top1 = 497px | ||
+ | | - | ||
+ | | objective2 = Checkpoint A | ||
+ | | objective-left2 = 552px | ||
+ | | objective-top2 = 450px | ||
+ | | - | ||
+ | | objective3 = Checkpoint B | ||
+ | | objective-left3 = 565px | ||
+ | | objective-top3 = 329px | ||
+ | | - | ||
+ | | objective4 = Checkpoint C | ||
+ | | objective-left4 = 460px | ||
+ | | objective-top4 = 255px | ||
+ | | - | ||
+ | | objective5 = Checkpoint D | ||
+ | | objective-left5 = 345px | ||
+ | | objective-top5 = 255px | ||
+ | | - | ||
+ | | objective6 = Checkpoint E/Final Checkpoint | ||
+ | | objective-left6 = 245px | ||
+ | | objective-top6 = 195px | ||
+ | }} | ||
+ | |||
+ | ===Carrier=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Carrier - overview indicators | ||
+ | | image = Carrier overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 470px | ||
+ | | spawn-top1 = 555px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | spawn-left2 = 665px | ||
+ | | spawn-top2 = 350px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 350px | ||
+ | | spawn-top3 = 380px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 436px | ||
+ | | spawn-top4 = 300px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 295px | ||
+ | | spawn-top5 = 20px | ||
+ | | - | ||
+ | | area3 = Freight House | ||
+ | | area-left3 = 450px | ||
+ | | area-top3 = 365px | ||
+ | | - | ||
+ | | area1 = Cubby hole | ||
+ | | area-left1 = 475px | ||
+ | | area-top1 = 440px | ||
+ | | - | ||
+ | | area2 = Mine shack | ||
+ | | area-left2 = 542px | ||
+ | | area-top2 = 385px | ||
+ | | - | ||
+ | | area5 = Horsemann's house | ||
+ | | area-left5 = 575px | ||
+ | | area-top5 = 265px | ||
+ | | - | ||
+ | | area4 = Yard | ||
+ | | area-left4 = 515px | ||
+ | | area-top4 = 295px | ||
+ | | - | ||
+ | | area6 = Hells Bells | ||
+ | | area-left6 = 430px | ||
+ | | area-top6 = 250px | ||
+ | | - | ||
+ | | area7 = Foyer | ||
+ | | area-left7 = 430px | ||
+ | | area-top7 = 215px | ||
+ | | - | ||
+ | | area8 = Wet Paint! | ||
+ | | area-left8 = 345px | ||
+ | | area-top8 = 183px | ||
+ | | - | ||
+ | | area9 = Hell Pit | ||
+ | | area-left9 = 270px | ||
+ | | area-top9 = 183px | ||
+ | | - | ||
+ | | area10 = Shack | ||
+ | | area-left10 = 210px | ||
+ | | area-top10 = 265px | ||
+ | | - | ||
+ | | objective1 = Cart start | ||
+ | | objective-color1 = blu | ||
+ | | objective-left1 = 385px | ||
+ | | objective-top1 = 497px | ||
+ | | - | ||
+ | | objective2 = Checkpoint A | ||
+ | | objective-left2 = 552px | ||
+ | | objective-top2 = 450px | ||
+ | | - | ||
+ | | objective3 = Checkpoint B | ||
+ | | objective-left3 = 565px | ||
+ | | objective-top3 = 329px | ||
+ | | - | ||
+ | | objective4 = Checkpoint C | ||
+ | | objective-left4 = 460px | ||
+ | | objective-top4 = 255px | ||
+ | | - | ||
+ | | objective5 = Checkpoint D | ||
+ | | objective-left5 = 345px | ||
+ | | objective-top5 = 255px | ||
+ | | - | ||
+ | | objective6 = Checkpoint E/Final Checkpoint | ||
+ | | objective-left6 = 245px | ||
+ | | objective-top6 = 195px | ||
+ | }} | ||
+ | |||
+ | ===Coal Pit=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Coal Pit - overview indicators | ||
+ | | image = Coal Pit overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 470px | ||
+ | | spawn-top1 = 555px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | spawn-left2 = 665px | ||
+ | | spawn-top2 = 350px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 350px | ||
+ | | spawn-top3 = 380px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 436px | ||
+ | | spawn-top4 = 300px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 295px | ||
+ | | spawn-top5 = 20px | ||
+ | | - | ||
+ | | area3 = Freight House | ||
+ | | area-left3 = 450px | ||
+ | | area-top3 = 365px | ||
+ | | - | ||
+ | | area1 = Cubby hole | ||
+ | | area-left1 = 475px | ||
+ | | area-top1 = 440px | ||
+ | | - | ||
+ | | area2 = Mine shack | ||
+ | | area-left2 = 542px | ||
+ | | area-top2 = 385px | ||
+ | | - | ||
+ | | area5 = Horsemann's house | ||
+ | | area-left5 = 575px | ||
+ | | area-top5 = 265px | ||
+ | | - | ||
+ | | area4 = Yard | ||
+ | | area-left4 = 515px | ||
+ | | area-top4 = 295px | ||
+ | | - | ||
+ | | area6 = Hells Bells | ||
+ | | area-left6 = 430px | ||
+ | | area-top6 = 250px | ||
+ | | - | ||
+ | | area7 = Foyer | ||
+ | | area-left7 = 430px | ||
+ | | area-top7 = 215px | ||
+ | | - | ||
+ | | area8 = Wet Paint! | ||
+ | | area-left8 = 345px | ||
+ | | area-top8 = 183px | ||
+ | | - | ||
+ | | area9 = Hell Pit | ||
+ | | area-left9 = 270px | ||
+ | | area-top9 = 183px | ||
+ | | - | ||
+ | | area10 = Shack | ||
+ | | area-left10 = 210px | ||
+ | | area-top10 = 265px | ||
+ | | - | ||
+ | | objective1 = Cart start | ||
+ | | objective-color1 = blu | ||
+ | | objective-left1 = 385px | ||
+ | | objective-top1 = 497px | ||
+ | | - | ||
+ | | objective2 = Checkpoint A | ||
+ | | objective-left2 = 552px | ||
+ | | objective-top2 = 450px | ||
+ | | - | ||
+ | | objective3 = Checkpoint B | ||
+ | | objective-left3 = 565px | ||
+ | | objective-top3 = 329px | ||
+ | | - | ||
+ | | objective4 = Checkpoint C | ||
+ | | objective-left4 = 460px | ||
+ | | objective-top4 = 255px | ||
+ | | - | ||
+ | | objective5 = Checkpoint D | ||
+ | | objective-left5 = 345px | ||
+ | | objective-top5 = 255px | ||
+ | | - | ||
+ | | objective6 = Checkpoint E/Final Checkpoint | ||
+ | | objective-left6 = 245px | ||
+ | | objective-top6 = 195px | ||
+ | }} | ||
+ | |||
+ | ===Frostwatch=== | ||
+ | ====Stage 1==== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Frostwatch, stage 1 - overview indicators | ||
+ | | image = Frostwatch Stage 1.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 470px | ||
+ | | spawn-top1 = 555px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | spawn-left2 = 665px | ||
+ | | spawn-top2 = 350px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 350px | ||
+ | | spawn-top3 = 380px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 436px | ||
+ | | spawn-top4 = 300px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 295px | ||
+ | | spawn-top5 = 20px | ||
+ | | - | ||
+ | | area3 = Freight House | ||
+ | | area-left3 = 450px | ||
+ | | area-top3 = 365px | ||
+ | | - | ||
+ | | area1 = Cubby hole | ||
+ | | area-left1 = 475px | ||
+ | | area-top1 = 440px | ||
+ | | - | ||
+ | | area2 = Mine shack | ||
+ | | area-left2 = 542px | ||
+ | | area-top2 = 385px | ||
+ | | - | ||
+ | | area5 = Horsemann's house | ||
+ | | area-left5 = 575px | ||
+ | | area-top5 = 265px | ||
+ | | - | ||
+ | | area4 = Yard | ||
+ | | area-left4 = 515px | ||
+ | | area-top4 = 295px | ||
+ | | - | ||
+ | | area6 = Hells Bells | ||
+ | | area-left6 = 430px | ||
+ | | area-top6 = 250px | ||
+ | | - | ||
+ | | area7 = Foyer | ||
+ | | area-left7 = 430px | ||
+ | | area-top7 = 215px | ||
+ | | - | ||
+ | | area8 = Wet Paint! | ||
+ | | area-left8 = 345px | ||
+ | | area-top8 = 183px | ||
+ | | - | ||
+ | | area9 = Hell Pit | ||
+ | | area-left9 = 270px | ||
+ | | area-top9 = 183px | ||
+ | | - | ||
+ | | area10 = Shack | ||
+ | | area-left10 = 210px | ||
+ | | area-top10 = 265px | ||
+ | | - | ||
+ | | objective2 = Checkpoint A | ||
+ | | objective-left2 = 552px | ||
+ | | objective-top2 = 450px | ||
+ | | - | ||
+ | | objective3 = Checkpoint B | ||
+ | | objective-left3 = 565px | ||
+ | | objective-top3 = 329px | ||
+ | | - | ||
+ | | objective4 = Checkpoint C | ||
+ | | objective-left4 = 460px | ||
+ | | objective-top4 = 255px | ||
+ | | - | ||
+ | | objective5 = Checkpoint D | ||
+ | | objective-left5 = 345px | ||
+ | | objective-top5 = 255px | ||
+ | | - | ||
+ | | objective6 = Checkpoint E/Final Checkpoint | ||
+ | | objective-left6 = 245px | ||
+ | | objective-top6 = 195px | ||
+ | }} | ||
+ | |||
+ | ====Stage 2==== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Frostwatch, stage 2 - overview indicators | ||
+ | | image = Frostwatch Stage 2.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 470px | ||
+ | | spawn-top1 = 555px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | spawn-left2 = 665px | ||
+ | | spawn-top2 = 350px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 350px | ||
+ | | spawn-top3 = 380px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 436px | ||
+ | | spawn-top4 = 300px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 295px | ||
+ | | spawn-top5 = 20px | ||
+ | | - | ||
+ | | area3 = Freight House | ||
+ | | area-left3 = 450px | ||
+ | | area-top3 = 365px | ||
+ | | - | ||
+ | | area1 = Cubby hole | ||
+ | | area-left1 = 475px | ||
+ | | area-top1 = 440px | ||
+ | | - | ||
+ | | area2 = Mine shack | ||
+ | | area-left2 = 542px | ||
+ | | area-top2 = 385px | ||
+ | | - | ||
+ | | area5 = Horsemann's house | ||
+ | | area-left5 = 575px | ||
+ | | area-top5 = 265px | ||
+ | | - | ||
+ | | area4 = Yard | ||
+ | | area-left4 = 515px | ||
+ | | area-top4 = 295px | ||
+ | | - | ||
