Difference between revisions of "April 27, 2012 Patch"
m (Auto: patchLayoutFilter (Review RC#1014010)) |
m (Updated) |
||
(29 intermediate revisions by 20 users not shown) | |||
Line 4: | Line 4: | ||
| month = april | | month = april | ||
| year = 2012 | | year = 2012 | ||
− | | after = | + | | after = {{Patch name|5|3|2012}} |
| source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released | | source-title = Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released | ||
| source = http://store.steampowered.com/news/7852 | | source = http://store.steampowered.com/news/7852 | ||
| notes = ===Source Engine Changes (TF2, DoD:S, HL2:DM)=== | | notes = ===Source Engine Changes (TF2, DoD:S, HL2:DM)=== | ||
− | Fixed a problem that allowed malicious clients to disable the "<code>ping</code>" and "<code>status</code>" commands for other connected clients | + | * Fixed a problem that allowed malicious clients to disable the "<code>ping</code>" and "<code>status</code>" commands for other connected clients |
− | ===Team Fortress 2=== | + | === Team Fortress 2 === |
− | * Added [[ | + | * Added The [[Toss-Proof Towel]] |
− | * Fixed a bug that caused many avatar images to not show up in the scoreboard | + | * Fixed a bug that caused many avatar images to not show up in the [[Heads-up display#Scoreboard|scoreboard]] |
* Fixed the [[Sharpened Volcano Fragment]] not igniting players | * Fixed the [[Sharpened Volcano Fragment]] not igniting players | ||
− | * Fixed damage to buildings applying on-hit effects such as the [[Ubersaw|Übersaw]] charge | + | * Fixed damage to buildings applying on-hit effects such as the [[Ubersaw|Übersaw]] charge <ref>This also applies to the [[Black Box]], [[Blutsauger]], and [[Concheror]].</ref> |
− | * Fixed Sticky Jumper stickybombs changing team when air-blasted | + | * Fixed [[Sticky Jumper]] stickybombs changing team when air-blasted |
* Fixed large floating point values getting truncated in [[WebAPI]] responses | * Fixed large floating point values getting truncated in [[WebAPI]] responses | ||
− | * sǝlıℲ uoıʇɐʇɐzılɐɔo˥ pǝʇɐpd∩ | + | * sǝlıℲ uoıʇɐʇɐzılɐɔo˥ pǝʇɐpd∩<ref>Unicode characters forming "Updated localizatation files" {{sic}} upside down with a typographical error.</ref> |
* Community request | * Community request | ||
− | ** Added <code>SetForcedTauntCam</code> player input for map makers to place the player into third-person | + | ** Added <code>SetForcedTauntCam</code> [[vdc:player|player]] input for map makers to place the player into third-person |
+ | |||
+ | === Undocumented changes === | ||
+ | * Added [[Styles|style]] names for the [[Texas Half-Pants]]. | ||
+ | * Added [[Mann Co. Supply Crate]]s [[Mann Co. Supply Crate/Retired series#43|Series 43]] and removed [[Mann Co. Supply Crate/Retired series#39|Series 39]]. | ||
+ | * Added two new [[Strange Part|strange parts]]. Strange Part: Posthumous Kills and Strange Part: Allies Extinguished. | ||
+ | * Added files for a third, as yet unused, strange part that tracks kills during [[Full Moon]]. | ||
+ | * [[Stickybomb Launcher|Stickybombs]] and [[Grenade Launcher|grenades]] now have a team-colored aura when fired and a rapidly flashing [[Critical hits|critical]] particle effect. The aura on non-critical stickybombs fades after a short period. | ||
+ | |||
+ | === Notes === | ||
+ | <references/> | ||
}} | }} |
Latest revision as of 09:08, 3 September 2014
|
Contents
Patch notes
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a problem that allowed malicious clients to disable the "
ping
" and "status
" commands for other connected clients
Team Fortress 2
- Added The Toss-Proof Towel
- Fixed a bug that caused many avatar images to not show up in the scoreboard
- Fixed the Sharpened Volcano Fragment not igniting players
- Fixed damage to buildings applying on-hit effects such as the Übersaw charge [1]
- Fixed Sticky Jumper stickybombs changing team when air-blasted
- Fixed large floating point values getting truncated in WebAPI responses
- sǝlıℲ uoıʇɐʇɐzılɐɔo˥ pǝʇɐpd∩[2]
- Community request
- Added
SetForcedTauntCam
player input for map makers to place the player into third-person
- Added
Undocumented changes
- Added style names for the Texas Half-Pants.
- Added Mann Co. Supply Crates Series 43 and removed Series 39.
- Added two new strange parts. Strange Part: Posthumous Kills and Strange Part: Allies Extinguished.
- Added files for a third, as yet unused, strange part that tracks kills during Full Moon.
- Stickybombs and grenades now have a team-colored aura when fired and a rapidly flashing critical particle effect. The aura on non-critical stickybombs fades after a short period.
Notes
- ↑ This also applies to the Black Box, Blutsauger, and Concheror.
- ↑ Unicode characters forming "Updated localizatation files" (sic) upside down with a typographical error.
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_KillDuringFullMoon.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_KillDuringFullMoon_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_PlayerKillPosthumous.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_PlayerKillPosthumous_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_burningallyextinguished.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/crafting/strange_part_burningallyextinguished_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/heavy/heavy_boxingtowel.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/heavy/heavy_boxingtowel_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/heavy/heavy_boxingtowel.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_boxingtowel.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_boxingtowel.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_boxingtowel.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_boxingtowel.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/heavy/heavy_boxingtowel.vvd