Difference between revisions of "Template:Painted variants/Tutorial/Rotations/Multi Class"
(→Multi Class: Moved Beep-Boy here since it's not All-Class) |
Slimyboi500 (talk | contribs) m (→Multi Class) |
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Line 32: | Line 32: | ||
[[All-Father]]<br> | [[All-Father]]<br> | ||
{{code|models.player.hwm.heavy.mdl}}<br> | {{code|models.player.hwm.heavy.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials. |
| | | | ||
| | | | ||
Line 108: | Line 108: | ||
[[Champ Stamp]]<br> | [[Champ Stamp]]<br> | ||
{{code|models.player.hwm.scout.mdl}}<br> | {{code|models.player.hwm.scout.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_spooky_sleeves_files.zip these] files. |
| | | | ||
| | | | ||
{{code|merge1: models\player\items\all_class\sd_tattoos_scout.mdl<br> | {{code|merge1: models\player\items\all_class\sd_tattoos_scout.mdl<br> | ||
− | Rot: (16. | + | Rot: (16.731520 -50.679802 -14.715295)<br> |
− | Trans: ( | + | Trans: (97.768066 -0.250000 48.250000)}} |
| | | | ||
|- | |- | ||
Line 158: | Line 158: | ||
[[Crafty Hair]]<br> | [[Crafty Hair]]<br> | ||
{{code|models.player.hwm.scout.mdl}}<br> | {{code|models.player.hwm.scout.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_head_materials.zip these] materials. |
| | | | ||
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Line 196: | Line 196: | ||
Luciano: Skin 1 | Luciano: Skin 1 | ||
| | | | ||
− | {{code|Rot: (26. | + | {{code|Rot: (26.840847 6.727823 3.048815)<br> |
− | Trans: ( | + | Trans: (51.000000 9.000000 61.125000)}} |
| | | | ||
|- | |- | ||
Line 210: | Line 210: | ||
| | | | ||
[[Exorcizor]]<br> | [[Exorcizor]]<br> | ||
− | |||
{{code|models.player.hwm.soldier.mdl}}<br> | {{code|models.player.hwm.soldier.mdl}}<br> | ||
{{code|models.player.hwm.pyro.mdl}}<br> | {{code|models.player.hwm.pyro.mdl}}<br> | ||
{{code|models.player.hwm.medic.mdl}}<br> | {{code|models.player.hwm.medic.mdl}}<br> | ||
− | {{ | + | {{code|models.player.hwm.spy.mdl}}<br> |
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_body_no_grenades_materials.zip these] materials for Soldier.<br> |
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_torso_no_grenades_materials.zip these] materials for Pyro.<br> |
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Doc's%20Holiday%20Files%20(!).vpk these] materials for Medic.<br> | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Doc's%20Holiday%20Files%20(!).vpk these] materials for Medic.<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/spy_shirt_materials.zip these] materials for Spy.<br> | ||
{{c|note}}: Due to how these material files were made,<br>the exact {{code|Rot}} values for the Medic variant must be used.<sup>{{tooltip|?|In order to make the lower coat shorts, a few parts of the textures were made to be hidden by using the no_draw string on the .vmt. Because of it, the back of the Medic model has a several vertices missing, but it looks mostly fine from the front, and identical with default Medic model when using the Rot values specified for this cosmetic.}}</sup> | {{c|note}}: Due to how these material files were made,<br>the exact {{code|Rot}} values for the Medic variant must be used.<sup>{{tooltip|?|In order to make the lower coat shorts, a few parts of the textures were made to be hidden by using the no_draw string on the .vmt. Because of it, the back of the Medic model has a several vertices missing, but it looks mostly fine from the front, and identical with default Medic model when using the Rot values specified for this cosmetic.}}</sup> | ||
| | | | ||
| | | | ||
− | + | Soldier:<br> | |
− | hwn_spy_priest\ | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
