Difference between revisions of "User:Gabrielwoj/Sandbox3"

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m (Rotations: Although the Tomislav didn't require mirroring like the other Miniguns, I have decided to keep all Miniguns with the same rotation anyway. So it doesn't look off when comparing skins from Mini Gun, Brass Beast and Tomislav.)
m (Rotations)
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|[[File:Item icon Tomislav.png|100px]] [[Tomislav]]<br>{{code|models.workshop.weapons.c_models.c_tomislav.c_tomislav.mdl}}
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|[[File:Item icon Tomislav.png|100px]] [[Tomislav]]<br>{{code|models.workshop.weapons.c_models.c_tomislav.c_tomislav.mdl}}<br>'''Note:''' Weapon will appear from the other side, different than the rest of the weapons. This is intentional. Although the Tomislav has the barrel on the center, this was kept so all Miniguns use the same camera angle.
 
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| (24.954298 39.244915 19.016012)
 
| (24.954298 39.244915 19.016012)

Revision as of 18:15, 9 September 2024

War Paint Project

After 9 years in development, we can finally get Decorated / War Paint textures out of TF2, and I hope it was worth the wait. This page won't explain how, as the method of doing so can be a little dangerous. This page will be my to-do list on what I have to do and such, as well my massive template that I've made long ago that will help upload things once they are done. The idea is to make Shugo style icons for Decorated / War Painted weapons, and finally, include BLU Team variants as well.

The following steps to the project is as follows:

1) "Capture" all instances of decorated / war painted weapons with the "Randomize" set to "0", on each team and each grade.

2) Obtain every texture from each "Capture" with the .dds file extension.

3) Mass import those .dds files using the batch-tool of VTFEdit Reloaded to export them to .vtf files.

4) Upload them on my GitHub Repository.

5) Obtain the .vmt files that can be found from the game's .vpk files.

6) Decompile weapon models to include those textures as several "Skin" switchers for easy access, separating those by "collections" (maybe).

6-a) Separate those textures by collections as folders, and use the .vmts found in the game files as skins for each model (not every war paint uses those, in fact, only a few). This will differ per collection, and it will take a while, but it will be worth it. The idea here is to make these recompiled models include the .vmts already in the vpk, as well to make skin switching very easy for those that doesn't really need a custom .vmt. The game generates the texture only, but the material is on the .vpk. This will only be done if I'm able to get recompiled models that look 1:1 with their default ones.

7) Finally start making the icons themselves.