+ | | area6 = Hells Bells | ||
+ | | area-left6 = 430px | ||
+ | | area-top6 = 250px | ||
+ | | - | ||
+ | | area7 = Foyer | ||
+ | | area-left7 = 430px | ||
+ | | area-top7 = 215px | ||
+ | | - | ||
+ | | area8 = Wet Paint! | ||
+ | | area-left8 = 345px | ||
+ | | area-top8 = 183px | ||
+ | | - | ||
+ | | area9 = Hell Pit | ||
+ | | area-left9 = 270px | ||
+ | | area-top9 = 183px | ||
+ | | - | ||
+ | | area10 = Shack | ||
+ | | area-left10 = 210px | ||
+ | | area-top10 = 265px | ||
+ | | - | ||
+ | | objective2 = Checkpoint A | ||
+ | | objective-left2 = 552px | ||
+ | | objective-top2 = 450px | ||
+ | | - | ||
+ | | objective3 = Checkpoint B | ||
+ | | objective-left3 = 565px | ||
+ | | objective-top3 = 329px | ||
+ | | - | ||
+ | | objective4 = Checkpoint C | ||
+ | | objective-left4 = 460px | ||
+ | | objective-top4 = 255px | ||
+ | | - | ||
+ | | objective5 = Checkpoint D | ||
+ | | objective-left5 = 345px | ||
+ | | objective-top5 = 255px | ||
+ | | - | ||
+ | | objective6 = Checkpoint E/Final Checkpoint | ||
+ | | objective-left6 = 245px | ||
+ | | objective-top6 = 195px | ||
+ | }} | ||
+ | |||
+ | ====Stage 3==== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Frostwatch, stage 3 - overview indicators | ||
+ | | image = Frostwatch Stage 3.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 470px | ||
+ | | spawn-top1 = 555px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | spawn-left2 = 665px | ||
+ | | spawn-top2 = 350px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 350px | ||
+ | | spawn-top3 = 380px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 436px | ||
+ | | spawn-top4 = 300px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 295px | ||
+ | | spawn-top5 = 20px | ||
+ | | - | ||
+ | | area3 = Freight House | ||
+ | | area-left3 = 450px | ||
+ | | area-top3 = 365px | ||
+ | | - | ||
+ | | area1 = Cubby hole | ||
+ | | area-left1 = 475px | ||
+ | | area-top1 = 440px | ||
+ | | - | ||
+ | | area2 = Mine shack | ||
+ | | area-left2 = 542px | ||
+ | | area-top2 = 385px | ||
+ | | - | ||
+ | | area5 = Horsemann's house | ||
+ | | area-left5 = 575px | ||
+ | | area-top5 = 265px | ||
+ | | - | ||
+ | | area4 = Yard | ||
+ | | area-left4 = 515px | ||
+ | | area-top4 = 295px | ||
+ | | - | ||
+ | | area6 = Hells Bells | ||
+ | | area-left6 = 430px | ||
+ | | area-top6 = 250px | ||
+ | | - | ||
+ | | area7 = Foyer | ||
+ | | area-left7 = 430px | ||
+ | | area-top7 = 215px | ||
+ | | - | ||
+ | | area8 = Wet Paint! | ||
+ | | area-left8 = 345px | ||
+ | | area-top8 = 183px | ||
+ | | - | ||
+ | | area9 = Hell Pit | ||
+ | | area-left9 = 270px | ||
+ | | area-top9 = 183px | ||
+ | | - | ||
+ | | area10 = Shack | ||
+ | | area-left10 = 210px | ||
+ | | area-top10 = 265px | ||
+ | | - | ||
+ | | objective2 = Checkpoint A | ||
+ | | objective-left2 = 552px | ||
+ | | objective-top2 = 450px | ||
+ | | - | ||
+ | | objective3 = Checkpoint B | ||
+ | | objective-left3 = 565px | ||
+ | | objective-top3 = 329px | ||
+ | | - | ||
+ | | objective4 = Checkpoint C | ||
+ | | objective-left4 = 460px | ||
+ | | objective-top4 = 255px | ||
+ | | - | ||
+ | | objective5 = Checkpoint D | ||
+ | | objective-left5 = 345px | ||
+ | | objective-top5 = 255px | ||
+ | | - | ||
+ | | objective6 = Checkpoint E/Final Checkpoint | ||
+ | | objective-left6 = 245px | ||
+ | | objective-top6 = 195px | ||
+ | }} | ||
+ | |||
+ | ===Haarp=== | ||
+ | ====Stage 1==== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Haarp, stage 1 - overview indicators | ||
+ | | image = HAARP Stage one.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 470px | ||
+ | | spawn-top1 = 555px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | spawn-left2 = 665px | ||
+ | | spawn-top2 = 350px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 350px | ||
+ | | spawn-top3 = 380px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 436px | ||
+ | | spawn-top4 = 300px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 295px | ||
+ | | spawn-top5 = 20px | ||
+ | | - | ||
+ | | area3 = Freight House | ||
+ | | area-left3 = 450px | ||
+ | | area-top3 = 365px | ||
+ | | - | ||
+ | | area1 = Cubby hole | ||
+ | | area-left1 = 475px | ||
+ | | area-top1 = 440px | ||
+ | | - | ||
+ | | area2 = Mine shack | ||
+ | | area-left2 = 542px | ||
+ | | area-top2 = 385px | ||
+ | | - | ||
+ | | area5 = Horsemann's house | ||
+ | | area-left5 = 575px | ||
+ | | area-top5 = 265px | ||
+ | | - | ||
+ | | area4 = Yard | ||
+ | | area-left4 = 515px | ||
+ | | area-top4 = 295px | ||
+ | | - | ||
+ | | area6 = Hells Bells | ||
+ | | area-left6 = 430px | ||
+ | | area-top6 = 250px | ||
+ | | - | ||
+ | | area7 = Foyer | ||
+ | | area-left7 = 430px | ||
+ | | area-top7 = 215px | ||
+ | | - | ||
+ | | area8 = Wet Paint! | ||
+ | | area-left8 = 345px | ||
+ | | area-top8 = 183px | ||
+ | | - | ||
+ | | area9 = Hell Pit | ||
+ | | area-left9 = 270px | ||
+ | | area-top9 = 183px | ||
+ | | - | ||
+ | | area10 = Shack | ||
+ | | area-left10 = 210px | ||
+ | | area-top10 = 265px | ||
+ | | - | ||
+ | | objective2 = Checkpoint A | ||
+ | | objective-left2 = 552px | ||
+ | | objective-top2 = 450px | ||
+ | | - | ||
+ | | objective3 = Checkpoint B | ||
+ | | objective-left3 = 565px | ||
+ | | objective-top3 = 329px | ||
+ | | - | ||
+ | | objective4 = Checkpoint C | ||
+ | | objective-left4 = 460px | ||
+ | | objective-top4 = 255px | ||
+ | | - | ||
+ | | objective5 = Checkpoint D | ||
+ | | objective-left5 = 345px | ||
+ | | objective-top5 = 255px | ||
+ | | - | ||
+ | | objective6 = Checkpoint E/Final Checkpoint | ||
+ | | objective-left6 = 245px | ||
+ | | objective-top6 = 195px | ||
+ | }} | ||
+ | |||
+ | ====Stage 2==== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Haarp, stage 2 - overview indicators | ||
+ | | image = HAARP Stage two.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 470px | ||
+ | | spawn-top1 = 555px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | spawn-left2 = 665px | ||
+ | | spawn-top2 = 350px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 350px | ||
+ | | spawn-top3 = 380px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 436px | ||
+ | | spawn-top4 = 300px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 295px | ||
+ | | spawn-top5 = 20px | ||
+ | | - | ||
+ | | area3 = Freight House | ||
+ | | area-left3 = 450px | ||
+ | | area-top3 = 365px | ||
+ | | - | ||
+ | | area1 = Cubby hole | ||
+ | | area-left1 = 475px | ||
+ | | area-top1 = 440px | ||
+ | | - | ||
+ | | area2 = Mine shack | ||
+ | | area-left2 = 542px | ||
+ | | area-top2 = 385px | ||
+ | | - | ||
+ | | area5 = Horsemann's house | ||
+ | | area-left5 = 575px | ||
+ | | area-top5 = 265px | ||
+ | | - | ||
+ | | area4 = Yard | ||
+ | | area-left4 = 515px | ||
+ | | area-top4 = 295px | ||
+ | | - | ||
+ | | area6 = Hells Bells | ||
+ | | area-left6 = 430px | ||
+ | | area-top6 = 250px | ||
+ | | - | ||
+ | | area7 = Foyer | ||
+ | | area-left7 = 430px | ||
+ | | area-top7 = 215px | ||
+ | | - | ||
+ | | area8 = Wet Paint! | ||
+ | | area-left8 = 345px | ||
+ | | area-top8 = 183px | ||
+ | | - | ||
+ | | area9 = Hell Pit | ||
+ | | area-left9 = 270px | ||
+ | | area-top9 = 183px | ||
+ | | - | ||
+ | | area10 = Shack | ||
+ | | area-left10 = 210px | ||
+ | | area-top10 = 265px | ||
+ | | - | ||
+ | | objective2 = Checkpoint A | ||
+ | | objective-left2 = 552px | ||
+ | | objective-top2 = 450px | ||
+ | | - | ||
+ | | objective3 = Checkpoint B | ||
+ | | objective-left3 = 565px | ||
+ | | objective-top3 = 329px | ||
+ | | - | ||
+ | | objective4 = Checkpoint C | ||
+ | | objective-left4 = 460px | ||
+ | | objective-top4 = 255px | ||
+ | | - | ||
+ | | objective5 = Checkpoint D | ||
+ | | objective-left5 = 345px | ||
+ | | objective-top5 = 255px | ||
+ | | - | ||
+ | | objective6 = Checkpoint E/Final Checkpoint | ||
+ | | objective-left6 = 245px | ||
+ | | objective-top6 = 195px | ||
+ | }} | ||
+ | |||
+ | ====Stage 3==== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Haarp, stage 3 - overview indicators | ||
+ | | image = HAARP Stage three.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 470px | ||
+ | | spawn-top1 = 555px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | spawn-left2 = 665px | ||
+ | | spawn-top2 = 350px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 350px | ||
+ | | spawn-top3 = 380px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 436px | ||
+ | | spawn-top4 = 300px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 295px | ||
+ | | spawn-top5 = 20px | ||
+ | | - | ||
+ | | area3 = Freight House | ||
+ | | area-left3 = 450px | ||
+ | | area-top3 = 365px | ||
+ | | - | ||
+ | | area1 = Cubby hole | ||
+ | | area-left1 = 475px | ||
+ | | area-top1 = 440px | ||
+ | | - | ||
+ | | area2 = Mine shack | ||
+ | | area-left2 = 542px | ||
+ | | area-top2 = 385px | ||
+ | | - | ||
+ | | area5 = Horsemann's house | ||
