Difference between revisions of "User:M-NINJA/Projects/Template:Saxxy Damage"

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(added the rest of the classes. fixed width)
(added translation switching)
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| title = {{lang
 
| title = {{lang
 
  | en = Damage and function times
 
  | en = Damage and function times
 +
| cs = Poškození a časy funkcí
 +
| de = Schaden und Funktionszeiten
 +
| es = Daño y Tiempos de Función
 +
| fr = Dégâts et durées de fonctionnement
 +
| it = Danno e tempi di funzione
 +
| ko = 데미지와 작동시간
 +
| pl = Obrażenia i czasy funkcjonowania
 +
| pt-br = Dano e tempos de funções
 +
| ru = Урон и время
 +
| zh-hant = 傷害和作用時間
 +
}}
 
  }}
 
  }}
 
| icon1 = {{lang
 
| icon1 = {{lang
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}}
 
}}
  
}}
+
}}<noinclude>
 +
{{translation switching|en, cs, de, es, fr, it, ko, pl, pt-br, ru, zh-hant}}
 +
</noinclude>

Revision as of 01:02, 17 June 2011

[show]Damage and function times
  • {{{icon1}}}
{{{content1}}}
show;hide

| icon1 = Scout | icon2 = Soldier | icon3 = Pyro | icon4 = Demoman | icon5 = Heavy | icon6 = Engineer | icon7 = Medic | icon8 = Sniper | icon9 = Spy

| content1 = Leaderboard class scout.png Scout

See also: Damage
Damage and function times
Damage
Base damage 100% 35
Point blank 30-40
Critical 105
Mini-crit 40-54
Function times
Attack interval 0.5 s
Values are approximate and determined by community testing.

| content2 = Leaderboard class soldier.png Soldier

See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.

| content3 = Leaderboard class pyro.png Pyro

See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.

| content4 = Leaderboard class demoman.png Demoman

See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.

| content5 = Leaderboard class heavy.png Heavy

See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.

| content6 = Leaderboard class engineer.png Engineer

See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Damage repaired per hit 105
Upgrade amount per hit 25
Metal cost per repairing hit 1 + damage / 5
Metal cost for reloading ammo 1 / bullet
2 / rocket salvo
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

| content7 = Leaderboard class medic.png Medic

See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.

| content8 = Leaderboard class sniper.png Sniper

See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 59-72
Critical 195
Mini-crit 88
Function times
Attack interval 0.8
Values are approximate and determined by community testing.

| content9 = Leaderboard class spy.png Spy

See also: Damage
Damage and function times
Damage
Base damage 100% 40
Point blank 28-54
Backstab 600%
Critical 120
Mini-crit 54
Function times
Attack interval 0.8
Values are approximate and determined by community testing.

}}