Difference between revisions of "Template:Painted variants/Tutorial/Rotations/Multi Class"

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(Added rotation for Cuban Bristles)
m (Multi Class)
 
(15 intermediate revisions by 3 users not shown)
Line 32: Line 32:
 
[[All-Father]]<br>
 
[[All-Father]]<br>
 
{{code|models.player.hwm.heavy.mdl}}<br>
 
{{code|models.player.hwm.heavy.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/fs96aabzp3421io/heavy_head_materials.zip these] materials.
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials.
 
|
 
|
 
|
 
|
Line 108: Line 108:
 
[[Champ Stamp]]<br>
 
[[Champ Stamp]]<br>
 
{{code|models.player.hwm.scout.mdl}}<br>
 
{{code|models.player.hwm.scout.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/rdbyo1y9urw71b7/scout_champ_stamp_materials.zip these] materials.
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_spooky_sleeves_files.zip these] files.
 
|
 
|
 
|
 
|
 
{{code|merge1: models\player\items\all_class\sd_tattoos_scout.mdl<br>
 
{{code|merge1: models\player\items\all_class\sd_tattoos_scout.mdl<br>
Rot: (16.879128 -53.859394 -20.101543)<br>
+
Rot: (16.731520 -50.679802 -14.715295)<br>
Trans: (84.955460 3.000000 50.740650)}}
+
Trans: (97.768066 -0.250000 48.250000)}}
 
|
 
|
 
|-
 
|-
Line 158: Line 158:
 
[[Crafty Hair]]<br>
 
[[Crafty Hair]]<br>
 
{{code|models.player.hwm.scout.mdl}}<br>
 
{{code|models.player.hwm.scout.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/c4qxpvo2dzo35gq/scout_head_materials.zip these] materials.
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials.
 
|
 
|
 
|
 
|
Line 196: Line 196:
 
Luciano: Skin 1
 
Luciano: Skin 1
 
|
 
|
{{code|Rot: (26.783260 7.846426 3.553390)<br>
+
{{code|Rot: (26.840847 6.727823 3.048815)<br>
Trans: (52.000000 9.000000 61.000000)}}
+
Trans: (51.000000 9.000000 61.125000)}}
 
|
 
|
 
|-
 
|-
Line 210: Line 210:
 
|
 
|
 
[[Exorcizor]]<br>
 
[[Exorcizor]]<br>
{{code|models.player.hwm.spy.mdl}}<br>
 
 
{{code|models.player.hwm.soldier.mdl}}<br>
 
{{code|models.player.hwm.soldier.mdl}}<br>
 
{{code|models.player.hwm.pyro.mdl}}<br>
 
{{code|models.player.hwm.pyro.mdl}}<br>
 
{{code|models.player.hwm.medic.mdl}}<br>
 
{{code|models.player.hwm.medic.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/jbkxa528klkpe24/spy_shirt_materials.zip these] materials for Spy.<br>
+
{{code|models.player.hwm.spy.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/bna9yb9o105b492/soldier_body_materials.zip these] materials for Soldier.<br>
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_body_no_grenades_materials.zip these] materials for Soldier.<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/g9cf376j6m2a0zd/pyro_torso_materials.zip these] materials for Pyro.<br>
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_torso_no_grenades_materials.zip these] materials for Pyro.<br>
 
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Doc's%20Holiday%20Files%20(!).vpk these] materials for Medic.<br>
 
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Doc's%20Holiday%20Files%20(!).vpk these] materials for Medic.<br>
 +
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/spy_shirt_materials.zip these] materials for Spy.<br>
 
{{c|note}}: Due to how these material files were made,<br>the exact {{code|Rot}} values for the Medic variant must be used.<sup>{{tooltip|?|In order to make the lower coat shorts, a few parts of the textures were made to be hidden by using the no_draw string on the .vmt. Because of it, the back of the Medic model has a several vertices missing, but it looks mostly fine from the front, and identical with default Medic model when using the Rot values specified for this cosmetic.}}</sup>
 
{{c|note}}: Due to how these material files were made,<br>the exact {{code|Rot}} values for the Medic variant must be used.<sup>{{tooltip|?|In order to make the lower coat shorts, a few parts of the textures were made to be hidden by using the no_draw string on the .vmt. Because of it, the back of the Medic model has a several vertices missing, but it looks mostly fine from the front, and identical with default Medic model when using the Rot values specified for this cosmetic.}}</sup>
 
|
 
|
 
|
 
|
Spy:{{code|merge1: models\workshop\player\items\all_class\<br>
+
Soldier:<br>
hwn_spy_priest\hwn_spy_priest_spy.mdl<br>
+
{{code|lightrot: (0.000000 180.000000 0.000000)<br>
 +
merge1: models\workshop\player\items\all_class\<br>
 +
hwn_spy_priest\hwn_spy_priest_soldier.mdl<br>
 
Rot: (28.393925 -41.925488 -23.125006)<br>
 
Rot: (28.393925 -41.925488 -23.125006)<br>
Trans: (117.000000 1.000000 45.000000)}}<br>
+
Trans: (119.000000 1.125000 43.875000)}}<br><br>
  
Soldier:{{code|models/workshop/player/items/all_class<br>/hwn_spy_priest/hwn_spy_priest_soldier.mdl<br>
+
Pyro:<br>
Rot: (22.045996 -40.139851 -16.043385)<br>
+
{{code|lightrot: (0.000000 180.000000 0.000000)<br>
Trans: (117.000000 0.875000 47.875000)}}<br>
+
merge1: models\workshop\player\items\all_class\<br>
 +
hwn_spy_priest\hwn_spy_priest_pyro.mdl<br>
 +
Rot: (28.393925 -41.925488 -23.125006)<br>
 +
Trans: (108.000000 3.750000 43.625000)}}<br><br>
  
