Difference between revisions of "Community announcers"
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− | + | == {{anchor|Embargo}} Agent 96 == | |
+ | '''Agent 96''' is the announcer for the BLU team for [[Embargo]], voiced by {{Steamid|76561198244959600}}. | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Round start''' | ||
+ | |image = Setup.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Setup time | ||
+ | |content = | ||
+ | * [[Media:Agent_96_begins_30sec_01.mp3|"The mission starts in 30 seconds"]] | ||
+ | * [[Media:Agent_96_begins_30sec_02.mp3|"The mission starts in 30 seconds"]] | ||
+ | * [[Media:Agent_96_begins_30sec_03.mp3|"The groovy dance will start in 30"]] | ||
+ | * [[Media:Agent_96_begins_10sec_01.mp3|"we are starting in 10. Move it!"]] | ||
+ | * [[Media:Agent_96_begins_10sec_02.mp3|"10 seconds people move it up"]] | ||
+ | * [[Media:Agent_96_begins_10sec_02.mp3|"10 seconds people move it up"]] | ||
+ | * [[Media:Agent_96_begins_5sec.mp3|"Five."]] | ||
+ | * [[Media:Agent_96_begins_4sec.mp3|"Four."]] | ||
+ | * [[Media:Agent_96_begins_3sec.mp3|"Three."]] | ||
+ | * [[Media:Agent_96_begins_2sec.mp3|"Two."]] | ||
+ | * [[Media:Agent_96_begins_1sec.mp3|"One."]] | ||
+ | * [[Media:Agent 96_round_start_01.mp3|"HELL YEAH BABY, tasks are simple, advance torwards the enemy and push our special delivery.]] | ||
+ | * [[Media:Agent 96_round_start_02.mp3|"Mercenaries are deployed baby, operation embargo is ON"]] | ||
+ | * [[Media:Agent 96_round_start_03.mp3|"We hired you today to give el comandante our very delightfull hellish gift"]] | ||
+ | }} | ||
+ | |||
+ | === {{anchor|Agent96Objective}} Objective responses === | ||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Payload]] nearing checkpoint''' | ||
+ | |image = Embargo cart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | * [[Media:Agent_96_cart_warning1.mp3|"Our canned bomb is close to the checkpoint."]] | ||
+ | * [[Media:Agent_96_cart_warning2.mp3|"OH YEAH we are taking that checkpoint,"]] | ||
+ | * [[Media:Agent_96_cart_warning3.mp3|"The way we go baby. Disco is on the move!"]] | ||
+ | }} | ||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Payload]] nearing first checkpoint''' | ||
+ | |image = Embargo cart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | * [[Media:Agent_96_cart_near_first_point_01.mp3|"Keep it up Sugar We got three more to go!"]] | ||
+ | * [[Media:Agent_96_cart_near_first_point_02.mp3|"Picasso gift's is going baby. Lets go to the truck."]] | ||
+ | * [[Media:Agent_96_cart_near_first_point_03.mp3|"One to go, three left. Keep moving forward."]] | ||
+ | }} | ||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Payload]] captured first checkpoint''' | ||
+ | |image = Embargo cart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | * [[Media:Agent_96_cart_capped_first_point_01.mp3|"Keep it up Sugar We got three more to go!"]] | ||
+ | * [[Media:Agent_96_cart_capped_first_point_02.mp3|"Picasso gift's is going baby. Lets go to the truck."]] | ||
+ | * [[Media:Agent_96_cart_capped_first_point_03.mp3|"One to go, three left. Keep moving forward."]] | ||
+ | }} | ||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Payload]] nearing second checkpoint''' | ||
+ | |image = Embargo cart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | * [[Media:Agent_96_cart_near_second_checkpoint_01.mp3|"They are raisin the stakes, tanks have been detected in the streets"]] | ||
+ | * [[Media:Agent_96_cart_near_second_checkpoint_02.mp3|"Dang it! They closed the streets with tanks, go around it quick!"]] | ||
+ | * [[Media:Agent_96_cart_near_second_checkpoint_03.mp3|"Alert, i detect multiple tanks torwards our directions we have to leave this now!"]] | ||
+ | }} | ||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Payload]] captured second checkpoint''' | ||