+ | | area-left5 = 575px | ||
+ | | area-top5 = 265px | ||
+ | | - | ||
+ | | area4 = Yard | ||
+ | | area-left4 = 515px | ||
+ | | area-top4 = 295px | ||
+ | | - | ||
+ | | area6 = Hells Bells | ||
+ | | area-left6 = 430px | ||
+ | | area-top6 = 250px | ||
+ | | - | ||
+ | | area7 = Foyer | ||
+ | | area-left7 = 430px | ||
+ | | area-top7 = 215px | ||
+ | | - | ||
+ | | area8 = Wet Paint! | ||
+ | | area-left8 = 345px | ||
+ | | area-top8 = 183px | ||
+ | | - | ||
+ | | area9 = Hell Pit | ||
+ | | area-left9 = 270px | ||
+ | | area-top9 = 183px | ||
+ | | - | ||
+ | | area10 = Shack | ||
+ | | area-left10 = 210px | ||
+ | | area-top10 = 265px | ||
+ | | - | ||
+ | | objective2 = Checkpoint A | ||
+ | | objective-left2 = 552px | ||
+ | | objective-top2 = 450px | ||
+ | | - | ||
+ | | objective3 = Checkpoint B | ||
+ | | objective-left3 = 565px | ||
+ | | objective-top3 = 329px | ||
+ | | - | ||
+ | | objective4 = Checkpoint C | ||
+ | | objective-left4 = 460px | ||
+ | | objective-top4 = 255px | ||
+ | | - | ||
+ | | objective5 = Checkpoint D | ||
+ | | objective-left5 = 345px | ||
+ | | objective-top5 = 255px | ||
+ | | - | ||
+ | | objective6 = Checkpoint E/Final Checkpoint | ||
+ | | objective-left6 = 245px | ||
+ | | objective-top6 = 195px | ||
+ | }} | ||
+ | |||
+ | ===Hadal=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Hadal - overview indicators | ||
+ | | image = Hadal overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 470px | ||
+ | | spawn-top1 = 555px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | spawn-left2 = 665px | ||
+ | | spawn-top2 = 350px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 350px | ||
+ | | spawn-top3 = 380px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 436px | ||
+ | | spawn-top4 = 300px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 295px | ||
+ | | spawn-top5 = 20px | ||
+ | | - | ||
+ | | area3 = Freight House | ||
+ | | area-left3 = 450px | ||
+ | | area-top3 = 365px | ||
+ | | - | ||
+ | | area1 = Cubby hole | ||
+ | | area-left1 = 475px | ||
+ | | area-top1 = 440px | ||
+ | | - | ||
+ | | area2 = Mine shack | ||
+ | | area-left2 = 542px | ||
+ | | area-top2 = 385px | ||
+ | | - | ||
+ | | area5 = Horsemann's house | ||
+ | | area-left5 = 575px | ||
+ | | area-top5 = 265px | ||
+ | | - | ||
+ | | area4 = Yard | ||
+ | | area-left4 = 515px | ||
+ | | area-top4 = 295px | ||
+ | | - | ||
+ | | area6 = Hells Bells | ||
+ | | area-left6 = 430px | ||
+ | | area-top6 = 250px | ||
+ | | - | ||
+ | | area7 = Foyer | ||
+ | | area-left7 = 430px | ||
+ | | area-top7 = 215px | ||
+ | | - | ||
+ | | area8 = Wet Paint! | ||
+ | | area-left8 = 345px | ||
+ | | area-top8 = 183px | ||
+ | | - | ||
+ | | area9 = Hell Pit | ||
+ | | area-left9 = 270px | ||
+ | | area-top9 = 183px | ||
+ | | - | ||
+ | | area10 = Shack | ||
+ | | area-left10 = 210px | ||
+ | | area-top10 = 265px | ||
+ | | - | ||
+ | | objective2 = Checkpoint A | ||
+ | | objective-left2 = 552px | ||
+ | | objective-top2 = 450px | ||
+ | | - | ||
+ | | objective3 = Checkpoint B | ||
+ | | objective-left3 = 565px | ||
+ | | objective-top3 = 329px | ||
+ | | - | ||
+ | | objective4 = Checkpoint C | ||
+ | | objective-left4 = 460px | ||
+ | | objective-top4 = 255px | ||
+ | | - | ||
+ | | objective5 = Checkpoint D | ||
+ | | objective-left5 = 345px | ||
+ | | objective-top5 = 255px | ||
+ | | - | ||
+ | | objective6 = Checkpoint E/Final Checkpoint | ||
+ | | objective-left6 = 245px | ||
+ | | objective-top6 = 195px | ||
+ | }} | ||
+ | |||
+ | ===Hardwood=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Hardwood - overview indicators | ||
+ | | image = Hardwood overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 470px | ||
+ | | spawn-top1 = 555px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | spawn-left2 = 665px | ||
+ | | spawn-top2 = 350px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 350px | ||
+ | | spawn-top3 = 380px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 436px | ||
+ | | spawn-top4 = 300px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 295px | ||
+ | | spawn-top5 = 20px | ||
+ | | - | ||
+ | | area3 = Freight House | ||
+ | | area-left3 = 450px | ||
+ | | area-top3 = 365px | ||
+ | | - | ||
+ | | area1 = Cubby hole | ||
+ | | area-left1 = 475px | ||
+ | | area-top1 = 440px | ||
+ | | - | ||
+ | | area2 = Mine shack | ||
+ | | area-left2 = 542px | ||
+ | | area-top2 = 385px | ||
+ | | - | ||
+ | | area5 = Horsemann's house | ||
+ | | area-left5 = 575px | ||
+ | | area-top5 = 265px | ||
+ | | - | ||
+ | | area4 = Yard | ||
+ | | area-left4 = 515px | ||
+ | | area-top4 = 295px | ||
+ | | - | ||
+ | | area6 = Hells Bells | ||
+ | | area-left6 = 430px | ||
+ | | area-top6 = 250px | ||
+ | | - | ||
+ | | area7 = Foyer | ||
+ | | area-left7 = 430px | ||
+ | | area-top7 = 215px | ||
+ | | - | ||
+ | | area8 = Wet Paint! | ||
+ | | area-left8 = 345px | ||
+ | | area-top8 = 183px | ||
+ | | - | ||
+ | | area9 = Hell Pit | ||
+ | | area-left9 = 270px | ||
+ | | area-top9 = 183px | ||
+ | | - | ||
+ | | area10 = Shack | ||
+ | | area-left10 = 210px | ||
+ | | area-top10 = 265px | ||
+ | | - | ||
+ | | objective2 = Checkpoint A | ||
+ | | objective-left2 = 552px | ||
+ | | objective-top2 = 450px | ||
+ | | - | ||
+ | | objective3 = Checkpoint B | ||
+ | | objective-left3 = 565px | ||
+ | | objective-top3 = 329px | ||
+ | | - | ||
+ | | objective4 = Checkpoint C | ||
+ | | objective-left4 = 460px | ||
+ | | objective-top4 = 255px | ||
+ | | - | ||
+ | | objective5 = Checkpoint D | ||
+ | | objective-left5 = 345px | ||
+ | | objective-top5 = 255px | ||
+ | | - | ||
+ | | objective6 = Checkpoint E/Final Checkpoint | ||
+ | | objective-left6 = 245px | ||
+ | | objective-top6 = 195px | ||
+ | }} | ||
+ | |||
+ | ===Lava Pit=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Lava Pit - overview indicators | ||
+ | | image = Lava Pit overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 470px | ||
+ | | spawn-top1 = 555px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | spawn-left2 = 665px | ||
+ | | spawn-top2 = 350px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 350px | ||
+ | | spawn-top3 = 380px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 436px | ||
+ | | spawn-top4 = 300px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 295px | ||
+ | | spawn-top5 = 20px | ||
+ | | - | ||
+ | | area3 = Freight House | ||
+ | | area-left3 = 450px | ||
+ | | area-top3 = 365px | ||
+ | | - | ||
+ | | area1 = Cubby hole | ||
+ | | area-left1 = 475px | ||
+ | | area-top1 = 440px | ||
+ | | - | ||
+ | | area2 = Mine shack | ||
+ | | area-left2 = 542px | ||
+ | | area-top2 = 385px | ||
+ | | - | ||
+ | | area5 = Horsemann's house | ||
+ | | area-left5 = 575px | ||
+ | | area-top5 = 265px | ||
+ | | - | ||
+ | | area4 = Yard | ||
+ | | area-left4 = 515px | ||
+ | | area-top4 = 295px | ||
+ | | - | ||
+ | | area6 = Hells Bells | ||
+ | | area-left6 = 430px | ||
+ | | area-top6 = 250px | ||
+ | | - | ||
+ | | area7 = Foyer | ||
+ | | area-left7 = 430px | ||
+ | | area-top7 = 215px | ||
+ | | - | ||
+ | | area8 = Wet Paint! | ||
+ | | area-left8 = 345px | ||
+ | | area-top8 = 183px | ||
+ | | - | ||
+ | | area9 = Hell Pit | ||
+ | | area-left9 = 270px | ||
+ | | area-top9 = 183px | ||
+ | | - | ||
+ | | area10 = Shack | ||
+ | | area-left10 = 210px | ||
+ | | area-top10 = 265px | ||
+ | | - | ||
+ | | objective2 = Checkpoint A | ||
+ | | objective-left2 = 552px | ||
+ | | objective-top2 = 450px | ||
+ | | - | ||
+ | | objective3 = Checkpoint B | ||
+ | | objective-left3 = 565px | ||
+ | | objective-top3 = 329px | ||
+ | | - | ||
+ | | objective4 = Checkpoint C | ||
+ | | objective-left4 = 460px | ||
+ | | objective-top4 = 255px | ||
+ | | - | ||
+ | | objective5 = Checkpoint D | ||
+ | | objective-left5 = 345px | ||
+ | | objective-top5 = 255px | ||
+ | | - | ||
+ | | objective6 = Checkpoint E/Final Checkpoint | ||
+ | | objective-left6 = 245px | ||
+ | | objective-top6 = 195px | ||
+ | }} | ||
+ | |||
+ | ===Spookeyridge=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Spookeyridge - overview indicators | ||
+ | | image = Spookeyridge overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 470px | ||
+ | | spawn-top1 = 555px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | spawn-left2 = 665px | ||
+ | | spawn-top2 = 350px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 350px | ||
+ | | spawn-top3 = 380px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 436px | ||
+ | | spawn-top4 = 300px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 295px | ||
+ | | spawn-top5 = 20px | ||
+ | | - | ||
+ | | area3 = Freight House | ||
+ | | area-left3 = 450px | ||
+ | | area-top3 = 365px | ||
+ | | - | ||
+ | | area1 = Cubby hole | ||
+ | | area-left1 = 475px | ||
+ | | area-top1 = 440px | ||
+ | | - | ||
+ | | area2 = Mine shack | ||
