Difference between revisions of "Community announcers"

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m ({{anchor|Agent96Objective}} Objective responses)
m ({{anchor|Embargo}} Agent 96: Fixed typos and missing punctuation)
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|image-link = Setup time
 
|image-link = Setup time
 
|content    =
 
|content    =
* [[Media:Agent_96_begins_30sec_01.mp3|"The mission starts in 30 seconds"]]
+
* [[Media:Agent 96_round_start_01.mp3|"HELL YEAH BABY, tasks are simple, advance torwards the enemy and push our special delivery.]]
* [[Media:Agent_96_begins_30sec_02.mp3|"The mission starts in 30 seconds"]]
+
* [[Media:Agent 96_round_start_02.mp3|"Mercenaries are deployed baby, Operation Embargo is ON!"]]
* [[Media:Agent_96_begins_30sec_03.mp3|"The groovy dance will start in 30"]]
+
* [[Media:Agent 96_round_start_03.mp3|"We hired you today to give El Comandante our very delightfull hellish gift."]]
* [[Media:Agent_96_begins_10sec_01.mp3|"we are starting in 10. Move it!"]]
+
* [[Media:Agent_96_begins_30sec_01.mp3|"The mission starts in 30 seconds!"]]
* [[Media:Agent_96_begins_10sec_02.mp3|"10 seconds people move it up"]]
+
* [[Media:Agent_96_begins_30sec_02.mp3|"The mission starts in 30 seconds!"]]
 +
* [[Media:Agent_96_begins_30sec_03.mp3|"The groovy dance will start in 30."]]
 +
* [[Media:Agent_96_begins_10sec_01.mp3|"We are starting in 10. Move it!"]]
 
* [[Media:Agent_96_begins_10sec_02.mp3|"10 seconds people move it up"]]
 
* [[Media:Agent_96_begins_10sec_02.mp3|"10 seconds people move it up"]]
 
* [[Media:Agent_96_begins_5sec.mp3|"Five."]]
 
* [[Media:Agent_96_begins_5sec.mp3|"Five."]]
Line 1,200: Line 1,202:
 
* [[Media:Agent_96_begins_2sec.mp3|"Two."]]
 
* [[Media:Agent_96_begins_2sec.mp3|"Two."]]
 
* [[Media:Agent_96_begins_1sec.mp3|"One."]]
 
* [[Media:Agent_96_begins_1sec.mp3|"One."]]
* [[Media:Agent 96_round_start_01.mp3|"HELL YEAH BABY, tasks are simple, advance torwards the enemy and push our special delivery.]]
 
* [[Media:Agent 96_round_start_02.mp3|"Mercenaries are deployed baby, operation embargo is ON"]]
 
* [[Media:Agent 96_round_start_03.mp3|"We hired you today to give el comandante our very delightfull hellish gift"]]
 
 
}}
 
}}
  
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|content    =  
 
|content    =  
 
* [[Media:Agent_96_cart_warning1.mp3|"Our canned bomb is close to the checkpoint."]]
 
* [[Media:Agent_96_cart_warning1.mp3|"Our canned bomb is close to the checkpoint."]]
* [[Media:Agent_96_cart_warning2.mp3|"OH YEAH we are taking that checkpoint,"]]
+
* [[Media:Agent_96_cart_warning2.mp3|"Oh YEAH we are taking that checkpoint!"]]
* [[Media:Agent_96_cart_warning3.mp3|"The way we go baby. Disco is on the move!"]]
+
* [[Media:Agent_96_cart_warning3.mp3|"The way we go baby! Disco is on the move!"]]
 
}}
 
}}
 
{{SoundList
 
{{SoundList
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|image-link = Payload
 
|image-link = Payload
 
|content    =  
 
|content    =  
* [[Media:Agent_96_cart_near_first_point_01.mp3|"Keep it up Sugar We got three more to go!"]]
+
* [[Media:Agent_96_cart_near_first_point_01.mp3|"Keep it up, sugar – we got three more to go!"]]
* [[Media:Agent_96_cart_near_first_point_02.mp3|"Picasso gift's is going baby. Lets go to the truck."]]
+
* [[Media:Agent_96_cart_near_first_point_02.mp3|"Picasso gift's is going, baby! Lets go to the truck."]]
* [[Media:Agent_96_cart_near_first_point_03.mp3|"One to go, three left. Keep moving forward."]]
+
* [[Media:Agent_96_cart_near_first_point_03.mp3|"One to go, three left, keep moving forward."]]
 
