Difference between revisions of "Revenge kill"
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[[Image:Revenge kill.png|right|300px|A Revenge Kill in progress]] | [[Image:Revenge kill.png|right|300px|A Revenge Kill in progress]] | ||
Revision as of 05:50, 9 August 2010
It has been suggested that this article or section be merged with Domination. Discussion to support or oppose the merge should be on this article's talk page, usually under the heading "Merge". The creator of this merge request has set an expiry date of none. |
“ | Who's the tough guy now, huh tough guy?
Click to listen
— The Scout
|
” |
Players receive a Revenge Kill upon killing or assisting in the killing of their Nemesis. A revenge kill is accompanied by a short sound cue, and a message on the recent kills section of the HUD. Getting a revenge kill on your nemesis may also produce a response, depending on your class.
A Revenge kill is worth double the Points you would receive for a regular kill, and will remove your Nemesis' Domination against you. Revenge kills in one life, as well as in your player history, count towards your all-time stats. Players receive the Nemesis achievement upon collecting 5 total Revenge kills in their all-time stats. A Revenge kill can occur during Humiliation, which is a highly advantageous and satisfying time to get one, as your Nemesis will be cowering and completely vulnerable.
The revenge kill was added to promote relationships between players, creating a small negative reinforcement loop by giving players an opportunity to score extra points against their nemesis.
Related Achievements
Come In From The Cold
Get a Revenge kill with a backstab. |
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