Difference between revisions of "January 26, 2012 Patch"

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{{Patch layout
 
{{Patch layout
  
| before  = {{patch name|01|17|2012}}
+
| before  = {{patch name|1|17|2012}}
| current = {{patch name|01|27|2012}}
+
| current = {{patch name|1|26|2012}}
 
| after  = N/A
 
| after  = N/A
  
| source =
+
| source = http://store.steampowered.com/news/7225
| source-title =  
+
| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
  
 
| notes =
 
| notes =
  
No notes.
+
=== Source Engine Changes (TF2, DoD:S, HL2:DM) ===
 +
* Fixed a demo/replay playback crash
 +
* Changed the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is * no longer subtracted from maxplayers.
 +
 
 +
=== Team Fortress 2 ===
 +
* Added the Alladin's Private Reserve for the Demo
 +
* Fixed a bug where the Medic would lose his healing target's speed when deploying his ÜberCharge while using the Quick-Fix
 +
* Fixed a bug that would cause some Team Spirit painted hats to show as black-painted in the Steam Community
 +
* Localized the team goal strings for cp_steel and pl_frontier
 +
* Added missing level_data strings to kill_eater_score_type elements in the GetSchema WebAPI response
 +
* Updated pl_frontier with author-submitted fixes:
 +
** small prop adjustments
 +
** several unsewn/gappy displacements fixed up
 +
** func_push altered below final capture point
 +
* Undocumented changes: Updated all localization files
  
 
}}
 
}}

Revision as of 00:53, 27 January 2012

Patch notes

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Fixed a demo/replay playback crash
  • Changed the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is * no longer subtracted from maxplayers.

Team Fortress 2

  • Added the Alladin's Private Reserve for the Demo
  • Fixed a bug where the Medic would lose his healing target's speed when deploying his ÜberCharge while using the Quick-Fix
  • Fixed a bug that would cause some Team Spirit painted hats to show as black-painted in the Steam Community
  • Localized the team goal strings for cp_steel and pl_frontier
  • Added missing level_data strings to kill_eater_score_type elements in the GetSchema WebAPI response
  • Updated pl_frontier with author-submitted fixes:
    • small prop adjustments
    • several unsewn/gappy displacements fixed up
    • func_push altered below final capture point
  • Undocumented changes: Updated all localization files

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unrecognized punctuation character "{".
Revision changes

Patch 1

Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/cp_steel.bsp
Modified: team fortress 2 content.gcf/tf/maps/pl_frontier_final.bsp
Added: team fortress 2 content.gcf/tf/resource/closecaption_czech.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_danish.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_dutch.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_french.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_italian.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_japanese.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_korean.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_koreana.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_romanian.dat
Modified: team fortress 2 content.gcf/tf/resource/closecaption_schinese.dat
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/demo/djinn_lamp.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/demo/djinn_lamp_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/demo/djinn_lamp.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/demo/djinn_lamp_normal.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/pocket_medic_blu.vtf
Modified: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/pocket_medic_red.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/djinn_lamp.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/djinn_lamp.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/djinn_lamp.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/djinn_lamp.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/demo/djinn_lamp.vvd

Patch 2