}}
 
}}
 
{{SoundList
 
{{SoundList
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|image-link = Payload
 
|image-link = Payload
 
|content    =  
 
|content    =  
* [[Media:Agent_96_cart_near_second_checkpoint_01.mp3|"They are raisin the stakes, tanks have been detected in the streets"]]
+
* [[Media:Agent_96_cart_near_second_checkpoint_01.mp3|"They are raisin' the stakes! Tanks have been detected in the streets."]]
* [[Media:Agent_96_cart_near_second_checkpoint_02.mp3|"Dang it! They closed the streets with tanks, go around it quick!"]]
+
* [[Media:Agent_96_cart_near_second_checkpoint_02.mp3|"Dang it! They closed the streets with tanks! Go 'round it quick!"]]
* [[Media:Agent_96_cart_near_second_checkpoint_03.mp3|"Alert, i detect multiple tanks torwards our directions we have to leave this now!"]]
+
* [[Media:Agent_96_cart_near_second_checkpoint_03.mp3|"Alert, I detect multiple tanks torwards our directions we have to leave this now!"]]
 
}}
 
}}
 
{{SoundList
 
{{SoundList
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|image-link = Payload
 
|image-link = Payload
 
|content    =  
 
|content    =  
* [[Media:Agent_96_cart_capped_second_point_01.mp3|"We are gambling today boys uhu! Take that darn thing over there and lets go to his front door]]
+
* [[Media:Agent_96_cart_capped_second_point_01.mp3|"We are gambling today boys haha! Take that darn thing over there and lets go to his front door!]]
* [[Media:Agent_96_cart_capped_second_point_02.mp3|"Make sure to enjoy pretty much your stay and wreck anything you find funny, we are raisin up the stakes"]]
+
* [[Media:Agent_96_cart_capped_second_point_02.mp3|"Make sure to enjoy your stay and wreck anything you find funny, we are raisin' up the stakes."]]
* [[Media:Agent_96_cart_capped_second_point_03.mp3|"Oh ooof that was a close one. Well we are going inside the cassino, have fun!"]]  
+
* [[Media:Agent_96_cart_capped_second_point_03.mp3|"Hohh woof, that was a close one! Well we are going inside the cassino, have fun!"]]  
 
}}
 
}}
 
{{SoundList
 
{{SoundList
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* [[Media:Agent_96_cart_capped_third_point_01.mp3|"Betting on those cold minded mercs was a good idea! Keep going!]]
 
* [[Media:Agent_96_cart_capped_third_point_01.mp3|"Betting on those cold minded mercs was a good idea! Keep going!]]
 
* [[Media:Agent_96_cart_capped_third_point_02.mp3|"Jackpot! One more to go and we bring prizes home!"]]
 
* [[Media:Agent_96_cart_capped_third_point_02.mp3|"Jackpot! One more to go and we bring prizes home!"]]
* [[Media:Agent_96_cart_capped_third_point_03.mp3|"What a ripoff of vegas am i right? I want my refund!"]]
+
* [[Media:Agent_96_cart_capped_third_point_03.mp3|"What a ripoff of Vegas am I right? I want my got damn refund!"]]
 
}}
 
}}
 
{{SoundList
 
{{SoundList
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|image-link = Payload
 
|image-link = Payload
 
|content    =  
 
|content    =  
* [[Media:Agent_96_cart_near_final_point_01.mp3|"We are on the final stretch! Dance up boys!"]]
+
* [[Media:Agent_96_cart_near_final_point_01.mp3|"We are in the final stretch – dance up boys!"]]
* [[Media:Agent_96_cart_near_final_point_02.mp3|"This is what im talking about look at that money"]]
+
* [[Media:Agent_96_cart_near_final_point_02.mp3|"This is what I'm talking about! Look at that money!"]]
* [[Media:Agent_96_cart_near_final_point_03.mp3|"Oh my sweet lord look at that cash all together in one place"]]
+
* [[Media:Agent_96_cart_near_final_point_03.mp3|"Oh my sweet lord... look at that cash all together in one place!"]]
 
}}
 
}}
  
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|image-link =  
 
|image-link =  
 
|content    =
 
|content    =
* [[Media:Agent_96_30_seconds_left_01.mp3|"Boys wake up. We are losing this thing"]]
+
* [[Media:Agent_96_30_seconds_left_01.mp3|"Boys, wake up! We are losing this thing!"]]
* [[Media:Agent_96_30_seconds_left_02.mp3|"Get on with it we need to win this. Your criminal records wont delete themselves"]]
+
* [[Media:Agent_96_30_seconds_left_02.mp3|"Get on with it we need to win this – your criminal records wont delete themselves!"]]
 