+ | | area-left2 = 542px | ||
+ | | area-top2 = 385px | ||
+ | | - | ||
+ | | area5 = Horsemann's house | ||
+ | | area-left5 = 575px | ||
+ | | area-top5 = 265px | ||
+ | | - | ||
+ | | area4 = Yard | ||
+ | | area-left4 = 515px | ||
+ | | area-top4 = 295px | ||
+ | | - | ||
+ | | area6 = Hells Bells | ||
+ | | area-left6 = 430px | ||
+ | | area-top6 = 250px | ||
+ | | - | ||
+ | | area7 = Foyer | ||
+ | | area-left7 = 430px | ||
+ | | area-top7 = 215px | ||
+ | | - | ||
+ | | area8 = Wet Paint! | ||
+ | | area-left8 = 345px | ||
+ | | area-top8 = 183px | ||
+ | | - | ||
+ | | area9 = Hell Pit | ||
+ | | area-left9 = 270px | ||
+ | | area-top9 = 183px | ||
+ | | - | ||
+ | | area10 = Shack | ||
+ | | area-left10 = 210px | ||
+ | | area-top10 = 265px | ||
+ | | - | ||
+ | | objective2 = Checkpoint A | ||
+ | | objective-left2 = 552px | ||
+ | | objective-top2 = 450px | ||
+ | | - | ||
+ | | objective3 = Checkpoint B | ||
+ | | objective-left3 = 565px | ||
+ | | objective-top3 = 329px | ||
+ | | - | ||
+ | | objective4 = Checkpoint C | ||
+ | | objective-left4 = 460px | ||
+ | | objective-top4 = 255px | ||
+ | | - | ||
+ | | objective5 = Checkpoint D | ||
+ | | objective-left5 = 345px | ||
+ | | objective-top5 = 255px | ||
+ | | - | ||
+ | | objective6 = Checkpoint E/Final Checkpoint | ||
+ | | objective-left6 = 245px | ||
+ | | objective-top6 = 195px | ||
+ | }} | ||
+ | |||
+ | ===Sulfur=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Sulfur - overview indicators | ||
+ | | image = Sulfur overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 470px | ||
+ | | spawn-top1 = 555px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | spawn-left2 = 665px | ||
+ | | spawn-top2 = 350px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 350px | ||
+ | | spawn-top3 = 380px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 436px | ||
+ | | spawn-top4 = 300px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 295px | ||
+ | | spawn-top5 = 20px | ||
+ | | - | ||
+ | | area3 = Freight House | ||
+ | | area-left3 = 450px | ||
+ | | area-top3 = 365px | ||
+ | | - | ||
+ | | area1 = Cubby hole | ||
+ | | area-left1 = 475px | ||
+ | | area-top1 = 440px | ||
+ | | - | ||
+ | | area2 = Mine shack | ||
+ | | area-left2 = 542px | ||
+ | | area-top2 = 385px | ||
+ | | - | ||
+ | | area5 = Horsemann's house | ||
+ | | area-left5 = 575px | ||
+ | | area-top5 = 265px | ||
+ | | - | ||
+ | | area4 = Yard | ||
+ | | area-left4 = 515px | ||
+ | | area-top4 = 295px | ||
+ | | - | ||
+ | | area6 = Hells Bells | ||
+ | | area-left6 = 430px | ||
+ | | area-top6 = 250px | ||
+ | | - | ||
+ | | area7 = Foyer | ||
+ | | area-left7 = 430px | ||
+ | | area-top7 = 215px | ||
+ | | - | ||
+ | | area8 = Wet Paint! | ||
+ | | area-left8 = 345px | ||
+ | | area-top8 = 183px | ||
+ | | - | ||
+ | | area9 = Hell Pit | ||
+ | | area-left9 = 270px | ||
+ | | area-top9 = 183px | ||
+ | | - | ||
+ | | area10 = Shack | ||
+ | | area-left10 = 210px | ||
+ | | area-top10 = 265px | ||
+ | | - | ||
+ | | objective2 = Checkpoint A | ||
+ | | objective-left2 = 552px | ||
+ | | objective-top2 = 450px | ||
+ | | - | ||
+ | | objective3 = Checkpoint B | ||
+ | | objective-left3 = 565px | ||
+ | | objective-top3 = 329px | ||
+ | | - | ||
+ | | objective4 = Checkpoint C | ||
+ | | objective-left4 = 460px | ||
+ | | objective-top4 = 255px | ||
+ | | - | ||
+ | | objective5 = Checkpoint D | ||
+ | | objective-left5 = 345px | ||
+ | | objective-top5 = 255px | ||
+ | | - | ||
+ | | objective6 = Checkpoint E/Final Checkpoint | ||
+ | | objective-left6 = 245px | ||
+ | | objective-top6 = 195px | ||
+ | }} | ||
+ | |||
+ | ===Overgrown=== | ||
+ | {{User:Wookipan/Map overview | ||
+ | | title = Overgrown - overview indicators | ||
+ | | image = Overgrown overview.png | ||
+ | | - | ||
+ | | spawn1 = BLU first spawn | ||
+ | | spawn-color1 = blu | ||
+ | | spawn-left1 = 470px | ||
+ | | spawn-top1 = 555px | ||
+ | | spawn2 = BLU second spawn | ||
+ | | spawn-color2 = blu | ||
+ | | spawn-left2 = 665px | ||
+ | | spawn-top2 = 350px | ||
+ | | spawn3 = BLU third spawn | ||
+ | | spawn-color3 = blu | ||
+ | | spawn-left3 = 350px | ||
+ | | spawn-top3 = 380px | ||
+ | | spawn4 = RED first spawn | ||
+ | | spawn-color4 = red | ||
+ | | spawn-left4 = 436px | ||
+ | | spawn-top4 = 300px | ||
+ | | spawn5 = RED final spawn | ||
+ | | spawn-color5 = red | ||
+ | | spawn-left5 = 295px | ||
+ | | spawn-top5 = 20px | ||
+ | | - | ||
+ | | area3 = Freight House | ||
+ | | area-left3 = 450px | ||
+ | | area-top3 = 365px | ||
+ | | - | ||
+ | | area1 = Cubby hole | ||
+ | | area-left1 = 475px | ||
+ | | area-top1 = 440px | ||
+ | | - | ||
+ | | area2 = Mine shack | ||
+ | | area-left2 = 542px | ||
+ | | area-top2 = 385px | ||
+ | | - | ||
+ | | area5 = Horsemann's house | ||
+ | | area-left5 = 575px | ||
+ | | area-top5 = 265px | ||
+ | | - | ||
+ | | area4 = Yard | ||
+ | | area-left4 = 515px | ||
+ | | area-top4 = 295px | ||
+ | | - | ||
+ | | area6 = Hells Bells | ||
+ | | area-left6 = 430px | ||
+ | | area-top6 = 250px | ||
+ | | - | ||
+ | | area7 = Foyer | ||
+ | | area-left7 = 430px | ||
+ | | area-top7 = 215px | ||
+ | | - | ||
+ | | area8 = Wet Paint! | ||
+ | | area-left8 = 345px | ||
+ | | area-top8 = 183px | ||
+ | | - | ||
+ | | area9 = Hell Pit | ||
+ | | area-left9 = 270px | ||
+ | | area-top9 = 183px | ||
+ | | - | ||
+ | | area10 = Shack | ||
+ | | area-left10 = 210px | ||
+ | | area-top10 = 265px | ||
+ | | - | ||
+ | | objective2 = Checkpoint A | ||
+ | | objective-left2 = 552px | ||
+ | | objective-top2 = 450px | ||
+ | | - | ||
+ | | objective3 = Checkpoint B | ||
+ | | objective-left3 = 565px | ||
+ | | objective-top3 = 329px | ||
+ | | - | ||
+ | | objective4 = Checkpoint C | ||
+ | | objective-left4 = 460px | ||
+ | | objective-top4 = 255px | ||
+ | | - | ||
+ | | objective5 = Checkpoint D | ||
+ | | objective-left5 = 345px | ||
+ | | objective-top5 = 255px | ||
+ | | - | ||
+ | | objective6 = Checkpoint E/Final Checkpoint | ||
+ | | objective-left6 = 245px | ||
+ | | objective-top6 = 195px | ||
}} | }} | ||
Revision as of 10:08, 5 August 2024
Contents
- 1 Payload
- 1.1 Badwater
- 1.2 Barnblitz
- 1.3 Bloodwater
- 1.4 Borneo
- 1.5 Brimstone
- 1.6 Goldrush
- 1.7 Gravestone
- 1.8 Hellstone
- 1.9 Pier
- 1.10 Precipice
- 1.11 Snowycoast
- 1.12 Swiftwater
- 1.13 Upward
- 1.14 Hassle Castle
- 1.15 Wutville
- 1.16 Terror
- 1.17 Chilly
- 1.18 Bread Space
- 1.19 Camber
- 1.20 Cashworks
- 1.21 Corruption
- 1.22 Embargo
- 1.23 Emerge
- 1.24 Enclosure
- 1.25 Frontier
- 1.26 Frostcliff
- 1.27 Ghoulpit
- 1.28 Hoodoo
- 1.29 Odyssey
- 1.30 Phoenix
- 1.31 Polar
- 1.32 Rumford
- 1.33 Spineyard
- 1.34 Thunder Mountain
- 1.35 Venice
- 2 Payload Race
- 3 Attack'n'Defend
- 3.1 DeGroot Keep
- 3.2 Burghausen
- 3.3 Sandcastle
- 3.4 Dustbowl
- 3.5 Egypt
- 3.6 Erebus
- 3.7 Gorge
- 3.8 Gorge Event
- 3.9 Gravel Pit
- 3.10 Junction
- 3.11 Mercenary Park
- 3.12 Mossrock
- 3.13 Mountain Lab
- 3.14 Mann Manor
- 3.15 Snowplow
- 3.16 Steel
- 3.17 Altitude
- 3.18 Brew
- 3.19 Carrier
- 3.20 Coal Pit
- 3.21 Frostwatch
- 3.22 Haarp
- 3.23 Hadal
- 3.24 Hardwood
- 3.25 Lava Pit
- 3.26 Spookeyridge
- 3.27 Sulfur
- 3.28 Overgrown
- 4 Control Points
- 5 King of the Hill
- 5.1 Badlands
- 5.2 Brazil
- 5.3 Cauldron
- 5.4 Harvest
- 5.5 Harvest Event
- 5.6 Highpass
- 5.7 Kong King
- 5.8 Lakeside
- 5.9 Ghost Fort
- 5.10 Laughter
- 5.11 Lazarus
- 5.12 Maple Ridge Event
- 5.13 Megalo
- 5.14 Moldergrove
- 5.15 Moonshine Event
- 5.16 Nucleus (King of the Hill)
- 5.17 Probed
- 5.18 Sawmill (King of the Hill)
- 5.19 Slasher
- 5.20 Suijin
- 5.21 Viaduct
- 5.22 Sinthetic
- 5.23 Los Muertos
- 6 Capture the Flag
- 7 Player Destruction
- 8 Arena
- 9 Mann versus Machine
Payload
Badwater
Badwater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side path 2 Cliffs 3 Rocks 4 Bunker 5 Back roof 6 courtyard 7 Back steps 8 Roof 9 Front steps 10 Alcove 11 Side room 12 Map room 13 Bridge 14 Attic 15 Alley/Chokepoint 16 Chicken wire room 17 Sniper's hut 18 Backyard 19 Platforms 20 Pit
Locations
|
Barnblitz
Barnblitz - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Attacker's yard 2 Approach 3 Left shed 4 Platform 5 Defender's yard 6 Entrance 7 Dropdown 8 Upper level 9 House entrance 10 Second Story 11 Third Story 12 Roof 13 Left entrance 14 Main entrance 15 Platform 16 Right entrance A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED final spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Final Checkpoint Locations
Spawns
|
Bloodwater
Bloodwater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side path 2 Cliffs 3 Rocks 4 Bunker 5 Front steps 6 Backroof 7 Yard 8 Backsteps 9 Roof 10 Alcove 11 Side room 12 Map room 13 Bridge 14 Attic 15 Alley/Chokepoint 16 Chicken wire room 17 Sniper's hut 18 Backyard 19 Platforms 20 Pit
Locations
|
Borneo