Rotations

The lightrot values should always be set to default for War Painted previews, so different wears are shown in a neutral lighting for comparison.
Weapon lightrot Rot Trans FOV
Item icon Air Strike.png Air Strike
models.workshop.weapons.c_models.c_atom_launcher.c_atom_launcher.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (386.149414 0.000000 4.789900) 15
Item icon Amputator.png Amputator
models.workshop.weapons.c_models.c_amputator.c_amputator.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (246.800049 -6.000000 -5.655086) 15
Item icon Back Scratcher.png Back Scratcher
models.workshop.weapons.c_models.c_back_scratcher.c_back_scratcher.mdl
(0.000000 180.000000 0.000000) (-53.826340 4.070602 142.646698) (319.335388 -6.000000 -4.144500) 15
Item icon Bazaar Bargain.png Bazaar Bargain
models.workshop.weapons.c_models.c_bazaar_sniper.c_bazaar_sniper.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (387.794373 -3.000000 -1.061951) 15
Item icon Black Box.png Black Box
models.workshop.weapons.c_models.c_blackbox.c_blackbox.mdl
Note: Extract the "war_paints_folder_tree_and_necessary_files.zip" to tf/custom, as you'll need the non-jiggleboned version of the model.
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (390.226044 1.000000 3.245072) 15
Item icon Brass Beast.png Brass Beast
models.workshop.weapons.c_models.c_gatling_gun.c_gatling_gun.mdl
Note: Weapon will appear from the other side, different than the rest of the weapons. This is intentional. For War Painted previews, it should remain this way, so stickers don't show up mirrored.
(0.000000 180.000000 0.000000) (24.954298 39.244915 19.016012) (516.390747 8.000000 -16.511429) 15
Item icon Claidheamh Mòr.png Claidheamh Mòr
models.workshop.weapons.c_models.c_claidheamohmor.c_claidheamohmor.mdl
(0.000000 180.000000 0.000000) (-43.997791 21.901791 129.179932) (476.335388 -12.000000 -12.144501) 15
Item icon Crusader's Crossbow.png Crusader's Crossbow
models.workshop.weapons.c_models.c_crusaders_crossbow.c_crusaders_crossbow.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (233.580719 -3.000000 1.902364) 15
Item icon Degreaser.png Degreaser
models.workshop.weapons.c_models.c_degreaser.c_degreaser.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (486.566162 -18.000000 -16.031086) 15
Item icon Detonator.png Detonator
models.workshop.weapons.c_models.c_detonator.c_detonator.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (217.417419 -7.000000 -0.639708) 15
Item icon Disciplinary Action.png Disciplinary Action
models.workshop.weapons.c_models.c_riding_crop.c_riding_crop.mdl
Note: Extract the "war_paints_folder_tree_and_necessary_files.zip" to tf/custom, as you'll need the non-jiggleboned version of the model.
(0.000000 180.000000 0.000000) (55.864223 -167.110031 -135.978333) (250.039948 -7.000000 -6.872500) 15
Item icon Dragon's Fury.png Dragon's Fury
models.weapons.c_models.c_flameball.c_flameball.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (470.124176 -22.000000 -12.686971) 15
Item icon Family Business.png Family Business
models.workshop.weapons.c_models.c_russian_riot.c_russian_riot.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (304.603424 -8.000000 -2.733530) 15
Item icon Flame Thrower.png Flame Thrower
models.weapons.c_models.c_flamethrower.c_flamethrower.mdl
Note: Must load models\weapons\c_models\c_flamethrower\c_flamethrower_pilotlight.mdl as a "Weapon".
Note: Extract the "war_paints_folder_tree_and_necessary_files.zip" to tf/custom, as you'll need the non-animated version of the pilotlight model.
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (500.421082 -19.000000 -15.758209) 15
Item icon Grenade Launcher.png Grenade Launcher
models.weapons.c_models.c_grenadelauncher.c_grenadelauncher.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (294.661072 -6.000000 -4.944470) 15
Item icon Holy Mackerel.png Holy Mackerel
models.workshop.weapons.c_models.c_holymackerel.c_holymackerel.mdl
Note: Extract the "war_paints_folder_tree_and_necessary_files.zip" to tf/custom, as you'll need the non-jiggleboned version of the model.
(0.000000 180.000000 0.000000) (-38.415272 32.998032 120.997200) (177.006927 -7.000000 -5.879183) 15
Item icon Iron Bomber.png Iron Bomber
models.workshop.weapons.c_models.c_quadball.c_quadball.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (325.940857 -6.000000 -4.121552) 15
Item icon Jag.png Jag
models.workshop.weapons.c_models.c_jag.c_jag.mdl
(0.000000 180.000000 0.000000) (42.575447 75.975204 120.849709) (215.492218 -5.000000 -7.441322) 15
Item icon Knife.png Knife
models.weapons.c_models.c_knife.c_knife.mdl
(0.000000 180.000000 0.000000) (38.415272 73.470955 120.997200) (97.885788 -3.000000 -0.631433) 15
Item icon Loch-n-Load.png Loch-n-Load
models.workshop.weapons.c_models.c_lochnload.c_lochnload.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (333.379608 -7.000000 -3.783580) 15
Item icon Loose Cannon.png Loose Cannon
models.workshop.weapons.c_models.c_demo_cannon.c_demo_cannon.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (308.379639 -7.000000 -4.783627) 15
