Difference between revisions of "February 24, 2009 Patch"
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Revision as of 20:46, 27 March 2011
This article is specific to the patch released. For information on the update, see Scout Update.
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Official update page: The Scout Update
Patch notes
The Scout Update was released February 24, 2009, and marked the fourth Class Pack Update.
Team Fortress 2
- Added The Force-A-Nature, The Sandman, and Bonk!
- Added 35 new Scout achievements
- Added crit boosted on/off sound effects
- Added new sounds for upgraded Teleporters
- Added new sound for a fully charged Medic dying
- Add bonus points section to scores
- Scouts earn a bonus point for killing Medics who are actively healing a target
- Added several new speech concepts, mostly hooked up to new Scout lines
- Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog
- Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon
- Added several new Arena mode announcer speech events.
- Added "First Blood" to Arena mode
- Removed 2x item respawn times in arena
- Changed backstab handling to fix facestabs
- Reduced stab radius to 160 degrees. Removed quickbackstabs and thus reduced the Spy's backstab range (Has since been reverted). Made backstabs quicker.
- Spies disguised as enemy team can now see player IDs for enemies
- Added community maps: cp_egypt, arena_watchtower, and cp_junction
- Updated cp_fastlane with Arttu's new version
- Fixed a bug where players would sometimes gib from non-gib damage kills
- Fixed stat screen showing an entry for a class called "map."
- Fixed item model panels not using team skins
- Fixed obscure bug where spectators were able to carry the flag
- Mapmaker requests
- Added new input for forward speed modifier to FuncTrainTrain
- Added TeleportToPathTrack input to func_tracktrain
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