Borneo - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shed 2 Small house 3 Maintenance building 4 Grey structure 5 Bridge 6 Hill interior 7 Tunnel 8 Giant garage 9 Roadside Garage 10 Hut 11 Casali building A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Final Checkpoint Locations
Spawns
|
Brimstone
Brimstone - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Lumber mill 2 Garage 3 Shortcut to B 4 Wet paint! 5 Dropdown 6 Dump truck 7 Library 8 Loading Dock 9 Brick building 10 Warehouse 11 Sniper's nest A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED third spawn Cart start Checkpoint A/Tumidium Checkpoint B/Gratanter Checkpoint C/Audere Checkpoint D/Congeriae Checkpoint E/Veteris Locations
Spawns
|
Goldrush
Stage 1
Goldrush, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Elevated tracks 2 Cliffs 3 Hut 4 Tunnel 5 Imperial building 6 Red deck 7 Ditch 8 Attic 9 Mine shaft
Locations
|
Stage 2
Goldrush, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Watchtower 2 House 3 Bridge 4 Sniper's ledge 5 Battlements 6 Choke area 7 Main buildings 8 Sentry-deck
Locations
|
Stage 3
Goldrush, stage3 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Truck house 2 Basin 3 Platform 4 Main deck 5 Main hallway 6 Sentry deck 7 Sniper's deck 8 Valley 9 Narrow building 10 Chokepoint 11 House 12 Battlements
Locations
|
Gravestone
Gravestone - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shack 2 Jimi Jam 3 Red barn 4 Shortcut 5 Loading Dock 6 Kitchen 7 Binski logging sawmill 8 Death Pit 9 Pumpkin Patch 10 Backyard 11 Cauldron A BLU first spawn B BLU second spawn C RED spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Final Checkpoint Locations
Spawns
|
Hellstone
Hellstone - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Pier
Pier - location indicators |
---|
Mouseover the markers to see the name of the location
1 Coast 2 Caverns 3 Cliff 4 Minivan Parking Space 5 Bridge 6 Red Carpet Apartments 7 Wine cellar 8 Docks 9 Pier 10 Loading Dock 11 Kitchen 12 Barn Bridge 13 Sandy beach 14 Small Barn 15 Warehouse 16 Target Range A BLU first spawn B BLU second spawn C RED first spawn / BLU third spawn D RED final spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final point Locations
Spawns
|
Precipice
Precipice - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Courtyard 2 Buildings 3 Loading zone 4 Lean-to-Shack 5 Buildings 6 Three-Walled-Shack 7 Hanging Platform 8 Caves 9 Flank 10 Shipping yard 11 Hidden room 12 Hallways A BLU first spawn B BLU second spawn C RED first spawn/BLU third spawn D RED final spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Final Checkpoint Locations
Spawns
|
Snowycoast
Snowycoast - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Incline 2 Underground Entrance 3 Side Structure 4 Quonset Hut 5 Kennels 6 Flank 7 Mines 8 Platform 9 Mound 10 Shutter Gate 11 Red High-ground 12 Excavation site A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Final Checkpoint Locations
Spawns
|
Swiftwater
Swiftwater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Front Yard 2 Main House 3 Ditch 4 Shifty's Quick Shot Shack 5 Tunnel 6 Sawmill 7 Catwalks 8 Barn 9 Silos 10 Front Area 11 Railway Building 12 Corner House 13 Steep Decline 14 Battlements 15 Cliff A BLU first spawn B BLU second spawn C RED spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Upward
Upward - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Roof 2 Behind the Roof 3 Slope 4 House 5 Cliff 6 Hill 7 Rocks 8 Flanking Cliff 9 B hut 10 Apartments 11 Platform 12 Balcony 13 Spiraling Bridge 14 Under the Bridge 15 C hut 16 Valley 17 Battlements A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Final Checkpoint Locations
Spawns
|
Hassle Castle
Hassle Castle - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Roof 2 Behind roof 3 Slope 4 House 5 Cliff 6 Hill 7 Rocks 8 Flanking cliff 9 B hut 10 Apartments 11 Platform 12 Balcony 13 Spiraling bridge 14 Under bridge 15 C hut 16 Valley 17 Across buildings A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Locations
Spawns
|
Wutville
Wutville - overview indicators |
---|
Mouseover the markers to see the name of the location
1 RÜDY's Station 2 Arch 3 Plaza 4 Alleyway 5 Wooden Path 6 Side Path A BLU first spawn B BLU second spawn/RED first spawn C BLU third spawn/RED second spawn D RED third spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint Locations
Spawns
|
Terror
Terror - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Front yard 2 Low Hanging Roof 3 RED shed 4 Rocks 5 Crossing 6 Slope 7 Cliffside Shed 8 Old Geeser 9 Bridge 10 Mann Mannor 11 Tree 12 Casali Shafting 13 Flank House 14 Pit 15 Outhouse A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED third spawn Locations
Spawns
|
Chilly
Chilly - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Front yard 2 Low Hanging Roof 3 RED shed 4 Rocks 5 Crossing 6 Slope 7 Cliffside Shed 8 Old Geeser 9 Bridge 10 Mann Mannor 11 Tree 12 Casali Shafting 13 Flank House 14 Pit 15 Outhouse A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED third spawn Locations
Spawns
|
Bread Space
Bread Space - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Camber
Camber - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Cashworks
Cashworks - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Corruption
Corruption - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Embargo
Embargo - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Emerge
Emerge - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Enclosure
Stage 1
Ensclosure, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Stage 2
Enclosure, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Stage 3
Enclosure, stage 3 - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Frontier
Frontier - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Frostcliff
Frostcliff - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Ghoulpit
Ghoulpit - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Hoodoo
Stage 1
Hoodoo, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Stage 2
Hoodoo, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Stage 3
Hoodoo, stage 3- overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Odyssey
Odyssey - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Phoenix
Phoenix - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Polar
Polar - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Rumford
Rumford - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Spineyard
Spineyard - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Thunder Mountain
Stage 1
Thunder Mountain, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Stage 2
Thunder Mountain, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Stage 3
Thunder Mountain, stage 3 - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Venice
Venice - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Payload Race
Banana Bay
Banana Bay - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Platform 2 Sally Port 3 Deck 4 Incline 5 Docks 6 Subway 7 Highline 8 Siphon A RED spawn B BLU spawn Red Cart Start Red Cart Finish Blu Cart Start Blu Cart Finish Locations
Spawns
|
Helltower
Helltower - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Tower Corridor 2 Balconies 3 Central Tower 4 Crossing 5 The Ramp 6 Cliff House 7 Bridge 8 Clocktower A RED spawn B BLU spawn Red Cart Start Red Cart Finish Blu Cart Start Blu Cart Finish Locations
Spawns
|
Bonesaw
Bonesaw - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Hacksaw
Hacksaw - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Hightower
Hightower - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Nightfall
Stage 1
Nightfall, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Stage 2
Nightfall, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Stage 3
Nightfall, stage 3 - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Pipeline
Stage 1
Pipeline, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Stage 2
Pipeline, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Stage 3
Pipeline, stage 3 - overview indicators |
---|
Mouseover the markers to see the name of the location
A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D/Finale Checkpoint
Spawns
|
Attack'n'Defend
DeGroot Keep
DeGroot Keep - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rock 2 Main battlefield 3 Battlements 4 Castle halls
Locations
|
Burghausen
Burghausen - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Sandcastle
Sandcastle - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Dustbowl
Stage 1
Dustbowl, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Stage 2
Dustbowl, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Stage 3
Dustbowl, stage 3 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Egypt
Stage 1