+ | |image = Embargo cart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | * [[Media:Agent_96_cart_capped_second_point_01.mp3|"We are gambling today boys uhu! Take that darn thing over there and lets go to his front door]] | ||
+ | * [[Media:Agent_96_cart_capped_second_point_02.mp3|"Make sure to enjoy pretty much your stay and wreck anything you find funny, we are raisin up the stakes"]] | ||
+ | * [[Media:Agent_96_cart_capped_second_point_03.mp3|"Oh ooof that was a close one. Well we are going inside the cassino, have fun!"]] | ||
+ | }} | ||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Payload]] captured third checkpoint''' | ||
+ | |image = Embargo cart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | * [[Media:Agent_96_cart_capped_third_point_01.mp3|"Betting on those cold minded mercs was a good idea! Keep going!]] | ||
+ | * [[Media:Agent_96_cart_capped_third_point_02.mp3|"Jackpot! One more to go and we bring prizes home!"]] | ||
+ | * [[Media:Agent_96_cart_capped_third_point_03.mp3|"What a ripoff of vegas am i right? I want my refund!"]] | ||
+ | }} | ||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Payload]] nearing final point''' | ||
+ | |image = Embargo cart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | * [[Media:Agent_96_cart_near_final_point_01.mp3|"We are on the final stretch! Dance up boys!"]] | ||
+ | * [[Media:Agent_96_cart_near_final_point_02.mp3|"This is what im talking about look at that money"]] | ||
+ | * [[Media:Agent_96_cart_near_final_point_03.mp3|"Oh my sweet lord look at that cash all together in one place"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Match ending''' | ||
+ | |image = Setup.png | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | * [[Media:Agent_96_30_seconds_left_01.mp3|"Boys wake up. We are losing this thing"]] | ||
+ | * [[Media:Agent_96_30_seconds_left_02.mp3|"Get on with it we need to win this. Your criminal records wont delete themselves"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Round win''' | ||
+ | |image = Achieved.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Match outcomes | ||
+ | |content = | ||
+ | * [[Media:Agent_96_blu_won_01.mp3|"Thank you for calling the Buraue bomb department! Please leave a message after the beep"]] | ||
+ | * [[Media:Agent_96_blu_won_02.mp3|"Time to paint the walls blue!"]] | ||
+ | * [[Media:Agent_96_blu_won_03.mp3|"What a beautifull paiting am i right?"]] | ||
+ | }} | ||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Round loss''' | ||
+ | |image = Killicon skull.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Match outcomes | ||
+ | |content = | ||
+ | * [[Media:Agent_96_red_won_01.mp3|"They won? And i thought he was the biggest stupid one"]] | ||
+ | * [[Media:Agent_96_red_won_02.mp3|"Very dissapointed in you baby. Try harder next time"]] | ||
+ | * [[Media:Agent_96_red_won_03.mp3|"Not fair huh? You failed."]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Robot Destroyed''' | ||
+ | |image = Item icon Botler 2000.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Setup time | ||
+ | |content = | ||
+ | * [[Media:Agent_96_robot_destroyed_01.mp3|"Hah this is what i call budget cuts. * Snork * get it?"]] | ||
+ | * [[Media:Agent_96_robot_destroyed_02.mp3|"Nothing Personal! Although those pieces can be usefull"]] | ||
+ | * [[Media:Agent_96_robot_destroyed_03.mp3|"Sorry little fellas. They can be repaired later right?"]] | ||
+ | }} | ||
== Trivia == | == Trivia == |
Revision as of 04:55, 15 September 2024
“Gotta move that gear up!” This article may contain content that is out of date. You can help improve this article by updating the content as necessary. See the wiki style guide. Notes: Add announcers for Embargo (El Comandante [Octoblitz], Agent 96 [STAR], and robots [Hoppkins]) and Atom Smash (scientist [Blaholtzen]). |
Community announcers are non-player characters that provide announcer voice cues during gameplay that were not officially created by Valve.
Contents
Watergate Announcer
Watergate Announcer is the announcer for Watergate.