Pyro:{{code|merge1: models/workshop/player/items/all_class<br>/hwn_spy_priest/hwn_spy_priest_pyro.mdl<br>
+
Medic:<br>
Rot: (30.407162 -40.633167 -20.493294)<br>
+
{{code|lightrot: (0.000000 180.000000 0.000000)<br>
Trans: (109.000000 -2.000000 44.000000)}}<br>
+
merge1: models\workshop\player\items\all_class\<br>
 +
hwn_spy_priest\hwn_spy_priest_medic.mdl<br>
 +
Rot: (28.393925 -41.925488 -23.125006)<br>
 +
Trans: (110.000000 3.000000 46.625000)}}<br><br>
  
Medic:{{code|merge1: models/workshop/player/items/all_class<br>/hwn_spy_priest/hwn_spy_priest_medic.mdl<br>
+
Spy:<br>
 +
{{code|lightrot: (0.000000 180.000000 0.000000)<br>
 +
merge1: models\workshop\player\items\all_class\<br>
 +
hwn_spy_priest\hwn_spy_priest_spy.mdl<br>
 
Rot: (28.393925 -41.925488 -23.125006)<br>
 
Rot: (28.393925 -41.925488 -23.125006)<br>
Trans: (111.000000 3.000000 47.000000)}}
+
Trans: (116.000000 1.000000 44.750000)}}
 
|
 
|
 +
{{code|65}}
 
|-
 
|-
 
|
 
|
 
[[Mutton Mann]]<br>
 
[[Mutton Mann]]<br>
 
{{code|models.player.hwm.medic.mdl}}<br>
 
{{code|models.player.hwm.medic.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/9dh5p9bzpfl5h1b/medic_head_materials.zip these] materials.
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/medic_head_materials.zip these] materials.
 
|
 
|
 
|
 
|
Line 272: Line 284:
 
[[Wilson Weave]]<br>
 
[[Wilson Weave]]<br>
 
{{code|models.player.hwm.heavy.mdl}}<br>
 
{{code|models.player.hwm.heavy.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/fs96aabzp3421io/heavy_head_materials.zip these] materials.
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials.
 
|
 
|
 
|
 
|
Line 295: Line 307:
 
[[Macho Mann]]<br>
 
[[Macho Mann]]<br>
 
{{code|models.player.hwm.heavy.mdl}}<br>
 
{{code|models.player.hwm.heavy.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/fs96aabzp3421io/heavy_head_materials.zip these] materials.
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials.
 
|
 
|
 
|
 
|
Line 304: Line 316:
 
|
 
|
 
{{code|35}}
 
{{code|35}}
 +
|-
 +
|
 +
[[Beep Boy]]<br>
 +
For the "Scout, Engineer" variant:<br>
 +
{{code|models.workshop.player.items.all_class.<br>
 +
fall2013_beep_boy.fall2013_beep_boy_scout.mdl}}<br><br>
 +
 +
For the Pyro variant:<br>
 +
{{code|models.workshop.player.items.all_class.<br>
 +
fall2013_beep_boy.fall2013_beep_boy_pyro.mdl}}
 +
|
 +
|
 +
Scout, Engineer:<br>
 +
{{code|lightrot: (0.000000 180.000000 0.000000)<br>
 +
Rot: (22.953333 59.340958 33.704479)<br>
 +
Trans: (57.227291 -6.250000 30.931622)}}<br>
 +
Pyro:<br>
 +
{{code|lightrot: (0.000000 180.000000 0.000000)<br>
 +
Rot: (-5.802683 -91.000710 -31.539499)<br>
 +
Trans: (55.000000 -3.875000 32.250000)}}<br>
 +
|
 +
{{code|65}}
 +
|-
 +
|
 +
[[Special Eyes]]<br>
 +
For the Pyro variant:<br>
 +
{{code|models.player.hwm.pyro.mdl}}<br>
 +
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_head_materials.zip these] materials.<br>
 +
 +
For the Engineer variant:<br>
 +
{{code|models.player.hwm.engineer.mdl}}<br>
 +
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/engineer_head+helmet_materials.zip these] materials.
 +
|
 +
|
 +
Pyro:<br>
 +
{{code|merge1: models\workshop\player\items\pyro\<br>
 +
fall2013_the_special_eyes\fall2013_the_special_eyes.mdl<br>
 +
Rot: (-0.000000 0.000000 0.000000)<br>
 +
Trans (32.791016 0.000000 72.685776)}}
 +
 +
Engineer:<br>
 +
{{code|merge1: models\workshop\player\items\engineer\<br>
 +
fall2013_the_special_eyes\fall2013_the_special_eyes.mdl<br>
 +
Rot: (4.736520 0.119606 -0.631792)<br>
 +
Trans: (41.767578 1.000000 70.422035)}}
 +
|
 +
{{code|65}}
 
|-
 
|-
 
|
 
|
 
[[Cuban Bristle Crisis]]<br>
 
[[Cuban Bristle Crisis]]<br>
 
{{code|models.player.hwm.heavy.mdl}}<br>
 
{{code|models.player.hwm.heavy.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/fs96aabzp3421io/heavy_head_materials.zip these] materials.
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials.
 
|
 
|
 
|
 
|
Line 321: Line 380:
 
[[Viking Braider]]<br>
 
[[Viking Braider]]<br>
 
{{code|models.player.hwm.heavy.mdl}}<br>
 
{{code|models.player.hwm.heavy.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/fs96aabzp3421io/heavy_head_materials.zip these] materials.
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials.
 