Item icon Medi Gun.png Medi Gun
models.weapons.c_models.c_medigun.c_medigun.mdl
Note: Add Rea's alpha mask thingy for Mediguns.
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (383.560089 0.000000 -0.999940) 15
Item icon Minigun.png Minigun
models.weapons.c_models.c_minigun.c_minigun.mdl
Note: Weapon will appear from the other side, different than the rest of the weapons. This is intentional. For War Painted previews, it should remain this way, so stickers don't show up mirrored.
(0.000000 180.000000 0.000000) (24.954298 39.244915 19.016012) (546.609436 6.000000 -18.892422) 15
Item icon Panic Attack.png Panic Attack
models.workshop.weapons.c_models.c_trenchgun.c_trenchgun.mdl
(0.000000 180.000000 0.000000) (25.117851 -38.294064 -18.794628) (293.864380 -11.000000 -7.617218) 15
Item icon Persian Persuader.png Persian Persuader
models.workshop.weapons.c_models.c_demo_sultan_sword.c_demo_sultan_sword.mdl
(0.000000 180.000000 0.000000) (-38.415272 32.998032 120.997200) (285.717743 -9.000000 -7.615360) 15
Item icon Pistol.png Pistol
models.weapons.c_models.c_pistol.c_pistol.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (141.590744 -1.000000 2.786472) 15
Item icon Powerjack.png Powerjack
models.workshop.weapons.c_models.c_powerjack.c_powerjack.mdl
(0.000000 180.000000 0.000000) (42.575447 75.975204 120.849709) (363.446320 -6.000000 -8.660155) 15
Item icon Rescue Ranger.png Rescue Ranger
models.workshop.weapons.c_models.c_tele_shotgun.c_tele_shotgun.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (292.860077 -12.000000 -6.150670) 15
Item icon Reserve Shooter.png Reserve Shooter
models.workshop.weapons.c_models.c_reserve_shooter.c_reserve_shooter.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (247.420883 -11.000000 -6.104928) 15
Item icon Revolver.png Revolver
models.weapons.c_models.c_revolver.c_revolver.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (114.172775 -3.000000 -1.421318) 15
Item icon Rocket Launcher.png Rocket Launcher
models.weapons.c_models.c_rocketlauncher.c_rocketlauncher.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (445.297241 6.000000 7.446227) 15
Item icon Scattergun.png Scattergun
models.weapons.c_models.c_scattergun.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (169.801880 -5.000000 -2.224994) 15
Item icon Scorch Shot.png Scorch Shot
models.workshop.weapons.c_models.c_scorch_shot.c_scorch_shot.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (165.797897 -5.000000 -1.918691) 15
Item icon Scotsman's Skullcutter.png Scotsman's Skullcutter
models.workshop.weapons.c_models.c_battleaxe.c_battleaxe.mdl
(0.000000 180.000000 0.000000) (-38.415272 32.998032 120.997200) (361.716736 -9.000000 -9.391684) 15
Item icon Shahanshah.png Shahanshah
models.workshop.weapons.c_models.c_scimitar.c_scimitar.mdl
(0.000000 180.000000 0.000000) (27.683500 -71.827911 -150.617294) (313.174469 -8.000000 -5.100195) 15
Item icon Shortstop.png Shortstop
models.workshop.weapons.c_models.c_shortstop.c_shortstop.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (115.046661 0.000000 2.726143) 15
Item icon Shotgun.png Shotgun
models.weapons.c_models.c_shotgun.c_shotgun.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (231.696625 -9.000000 -5.436318) 15
Item icon SMG.png SMG
models.weapons.c_models.c_smg.c_smg.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (222.973206 -7.000000 -4.624092) 15
Item icon Sniper Rifle.png Sniper Rifle
models.weapons.c_models.c_sniperrifle.c_sniperrifle.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (350.064636 -8.000000 -3.745366) 15
Item icon Soda Popper.png Soda Popper
models.workshop.weapons.c_models.c_soda_popper.c_soda_popper.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (194.568268 -1.000000 0.475499) 15
Item icon Stickybomb Launcher.png Stickybomb Launcher
models.weapons.c_models.c_stickybomb_launcher.c_stickybomb_launcher.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (275.359009 -5.000000 -5.175644) 15
Item icon Tomislav.png Tomislav
models.workshop.weapons.c_models.c_tomislav.c_tomislav.mdl
Note: Weapon will appear from the other side, different than the rest of the weapons. This is intentional. Although the Tomislav has the barrel on the center, this was kept so all Miniguns use the same camera angle.
(0.000000 180.000000 0.000000) (24.954298 39.244915 19.016012) (546.609436 6.000000 -18.892422) 15
Item icon Ubersaw.png Ubersaw
models.weapons.c_models.c_ubersaw.c_ubersaw.mdl
Note: Must set syringue_charge to 0.5.
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (201.800049 -5.000000 -4.035085) 15
Item icon War Paint.png War Paint
models.items.paintkit_tool.mdl
(0.000000 180.000000 0.000000) (-24.327904 -120.139854 -35.356800) (545.624634 0.000000 12.071976) 15
Item icon Winger.png Winger
models.workshop.weapons.c_models.c_winger_pistol.c_winger_pistol.mdl
(0.000000 180.000000 0.000000) (25.276474 -38.199379 -18.572231) (137.414734 -1.000000 2.150012) 15
Item icon Wrench.png Wrench
models.weapons.c_models.c_wrench.c_wrench.mdl
(0.000000 180.000000 0.000000) (42.575447 75.975204 120.849709) (223.093567 -6.000000 -6.080996) 15


