Difference between revisions of "December 11, 2008 Patch"
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{{Patch layout | {{Patch layout | ||
− | |before= | + | | before = {{Patch name|10|22|2008}} |
− | | | + | | day = 11 |
− | + | | month = december | |
− | | | + | | year = 2008 |
+ | | after = {{Patch name|12|15|2008}} | ||
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | | notes = | + | | source = http://store.steampowered.com/news/2098/ |
− | On the [[119th Update]] page, the date of this update is incorrectly stated as January 7, 2009. | + | | notes = On the [[119th Update]] page, the date of this update is incorrectly stated as January 7, 2009. |
===Team Fortress 2=== | ===Team Fortress 2=== |
Revision as of 04:42, 3 April 2012
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Source: Team Fortress 2 Update Released
Patch notes
On the 119th Update page, the date of this update is incorrectly stated as January 7, 2009.
Team Fortress 2
- The Engineer's teleporters can now be upgraded to level three. It will recharge faster the higher level it is
- The Engineer's dispensers can now be upgraded to level three. It will give out metal and heal faster as it is upgraded
- Spies will be able to recharge their cloaking ability by picking up ammo off of the ground or from health cabinets
- Some changes to the second part of the first stage of Goldrush to give the attackers more of an advantage
- Any weapons that fire bullets (shotguns, Sniper's machine gun, Heavy's minigun, etc.) can now break apart the Demoman's stickybombs
- The icon on the HUD for a person calling for Medic will now give more information to the medic (if the target is low on health, on fire, etc.)
- Added an achievement tracker that will allow people to choose specific achievements that they are trying to get
- There is now a custom icon for death messages when the player was killed from a critical hit
- Added a new particle effect for when a player enters the water
- Added smoke to the feet of a rocket jumping Soldier
- Players will now have some particles swirling around them so other players can see when they are overhealed