+ | merge1: models\workshop\player\items\all_class\<br> | ||
+ | hwn_spy_priest\hwn_spy_priest_soldier.mdl<br> | ||
Rot: (28.393925 -41.925488 -23.125006)<br> | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
− | Trans: ( | + | Trans: (119.000000 1.125000 43.875000)}}<br><br> |
− | + | Pyro:<br> | |
− | Rot: ( | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Trans: ( | + | merge1: models\workshop\player\items\all_class\<br> |
+ | hwn_spy_priest\hwn_spy_priest_pyro.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (108.000000 3.750000 43.625000)}}<br><br> | ||
− | + | Medic:<br> | |
− | Rot: ( | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Trans: ( | + | merge1: models\workshop\player\items\all_class\<br> |
+ | hwn_spy_priest\hwn_spy_priest_medic.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (110.000000 3.000000 46.625000)}}<br><br> | ||
− | + | Spy:<br> | |
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models\workshop\player\items\all_class\<br> | ||
+ | hwn_spy_priest\hwn_spy_priest_spy.mdl<br> | ||
Rot: (28.393925 -41.925488 -23.125006)<br> | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
− | Trans: ( | + | Trans: (116.000000 1.000000 44.750000)}} |
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
| | | | ||
[[Mutton Mann]]<br> | [[Mutton Mann]]<br> | ||
{{code|models.player.hwm.medic.mdl}}<br> | {{code|models.player.hwm.medic.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/medic_head_materials.zip these] materials. |
| | | | ||
| | | | ||
Line 272: | Line 284: | ||
[[Wilson Weave]]<br> | [[Wilson Weave]]<br> | ||
{{code|models.player.hwm.heavy.mdl}}<br> | {{code|models.player.hwm.heavy.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials. |
| | | | ||
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Line 295: | Line 307: | ||
[[Macho Mann]]<br> | [[Macho Mann]]<br> | ||
{{code|models.player.hwm.heavy.mdl}}<br> | {{code|models.player.hwm.heavy.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials. |
| | | | ||
| | | | ||
Line 324: | Line 336: | ||
Rot: (-5.802683 -91.000710 -31.539499)<br> | Rot: (-5.802683 -91.000710 -31.539499)<br> | ||
Trans: (55.000000 -3.875000 32.250000)}}<br> | Trans: (55.000000 -3.875000 32.250000)}}<br> | ||
+ | | | ||
+ | {{code|65}} | ||
+ | |- | ||
+ | | | ||
+ | [[Special Eyes]]<br> | ||
+ | For the Pyro variant:<br> | ||
+ | {{code|models.player.hwm.pyro.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_head_materials.zip these] materials.<br> | ||
+ | |||
+ | For the Engineer variant:<br> | ||
+ | {{code|models.player.hwm.engineer.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/engineer_head+helmet_materials.zip these] materials. | ||
+ | | | ||
+ | | | ||
+ | Pyro:<br> | ||
+ | {{code|merge1: models\workshop\player\items\pyro\<br> | ||
+ | fall2013_the_special_eyes\fall2013_the_special_eyes.mdl<br> | ||
+ | Rot: (-0.000000 0.000000 0.000000)<br> | ||
+ | Trans (32.791016 0.000000 72.685776)}} | ||
+ | |||
+ | Engineer:<br> | ||
+ | {{code|merge1: models\workshop\player\items\engineer\<br> | ||
+ | fall2013_the_special_eyes\fall2013_the_special_eyes.mdl<br> | ||
+ | Rot: (4.736520 0.119606 -0.631792)<br> | ||
+ | Trans: (41.767578 1.000000 70.422035)}} | ||
| | | | ||
{{code|65}} | {{code|65}} | ||
Line 330: | Line 367: | ||
[[Cuban Bristle Crisis]]<br> | [[Cuban Bristle Crisis]]<br> | ||
{{code|models.player.hwm.heavy.mdl}}<br> | {{code|models.player.hwm.heavy.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials. |
| | | | ||
| | | | ||
Line 343: | Line 380: | ||
[[Viking Braider]]<br> | [[Viking Braider]]<br> | ||
{{code|models.player.hwm.heavy.mdl}}<br> | {{code|models.player.hwm.heavy.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_head_materials.zip these] materials. |