The Gentlemanne's Collection

Name Factory New Minimal Wear Field-Tested Well-Worn Battle Scarred
Top Shelf Minigun 100px 100px 100px 100px 100px
Top Shelf Wrench 100px 100px 100px 100px 100px
Top Shelf Grenade Launcher 100px 100px 100px 100px 100px
Top Shelf Knife 100px 100px 100px 100px 100px
Top Shelf Revolver 100px 100px 100px 100px 100px
High Roller's Medi Gun 100px 100px 100px 100px 100px
High Roller's Submachine Gun 100px 100px 100px 100px 100px
Coffin Nail Rocket Launcher 100px 100px 100px 100px 100px
Coffin Nail Rocket Launcher (BLU) 100px 100px 100px 100px 100px
Coffin Nail Scattergun 100px 100px 100px 100px 100px
Coffin Nail Scattergun (BLU) 100px 100px 100px 100px 100px
Coffin Nail Shotgun 100px 100px 100px 100px 100px
Coffin Nail Shotgun (BLU) 100px 100px 100px 100px 100px
High Roller's Rocket Launcher 100px 100px 100px 100px 100px
Coffin Nail Grenade Launcher 100px 100px 100px 100px 100px
Coffin Nail Grenade Launcher (BLU) 100px 100px 100px 100px 100px
Coffin Nail Flame Thrower 100px 100px 100px 100px 100px
Coffin Nail Flame Thrower (BLU) 100px 100px 100px 100px 100px
Coffin Nail Medi Gun 100px 100px 100px 100px 100px
Coffin Nail Medi Gun (BLU) 100px 100px 100px 100px 100px
Coffin Nail Minigun 100px 100px 100px 100px 100px
Coffin Nail Minigun (BLU) 100px 100px 100px 100px 100px
Coffin Nail Revolver 100px 100px 100px 100px 100px
Coffin Nail Revolver (BLU) 100px 100px 100px 100px 100px
Coffin Nail Sniper Rifle 100px 100px 100px 100px 100px
Coffin Nail Sniper Rifle (BLU) 100px 100px 100px 100px 100px
Coffin Nail Stickybomb Launcher 100px 100px 100px 100px 100px
Coffin Nail Stickybomb Launcher (BLU) 100px 100px 100px 100px 100px
Dressed to Kill Knife 100px 100px 100px 100px 100px
Dressed to Kill Knife (BLU) 100px 100px 100px 100px 100px
Dressed to Kill Medi Gun 100px 100px 100px 100px 100px
Dressed to Kill Medi Gun (BLU) 100px 100px 100px 100px 100px
Dressed to Kill Minigun 100px 100px 100px 100px 100px
Dressed to Kill Minigun (BLU) 100px 100px 100px 100px 100px
Dressed to Kill Pistol 100px 100px 100px 100px 100px
Dressed to Kill Pistol (BLU) 100px 100px 100px 100px 100px
Dressed to Kill Shotgun 100px 100px 100px 100px 100px
Dressed to Kill Shotgun (BLU) 100px 100px 100px 100px 100px
Dressed to Kill Sniper Rifle 100px 100px 100px 100px 100px
Dressed to Kill Sniper Rifle (BLU) 100px 100px 100px 100px 100px
Dressed to Kill Stickybomb Launcher 100px 100px 100px 100px 100px
Dressed to Kill Stickybomb Launcher (BLU) 100px 100px 100px 100px 100px
Dressed to Kill Wrench 100px 100px 100px 100px 100px
Dressed to Kill Wrench (BLU) 100px 100px 100px 100px 100px