|
|
(34 intermediate revisions by 25 users not shown) |
Line 1: |
Line 1: |
− | == Damage + Function Times ==
| + | {{Talk archive |
− | | + | | arc1name = Archive 1 |
− | Here's what I've learned:
| + | | arc1link = Talk:Sydney Sleeper/Archive 1 |
− | | + | }} |
− | '''Damage'''
| |
− | * Unscoped Shot: 46-50
| |
− | * Scoped (0% Charge): 45-50
| |
− | * Scoped (50% Charge): 70-80 (Jarate effect starts)
| |
− | * Scoped (100% Charge): 130-160
| |
− | | |
− | '''Crit Damage'''
| |
− | *Crits seems to use a standard 3x multiplier. Would it max out at 450 or higher since it spreads up to 160 damage? Mini-crit section just has the standard value currently. [[User:Mechlord|Mechlord]] 11:44, 1 October 2010 (UTC)
| |
− | | |
− | '''Function Times'''
| |
− | * Identical to Sniper Rifle
| |
− | | |
− | Conclusion: The rifle must be at least halfway charged before it will inflict the Jarate effect.
| |
− | | |
− | Also, the Sleeper's shots have a penetrating effect; it can hit more than one opponent in a row. -- [[User:MistahFixIt|MistahFixIt]] 01:19, 1 October 2010 (UTC)
| |
− | : Yup it can penetrate few players at once http://www.youtube.com/watch?v=ouD1O9BlIUA&feature=player_embedded lol--[[User:Markd|Markd]] 13:07, 1 October 2010 (UTC)
| |
− | | |
− | ==Trivia about piercing==
| |
− | ''The guns piercing effect is able to pierce through more than four players, although, the first person in line usually lives.''
| |
− | | |
− | I don't understand. Why would the first person hit survive? --[[User:CruelCow|CruelCow]] 15:08, 1 October 2010 (UTC)
| |
− | | |
− | ==Headshots== | |
− | | |
− | the item it's currently bugged and does headshot. [[User:Asmodei|Asmodei]] 17:35, 1 October 2010 (UTC)
| |
− | : Need proof, because if this is true, that's STUPID --[[User:Firestorm|<font color="#FF6600"><tt><big><u>'''Firestorm'''</u></big></tt></font>]] {{mod}} 17:41, 1 October 2010 (UTC)
| |
− | :i'll fire up tf2 and test. but i killed someone with a headshot and the icon was the headshot one. [[User:Asmodei|Asmodei]] 18:02, 1 October 2010 (UTC)
| |