| | | | ||
| | | | ||
{{code|merge1: models\workshop\player\items\all_class\<br> | {{code|merge1: models\workshop\player\items\all_class\<br> | ||
fall2013_the_braided_pride\fall2013_the_braided_pride_heavy.mdl}}<br> | fall2013_the_braided_pride\fall2013_the_braided_pride_heavy.mdl}}<br> | ||
− | {{code|Rot: ( | + | {{code|Rot: (12.266963 -23.410004 -4.410048)<br> |
− | Trans: ( | + | Trans: (54.091187 -1.250000 76.716026)}} |
| | | | ||
|- | |- | ||
Line 378: | Line 415: | ||
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|Rot: (17.674561 -4.228533 16.488962)<br> |
− | Trans: ( | + | Trans: (52.000000 -18.375000 53.625000)}} |
| | | | ||
|- | |- | ||
Line 390: | Line 427: | ||
{{code|Rot: (71.673225 -150.286316 -151.215958)<br> | {{code|Rot: (71.673225 -150.286316 -151.215958)<br> | ||
Trans: (44.000000 2.000000 62.000000)}} | Trans: (44.000000 2.000000 62.000000)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Cute Suit]]<br> | ||
+ | {{code|models.player.hwm.pyro.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_body_materials.zip these] materials. | ||
+ | | | ||
+ | | | ||
+ | {{code|merge1: models\workshop\player\items\pyro\<br> | ||
+ | sbox2014_pyro_zipper_suit\sbox2014_pyro_zipper_suit.mdl<br> | ||
+ | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (123.000000 -1.000000 43.625000)}} | ||
| | | | ||
|- | |- | ||
Line 431: | Line 480: | ||
| | | | ||
[[Snow Sleeves]]<br> | [[Snow Sleeves]]<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/demoman_heavy_sniper_snow_sleeves_files.zip these] files for all variants.<br> |
For the Demoman variant:<br> | For the Demoman variant:<br> | ||
{{code|models.player.hwm.demo.mdl}} | {{code|models.player.hwm.demo.mdl}} | ||
Line 456: | Line 505: | ||
Rot: (28.393925 -41.925488 -23.125006)<br> | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
Trans: (110.000000 2.000000 51.000000)}} | Trans: (110.000000 2.000000 51.000000)}} | ||
+ | | | ||
+ | |- | ||
+ | | | ||
+ | [[Support Spurs]]<br> | ||
+ | {{code|models.player.hwm.engineer.mdl}}<br> | ||
+ | {{c|note}}: Set the animation speed to {{code|<nowiki>x0.00 = 0.0 fps</nowiki>}} and set the following animations at these specific frames: | ||
+ | * {{code|ref}} (Frame 0.0) | ||
+ | * {{code|taunt_burstchester_engineer}} (Frame 104.0) | ||
+ | ** the 2nd animation requires the slider next to the radio button to be set to the maximum. | ||
+ | | | ||
+ | | | ||
+ | {{code|merge1: models\workshop\player\items\all_class\<br> | ||
+ | cc_summer2015_support_spurs/cc_summer2015_support_spurs_engineer.mdl<br> | ||
+ | Rot: (26.430567 18.059044 6.154062)<br> | ||
+ | Trans: (68.000000 -1.125000 13.125000)}} | ||
| | | | ||
|- | |- | ||
Line 464: | Line 528: | ||
| | | | ||
| | | | ||
− | {{code|Rot ( | + | {{code|Rot (59.113895 -175.865448 -179.013687)<br> |
− | Trans ( | + | Trans (68.000008 2.500000 75.625000)}} |
| | | | ||
|- | |- | ||
Line 480: | Line 544: | ||
| | | | ||
[[Socked and Loaded]]<br> | [[Socked and Loaded]]<br> | ||
− | {{c|note}}: Download and use [https:// | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/no_jiggle_socked_and_loaded.zip these] models.<br> |
{{code|models\workshop\player\items\all_class\<br> | {{code|models\workshop\player\items\all_class\<br> | ||
dec16_stocking.dec16_stocking_soldier.mdl}}<br> | dec16_stocking.dec16_stocking_soldier.mdl}}<br> | ||
Line 508: | Line 572: | ||
[[Aloha Apparel]]<br> | [[Aloha Apparel]]<br> | ||
{{code|models.player.hwm.scout.mdl}}<br> | {{code|models.player.hwm.scout.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_shirt%20belt%20dogtags_materials.zip these] materials. |
| | | | ||
| | | | ||
Line 520: | Line 584: | ||
[[Nuke]]<br> | [[Nuke]]<br> | ||
