Difference between revisions of "Community announcers"
m (→{{anchor|Embargo}} Agent 96: forgot to fix a line) |
(→{{anchor|Embargo}} El Comandante: minor spelling fixes. Number spellings come from https://www.fluentin3months.com/spanish-numbers/) |
||
(7 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
− | {{Update|Add announcers for | + | {{Update|Add announcers for [[Atom Smash]] (scientist [Blaholtzen]).}} |
'''Community announcers''' are [[non-player characters]] that provide [[announcer]] voice cues during gameplay that were not officially created by [[Valve]]. | '''Community announcers''' are [[non-player characters]] that provide [[announcer]] voice cues during gameplay that were not officially created by [[Valve]]. | ||
Line 1,189: | Line 1,189: | ||
|image-link = Setup time | |image-link = Setup time | ||
|content = | |content = | ||
− | * [[Media:Agent 96_round_start_01.mp3|"HELL YEAH BABY, tasks are simple, advance | + | * [[Media:Agent 96_round_start_01.mp3|"HELL YEAH BABY, tasks are simple, advance towards the enemy and push our special delivery.]] |
* [[Media:Agent 96_round_start_02.mp3|"Mercenaries are deployed baby, Operation Embargo is ON!"]] | * [[Media:Agent 96_round_start_02.mp3|"Mercenaries are deployed baby, Operation Embargo is ON!"]] | ||
− | * [[Media:Agent 96_round_start_03.mp3|"We hired you today to give El Comandante our very | + | * [[Media:Agent 96_round_start_03.mp3|"We hired you today to give El Comandante our very delightful hellish gift."]] |
* [[Media:Agent_96_begins_30sec_01.mp3|"The mission starts in 30 seconds!"]] | * [[Media:Agent_96_begins_30sec_01.mp3|"The mission starts in 30 seconds!"]] | ||
* [[Media:Agent_96_begins_30sec_02.mp3|"The mission starts in 30 seconds!"]] | * [[Media:Agent_96_begins_30sec_02.mp3|"The mission starts in 30 seconds!"]] | ||
Line 1,213: | Line 1,213: | ||
|content = | |content = | ||
* [[Media:Agent_96_cart_warning1.mp3|"Our canned bomb is close to the checkpoint."]] | * [[Media:Agent_96_cart_warning1.mp3|"Our canned bomb is close to the checkpoint."]] | ||
− | * [[Media:Agent_96_cart_warning2.mp3|"Oh YEAH | + | * [[Media:Agent_96_cart_warning2.mp3|"Oh YEAH! We are taking that checkpoint!"]] |
* [[Media:Agent_96_cart_warning3.mp3|"The way we go baby! Disco is on the move!"]] | * [[Media:Agent_96_cart_warning3.mp3|"The way we go baby! Disco is on the move!"]] | ||
}} | }} | ||
Line 1,224: | Line 1,224: | ||
|content = | |content = | ||
* [[Media:Agent_96_cart_near_first_point_01.mp3|"Keep it up, sugar – we got three more to go!"]] | * [[Media:Agent_96_cart_near_first_point_01.mp3|"Keep it up, sugar – we got three more to go!"]] | ||
− | * [[Media:Agent_96_cart_near_first_point_02.mp3|"Picasso gift's is going, baby! | + | * [[Media:Agent_96_cart_near_first_point_02.mp3|"Picasso gift's is going, baby! Let's go to the truck."]] |
* [[Media:Agent_96_cart_near_first_point_03.mp3|"One to go, three left, keep moving forward."]] | * [[Media:Agent_96_cart_near_first_point_03.mp3|"One to go, three left, keep moving forward."]] | ||
}} | }} | ||
Line 1,236: | Line 1,236: | ||
* [[Media:Agent_96_cart_near_second_checkpoint_01.mp3|"They are raisin' the stakes! Tanks have been detected in the streets."]] | * [[Media:Agent_96_cart_near_second_checkpoint_01.mp3|"They are raisin' the stakes! Tanks have been detected in the streets."]] | ||
* [[Media:Agent_96_cart_near_second_checkpoint_02.mp3|"Dang it! They closed the streets with tanks! Go 'round it quick!"]] | * [[Media:Agent_96_cart_near_second_checkpoint_02.mp3|"Dang it! They closed the streets with tanks! Go 'round it quick!"]] | ||