Egypt, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Ledges 2 Large Courtyard 3 Small Courtyard 4 Tunnels 5 Point Courtyard 6 Stairs 7 Main Building 8 Side path 9 Flank 10 Opening 11 Valley 12 Central Pillar 13 Caves 14 Open Courtyard A BLU first spawn B BLU second spawn C BLU final spawn D RED first spawn E RED second spawn Locations
Spawns
|
Stage 2
Egypt, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Ledges 2 Large Courtyard 3 Small Courtyard 4 Tunnels 5 Point Courtyard 6 Stairs 7 Main Building 8 Side path 9 Flank 10 Opening 11 Valley 12 Central Pillar 13 Caves 14 Open Courtyard A BLU first spawn B BLU second spawn C BLU final spawn D RED first spawn E RED second spawn Locations
Spawns
|
Stage 3
Egypt, stage 3 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Ledges 2 Large Courtyard 3 Small Courtyard 4 Tunnels 5 Point Courtyard 6 Stairs 7 Main Building 8 Side path 9 Flank 10 Opening 11 Valley 12 Central Pillar 13 Caves 14 Open Courtyard A BLU first spawn B BLU second spawn C BLU final spawn D RED first spawn E RED second spawn Locations
Spawns
|
Erebus
Stage 1
Erebus, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Tree Stumps 2 Lower Area 3 Lumber Yard 4 Sawmill 5 Mineshafts A BLU spawn B RED spawn Locations
Spawns
|
Stage 2
Erebus, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Ravine 2 Cliff 3 Cave 4 Sniper's Deck 5 Shed 6 Left Flank 7 Central area 8 Church A BLU spawn B RED spawn Locations
Spawns
|
Stage 3
Erebus, stage 3 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Building 237 2 Yard 3 Elevation 4 Computer room 5 Under Flank 6 Propane Housing 7 Red Shed A BLU spawn B RED spawn Locations
Spawns
|
Gorge
Gorge - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Entrance Courtyard 2 Toll both 3 Upper Deck 4 Checkpoint Building 5 Gorge (Valley) 6 Flank Hallway 7 Main Hallway 8 Second floor 9 Flank room A BLU first spawn B BLU second spawn C RED spawn Locations
Spawns
|
Gorge Event
Gorge Event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Entrance Yard 2 Toll Both 3 Upper Deck 4 Checkpoint Building 5 Gorge (Valley) 6 Flank Hallway 7 Main Hallway 8 Second Floor 9 Flank Room A BLU first spawn B BLU second spawn C RED onlarea-top spawn Locations
Spawns
|
Gravel Pit
Gravel Pit - overview indicators |
---|
Mouseover the markers to see the name of the location
1 B Side Tunnel 2 Radar Complex 3 Shadow Side 4 Balcony 5 A/B Connector 6 A Side Tunnel 7 Path 8 Valley 9 Radio Tower 10 Laser Tower 11 Ground Level A BLU spawn B RED spawn Locations
Spawns
|
Junction
Junction - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Balconies 2 B Lobby 3 Balconies 4 B/C Flank 5 Platform 6 A/C Flank 7 A/B Route 8 A Lobby 9 Stairs A BLU spawn B RED spawn Locations
Spawns
|
Mercenary Park
Mercenary Park - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Gift shop 2 Playground 3 Mann.Co building 4 Transport cages 5 Catwalks 6 Server room 7 Elevator shaft 8 Institute for Research and Development (YTI Room) 9 Ventilation shaft 10 Side stairs 11 Platform A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Locations
Spawns
|
Mossrock
Mossrock - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Captain Dan's Wood pulp 2 Casali Shafting Co. 3 Riverwalk 4 Radio Shack with Radio Room 5 Island flank 6 Jenkin Coal Co. 7 Shipping 8 One tree hill 9 Trestle A BLU first spawn B BLU second spawn C RED spawn Locations
Spawns
|
Mountain Lab
Mountain Lab - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Warehouse 3 Shed 4 Tunnel 5 Small house 6 Cliffs 7 Upper entrance tunnels 8 Lower entrance tunnels 9 Top floor A BLU spawn B RED spawn Locations
Spawns
|
Mann Manor
Mann Manor - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Warehouse 3 Shed 4 Tunnel 5 Small house 6 Cliffs 7 Upper entrance tunnels 8 Lower entrance tunnels 9 Top floor A BLU spawn B RED spawn Locations
Spawns
|
Snowplow
Stage 1
Snowplow, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Left Exit Building 2 Right Side Building 3 Right Side Structure 4 Structural Path 5 Warehouse 6 Wooden Tower A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn Locations
Spawns
|
Stage 2
Snowplow, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Supply Shed 2 Left House 3 Battlements 4 Left Path Structure A BLU first spawn B BLU second spawn C RED spawn Locations
Spawns
|
Steel
Steel - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Hill 2 Cliffs 3 Shipping Dock 4 Launch Room 5 Storehouse 6 Canyon 7 Rocks 8 Truck Yard 9 Wooden Building 10 Narrow Building A BLU spawn B RED spawn Locations
Spawns
|
Altitude
Altitude - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Brew
Brew - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Carrier
Carrier - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Coal Pit
Coal Pit - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Cart start Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Frostwatch
Stage 1
Frostwatch, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Stage 2
Frostwatch, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Stage 3
Frostwatch, stage 3 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Haarp
Stage 1
Haarp, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Stage 2
Haarp, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Stage 3
Haarp, stage 3 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Hadal
Hadal - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Hardwood
Hardwood - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Lava Pit
Lava Pit - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Spookeyridge
Spookeyridge - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Sulfur
Sulfur - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Overgrown
Overgrown - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Cubby hole 2 Mine shack 3 Freight House 4 Yard 5 Horsemann's house 6 Hells Bells 7 Foyer 8 Wet Paint! 9 Hell Pit 10 Shack A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Checkpoint A Checkpoint B Checkpoint C Checkpoint D Checkpoint E/Final Checkpoint Locations
Spawns
|
Control Points
5Gorge
5Gorge = overview indicators |
---|
Mouseover the markers to see the name of the location
1 Pit 2 Upper ring 3 Lobby 4 Main Hallway 5 Flank Hallway 6 Valley(Gorge) 7 Main Building 8 Second Floor 9 Small Shed 10 Crates A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Badlands
Badlands (Control point) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rail cars 2 Pillars 3 Window and the Balcony 4 Valley 5 Ledge 6 Bridge 7 Battlements 8 Lower Left Entrance
Locations
|
Coldfront
Coldfront - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rocks 2 High Cliff 3 Yard 4 Garage 5 Platform 6 Silo 7 Outer Ring 8 Side Entrance A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Fastlane
Fastlane - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shacks 2 Valley 3 House 4 Bridge 5 Lobby 6 Upper Hallway A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Foundry-top
Foundry- overview indicators |
---|
Mouseover the markers to see the name of the location
1 Roof and the Central Platform 2 Transition Building 3 Platform 4 Yard 5 Side path 6 Upper Walkway 7 Stairs 8 Foundry A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Freight
Freight - overview indicatotors |
---|
Mouseover the markers to see the name of the location
1 Central Building 2 Yard 3 Stairs 4 Water 5 Main Entrance 6 Flank Entrance 7 Yard Exit 8 Stairs to the Second Floor 9 Tracks A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Granary
Granary - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Crates 2 Garage 3 Choke 4 Left Yard 5 Chute Hallway 6 Right Yard 7 Granary Mill 8 Grand Yard 9 Pipes 10 Grand Yard 11 Headquarters
Locations
|
Metalworks
Metalworks - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Control Point Bridge 2 Choke 3 Pipe Room 4 Yard 5 Flank 6 Bridge 7 Main Building 8 Walkway 9 Front Yard A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Powerhouse
Powerhouse - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Fence 2 Team Sides 3 Water 4 Chokepoint 5 Launch Pad Room 6 Control Room A RED spawn B BLU spawn Locations
Spawns
|
Process
Process - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Platform 2 Behind 3 Sewers 4 Choke 5 IT/PC 6 Spiral 7 Balcony 8 Rollout 9 Tunnel 10 Upper A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Sunshine
Sunshine - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shacks 2 Caffe 3 Chokepoint 4 Valley 5 Platform 6 Staircase 7 Wooden Warehouse 8 Elevation 9 Wall 10 Crates A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Sinshine
Sinshine - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shacks 2 Caffe 3 Chokepoint 4 Valley 5 Platform 6 Staircase 7 Wooden Warehouse 8 Elevation 9 Wall 10 Crates A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Snakewater
Snakewater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Kitchen/Shed 2 House 3 Buildings 4 Main 5 Cliff 6 Lobby 7 Right Flank 8 Lower/Main 9 Left Flank A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Vanguard