}}
 
}}
  
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|image-link = Match outcomes
 
|image-link = Match outcomes
 
|content    =
 
|content    =
* [[Media:Agent_96_blu_won_01.mp3|"Thank you for calling the Buraue bomb department! Please leave a message after the beep"]]
+
* [[Media:Agent_96_blu_won_01.mp3|"Thank you for calling the Buraue bomb department, please leave a message after the beep."]]
 
* [[Media:Agent_96_blu_won_02.mp3|"Time to paint the walls blue!"]]
 
* [[Media:Agent_96_blu_won_02.mp3|"Time to paint the walls blue!"]]
* [[Media:Agent_96_blu_won_03.mp3|"What a beautifull paiting am i right?"]]
+
* [[Media:Agent_96_blu_won_03.mp3|"What a beautifull painting, am I right?"]]
 
}}
 
}}
 
{{SoundList
 
{{SoundList
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|image-link = Match outcomes
 
|image-link = Match outcomes
 
|content    =
 
|content    =
* [[Media:Agent_96_red_won_01.mp3|"They won? And i thought he was the biggest stupid one"]]
+
* [[Media:Agent_96_red_won_01.mp3|"And they won! And I thought he was the big 'n stupid one."]]
* [[Media:Agent_96_red_won_02.mp3|"Very dissapointed in you baby. Try harder next time"]]
+
* [[Media:Agent_96_red_won_02.mp3|"Very disappointed in you baby. Try harder next time."]]
* [[Media:Agent_96_red_won_03.mp3|"Not fair huh? You failed."]]
+
* [[Media:Agent_96_red_won_03.mp3|"Not fair, huh? You failed!"]]
 
}}
 
}}
  
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|image-link = Setup time
 
|image-link = Setup time
 
|content    =
 
|content    =
* [[Media:Agent_96_robot_destroyed_01.mp3|"Hah this is what i call budget cuts. * Snork * get it?"]]
+
* [[Media:Agent_96_robot_destroyed_01.mp3|"Hah! This is what i call 'budget cuts' ''*giggles*'' get it?"]]
* [[Media:Agent_96_robot_destroyed_02.mp3|"Nothing Personal! Although those pieces can be usefull"]]
+
* [[Media:Agent_96_robot_destroyed_02.mp3|"Nothing personal! Although those pieces can be useful."]]
* [[Media:Agent_96_robot_destroyed_03.mp3|"Sorry little fellas. They can be repaired later right?"]]
+
* [[Media:Agent_96_robot_destroyed_03.mp3|"Sorry little fellas. They can be repaired later, right?"]]
 
}}
 
}}
  

Revision as of 06:21, 15 September 2024

Community announcers are non-player characters that provide announcer voice cues during gameplay that were not officially created by Valve.

Watergate Announcer

Watergate Announcer is the announcer for Watergate.

Note: Many of these lines are prefixed with "temp" with text-to-speech[1].

General responses

Setup.png  Setup

UFO arrives

Hud invasion bottle.png  Teammates delivering bottles
Hud invasion bottle.png  Enemy delivering bottles
Achieved.png  Win
Killicon skull.png  Loss

Unused responses

Setup.png  Introduction
Achieved.png  Teammates almost winning
Killicon skull.png  Enemy almost winning

Davy Jones

Davy Jones is the announcer for Cursed Cove, voiced by EmNudge.

General responses

Setup.png  Round start
Davy Jones ship icon.png  Flying Dutchman arrives
Warning red.png  The Locker is closing
Cross RED.png  The Locker is closed
Achieved.png  Round win
Killicon skull.png  Round loss
Achieved.png  Match win
Killicon skull.png  Match loss

Special responses

Killicon bleed.png  500 damage done to Davy Jones
Killicon fire.png  The skull behind Davy Jones is destroyed
Killicon mantreads.png  Upon getting too close to Davy Jones
Stun.PNG  AFK players
Unknownweapon.png  Unknown

Unused responses

Setup.png  Round start
Davy Jones ship icon.png  Flying Dutchman arrives
Cross RED.png  The Locker is closed
Achieved.png  Round win

Astronaut

The Astronaut is the announcer for Bread Space, voiced by Brandon "Brantopias" Sinkovich.

General responses

Setup.png  Round start
Setup.png  Match ending
Timer overtime.png  Overtime
Achieved.png  Round win
Killicon skull.png  Round loss

Objective responses

Breadspace cart.png  Payload nearing checkpoint, Player attacking
Warning red.png  Payload nearing checkpoint, Player defending
Breadspace cart.png  Payload nearing final checkpoint, Player attacking
Warning red.png  Payload nearing final checkpoint, Player defending

Farmer

The Farmer is the announcer for Farmageddon, voiced by MegapiemanPHD .