− | * [[Media:Agent_96_cart_near_second_checkpoint_03.mp3|"Alert, I detect multiple tanks | + | * [[Media:Agent_96_cart_near_second_checkpoint_03.mp3|"Alert, I detect multiple tanks towards our directions – we have to leave this now!"]] |
}} | }} | ||
{{SoundList | {{SoundList | ||
Line 1,245: | Line 1,245: | ||
|image-link = Payload | |image-link = Payload | ||
|content = | |content = | ||
− | * [[Media:Agent_96_cart_capped_second_point_01.mp3|"We are | + | * [[Media:Agent_96_cart_capped_second_point_01.mp3|"We are gamblin' today boys haha! Take that damn thing over there and let's go to his front door!]] |
* [[Media:Agent_96_cart_capped_second_point_02.mp3|"Make sure to enjoy your stay and wreck anything you find funny, we are raisin' up the stakes."]] | * [[Media:Agent_96_cart_capped_second_point_02.mp3|"Make sure to enjoy your stay and wreck anything you find funny, we are raisin' up the stakes."]] | ||
− | * [[Media:Agent_96_cart_capped_second_point_03.mp3|"Hohh woof, that was a close one! Well we are going inside the | + | * [[Media:Agent_96_cart_capped_second_point_03.mp3|"Hohh woof, that was a close one! Well, we are going inside the casino. Have fun!"]] |
}} | }} | ||
{{SoundList | {{SoundList | ||
Line 1,256: | Line 1,256: | ||
|image-link = Payload | |image-link = Payload | ||
|content = | |content = | ||
− | * [[Media:Agent_96_cart_capped_third_point_01.mp3|"Betting on those cold minded mercs was a good idea! Keep going!]] | + | * [[Media:Agent_96_cart_capped_third_point_01.mp3|"Betting on those cold-minded mercs was a good idea! Keep going!]] |
* [[Media:Agent_96_cart_capped_third_point_02.mp3|"Jackpot! One more to go and we bring prizes home!"]] | * [[Media:Agent_96_cart_capped_third_point_02.mp3|"Jackpot! One more to go and we bring prizes home!"]] | ||
− | * [[Media:Agent_96_cart_capped_third_point_03.mp3|"What a ripoff of Vegas am I right? I want my got damn refund!"]] | + | * [[Media:Agent_96_cart_capped_third_point_03.mp3|"What a ripoff of Vegas am I right? I want my got-damn refund!"]] |
}} | }} | ||
{{SoundList | {{SoundList | ||
Line 1,290: | Line 1,290: | ||
|image-link = Match outcomes | |image-link = Match outcomes | ||
|content = | |content = | ||
− | * [[Media:Agent_96_blu_won_01.mp3|"Thank you for calling the | + | * [[Media:Agent_96_blu_won_01.mp3|"Thank you for calling the Bureau Bomb Department; please leave a message after the beep."]] |
* [[Media:Agent_96_blu_won_02.mp3|"Time to paint the walls blue!"]] | * [[Media:Agent_96_blu_won_02.mp3|"Time to paint the walls blue!"]] | ||
* [[Media:Agent_96_blu_won_03.mp3|"What a beautifull painting, am I right?"]] | * [[Media:Agent_96_blu_won_03.mp3|"What a beautifull painting, am I right?"]] | ||
Line 1,316: | Line 1,316: | ||
* [[Media:Agent_96_robot_destroyed_02.mp3|"Nothing personal! Although those pieces can be useful."]] | * [[Media:Agent_96_robot_destroyed_02.mp3|"Nothing personal! Although those pieces can be useful."]] | ||
* [[Media:Agent_96_robot_destroyed_03.mp3|"Sorry little fellas. They can be repaired later, right?"]] | * [[Media:Agent_96_robot_destroyed_03.mp3|"Sorry little fellas. They can be repaired later, right?"]] | ||
+ | }} | ||
+ | |||
+ | == {{anchor|Embargo}} El Comandante == | ||
+ | '''El Comandante''' is the announcer for the RED team for Embargo, voiced by {{Steamid|76561198073909202|OctoBlitzVA}}. | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Round start''' | ||
+ | |image = Setup.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Setup time | ||
+ | |content = | ||
+ | * [[Media:El_Comandante_begins_30sec_01.mp3|"A missione empeza, in 30 seconds."]] | ||