|
 
|
 
|
 
|
 
{{code|merge1: models\workshop\player\items\all_class\<br>
 
{{code|merge1: models\workshop\player\items\all_class\<br>
 
fall2013_the_braided_pride\fall2013_the_braided_pride_heavy.mdl}}<br>
 
fall2013_the_braided_pride\fall2013_the_braided_pride_heavy.mdl}}<br>
{{code|Rot: (11.266685 -20.410147 -4.158065)<br>
+
{{code|Rot: (12.266963 -23.410004 -4.410048)<br>
Trans: (53.000000 0.375000 77.000000)}}
+
Trans: (54.091187 -1.250000 76.716026)}}
 
|
 
|
 
|-
 
|-
Line 356: Line 415:
 
|
 
|
 
|
 
|
{{code|Rot: (29.990812 -17.239796 -17.887663)<br>
+
{{code|Rot: (17.674561 -4.228533 16.488962)<br>
Trans: (67.231506 9.000000 44.885410)}}
+
Trans: (52.000000 -18.375000 53.625000)}}
 
|
 
|
 
|-
 
|-
Line 368: Line 427:
 
{{code|Rot: (71.673225 -150.286316 -151.215958)<br>
 
{{code|Rot: (71.673225 -150.286316 -151.215958)<br>
 
Trans: (44.000000 2.000000 62.000000)}}
 
Trans: (44.000000 2.000000 62.000000)}}
 +
|
 +
|-
 +
|
 +
[[Cute Suit]]<br>
 +
{{code|models.player.hwm.pyro.mdl}}<br>
 +
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_body_materials.zip these] materials.
 +
|
 +
|
 +
{{code|merge1: models\workshop\player\items\pyro\<br>
 +
sbox2014_pyro_zipper_suit\sbox2014_pyro_zipper_suit.mdl<br>
 +
Rot: (28.393925 -41.925488 -23.125006)<br>
 +
Trans: (123.000000 -1.000000 43.625000)}}
 
|
 
|
 
|-
 
|-
Line 409: Line 480:
 
|
 
|
 
[[Snow Sleeves]]<br>
 
[[Snow Sleeves]]<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/p7ex4dl1v2v27my/demoman_heavy_sniper_snow_sleeves_files.zip these] files for all variants.<br>
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/demoman_heavy_sniper_snow_sleeves_files.zip these] files for all variants.<br>
 
For the Demoman variant:<br>
 
For the Demoman variant:<br>
 
{{code|models.player.hwm.demo.mdl}}
 
{{code|models.player.hwm.demo.mdl}}
Line 434: Line 505:
 
Rot: (28.393925 -41.925488 -23.125006)<br>
 
Rot: (28.393925 -41.925488 -23.125006)<br>
 
Trans: (110.000000 2.000000 51.000000)}}
 
Trans: (110.000000 2.000000 51.000000)}}
 +
|
 +
|-
 +
|
 +
[[Support Spurs]]<br>
 +
{{code|models.player.hwm.engineer.mdl}}<br>
 +
{{c|note}}: Set the animation speed to {{code|<nowiki>x0.00 = 0.0 fps</nowiki>}} and set the following animations at these specific frames:
 +
* {{code|ref}} (Frame 0.0)
 +
* {{code|taunt_burstchester_engineer}} (Frame 104.0)
 +
** the 2nd animation requires the slider next to the radio button to be set to the maximum.
 +
|
 +
|
 +
{{code|merge1: models\workshop\player\items\all_class\<br>
 +
cc_summer2015_support_spurs/cc_summer2015_support_spurs_engineer.mdl<br>
 +
Rot: (26.430567 18.059044 6.154062)<br>
 +
Trans: (68.000000 -1.125000 13.125000)}}
 
|
 
|
 
|-
 
|-
Line 442: Line 528:
 
|
 
|
 
|
 
|
{{code|Rot (68.012329 -179.445160 -178.638535)<br>
+
{{code|Rot (59.113895 -175.865448 -179.013687)<br>
Trans (49.154175 0.000000 74.251190)}}
+
Trans (68.000008 2.500000 75.625000)}}
 
|
 
|
 
|-
 
|-
Line 458: Line 544:
 
|
 
|
 
[[Socked and Loaded]]<br>
 
[[Socked and Loaded]]<br>
{{c|note}}: Download and use [https://drive.google.com/file/d/1JKGDucqTRwFwlaJwYTxXpVB3fy92moFA/view?usp=sharing these] models.<br>
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/no_jiggle_socked_and_loaded.zip these] models.<br>
 
{{code|models\workshop\player\items\all_class\<br>
 
{{code|models\workshop\player\items\all_class\<br>
 
dec16_stocking.dec16_stocking_soldier.mdl}}<br>
 
dec16_stocking.dec16_stocking_soldier.mdl}}<br>
Line 486: Line 572:
 
[[Aloha Apparel]]<br>
 
[[Aloha Apparel]]<br>
 
{{code|models.player.hwm.scout.mdl}}<br>
 
{{code|models.player.hwm.scout.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/52wr62oo43g57wi/scout_shirt+belt+dogtags_materials.zip these] materials.
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_shirt%20belt%20dogtags_materials.zip these] materials.
 
|
 
|
 
|
 
|
Line 498: Line 584:
 
[[Nuke]]<br>
 
[[Nuke]]<br>
 
{{code|models.player.hwm.soldier.mdl}}<br>
 
{{code|models.player.hwm.soldier.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/ucl63pqicjxyjpt/soldier_head_materials.zip these] materials.
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_head_materials.zip these] materials.
 
|
 
|
 
|
 
|
Line 510: Line 596:
 
[[Trucker's Topper]]<br>
 
[[Trucker's Topper]]<br>
 
{{code|models.player.hwm.engineer.mdl}}<br>
 
{{code|models.player.hwm.engineer.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/ad8b0gepu0m2bc5/engineer_head_materials.zip these] materials.<br>
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/engineer_head_materials.zip these] materials.<br>
 
|
 
|
 
|
 
|
 
{{code|merge1: models/workshop/player/items/all_class/<br>
 
{{code|merge1: models/workshop/player/items/all_class/<br>
 
dec17_truckers_topper/dec17_truckers_topper_engineer.mdl<br>
 
dec17_truckers_topper/dec17_truckers_topper_engineer.mdl<br>
Rot: (16.400085 -45.101318 -15.861917)<br>
+
Rot: (18.289368 39.787449 15.289553)<br>
Trans: (101.000000 -3.000000 65.000000)}}
+
Trans: (87.190430 -3.375000 64.000000)}}
 
|
 
|
 +
{{code|35}}
 
|-
 
|-
 
|
 
|
Line 523: Line 610:
 