General responses
Setup |
UFO arrives |
Teammates delivering bottles |
Enemy delivering bottles |
Win |
Loss |
Unused responses
Introduction |
Teammates almost winning |
Enemy almost winning |
Davy Jones
Davy Jones is the announcer for Cursed Cove, voiced by EmNudge.
General responses
Round start |
Flying Dutchman arrives |
The Locker is closing |
The Locker is closed |
Round win |
Round loss |
Match win |
Match loss |
Special responses
500 damage done to Davy Jones |
The skull behind Davy Jones is destroyed |
Upon getting too close to Davy Jones |
AFK players |
Unknown |
Unused responses
Round start |
Flying Dutchman arrives |
The Locker is closed |
Round win |
Astronaut
The Astronaut is the announcer for Bread Space, voiced by Brandon "Brantopias" Sinkovich.
General responses
Round start |
Match ending |
Overtime |
Round win |
Round loss |
Objective responses
Payload nearing checkpoint, Player attacking |
Payload nearing checkpoint, Player defending |
Payload nearing final checkpoint, Player attacking |
Payload nearing final checkpoint, Player defending |
Farmer
The Farmer is the announcer for Farmageddon, voiced by MegapiemanPHD .
Round start |
Pumpkin is open |
Pumpkin is closed |
Scarecrows have spawned |
Celebration |
Match ending |
Round win |
Round loss |
Dr. Freakinhuge & Professor Bigginsize
Dr. Freakinhuge (RED) and Professor Bigginsize (BLU) responses are the announcers for Crasher, both voiced by Benjamin Rudman.
Dr. Freakinhuge
Player idling |
First giant, friendly |
First giant, enemy |
Giant down, enemy |
Giant down, friendly |
Near checkpoint, player attacking |
Near checkpoint, player defending |
Point captured, player attacking |
Point captured, player defending |
Round win |
Round loss |
Professor Bigginsize
Player idling |
First giant, friendly |
First giant, enemy |
Giant down, enemy |
Giant down, friendly |
Near checkpoint, player attacking |
Near checkpoint, player defending |
Point captured, player attacking |
Point captured, player defending |
Round win |
Round loss |
Fisherman and Seal
The Fisherman is the announcer for Selbyen with the Seal as the objective. Some voicelines are in Norwegian. The Fisherman is voiced by MegapiemanPHD .
Fisherman
Seal enters map |
Seal exits map |
Team winning |
Team losing |
Round win |
Round loss |
Seal
Seal vocalizations |
Dracula
Dracula is the announcer for Mannsylvania, voiced by MegapiemanPHD.
Other |
Sheila
Sheila is the announcer for Galleria, voiced by OctoBlitzVA.
Setup time and round start |
Ice rink closed |
15% chance of playing 10 seconds after the capture zone opens[2] |
Agent 96
Agent 96 is the announcer for the BLU team for Embargo, voiced by *STAR* .
Objective responses
Payload nearing checkpoint |
Payload nearing first checkpoint |
Payload captured first checkpoint |
Payload nearing second checkpoint |
Payload captured second checkpoint |
Payload captured third checkpoint |
Payload nearing final point |
Match ending |
Round win |
Round loss |
Robot Destroyed |
Trivia
- Davy Jones
- The line "Are ye ready kids?" is a reference to the children television show Spongebob Squarepants's opening song.
- The line "We are in the ship!" is a reference to the Watergate Announcer voice line "We are in the beam".
- The line "After nine years of waiting in the Locker for help, I wasn't expecting much. But that was horrendous!" is a reference to the developer commentary, in which Gabe Newell says that "after nine years [of Team Fortress 2 being] in development, hopefully it will have been worth the wait".
- Professor Bigginsize
- The line "You know a noble growth ray embiggens the smallest man..." is a reference to the motto of the fictional town of Springfield in The Simpsons: "A noble spirit embiggens the smallest man."
- The Fisherman
- The line "The Seals say 'So long and thanks for all the fish!'" is a reference to a line spoken by the dolphins in the radio comedy and book The Hitchhiker's Guide to the Galaxy, as well as the title of the fourth book in the series.
References
- ↑ Creator response to the use of text-to-speech in Watergate Steam Workshop.
- ↑ scripts\vscripts\pd_galleria\jokelines.nut:L7-21
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