+ | * [[Media:El_Comandante_begins_30sec_02.mp3|"Mission begins in treinta segundos!"]] | ||
+ | * [[Media:El_Comandante_begins_10sec_01.mp3|"Diez segundos, cabron!"]] | ||
+ | * [[Media:El_Comandante_begins_10sec_02.mp3|"Ten seconds, amigos!"]] | ||
+ | * [[Media:El_Comandante_begins_5sec.mp3|"Cinco."]] | ||
+ | * [[Media:El_Comandante_begins_4sec.mp3|"Cuatro."]] | ||
+ | * [[Media:El_Comandante_begins_3sec.mp3|"Tres."]] | ||
+ | * [[Media:El_Comandante_begins_2sec.mp3|"Dos."]] | ||
+ | * [[Media:El_Comandante_begins_1sec.mp3|"Uno."]] | ||
+ | * [[Media:El_Comandante_round_start_01.mp3|"I hired you to make one simple task; don't let those bafoons get any closer to my base.]] | ||
+ | * [[Media:El_Comandante_round_start_02.mp3|"Ha ha! Amigos, welcome to my paradise island! You will not be enjoying your stay today, because you got WORK TO DO!"]] | ||
+ | * [[Media:El_Comandante_round_start_03.mp3|"These bafoons from the Bureau think they can screw my operation! They will learn not to mess with El 'Grandioso' Comandante!"]] | ||
+ | }} | ||
+ | |||
+ | === {{anchor|ElComandanteObjective}} Objective responses === | ||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Payload]] nearing checkpoint''' | ||
+ | |image = Embargo cart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | * [[Media:El_Comandante_cart_warning1.mp3|"Their silly wagon is close to my checkpoint. STOP IT"]] | ||
+ | * [[Media:El_Comandante_cart_warning2.mp3|"Please get those PENDEJOS OUT OF HERE!"]] | ||
+ | * [[Media:El_Comandante_cart_warning3.mp3|"That Bucket of paint is dangerously close to the checkpoint!"]] | ||
+ | }} | ||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Payload]] captured first checkpoint''' | ||
+ | |image = Embargo cart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | * [[Media:El_Comandante_cart_near_first_point_01.mp3|"Cabron! They are going towards the town. STOP THEM!"]] | ||
+ | * [[Media:El_Comandante_cart_near_first_point_02.mp3|"All this loss is taken down from your salary! Imbeciles!"]] | ||
+ | * [[Media:El_Comandante_cart_near_first_point_03.mp3|"Don't let them get closer to my base! You bafoons!"]] | ||
+ | }} | ||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Payload]] nearing second checkpoint''' | ||
+ | |image = Embargo cart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | * [[Media:El_Comandante_cart_near_second_checkpoint_01.mp3|"Watch out, I'm closing the streets with heavy power! HAHAHAHA! And they- hah- and they are moving to the other side."]] | ||
+ | * [[Media:El_Comandante_cart_near_second_checkpoint_02.mp3|"How about some tanks huh? MUAHAHAHAHAH and they- they are driving right past them aren't they."]] | ||
+ | * [[Media:El_Comandante_cart_near_second_checkpoint_03.mp3|"Now I wanna see how you get out of this one! Hahahahah-and... they turned left didn't they."]] | ||
+ | }} | ||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Payload]] captured second checkpoint''' | ||
+ | |image = Embargo cart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | * [[Media:El_Comandante_cart_capped_second_point_01.mp3|"My casino is for customers. So making sure ''you'' understand, DON'T TOUCH ''ANYTHING!''"]] | ||
+ | * [[Media:El_Comandante_cart_capped_second_point_02.mp3|"You cannot imagine how ANGRY I- ''*inhales*'' comandante relax, comandante relax, remember what terapista said."]] | ||
+ | * [[Media:El_Comandante_cart_capped_second_point_03.mp3|"That casino is not for you! Do your job and stop that truck!"]] | ||
+ | }} | ||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Payload]] captured third checkpoint''' | ||