{{code|models.workshop.player.items.all_class.<br>
 
{{code|models.workshop.player.items.all_class.<br>
 
dec19_winter_wrap_up.dec19_winter_wrap_up_pyro.mdl}}<br>
 
dec19_winter_wrap_up.dec19_winter_wrap_up_pyro.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/file/le6o3r9k8w8kqwt/pyro_head_materials.zip/file these] materials.<br>
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_head_materials.zip these] materials.<br>
 
|
 
|
 
|
 
|
Line 546: Line 633:
 
|
 
|
 
Pyro:<br>
 
Pyro:<br>
{{code|Rot: (12.817940 -31.883768 -7.857498)<br>
+
{{code|Rot: (16.204645 -32.435070 -10.056453)<br>
Trans: (790.000000 -1.000000 37.000000)}}
+
Trans: (173.000000 -1.000000 37.875000)}}
  
 
Demoman:<br>
 
Demoman:<br>
{{code|Rot: (12.817940 -31.883768 -7.857498)<br>
+
{{code|Rot: (16.204645 -32.435070 -10.056453)<br>
Trans: (855.000000 -1.000000 37.000000)}}
+
Trans: (182.000000 -1.000000 39.875000)}}
 
|
 
|
{{code|15}}
+
{{code|65}}
 
|-
 
|-
 
|
 
|
Line 584: Line 671:
 
For the Soldier variant:<br>
 
For the Soldier variant:<br>
 
{{code|models.player.hwm.soldier.mdl}}<br>
 
{{code|models.player.hwm.soldier.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/eiuiifc4v3q6c46/soldier_body_no_grenades_materials.zip these] materials.
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_body_no_grenades_materials.zip these] materials.
  
 
For the Heavy variant:<br>
 
For the Heavy variant:<br>
 
{{code|models.player.hwm.heavy.mdl}}<br>
 
{{code|models.player.hwm.heavy.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/j24mbaqbcgfa532/heavy_torso_materials.zip these] materials.
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_torso_materials.zip these] materials.
 
|
 
|
 
|
 
|
Line 605: Line 692:
 
[[Airborne Attire]]<br>
 
[[Airborne Attire]]<br>
 
{{code|models.player.hwm.scout.mdl}}<br>
 
{{code|models.player.hwm.scout.mdl}}<br>
{{c|note}}: Download and use [https://www.mediafire.com/file/52wr62oo43g57wi/scout_shirt_belt_dogtags_materials.zip/file these] materials.
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_shirt%20belt%20dogtags_materials.zip these] materials.
 
|
 
|
 
|
 
|
Line 617: Line 704:
 
[[Trick Stabber]]<br>
 
[[Trick Stabber]]<br>
 
{{code|models.player.hwm.pyro.mdl}}<br>
 
{{code|models.player.hwm.pyro.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/le6o3r9k8w8kqwt/pyro_head_materials.zip these] materials.
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_head_materials.zip these] materials.
 
|
 
|
 
|
 
|
Line 783: Line 870:
 
[[Spooky Sleeves]]<br>
 
[[Spooky Sleeves]]<br>
 
{{code|models.player.hwm.scout.mdl}}<br>
 
{{code|models.player.hwm.scout.mdl}}<br>
{{c|note}}: Download and use [http://www.mediafire.com/download/uwdbv3iy560el3i/scout_spooky_sleeves_files.zip these] files.
+
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_spooky_sleeves_files.zip these] files.
 
|
 
|
 
|
 
|
 
{{code|merge1: models\player\items\scout\scout_halloweenjacket.mdl<br>
 
{{code|merge1: models\player\items\scout\scout_halloweenjacket.mdl<br>
Rot: (16.879128 -53.859394 -20.101543)<br>
+
Rot: (16.544081 -47.467655 -13.289952)<br>
Trans: (102.955460 3.000000 46.740650)}}
+
Trans: (96.768066 -0.375000 48.750000)}}
 
|
 
|
 
|-
 
|-

Latest revision as of 21:43, 1 January 2025

Multi Class

Item Styles Rotation FOV

Dr. Whoa
For the Medic variant:
models.player.hwm.medic.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.

For the Spy variant:
models.player.hwm.spy.mdl
Pictogram comment.png Note: Download and use these materials.

lightrot: (0.000000 180.000000 0.000000)
merge1: models\player\items\medic\bowtie.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (95.000000 0.000000 49.000000)

lightrot: (0.000000 180.000000 0.000000)
merge1: models\player\items\spy\bowtie.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (114.000000 1.000000 44.000000)

65

All-Father
models.player.hwm.heavy.mdl
Pictogram comment.png Note: Download and use these materials.

lightrot: (19.349508 -155.406479 175.901001)
merge1: models\player\items\all_class\xms_heavy_beard.mdl
Rot: (9.849896 -45.864132 -9.998786)
Trans: (64.091202 1.000000 76.216026)

Ornament Armament
models.player.items.soldier.xms_demo_ornaments.mdl

lightrot: (29.127369 -141.772278 -12.459849)
Rot: (23.079468 22.036371 1.753897)
Trans: (87.947998 -4.000000 6.374356)

15

Teufort Tooth Kicker
models.player.items.all_class.cowboyBoots_sniper.mdl

Rot: (16.846416 -38.263958 -11.048894)
Trans: (63.000000 4.125000 8.500000)

Scrap Pack
models.player.items.pyro.shootmanyrobots_pyro.mdl

lightrot:(-14.231684 -159.994858 1.303419)
Rot:(0.920525 156.996964 -0.390718)
Trans:(50.594833 -5.000000 62.247658)

Doublecross-Comm
For the Sniper variant:
models.player.hwm.sniper.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.

