Difference between revisions of "Audio cues"
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* [[Media:Vote success.wav|Vote passed sucessfully.]] | * [[Media:Vote success.wav|Vote passed sucessfully.]] | ||
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[[Category:Audio]] | [[Category:Audio]] |
Revision as of 00:39, 26 June 2011
Audio cues, similar to class responses, are short sounds effects that play to alert a player to a certain event. The cues cover a wide variety of events covering general dominations and revenge to Duelling and Trading. Most audio cues will be accompanied by a small alert window that pops up in the player's HUD or a visual effect of some sort.
Contents
Coaching
These are accompanied by a HUD box with an arrow that points to the specified area, object or player.
Domination / Revenge
These sound effects are accompanied by a special line in the kill feed and a class response.
Duelling cues
These sound effects are part of a Duelling alerts.
- Unrestricted duel initiated.‡
- Class restricted duel initiated.‡
- Duel challenge has been accepted.
- Class restricted duel challenge has been accepted.
- Duel challenge has been declined.‡
- Class restricted duel challenge has been declined.‡
- Duel challenge score has been updated.
- Duel challenge score has been updated, where you are behind.
‡ indicates the audio cue is accompanied by a class response.
General cues
- You have a new notification. This plays for any general alert without a specific sound effect.
- Building being sapped. This is the sound that accompanies the warning on the Engineer's buildings HUD while one or more of his buildings are being sapped.
- Medic Auto Call. This is the sound that accompanies the Medic's Auto-call feature enabled in advanced multiplayer settings.
- Marked for death. This is the sound is heard when you have been marked for death by the Fan O'War.
- Achievement Earned. Accompanied by a trophy symbol above the achievement earners head.
- You have a new system notification. Used for official Valve messages usually for the item system being taken down for maintenance.
- You have new party notification. Used when a Secret Saxton or Pile o' Gifts is given out. Also used when Strange weapons rank-up.
Trading cues
- Items in the trade have changed.
- The trade was cancelled.
- Both players have accepted the offer.
- Trade complete.
Special event
These cues were active during the Scream Fortress update.
- Headless Horseless Horsemann has spawned‡
- You have been tagged as 'it'.
- Another player has been tagged as 'it'.
- Headless Horseless Horsemann has been defeated.‡
- The hidden gift has spawned.‡
- The hidden gift has been found.‡
‡ indicates the audio cue is accompanied by a alert popup.
Voting
These are accompanied by the voting panel on the HUD
- A vote was started.
- A player has voted yes.
- A player has voted no.
- Vote passed sucessfully.
- Vote failed to pass.