+ | |image = Embargo cart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | * [[Media:El_Comandante_cart_capped_third_point_01.mp3|"They are on the casino! YOU MM! ''RAAAAARGH!'']] | ||
+ | * [[Media:El_Comandante_cart_capped_third_point_02.mp3|"Now these cabrons are even closer to us. Are you actually doing something!?"]] | ||
+ | * [[Media:El_Comandante_cart_capped_third_point_03.mp3|"What I'm paying you people for? Defend. The. Cart."]] | ||
+ | }} | ||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Payload]] nearing final point''' | ||
+ | |image = Embargo cart.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Payload | ||
+ | |content = | ||
+ | * [[Media:El_Comandante_cart_near_final_point_01.mp3|"They are close to my precious dinero. STOP IT!"]] | ||
+ | * [[Media:El_Comandante_cart_near_final_point_02.mp3|"That's the money I pay you. And that ''thing'' is DANGEROUSLY CLOSE!"]] | ||
+ | * [[Media:El_Comandante_cart_near_final_point_03.mp3|"STOP THE CART BEFORE I GO BANKRUPT FOR SAKES!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Match ending''' | ||
+ | |image = Setup.png | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | * [[Media:El_Comandante_30_seconds_left_01.mp3|"Hahahahah! We are winning! WE ARE WINNING!"]] | ||
+ | * [[Media:El_Comandante_30_seconds_left_02.mp3|"YEEES! Take ''THAT'' bureaucrats!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Round win''' | ||
+ | |image = Achieved.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Match outcomes | ||
+ | |content = | ||
+ | * [[Media:El_Comandante_red_won_01.mp3|"Yes, I WIN! And my genius tactics! I am GRANDIOSO!"]] | ||
+ | * [[Media:El_Comandante_red_won_02.mp3|"Yes yes yes!. I won! Not even ''close'' you damn Americans."]] | ||
+ | * [[Media:El_Comandante_red_won_03.mp3|"Victoria for ME! Hahahahahahaha."]] | ||
+ | }} | ||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Round loss''' | ||
+ | |image = Killicon skull.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Match outcomes | ||
+ | |content = | ||
+ | * [[Media:El_Comandante_blu_won_01.mp3|"NO NO NO! My PRECIOUS SAVINGS!"]] | ||
+ | * [[Media:El_Comandante_blu_won_02.mp3|"There it goes... my counterfeit operation! And it is ALL YOUR FAULT!"]] | ||
+ | * [[Media:El_Comandante_blu_won_03.mp3|"ME DINERO! NOOOOOOOOO"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Robot Destroyed''' | ||
+ | |image = Item icon Botler 2000.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Setup time | ||
+ | |content = | ||
+ | * [[Media:El_Comandante_robot_destroyed_01.mp3|"These robots are expensive! Try ''NOT'' messing with them."]] | ||
+ | * [[Media:El_Comandante_robot_destroyed_02.mp3|"Can you please ''DON'T'' shoot the robots!"]] | ||
+ | * [[Media:El_Comandante_robot_destroyed_03.mp3|"These pieces are not cheap. WATCH IT!"]] | ||
}} | }} | ||
Revision as of 05:18, 5 October 2024
“Gotta move that gear up!” This article may contain content that is out of date. You can help improve this article by updating the content as necessary. See the wiki style guide. Notes: Add announcers for Atom Smash (scientist [Blaholtzen]). |
Community announcers are non-player characters that provide announcer voice cues during gameplay that were not officially created by Valve.
Contents
Watergate Announcer
Watergate Announcer is the announcer for Watergate.
General responses
Setup |
UFO arrives |
Teammates delivering bottles |
Enemy delivering bottles |
Win |
Loss |
Unused responses
Introduction |
Teammates almost winning |
Enemy almost winning |
Davy Jones
Davy Jones is the announcer for Cursed Cove, voiced by EmNudge.