For the Spy variant:
models.player.hwm.spy.mdl
Pictogram comment.png Note: Download and use these materials.

lightrot: (0.000000 180.000000 0.000000)
merge1: models\player\items\sniper\grfs_sniper.mdl
Rot: (-2.922777 13.017455 -0.675416)
Trans: (32.000000 0.500000 76.750000)

lightrot: (0.000000 180.000000 0.000000)
merge1: models\player\items\spy\grfs_spy.mdl
Rot: (6.819982 13.094501 1.582198)
Trans: (43.000000 0.500000 73.625000)

65

Professor's Pineapple
models.player.items.all_class.qc_flask_soldier.mdl

lightrot: (48.302338 114.085297 -130.607483)
Rot: (10.999994 0.000025 0.000022)
Trans: (37.956837 2.000000 54.109600)

63

Champ Stamp
models.player.hwm.scout.mdl
Pictogram comment.png Note: Download and use these files.

merge1: models\player\items\all_class\sd_tattoos_scout.mdl
Rot: (16.731520 -50.679802 -14.715295)
Trans: (97.768066 -0.250000 48.250000)

Triad Trinket
merge1: models.player.items.all_class.
sd_shirt_scout.mdl

Heavy
models.player.items.all_class.
sd_shirt_heavy.mdl

Engineer:
models.player.items.all_class.
sd_shirt_engineer.mdl

Sniper:
models.player.items.all_class.
sd_shirt_sniper.mdl

Spy:
models.player.items.all_class.
sd_shirt_spy.mdl

Scout:
Rot: (23.015707 -17.426146 -6.996630)
Trans: (116.180511 2.000000 55.078827)

Heavy:
Rot: (18.140348 -17.918505 -5.748874)
Trans: (201.180511 2.000000 56.078827)

Engineer:
Rot: (9.656126 -15.220701 -2.613152)
Trans: (112.180511 1.000000 54.078827)

Sniper:
Rot: (3.939334 -10.023932 -0.695842)
Trans: (143.180511 2.000000 57.078827)

Spy:
Rot: (39.324139 -19.546749 -12.679919)
Trans: (170.180511 1.000000 43.078827)

35

Crafty Hair
models.player.hwm.scout.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\player\items\all_class\xcom_flattop_scout.mdl
Not added.

K-9 Mane
models.player.items.heavy.tw_doghat_heavy.mdl

Not added.

Menpo
models.player.items.demo.tw_shogun_demo.mdl

Obake:
models.player.items.demo.tw_shogun2_demo.mdl
Youkai:
models.player.items.demo.tw_shogun3_demo.mdl
Azukiarai:
models.player.items.demo.tw_shogun4_demo.mdl

Rot: (1.891004 -19.010746 -0.651376)
Trans: (58.009438 -1.000000 76.109619)

35

Deadliest Duckling
models.player.items.all_class.hm_duck_demo.mdl

Capone: Skin 3
Luciano: Skin 1

Rot: (26.840847 6.727823 3.048815)
Trans: (51.000000 9.000000 61.125000)

Bonedolier
models.player.items.all_class.demo_grenade_skulls.mdl

Not added.

Exorcizor
models.player.hwm.soldier.mdl
models.player.hwm.pyro.mdl
models.player.hwm.medic.mdl
models.player.hwm.spy.mdl
Pictogram comment.png Note: Download and use these materials for Soldier.
Pictogram comment.png Note: Download and use these materials for Pyro.
Pictogram comment.png Note: Download and use these materials for Medic.
Pictogram comment.png Note: Download and use these materials for Spy.
Pictogram comment.png Note: Due to how these material files were made,
the exact Rot values for the Medic variant must be used.?

Soldier:
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
hwn_spy_priest\hwn_spy_priest_soldier.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (119.000000 1.125000 43.875000)


Pyro:
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
hwn_spy_priest\hwn_spy_priest_pyro.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (108.000000 3.750000 43.625000)


Medic:
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
hwn_spy_priest\hwn_spy_priest_medic.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (110.000000 3.000000 46.625000)


Spy:
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
hwn_spy_priest\hwn_spy_priest_spy.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (116.000000 1.000000 44.750000)

65

Mutton Mann
models.player.hwm.medic.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\all_class\
winter_sideburns\winter_sideburns_medic.mdl
Rot: (5.202868 -32.235558 -4.652640)
Trans (36.023804 1.000000 76.465668)

Buck Turner All-Stars
For the Scout variant:
models.player.hwm.scout.mdl

For the Demoman variant:
models.player.hwm.demo.mdl

merge1: models\player\items\scout\bit_trippers_scout.mdl
Rot: (-6.789402 -130.525970 -10.422976)
Trans (58.955444 4.000000 8.740646)


merge1: models\player\items\demo\bit_trippers_demo.mdl
Rot: (-6.789402 -130.525970 -10.422976)
Trans: (58.955444 4.000000 8.740646)

Wilson Weave
models.player.hwm.heavy.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\player\items\all_class\starve_heavy.mdl
Not added.