{{code|models.player.hwm.soldier.mdl}}<br> | {{code|models.player.hwm.soldier.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_head_materials.zip these] materials. |
| | | | ||
| | | | ||
Line 532: | Line 596: | ||
[[Trucker's Topper]]<br> | [[Trucker's Topper]]<br> | ||
{{code|models.player.hwm.engineer.mdl}}<br> | {{code|models.player.hwm.engineer.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/engineer_head_materials.zip these] materials.<br> |
| | | | ||
| | | | ||
{{code|merge1: models/workshop/player/items/all_class/<br> | {{code|merge1: models/workshop/player/items/all_class/<br> | ||
dec17_truckers_topper/dec17_truckers_topper_engineer.mdl<br> | dec17_truckers_topper/dec17_truckers_topper_engineer.mdl<br> | ||
− | Rot: ( | + | Rot: (18.289368 39.787449 15.289553)<br> |
− | Trans: ( | + | Trans: (87.190430 -3.375000 64.000000)}} |
| | | | ||
+ | {{code|35}} | ||
|- | |- | ||
| | | | ||
Line 545: | Line 610: | ||
{{code|models.workshop.player.items.all_class.<br> | {{code|models.workshop.player.items.all_class.<br> | ||
dec19_winter_wrap_up.dec19_winter_wrap_up_pyro.mdl}}<br> | dec19_winter_wrap_up.dec19_winter_wrap_up_pyro.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_head_materials.zip these] materials.<br> |
| | | | ||
| | | | ||
Line 568: | Line 633: | ||
| | | | ||
Pyro:<br> | Pyro:<br> | ||
− | {{code|Rot: ( | + | {{code|Rot: (16.204645 -32.435070 -10.056453)<br> |
− | Trans: ( | + | Trans: (173.000000 -1.000000 37.875000)}} |
Demoman:<br> | Demoman:<br> | ||
− | {{code|Rot: ( | + | {{code|Rot: (16.204645 -32.435070 -10.056453)<br> |
− | Trans: ( | + | Trans: (182.000000 -1.000000 39.875000)}} |
| | | | ||
− | {{code| | + | {{code|65}} |
|- | |- | ||
| | | | ||
Line 606: | Line 671: | ||
For the Soldier variant:<br> | For the Soldier variant:<br> | ||
{{code|models.player.hwm.soldier.mdl}}<br> | {{code|models.player.hwm.soldier.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/soldier_body_no_grenades_materials.zip these] materials. |
For the Heavy variant:<br> | For the Heavy variant:<br> | ||
{{code|models.player.hwm.heavy.mdl}}<br> | {{code|models.player.hwm.heavy.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/heavy_torso_materials.zip these] materials. |
| | | | ||
| | | | ||
Line 627: | Line 692: | ||
[[Airborne Attire]]<br> | [[Airborne Attire]]<br> | ||
{{code|models.player.hwm.scout.mdl}}<br> | {{code|models.player.hwm.scout.mdl}}<br> | ||
− | {{c|note}}: Download and use [https:// | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_shirt%20belt%20dogtags_materials.zip these] materials. |
| | | | ||
| | | | ||
Line 639: | Line 704: | ||
[[Trick Stabber]]<br> | [[Trick Stabber]]<br> | ||
{{code|models.player.hwm.pyro.mdl}}<br> | {{code|models.player.hwm.pyro.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/pyro_head_materials.zip these] materials. |
| | | | ||
| | | | ||
Line 805: | Line 870: | ||
[[Spooky Sleeves]]<br> | [[Spooky Sleeves]]<br> | ||
{{code|models.player.hwm.scout.mdl}}<br> | {{code|models.player.hwm.scout.mdl}}<br> | ||
− | {{c|note}}: Download and use [ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/scout_spooky_sleeves_files.zip these] files. |
| | | | ||
| | | | ||
{{code|merge1: models\player\items\scout\scout_halloweenjacket.mdl<br> | {{code|merge1: models\player\items\scout\scout_halloweenjacket.mdl<br> | ||
− | Rot: (16. | + | Rot: (16.544081 -47.467655 -13.289952)<br> |
− | Trans: ( | + | Trans: (96.768066 -0.375000 48.750000)}} |
| | | | ||
|- | |- |
Latest revision as of 21:43, 1 January 2025
Multi Class
Item | Styles | Rotation | FOV |
---|---|---|---|
Dr. Whoa For the Spy variant: |
|
| |
All-Father |
|
||
Ornament Armament |
|
| |
Teufort Tooth Kicker |