General responses
Round start |
Flying Dutchman arrives |
The Locker is closing |
The Locker is closed |
Round win |
Round loss |
Match win |
Match loss |
Special responses
500 damage done to Davy Jones |
The skull behind Davy Jones is destroyed |
Upon getting too close to Davy Jones |
AFK players |
Unknown |
Unused responses
Round start |
Flying Dutchman arrives |
The Locker is closed |
Round win |
Astronaut
The Astronaut is the announcer for Bread Space, voiced by Brandon "Brantopias" Sinkovich.
General responses
Round start |
Match ending |
Overtime |
Round win |
Round loss |
Objective responses
Payload nearing checkpoint, Player attacking |
Payload nearing checkpoint, Player defending |
Payload nearing final checkpoint, Player attacking |
Payload nearing final checkpoint, Player defending |
Farmer
The Farmer is the announcer for Farmageddon, voiced by MegapiemanPHD .
Round start |
Pumpkin is open |
Pumpkin is closed |
Scarecrows have spawned |
Celebration |
Match ending |
Round win |
Round loss |
Dr. Freakinhuge & Professor Bigginsize
Dr. Freakinhuge (RED) and Professor Bigginsize (BLU) responses are the announcers for Crasher, both voiced by Benjamin Rudman.
Dr. Freakinhuge
Player idling |
First giant, friendly |
First giant, enemy |
Giant down, enemy |
Giant down, friendly |
Near checkpoint, player attacking |
Near checkpoint, player defending |
Point captured, player attacking |
Point captured, player defending |
Round win |
Round loss |
Professor Bigginsize
Player idling |
First giant, friendly |
First giant, enemy |
Giant down, enemy |
Giant down, friendly |
Near checkpoint, player attacking |
Near checkpoint, player defending |
Point captured, player attacking |
Point captured, player defending |
Round win |
Round loss |
Fisherman and Seal
The Fisherman is the announcer for Selbyen with the Seal as the objective. Some voicelines are in Norwegian. The Fisherman is voiced by MegapiemanPHD .
Fisherman
Seal enters map |
Seal exits map |
Team winning |
Team losing |
Round win |
Round loss |
Seal
Seal vocalizations |
Dracula
Dracula is the announcer for Mannsylvania, voiced by MegapiemanPHD.
Other |
Sheila
Sheila is the announcer for Galleria, voiced by OctoBlitzVA.
Setup time and round start |
Ice rink closed |
15% chance of playing 10 seconds after the capture zone opens[2] |
Agent 96
Agent 96 is the announcer for the BLU team for Embargo, voiced by *STAR* .
Objective responses
Payload nearing checkpoint |
Payload captured first checkpoint |
Payload nearing second checkpoint |
Payload captured second checkpoint |
Payload captured third checkpoint |
Payload nearing final point |
Match ending |
Round win |
Round loss |
Robot Destroyed |
El Comandante
El Comandante is the announcer for the RED team for Embargo, voiced by OctoBlitzVA.
Objective responses
Payload nearing checkpoint |
Payload captured first checkpoint |
Payload captured second checkpoint |
Payload captured third checkpoint |
Payload nearing final point |
Match ending |
Round win |
Round loss |
Robot Destroyed |
Trivia
- Davy Jones
- The line "Are ye ready kids?" is a reference to the children television show Spongebob Squarepants's opening song.
- The line "We are in the ship!" is a reference to the Watergate Announcer voice line "We are in the beam".
- The line "After nine years of waiting in the Locker for help, I wasn't expecting much. But that was horrendous!" is a reference to the developer commentary, in which Gabe Newell says that "after nine years [of Team Fortress 2 being] in development, hopefully it will have been worth the wait".
- Professor Bigginsize
- The line "You know a noble growth ray embiggens the smallest man..." is a reference to the motto of the fictional town of Springfield in The Simpsons: "A noble spirit embiggens the smallest man."
- The Fisherman
- The line "The Seals say 'So long and thanks for all the fish!'" is a reference to a line spoken by the dolphins in the radio comedy and book The Hitchhiker's Guide to the Galaxy, as well as the title of the fourth book in the series.
References
- ↑ Creator response to the use of text-to-speech in Watergate Steam Workshop.
- ↑ scripts\vscripts\pd_galleria\jokelines.nut:L7-21
|