Powdered Practitioner
models.player.hwm.medic.mdl

Classical:

merge1: models\workshop\player\items\all_class\
enlightened_mann_s2\enlightened_mann_s2_medic.mdl

merge1: models\workshop\player\items\all_class\
enlightened_mann\enlightened_mann_medic.mdl
Rot: (5.637139 -20.191114 -2.058829)
Trans: (44.000000 0.000000 77.000000)

Macho Mann
models.player.hwm.heavy.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\all_class\
jul13_macho_mann_glasses/jul13_macho_mann_glasses_heavy.mdl

Rot: (3.743636 -18.091681 -1.424020)
Trans: (64.091202 1.000000 80.216026)

35

Beep Boy
For the "Scout, Engineer" variant:
models.workshop.player.items.all_class.
fall2013_beep_boy.fall2013_beep_boy_scout.mdl


For the Pyro variant:
models.workshop.player.items.all_class.
fall2013_beep_boy.fall2013_beep_boy_pyro.mdl

Scout, Engineer:
lightrot: (0.000000 180.000000 0.000000)
Rot: (22.953333 59.340958 33.704479)
Trans: (57.227291 -6.250000 30.931622)

Pyro:
lightrot: (0.000000 180.000000 0.000000)
Rot: (-5.802683 -91.000710 -31.539499)
Trans: (55.000000 -3.875000 32.250000)

65

Special Eyes
For the Pyro variant:
models.player.hwm.pyro.mdl
Pictogram comment.png Note: Download and use these materials.

For the Engineer variant:
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

Pyro:
merge1: models\workshop\player\items\pyro\
fall2013_the_special_eyes\fall2013_the_special_eyes.mdl
Rot: (-0.000000 0.000000 0.000000)
Trans (32.791016 0.000000 72.685776)

Engineer:
merge1: models\workshop\player\items\engineer\
fall2013_the_special_eyes\fall2013_the_special_eyes.mdl
Rot: (4.736520 0.119606 -0.631792)
Trans: (41.767578 1.000000 70.422035)

65

Cuban Bristle Crisis
models.player.hwm.heavy.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models/workshop/player/items/all_class/
fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.mdl

Rot: (8.025287 17.152166 1.147263)
Trans: (69.855217 1.375000 79.591026)

35

Viking Braider
models.player.hwm.heavy.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\all_class\
fall2013_the_braided_pride\fall2013_the_braided_pride_heavy.mdl

Rot: (12.266963 -23.410004 -4.410048)
Trans: (54.091187 -1.250000 76.716026)

Snaggletoothed Stetson
models.workshop.player.items.all_class.
hw2013_leather_face.hw2013_leather_face_sniper.mdl

Rot: (12.280381 -19.462627 -4.298458)
Trans: (23.000000 0.000000 5.000000)

Ethereal Hood
models.workshop.player.items.all_class.
hw2013_ethereal_hood.hw2013_ethereal_hood_spy.mdl

Rot: (-2.811001 20.026381 -1.048693)
Trans: (33.000000 1.000000 74.000000)

Pin Pals
models.workshop.player.items.all_class.
hw2013_volatile_voodoo.hw2013_volatile_voodoo_soldier.mdl

Rot: (17.674561 -4.228533 16.488962)
Trans: (52.000000 -18.375000 53.625000)

Candleer
models.workshop.player.items.all_class.
hw2013_kindlin_candles.hw2013_kindlin_candles_soldier.mdl

Rot: (71.673225 -150.286316 -151.215958)
Trans: (44.000000 2.000000 62.000000)

Cute Suit
models.player.hwm.pyro.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\pyro\
sbox2014_pyro_zipper_suit\sbox2014_pyro_zipper_suit.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (123.000000 -1.000000 43.625000)

Deep Cover Operator
For the Sniper variant:
models.player.hwm.sniper.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.

For the Spy variant:
models.player.hwm.spy.mdl
Pictogram comment.png Note: Download and use these materials.

Sniper:
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
sbox2014_camo_headband\sbox2014_camo_headband_sniper.mdl
Rot: (4.921844 39.127174 3.461120)
Trans: (38.000000 -1.250000 77.875000)

Spy:
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
sbox2014_camo_headband\sbox2014_camo_headband_spy.mdl
Rot: (4.921844 39.127174 3.461120)
Trans: (35.000000 -0.500000 77.375000)

65

Hillbilly Speed Bump
models.workshop.player.items.all_class.
sept2014_hillbilly_speedbump.sept2014_hillbilly_speedbump_sniper.mdl

Rot: (60.192310 176.016006 144.397873)
Trans: (56.000000 -11.000000 35.000000)

Snow Sleeves
Pictogram comment.png Note: Download and use these files for all variants.
For the Demoman variant:
models.player.hwm.demo.mdl

For the Heavy variant:
models.player.hwm.heavy.mdl

For the Sniper variant:
models.player.hwm.sniper.mdl

merge1: models\workshop\player\items\all_class\
hiphunter_jacket\hiphunter_jacket_demo.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (112.000000 2.000000 49.000000)

merge1: models\workshop\player\items\all_class\
hiphunter_jacket\hiphunter_jacket_heavy.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (128.000000 1.000000 49.000000)

merge1: models\workshop\player\items\all_class\
hiphunter_jacket\hiphunter_jacket_sniper.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (110.000000 2.000000 51.000000)

Support Spurs
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Set the animation speed to x0.00 = 0.0 fps and set the following animations at these specific frames:

  • ref (Frame 0.0)
  • taunt_burstchester_engineer (Frame 104.0)
    • the 2nd animation requires the slider next to the radio button to be set to the maximum.

merge1: models\workshop\player\items\all_class\
cc_summer2015_support_spurs/cc_summer2015_support_spurs_engineer.mdl
Rot: (26.430567 18.059044 6.154062)
Trans: (68.000000 -1.125000 13.125000)

Pestering Jester
models\workshop\player\items\all_class\
hwn2016_pestering_jester.hwn2016_pestering_jester.mdl

Rot (59.113895 -175.865448 -179.013687)
Trans (68.000008 2.500000 75.625000)

Reader's Choice
models\workshop\player\items\all_class\
dec16_readers_choice.dec16_readers_choice_spy.mdl

Rot (80.470421 -177.391769 -175.304199)
Trans (30.000000 6.000000 76.000000)

Socked and Loaded
Pictogram comment.png Note: Download and use these models.
models\workshop\player\items\all_class\
dec16_stocking.dec16_stocking_soldier.mdl

