Difference between revisions of "MGE Mod"

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{{stub}}'''<div class="thumb t{{{float|right}}}"><div class="thumbinner" style="width:{{{width|350}}};">{{Youtube|FY2HX5IcMVQ|widths=width2}}<div class="thumbcaption">{{{2|<noinclude>'''MGE Mod''' gameplay.</noinclude>}}}</div></div></div><noinclude>
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The '''MGE Mod''', short for '''My Gaming Edge Modification''', is a ''[[Team Fortress 2]]'' gameplay modification.
The '''MGE Mod''', also known as '''My Gaming Edge Modification''', is a ''[[Team Fortress 2]]'' gameplay modification. It is regarded as the most realistic 1v1 training mod, and its primary goal iss to help [[competitive]] players practice.
 
  
 
==Gameplay==
 
==Gameplay==
The goal of the MGE Mod is to simulate a 1v1 scenario. It does this by spawning 2 players on a small map that is usually an important area of a competition map, where they must fight to reach 20 kills to win. To start, type !add and choose an arena of your choice with the number keys (usually the arenas are segments of real maps, just cut out and modified a little bit.). Different arenas have different class restrictions, though most arenas are locked to the following: Soldier, Demo, Scout, and Sniper.
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The goal of MGE is to simulate one on one scenarios. Two players are spawned in an arena, which is usually an important area of a competitively-played map (such as the spire on [[Badlands]]). The first player to 20 kills wins. You can enter an arena by typing ''!add'' into the chat and making a selection. If no one is queued at an arena, you will be forced to wait until a second player joins. When a duel ends, any players in an arena's queue are added to play over those who previously played. Different arenas have different class restrictions, but the only classes allowed for general play are the Soldier, Demoman, Scout, and Sniper. MGE Mod features MikeJS’s ELO rating system. You start with 1,600 points and gain more by winning duels.  
  
== Maps ==
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==Arena Types==
MGE Maps are usually indicated by the mge_ prefix. The most common and up to date map however, is Mge_training_v7.  
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MGE Mod features three arena types.
 
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*'''Default''': Both players spawn with normal health values and can fight as they would in a real game.
== Stats ==
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*'''AmmoMod''': Both players spawn with multiples of their normal health, allowing for extended practice between kills/deaths.
It features MikeJS’s ELO rating system, you start at 1600 points, and can gain more by winning duels.  
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*'''Directs''': Only direct hits with projectiles will deal damage. Misses disappear through the map, preventing splash damage.
  
 
== External links ==
 
== External links ==

Revision as of 14:08, 3 July 2011

The MGE Mod, short for My Gaming Edge Modification, is a Team Fortress 2 gameplay modification.

Gameplay

The goal of MGE is to simulate one on one scenarios. Two players are spawned in an arena, which is usually an important area of a competitively-played map (such as the spire on Badlands). The first player to 20 kills wins. You can enter an arena by typing !add into the chat and making a selection. If no one is queued at an arena, you will be forced to wait until a second player joins. When a duel ends, any players in an arena's queue are added to play over those who previously played. Different arenas have different class restrictions, but the only classes allowed for general play are the Soldier, Demoman, Scout, and Sniper. MGE Mod features MikeJS’s ELO rating system. You start with 1,600 points and gain more by winning duels.

Arena Types

MGE Mod features three arena types.

  • Default: Both players spawn with normal health values and can fight as they would in a real game.
  • AmmoMod: Both players spawn with multiples of their normal health, allowing for extended practice between kills/deaths.
  • Directs: Only direct hits with projectiles will deal damage. Misses disappear through the map, preventing splash damage.

External links