|
||
Scrap Pack |
|
||
Doublecross-Comm For the Spy variant: |
|
| |
Professor's Pineapple |
|
| |
Champ Stamp |
|
||
Triad Trinket |
Heavy Engineer: Sniper: Spy: |
Scout: Heavy: Engineer: Sniper: Spy: |
|
Crafty Hair |
|
||
K-9 Mane |
Not added. |
||
Menpo |
Obake: |
|
|
Deadliest Duckling |
Capone: Skin 3 |
|
|
Bonedolier |
Not added. |
||
Exorcizor |
Soldier: Pyro: Medic: Spy: |
| |
Mutton Mann |
|
||
Buck Turner All-Stars For the Demoman variant: |
|
||
Wilson Weave |
|
||
Powdered Practitioner |
Classical:
|
|
|
Macho Mann |
|
| |
Beep Boy For the Pyro variant: |
Scout, Engineer: |
| |
Special Eyes For the Engineer variant: |
Pyro: Engineer: |
| |
Cuban Bristle Crisis |
|
| |
Viking Braider |
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Snaggletoothed Stetson |
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Ethereal Hood |
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Pin Pals |
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Candleer |
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Cute Suit |
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Deep Cover Operator For the Spy variant: |
Sniper: Spy: |
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Hillbilly Speed Bump |
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Snow Sleeves For the Heavy variant: For the Sniper variant: |
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Support Spurs
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Pestering Jester |
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Reader's Choice |
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Socked and Loaded |
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Bananades |
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Aloha Apparel |
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Nuke |
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Trucker's Topper |
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Winter Wrap Up |
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Sub Zero Suit For the Demoman variant: |
Pyro: Demoman: |
Pyro: Demoman: |
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Computron 5000 |
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Trickster's Treats |
Nice: |
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Gift Bringer For the Heavy variant: |
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Airborne Attire |
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Trick Stabber |
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Frenchman's Formals For the Spy variant: |
Dastardly (Scout): Dastardly (Spy): |
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Toowoomba Tunic For the Sniper variant: |
Peasant (Demoman): Peasant (Sniper): |
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Weight Room Warmer For the Demoman variant: For the Heavy variant: For the Heavy variant, take screenshots as normal, even with the back of the bullet close to the neck being present, later on, we will make extra screenshots to fix it. |
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Snow Sleeves For the Heavy variant: For the Sniper variant: For the Heavy variant, take screenshots as normal, even with the back of the bullet close to the neck being present, later on, we will make extra screenshots to fix it. |
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Spooky Sleeves |
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Antarctic Eyewear For the Demoman variant: For the Engineer variant: For the Sniper variant: |
Scout: Demoman: Engineer: Sniper: |
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Harry |
Sleeping: Villainous: |
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