Setup.png  Round start
Pumpkinopen.png  Pumpkin is open
Pumpkinopen.png  Pumpkin is closed
Scarecrowskeleton.png  Scarecrows have spawned
Gargoyle Ghost.png  Gargoyle related

Spawns

Successful capture

Disappears

Achieved.png  Celebration
Setup.png  Match ending
Achieved.png  Round win
Killicon skull.png  Round loss

Dr. Freakinhuge & Professor Bigginsize

Dr. Freakinhuge (RED) and Professor Bigginsize (BLU) responses are the announcers for Crasher, both voiced by Benjamin Rudman.

Dr. Freakinhuge

Setup.png  Round start
Crasher Briefcase Barrel.png  Player idling
Crasher Briefcase Barrel.png  Pickup
Crasher Briefcase Barrel.png  First giant, friendly
Warning red.png  First giant, enemy
Crasher Briefcase Barrel.png  Giant down, enemy
Warning red.png  Giant down, friendly
Crasher Briefcase Barrel.png  Near checkpoint, player attacking
Warning red.png  Near checkpoint, player defending
Crasher Briefcase Barrel.png  Point captured, player attacking
Warning red.png  Point captured, player defending
Achieved.png  Round win
Killicon skull.png  Round loss

Professor Bigginsize

Setup.png  Round start
Crasher Briefcase Barrel.png  Player idling
Crasher Briefcase Barrel.png  Pickup
Crasher Briefcase Barrel.png  First giant, friendly
Warning red.png  First giant, enemy
Crasher Briefcase Barrel.png  Giant down, enemy
Warning red.png  Giant down, friendly
Crasher Briefcase Barrel.png  Near checkpoint, player attacking
Warning red.png  Near checkpoint, player defending
Crasher Briefcase Barrel.png  Point captured, player attacking
Warning red.png  Point captured, player defending
Achieved.png  Round win
Killicon skull.png  Round loss

Fisherman and Seal

The Fisherman is the announcer for Selbyen with the Seal as the objective. Some voicelines are in Norwegian. The Fisherman is voiced by MegapiemanPHD .

Fisherman

Setup.png  Setup and Round Start
Pickup Fish.png  Seal enters map
Pickup Fish.png  Seal exits map
Achieved.png  Team winning
Killicon skull.png  Team losing
Achieved.png  Round win
Killicon skull.png  Round loss

Seal

Pickup Fish.png  Seal vocalizations

Dracula

Dracula is the announcer for Mannsylvania, voiced by MegapiemanPHD.

Setup.png  Setup and Round Start
Mannsylvania Pickup.png  Portals open
Mannsylvania Pickup.png  Portals close
Mannsylvania Pickup.png  Inside the castle
Gargoyle Ghost.png  Gargoyle related

Spawns

Disappears

Mannsylvania Pickup.png  Other
Achieved.png  Round win
Killicon skull.png  Round loss

Sheila

Sheila is the announcer for Galleria, voiced by OctoBlitzVA.

Setup.png  Setup time and round start
CP Captured RED.png  Ice rink open
CP Locked RED.png  Ice rink closed
Ice Resurfacer.png  Ice resurfacer kills player
Warning red.png  Round end
Demoman taunt laugh.png  15% chance of playing 10 seconds after the capture zone opens[2]

Agent 96

Agent 96 is the announcer for the BLU team for Embargo, voiced by *STAR* .

Setup.png  Round start

Objective responses

Embargo cart.png  Payload nearing checkpoint
Embargo cart.png  Payload captured first checkpoint
Embargo cart.png  Payload nearing second checkpoint
Embargo cart.png  Payload captured second checkpoint
Embargo cart.png  Payload captured third checkpoint
Embargo cart.png  Payload nearing final point
Setup.png  Match ending
Achieved.png  Round win
Killicon skull.png  Round loss
Item icon Botler 2000.png  Robot Destroyed

Trivia

Davy Jones
Professor Bigginsize
  • The line "You know a noble growth ray embiggens the smallest man..." is a reference to the motto of the fictional town of Springfield in The Simpsons: "A noble spirit embiggens the smallest man."
The Fisherman

References

  1. Creator response to the use of text-to-speech in Watergate Steam Workshop.
  2. scripts\vscripts\pd_galleria\jokelines.nut:L7-21