Rot (11.654609 -9.670078 78.769997)
Trans (47.581924 0.750000 2.986565)

Demoman: Rot (11.654609 -9.670078 78.769997)
Trans (40.581924 0.750000 1.361565)

Pyro Rot (11.654609 -9.670078 78.769997)
Trans (41.581924 0.750000 1.736565)

Bananades
models\workshop\player\items\all_class\
fall17_bananades\fall17_bananades_soldier.mdl

Rot: (18.000000 16.000000 5.000000)
Trans: (58.000000 1.000000 56.000000)

Aloha Apparel
models.player.hwm.scout.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models/workshop/player/items/all_class/
fall17_aloha_apparel/fall17_aloha_apparel_scout.mdl
Rot: (7.304575 24.209076 3.271713)
Trans: (69 0 56)

Nuke
models.player.hwm.soldier.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\all_class\
fall17_nuke\fall17_nuke_soldier.mdl
Rot: (18.446575 -29.663279 -10.215849)
Trans: (54.660080 1.000000 71.317017)

Trucker's Topper
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models/workshop/player/items/all_class/
dec17_truckers_topper/dec17_truckers_topper_engineer.mdl
Rot: (18.289368 39.787449 15.289553)
Trans: (87.190430 -3.375000 64.000000)

35

Winter Wrap Up
models.workshop.player.items.all_class.
dec19_winter_wrap_up.dec19_winter_wrap_up_pyro.mdl

Pictogram comment.png Note: Download and use these materials.

lightrot: (36.189320 173.910416 1.346413)
Rot: (9.127700 -24.327608 -4.102156)
Trans: (67.791031 -2.000000 69.685791)

Sub Zero Suit
For the Pyro variant:
models.player.hwm.pyro.mdl

For the Demoman variant:
models.player.hwm.demo.mdl

Pyro:
models.workshop.player.items.all_class.
xms2013_arctic_suit.xms2013_arctic_suit_pyro.mdl

Demoman:
models.player.items.all_class.
xms2013_arctic_suit.xms2013_arctic_suit_demo.mdl

Pyro:
Rot: (16.204645 -32.435070 -10.056453)
Trans: (173.000000 -1.000000 37.875000)

Demoman:
Rot: (16.204645 -32.435070 -10.056453)
Trans: (182.000000 -1.000000 39.875000)

65

Computron 5000
models.workshop.player.items.all_class.
all_class.hwn2021_computron.hwn2021_computron_heavy.mdl

Rot: (5.600131 -21.105509 -2.157088)
Trans: (45.839211 1.000000 80.901764)

Trickster's Treats
models.workshop.player.items.all_class.
hwn2021_tricksters_treats.
hwn2021_tricksters_treats_soldier.mdl

Nice:
models.workshop.player.items.all_class.
hwn2021_tricksters_treats_style2.
hwn2021_tricksters_treats_style2_soldier.mdl

Rot: (31.169619 126.089905 118.643761)
Trans: (66.872314 -42.000000 26.529606)

Gift Bringer
For the Soldier variant:
models.player.hwm.soldier.mdl
Pictogram comment.png Note: Download and use these materials.

For the Heavy variant:
models.player.hwm.heavy.mdl
Pictogram comment.png Note: Download and use these materials.

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\dec15_gift_bringer\dec15_gift_bringer_soldier.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (123.000000 1.000000 44.000000)

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\dec15_gift_bringer\dec15_gift_bringer_heavy.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (145.000000 2.000000 45.000000)

Airborne Attire
models.player.hwm.scout.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\scout\
spr17_wingman\spr17_wingman_scout.mdl
Rot: (29.320559 -41.351120 -21.935020)
Trans: (91.000000 1.000000 48.000000)

Trick Stabber
models.player.hwm.pyro.mdl
Pictogram comment.png Note: Download and use these materials.

merge1: models\workshop\player\items\all_class\
hwn2019_trick_stabber\hwn2019_trick_stabber_pyro.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (87.000000 -4.125000 53.875000)

Frenchman's Formals
For the Scout variant:
models.player.hwm.scout.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.

For the Spy variant:
models.player.hwm.spy.mdl
Pictogram comment.png Note: Download and use these materials.

Dastardly (Scout):
models\workshop\player\items\all_class\
fall2013_fancycoat_s2\fall2013_fancycoat_s2_scout.mdl


Dastardly (Spy):
models\workshop\player\items\all_class\
fall2013_fancycoat_s2\fall2013_fancycoat_s2_spy.mdl

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
fall2013_fancycoat\fall2013_fancycoat_scout.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (97.000000 1.625000 47.000000)


lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
fall2013_fancycoat\fall2013_fancycoat_spy.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (121.000000 0.875000 44.125000)

65

Toowoomba Tunic
For the Demoman variant:
models.player.hwm.demo.mdl
Pictogram comment.png Note: Download and use these materials.

For the Sniper variant:
models.player.hwm.sniper.mdl
Pictogram comment.png Note: Download and use these materials.

Peasant (Demoman):
models\workshop\player\items\all_class\
sbox2014_toowoomba_tunic_style1\sbox2014_toowoomba_tunic_style1_demo.mdl


Peasant (Sniper):
models\workshop\player\items\all_class\
sbox2014_toowoomba_tunic_style1\sbox2014_toowoomba_tunic_style1_sniper.mdl

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
sbox2014_toowoomba_tunic\sbox2014_toowoomba_tunic_demo.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (118.000000 3.250000 46.750000)


lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
sbox2014_toowoomba_tunic\sbox2014_toowoomba_tunic_sniper.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (133.000000 2.000000 44.875000)

65

Weight Room Warmer
For the Scout variant:
models.player.hwm.scout.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.

For the Demoman variant:
models.player.hwm.demo.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.

