Difference between revisions of "January 11, 2012 Patch"

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(I think this makes a bit more sense, but feel free to revert)
m (ellis cap is craftable now)
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** Added crafting recipes for weapons introduced during the [[Australian Christmas 2011|holiday update]]<ref>{{Item link|Wrap Assassin}}, {{Item link|Phlogistinator}}, {{Item link|Manmelter}}, {{Item link|Third Degree}}, {{Item link|Pomson 6000}}, {{Item link|Eureka Effect}}, {{Item link|Spy-cicle}} and {{Item link|Holiday Punch}}.</ref>
 
** Added crafting recipes for weapons introduced during the [[Australian Christmas 2011|holiday update]]<ref>{{Item link|Wrap Assassin}}, {{Item link|Phlogistinator}}, {{Item link|Manmelter}}, {{Item link|Third Degree}}, {{Item link|Pomson 6000}}, {{Item link|Eureka Effect}}, {{Item link|Spy-cicle}} and {{Item link|Holiday Punch}}.</ref>
 
** When selecting items for use in crafting, the items selected will show their quality in addition to the item name
 
** When selecting items for use in crafting, the items selected will show their quality in addition to the item name
** [[Ellis' Cap]] can now be used as a crafting ingredient<ref>{{Item link|Ellis' Cap}} was not actually changed to be used as a crafting ingredient. Instead, {{Item link|Bill's Hat}} was changed in this update to be useable in crafting.</ref>
+
** [[Ellis' Cap]] can now be used as a crafting ingredient<ref>{{Item link|Ellis' Cap}} was not actually changed to be used as a crafting ingredient. Instead, {{Item link|Bill's Hat}} was changed in this update to be useable in crafting. Ellis' Cap was updated to be craftable on January 12.</ref>
 
* Item changes
 
* Item changes
 
** Added The [[Lucky Shot]] helmet
 
** Added The [[Lucky Shot]] helmet

Revision as of 20:44, 12 January 2012

Patch notes

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Limit the effective FOV of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The sv_restrict_aspect_ratio_fov ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.

Team Fortress 2

  • Fixed Cp_Foundry not ending the map in the middle of a round when mp_timelimit is hit
  • Fixed the Spy saying 'Prego' for one of his 'Thanks!' lines
  • Fixed incorrect player animations for the Buff Banner and the Battalion's Backup
  • Fixed some cases where strange Ullapool Cabers and Wrenches would fail to correctly count kills
  • Improvements for client stability
  • Updated the localization files
  • Crafting changes:
    • Added crafting recipes for weapons introduced during the holiday update[1]
    • When selecting items for use in crafting, the items selected will show their quality in addition to the item name
    • Ellis' Cap can now be used as a crafting ingredient[2]
  • Item changes

Undocumented changes

Notes

  1. Wrap Assassin, Phlogistinator, Manmelter, Third Degree, Pomson 6000, Eureka Effect, Spy-cicle and Holiday Punch.
  2. Ellis' Cap was not actually changed to be used as a crafting ingredient. Instead, Bill's Hat was changed in this update to be useable in crafting. Ellis' Cap was updated to be craftable on January 12.

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unrecognized punctuation character "{".
Revision changes
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 content.gcf/tf/maps/cp_foundry_l_0.lmp
Modified: team fortress 2 content.gcf/tf/sound/vo/spy_thanks01.wav
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/soldier/luckyshot.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/soldier/luckyshot_large.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/medic/bowtie_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/luckyShot_blue.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/soldier/luckyshot_red.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/soldier/luckyShot.vvd