Vanguard - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Center Yard 2 Scaffoldings 3 Right Balcony 4 Center Scaffoldings 5 Elevator 6 Left Building 7 Observation Room 8 Air Vent A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Well (Control point)
Well (Control point) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Main building 2 Yard 3 Swing Door 4 Swing Door 5 Battlements 6 Inner Lobby 7 Command Room 8 Catwalks A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
Yukon
Yukon - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bridge Valley 2 Valley 3 Back Path 4 Main Path 5 Lower Tunnel 6 Side Tunnel 7 Bridge 8 Basin 9 Right Path A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
|
King of the Hill
Badlands
Badlands (King of the Hill) - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Rail cars 2 Rocky Pillars 3 Balcony 4 Valley A RED spawn B BLU spawn Locations
Spawns
|
Brazil
Brazil - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn Yard 2 Outside Route 3 Middle route 4 Inside route 5 Vault room (Above the Alley) 6 Alley 7 Stairwell 8 Huge Perch 9 Coal House 10 Back Road A BLU spawn B RED spawn Locations
Spawns
|
Cauldron
Cauldron - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn areas 2 Tracks/Ramp 3 Battlements 4 High Ground 5 Side Buildings A RED spawn B BLU spawn Locations
Spawns
|
Harvest
Harvest - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Center Shed 2 Farmhouse 3 Side Sheds A RED spawn B BLU spawn Locations
Spawns
|
Harvest Event
Harvest event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Center Shed 2 Farmhouse 3 Side Sheds A RED spawn B BLU spawn Locations
Spawns
|
Highpass
Highpass - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bridge 2 Yard 3 Industrial Houses A BLU spawn B RED spawn Locations
Spawns
|
Kong King
Kong King - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Alleyways 2 Buses 3 Covered Bridges 4 Double Stairs 5 Short Stairs 6 Side Stairs 7 Pillar Rooms A RED spawn B BLU spawn Locations
Spawns
|
Lakeside
Lakeside - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Team Courtyard 2 Small Wooden Structure 3 Sandstone Archway 4 Winding Tunnel 5 Forts 6 Health Room 7 Ammunition Archway 8 Obelisk 9 Water Temple A RED spawn B BLU spawn Locations
Spawns
|
Ghost Fort
Ghost Fort - overview images |
---|
Mouseover the markers to see the name of the location
1 Team Courtyard 2 Small Wooden Structure 3 Catwalks Archway 4 Winding Tunnel 5 Forts 6 Health Room 7 Ammunition Archway 8 Tower 9 Pit Temple A RED spawn B BLU spawn Locations
Spawns
|
Laughter
Laughter - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Badlands Bandito/Pirate's Blunder 2 Bottle Buster/Pumpkin Smash 3 Spawn Yard 4 Gift Shop/Arcade 5 Robotic Sideshow/Real Live Crocodiles 6 Balcony 7 Stairs 8 Mike Toss/Hall of Mirrors 9 Sawmill of Love/Mad Mansion A BLU spawn B RED spawn Locations
Spawns
|
Lazarus
Lazarus - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Outside Exit 3 Low Route 4 High Route 5 Digs 6 Corridor 7 Stairs 8 Garage 9 Altar A BLU spawn B RED spawn Locations
Spawns
|
Maple Ridge Event
Maple Ridge Event - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Hall 3 Flank Fence 4 Library 5 Patio 6 Chapel 7 Pipes 8 Ramp 9 Redmond's House A RED spawn B BLU spawn Locations
Spawns
|
Megalo
Megalo - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Yard 2 Valley 3 Factories A RED spawn B BLU spawn Locations
Spawns
|
Moldergrove
Moldergrove - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Spawn Yard 2 Blinski Logging 3 End of the Line 4 Central building 5 Mine Pit 6 Red Valley Mountain A RED spawn B BLU spawn Locations
Spawns
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Moonshine Event
Moonshine Event - overview indicators |
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Mouseover the markers to see the name of the location
1 Spawn Yard 2 Industrial Houses 3 Bay Shipping House A RED spawn B BLU spawn Locations
Spawns
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Nucleus (King of the Hill)
Nucleus (King of the Hill) - overview indicators |
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Mouseover the markers to see the name of the location
1 Perimeter 2 Roofs 3 Bridges 4 Flank Buildings 5 Access Building A RED spawn B BLU spawn Locations
Spawns
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Probed
Probed - overview indicators |
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Mouseover the markers to see the name of the location
1 Spawn Yard 2 Transition Building 3 Sheds 4 Grain Silo A RED spawn B BLU spawn Locations
Spawns
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Sawmill (King of the Hill)
Sawmill (King of the Hill) - overview indicators |
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Mouseover the markers to see the name of the location
1 Rooftops 2 Cave 3 Waterfall 4 Alcoves 5 Center Shed 6 Log Shed A RED spawn B BLU spawn Locations
Spawns
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Slasher
Slasher - overview indicators |
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Mouseover the markers to see the name of the location
1 Campfire 2 Mines 3 Middle Entrance 4 Boat Rentals 5 Maintenance 6 Boat Dock 7 Bonfire 8 Supply Shed 9 Ramps 10 Ranger Lodge A RED spawn B BLU spawn Locations
Spawns
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Suijin
Suijin - overview indicators |
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Mouseover the markers to see the name of the location
1 Far Islands 2 Cliffside Temple 3 Bamboo Buildings 4 Temple Tower 5 Calligaphy Temple A RED spawn B BLU spawn Locations
Spawns
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Viaduct
Viaduct - overview indicators |
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Mouseover the markers to see the name of the location
1 Spawn Yard 2 Transition Building 3 Valley 4 Scullery (House) 5 Stairs 6 Hills 7 Summit with the Point A RED spawn B BLU spawn Locations
Spawns
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Sinthetic
Sinthetic - overview indicators |
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Mouseover the markers to see the name of the location
1 Spawn Yard 2 Transitional Building 3 Valley 4 House 5 Flanks 6 Tunnels A RED spawn B BLU spawn Locations
Spawns
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Los Muertos
Los Muertos - overview indicators |
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Mouseover the markers to see the name of the location
1 Bus 2 Terminal 3 Bakery 4 Alley (And the Balcony) 5 House 6 Street 7 Bell Tower 8 Cathedral (And the Sarcophagus) 9 Entrance 10 Town Square 11 Planters 12 Crypt 13 Church A RED spawn B BLU spawn Locations
Spawns
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Capture the Flag
2Fort
2Fort - overview indicators |
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Mouseover the markers to see the name of the location
1 Bridge 2 Entrance 3 Battlements 4 Grate 5 Entrance Side Room 6 Courtyard 7 Stairs 8 Basement 9 Spiral 10 Intelligence Room 11 Sewer Exit A BLU spawn B BLU spawn C RED spawn D RED spawn Locations
Spawns
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2Fort Invasion
2Fort Invasion - overview indicators |
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Mouseover the markers to see the name of the location
1 Bridge 2 Entrance 3 Battlements 4 Grate 5 Entrance Side Room 6 Courtyard 7 Stairs 8 Basement 9 Spiral 10 Intelligence Room 11 Sewer Exit A BLU spawn B BLU spawn C RED spawn D RED spawn Locations
Spawns
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Double Cross
Double Cross - overview indicators |
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Mouseover the markers to see the name of the location
1 Main Bridge 2 Train Bridge 3 Battlements 4 Courtyard 5 Intelligence Room A RED spawn B BLU spawn Locations
Spawns
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Landfall
Landfall - overview indicators |
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Mouseover the markers to see the name of the location
1 Tree 2 Resources Deck 3 Lumber Building 4 Side Route 5 Shack 6 Courtyard 7 Rooftops A RED spawn B BLU spawn Locations
Spawns
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Snowfall
Snowfall - overview indicators |
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Mouseover the markers to see the name of the location
1 Tree 2 Resources Deck 3 Lumber Building 4 Side Route 5 Shack 6 Courtyard 7 Rooftops A BLU spawn B RED spawn Locations
Spawns
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Sawmill (Capture the Flag)
Sawmill (Capture the Flag) - overview indicators |
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Mouseover the markers to see the name of the location
1 Rooftops 2 Cave 3 Waterfall 4 Alcoves 5 Center Shed 6 Log Shed A BLU spawn B RED spawn Locations