For the Heavy variant:
models.player.hwm.heavy.mdl
Pictogram comment.png Note: Download and use these materials.

For the Heavy variant, take screenshots as normal, even with the back of the bullet close to the neck being present, later on, we will make extra screenshots to fix it.
After taking the screenshots, in order to fix the back of the bullet, remove the HLMV Rotations Page - Heavy Shirt Files.vpk file, and
download and place the "HLMV Rotations Page - Heavy Shirt Files Without Bandolier Shadows.vpk" to tf/custom.

Close and Re-Open HLMV, and take screenshots with the new files, while retaining the same Rot and Trans values.
After taking both steps, open the screenshots that were made with the .vmt files modified, as well one of them with the line problem.

(Using Paint.NET for this step is highly recommended):
Select the area of the back bullet, and copy it. Go to the screenshot without the back bullet, create a new layer, paste it, and delete the new layer.
The selection will now be at the right place to copy it. Copy it and replace on all paint variant screenshots.
Be careful as you'll need to do this for the BLU team variants as well, which has other colors, so another batch of copy and pasting will be needed.

Pictogram plus.png Tip: If your currently open image is zoomed out far away enough, and that the area you will replace is visible, the new pasted area will be placed automatically at the right spot.

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
fall2013_weight_room_warmer\fall2013_weight_room_warmer_scout.mdl
Rot: (25.012760 -50.044895 -26.780113)
Trans: (102.000000 5.000000 47.625000)

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
fall2013_weight_room_warmer\fall2013_weight_room_warmer_demo.mdl
Rot: (25.012760 -50.044895 -26.780113)
Trans: (124.000000 2.250000 45.375000)

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
fall2013_weight_room_warmer\fall2013_weight_room_warmer_heavy.mdl
Rot: (25.012760 -50.044895 -26.780113)
Trans: (140.000000 4.125000 45.750000)

65

Snow Sleeves
For the Demoman variant:
models.player.hwm.demo.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.

For the Heavy variant:
models.player.hwm.heavy.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.

For the Sniper variant:
models.player.hwm.sniper.mdl
Pictogram comment.png Note: Download and use these these materials.
Pictogram comment.png Note: Due to how these material files were made, the exact Rot values must be used.?

For the Heavy variant, take screenshots as normal, even with the back of the bullet close to the neck being present, later on, we will make extra screenshots to fix it.
After taking the screenshots, in order to fix the back of the bullet, remove the HLMV Rotations Page - Heavy Shirt Files.vpk file, and
download and place the "HLMV Rotations Page - Heavy Shirt Files Without Bandolier Shadows.vpk" to tf/custom.

Close and Re-Open HLMV, and take screenshots with the new files, while retaining the same Rot and Trans values.
After taking both steps, open the screenshots that were made with the .vmt files modified, as well one of them with the line problem.

(Using Paint.NET for this step is highly recommended):
Select the area of the back bullet, and copy it. Go to the screenshot without the back bullet, create a new layer, paste it, and delete the new layer.
The selection will now be at the right place to copy it. Copy it and replace on all paint variant screenshots.
Be careful as you'll need to do this for the BLU team variants as well, which has other colors, so another batch of copy and pasting will be needed.

Pictogram plus.png Tip: If your currently open image is zoomed out far away enough, and that the area you will replace is visible, the new pasted area will be placed automatically at the right spot.

lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
hiphunter_jacket\hiphunter_jacket_demo.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (112.000000 2.000000 49.000000)


lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
hiphunter_jacket\hiphunter_jacket_heavy.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (128.000000 1.000000 49.000000)


lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
hiphunter_jacket\hiphunter_jacket_sniper.mdl
Rot: (28.393925 -41.925488 -23.125006)
Trans: (110.000000 2.000000 51.000000)

65

Spooky Sleeves
models.player.hwm.scout.mdl
Pictogram comment.png Note: Download and use these files.

merge1: models\player\items\scout\scout_halloweenjacket.mdl
Rot: (16.544081 -47.467655 -13.289952)
Trans: (96.768066 -0.375000 48.750000)

Antarctic Eyewear
For the Scout variant:
models.player.hwm.scout.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.

For the Demoman variant:
models.player.hwm.demo.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.

For the Engineer variant:
models.player.hwm.engineer.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.

For the Sniper variant:
models.player.hwm.sniper.mdl
Pictogram comment.png Note: Download and use these materials. Extract the .zip to tf/custom.

Scout:
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
spr18_antarctic_eyewear\spr18_antarctic_eyewear_scout.mdl
Rot: (5.193779 30.136486 3.008249)
Trans: (35.955460 -0.375000 74.740646)

Demoman:
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
spr18_antarctic_eyewear\spr18_antarctic_eyewear_demo.mdl
Rot: (5.193779 30.136486 3.008249)
Trans: (37.955460 0.625000 76.740646)

Engineer:
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
spr18_antarctic_eyewear\spr18_antarctic_eyewear_engineer.mdl
Rot: (5.193779 30.136486 3.008249)
Trans: (37.955460 0.375000 69.240646)

Sniper:
lightrot: (0.000000 180.000000 0.000000)
merge1: models\workshop\player\items\all_class\
spr18_antarctic_eyewear\spr18_antarctic_eyewear_sniper.mdl
Rot: (5.193779 30.136486 3.008249)
Trans: (37.955460 -0.875000 77.740646)

65

Harry
models.workshop.player.items.all_class.
dec18_harry.dec18_harry_medic.mdl

Sleeping:
models.workshop.player.items.all_class.
dec18_harry_sleeping.dec18_harry_sleeping_medic.mdl


Villainous:
models.workshop.player.items.all_class.
dec18_harry_villainous.dec18_harry_villainous_medic.mdl

lightrot: (0.000000 180.000000 0.000000)
Rot: (20.678835 -57.381081 -28.888659)
Trans: (26.551039 2.625000 2.041948)

65