Difference between revisions of "Concept art"
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Revision as of 12:43, 16 July 2011
Team Fortress 2 went through many iterations before it became what it is known as today. At various stages of the game's development and post release, various pieces of concept art were made public.
Contents
Classes
Scout
- Scoutcon1.png
- Scoutcon3.png
- Scoutcon2.png
- Scoutcon4.png
Soldier
- Soldier concept r.png
- Soldierbarettest.png
- Soldier concept.png
Pyro
- Pyro concept r.png
Demoman
Meet the Demoman sketches.
Heavy
- Heavy concept r.png
Engineer
- Engineer concept r.png
Medic
- Human medic concept.png
Human medic.
Sniper
- Sniper4 concept2.png
- Sniper concept3.png
Spy
Multiple classes
Weapons
Map concepts
Community Item concepts
Environment concepts
Props
Lil' Chew Chew sketch.
- Lilchewchew concept04.png
Lil' Chew Chew size comparison to older train cart
Team Fortress 2: Brotherhood of Arms
Other art
Human commando from the Invasion TF2 phase.
External links
- TF2 blog Artwork page
- Homepage of Moby Francke, Valve concept artist
- TF2 blog post on the Demoman
- TF2 blog post on the Scout
- TF2 blog post on the alpine art style
- Article on TF2's visual design
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