Spawns
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Turbine
Turbine - overview indicators |
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Mouseover the markers to see the name of the location
1 Turbines 2 Alcoves 3 Balcony 4 Vents 5 Main Hallway 6 Raised Platform A BLU spawn B RED spawn Locations
Spawns
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Well (Capture the Flag)
Well (Control point) - overview indicators |
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Mouseover the markers to see the name of the location
1 Main building 2 Yard 3 Swing door 4 Swing door 5 Battlements 6 Inner Lobby 7 Command room 8 Catwalks A RED first spawn B RED second spawn C RED third spawn Locations
Spawns
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Player Destruction
Farmagddon
Farmageddon - overview indicators |
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Mouseover the markers to see the name of the location
1 Grain Shed 2 Road 3 Hayrack Ride 4 Combine 5 Machine Shed 6 Machine Room A RED spawn B BLU spawn Locations
Spawns
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SnowVille
SnowVille . overview indicators |
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Mouseover the markers to see the name of the location
1 Wood Shed 2 Rooftops 3 Garage 4 Coal Shed 5 Alcoves 6 Center Shed 7 Sewers 8 Small Delivery Zone 9 Cave A RED spawn B BLU spawn Locations
Spawns
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Cursed Cove
Cursed Cove - overview indicators |
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Mouseover the markers to see the name of the location
1 Beach 2 Docks 3 Port 4 Gate 5 Courtyard A BLU spawn B RED spawn Locations
Spawns
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Monster Bash
Monster Bash - overview indicators |
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Mouseover the markers to see the name of the location
1 Chemicals 2 Courtyard 3 Causeway 4 Grand Foyer 5 Lab 6 Ballroom 7 Balcony 8 Patio 9 Gallery 10 Library A BLU spawn B RED spawn Locations
Spawns
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Pit of Death
Pit of Death - overview indicators |
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Mouseover the markers to see the name of the location
1 Courtyard 2 Bridge Route 3 Dock Route 4 Staircase 5 Rooftops (Above)/Hallway (Below) 6 Ledges 7 Pit Access 8 Basement 9 Pit Flanks 10 Overlook Building 11 Broken Bridge A RED spawn B BLU spawn Locations
Spawns
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Watergate
Watergate - overview indicators |
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Mouseover the markers to see the name of the location
1 Open Alley 2 Catwalk 3 Gatehouse 4 Drop-off 5 Central Corridors 6 Cellars (Entrance) 7 Sewers 8 Overhead Bar (Above)/Central Sewer (Below) 9 Dilapidated Boat 10 Overhead Catwalks A RED spawn B BLU spawn Locations
Spawns
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Arena
Lumberyard
Lumberyard - overview indicators |
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Mouseover the markers to see the name of the location
1 Cliff Side 2 Central Building 3 Mountain Side
Locations
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Graveyard
Graveyard - overview indicators |
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Mouseover the markers to see the name of the location
1 Cliff Side 2 Charnel Church 3 Mountain Side A RED spawn B BLU spawn Locations
Spawns
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Badlands (Arena)
Badlands (Arena) - overview indicators |
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Mouseover the markers to see the name of the location
1 Closet 2 Rail Cars 3 Bridge 4 Pillars 5 House 6 Valley 7 Well 8 Spire (Blocked off)
Locations
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Byre
Byre - overview indicators |
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Mouseover the markers to see the name of the location
1 Ditch 2 Tool Barn 3 Tool Shed 4 Death Ray A RED spawn B BLU spawn Locations
Spawns
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Watchtower
Watchtower - overview indicators |
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Mouseover the markers to see the name of the location
1 Tower Shack 2 Lower Pipe 3 Higher Pipe 4 Center Valley 5 External Ring
Locations
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Granary (Arena)
Granary (Arena) - overview indicators |
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Mouseover the markers to see the name of the location
1 Ledge 2 Choke 3 Garage 4 Catwalks 5 Crates
Locations
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Nucleus (Arena)
Nucleus (Arena) - overview indicators |
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Mouseover the markers to see the name of the location
1 Perimeter 2 Roofs 3 Bridges 4 Flank Buildings 5 Access Building
Locations
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Offblast
Offblast - overview indicators |
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Mouseover the markers to see the name of the location
1 House 2 Cliff-Side 3 Top Floor 4 Main Floor 5 Top Floor
Locations
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Ravine
Ravine - overview indicators |
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Mouseover the markers to see the name of the location
1 Yard 2 House 3 Shack 4 Well
Locations
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Sawmill (Arena)
Sawmill (Arena) - overview indicators |
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Mouseover the markers to see the name of the location
1 Rooftops 2 Cave 3 Waterfall 4 Alcoves 5 Center Shed 6 Log Shed A RED spawn B BLU spawn Locations
Spawns
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Well (Arena)
Well (Arena) - overview indicators |
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Mouseover the markers to see the name of the location
1 Boxcars 2 Waterways 3 Battlements 4 Train Rails 5 Catwalk A BLU spawn B RED spawn Locations
Spawns
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Mann versus Machine
Big Rock
Big Rock - overview indicators |
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Mouseover the markers to see the name of the location
1 Left Catwalk 2 Center Bridge 3 Right Catwalk 4 Right Lane 5 Casali Shafting Co. 6 Left Lane 7 Entrance 8 Robot Cave A RED spawn B Robot spawn C Tank spawn Locations
Spawns
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Coal Town
Coal Town - overview indicators |
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Mouseover the markers to see the name of the location
1 Left Side Hotel 2 Mining Accident Simulator 3 Right Side Mann Mining 4 Right Lane 5 Salt Rock Interior 6 Rooftop 7 Left Lane A RED spawn B RED spawn C Robot/Tank spawn Locations
Spawns
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Ghost Town
Ghost Town - overview indicators |
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Mouseover the markers to see the name of the location
1 Left Side Hotel 2 Mining Accident Simulator 3 Right Side Mann Mining 4 Right Lane 5 Salt Rock Interior 6 Rooftop 7 Left Lane A RED spawn B RED spawn C Robot/Tank spawn Locations
Spawns
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Decoy
Decoy - overview indicators |
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Mouseover the markers to see the name of the location
1 Mann Co. Hatch of Great Importance 2 Base Bridge 3 Base Bridge 4 Left Cliff 5 Center Structure 6 Left Structure 7 Structure Bridge 8 Right Structure A RED spawn B RED spawn C Robot spawn Locations
Spawns
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Rottenburg
Rottenburg - overview indicators |
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Mouseover the markers to see the name of the location
1 Hatch Area 2 Tank Path 3 Overhead Platform 4 Catwalks 5 Tunnel Entrance 6 Stone Tower 7 Pitchfork Checkpoint 8 Citarea-top Gates 9 Barricade 10 Field 11 Rightside Cliff A RED spawn B RED spawn C Robot spawn D Robot/Tank spawn Locations
Spawns
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Mannhattan
Mannhattan - overview indicators |
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Mouseover the markers to see the name of the location
1 Warehouse 2 Shipping Containers 3 Grinder 4 Mannhattan Used Fireworks (And Repair) 5 Old Railway Ditch A Robot spawn #1 B Robot spawn #2 C Robot spawn #3 D RED spawn Locations
Spawns
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Mannworks
Mannworks - overview indicators |
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Mouseover the markers to see the name of the location
1 Central Hatch 2 Dual Structures 3 Red Structure 4 Center Structure 5 Valley A RED spawn B Robot spawn Locations
Spawns
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