Difference between revisions of "Talk:Achievements"
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− | ==Achievement | + | == Achievement Demonstrations on own YouTube channel == |
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+ | [[Team_Fortress_Wiki:Weapon_Demonstration|Weapon demonstrations]] are very helpful in letting newer players know how a weapon fires or how an unlock's attributes affect standard gameplay, while keeping older players up-to-date on balance changes. But what if we assisted players of all kinds in learning how to earn TF2's 520 [[achievements]]? Introducing [https://www.drive.google.com/drive/u/5/folders/1yN_aq-13yxwwgsZrs0LbnkKCk1f3YZfE Achievement Demonstrations]! ([https://www.youtube.com/watch?v=kJGNf5H5IRU Video]) | ||
+ | === ''"Why demonstrate achievements?"'' === | ||
+ | TF2 has '''hundreds''' of achievements, with many having rather ''vague'' descriptions. Thus, actively attempting to earn them may seem daunting to many players. Demonstration videos would provide clarity and encouragement to both newcomers and achievement hunters alike. | ||
+ | === ''"How should achievements be demonstrated?"'' === | ||
+ | Any achievements showcased should be earned in intended ways, utilizing simplest methods. [[Strategy#Achievement_strategies|This page]] should serve as a general guide. Weapon unlocks and cosmetics should be avoided unless essential to earning the achievement. General achievements that are earnable by any class should feature the [[Scout]] by default. Demonstrations should be primarily versus [[bots]], though versing another player will be necessary at times. | ||
+ | * '''''[[Taunts#Kill_taunts|Taunt kill]] and [[Deathcam]]-related achievements:''''' Should feature the victim's Deathcam perspective of the player earning the achievement. | ||
+ | * '''''Achievements involving performance of a repetitive task over a lengthy period of time:''''' Should be presented with a fade effect representing a time lapse, with only the start and earning of the achievement needed to be shown. | ||
+ | * '''''[[Achievement_items|Milestone achievements]]:''''' Could be accomplished with either a brief compilation of the prerequisite achievements being earned, or with a simple showing of only the final achievement popup, along with the associated achievement item being claimed from the notifications menu. | ||
+ | * '''''Achievements requiring Steam friends:''''' These will require alt accounts or coordination amongst contributors. | ||
+ | * '''''Unobtainable achievements (ie certain [[Replay_achievements|Replay achievements]]):''''' Should be presented with a note informing watchers the achievement is currently unable to be earned. | ||
+ | * '''''[[Achievements#Joke_achievements|Joke achievements]]:''''' A demonstration should not be necessary for these. | ||
+ | === ''"Where should achievements be demonstrated?"'' === | ||
+ | Achievements should generally be showcased on tr_karma_wiki, tr_karma_event_wiki, or a variant edited in [[Valve_Hammer_Editor|Hammer]] with altered bot spawn locations. | ||
+ | * '''''[[Arena]] achievements:''''' arena_karma_wiki. | ||
+ | * '''''[[Capture the Flag]] achievements:''''' ctf_karma_wiki. | ||
+ | * '''''[[Control point]] achievements:''''' cp_karma_wiki. | ||
+ | * '''''[[King of the Hill]] achievements:''''' koth_karma_wiki. | ||
+ | * '''''[[Mann_vs._Machievements|MvM achievements]]:''''' mvm_karma_wiki. Can utilize custom waves. | ||
+ | * '''''[[Payload]] achievements:''''' pl_karma_wiki. | ||
+ | * '''''[[List_of_maps|Map]]-specific achievements:''''' The official map associated with the achievement. MvM maps can utilize custom waves. | ||
+ | * '''''Event-related achievements:''''' tr_karma_event_wiki or an edited variant. | ||
+ | * '''''[[Replay]] achievements:''''' Should only use replays taken from one of the maps listed above. | ||
+ | [[User:$ɪʀ ₱ʀɪᴢᴇ|$ɪʀ ₱ʀɪᴢᴇ]] ([[User talk:$ɪʀ ₱ʀɪᴢᴇ|talk]]) 19:45, 27 June 2024 (UTC) | ||
− | + | :I think this won't add much, if an achievement is extraordinarily difficult (see: Merasmus TV one) it may be worth making a video in the form of just a link. Otherwise, I think most of the achievements explain themselves pretty well. For confusing ones, though, feel free to turn this discussion into some confusing achievements that may benefit from videos.<br>[[File:BLU Wiki Cap.png|20px|link=List of Wiki Cap owners]] {{!}} [[Help:Group rights|<span style="color:green;font-family:TF2 Build;">s</span>]] {{!}} [[User:GrampaSwood|<font color="DB9C1F">GrampaSwood</font>]] [[File:PraisetheSun.png|20px|alt=Praise the Sun!]] ([[User talk:GrampaSwood|<font color="DB9C1F">talk</font>]]) ([[Special:Contributions/GrampaSwood|<font color="DB9C1F">contribs</font>]]) 22:25, 27 June 2024 (UTC) | |
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Latest revision as of 22:25, 27 June 2024
Talk archives | |
Archive 1 |
Contents
Achievement Demonstrations on own YouTube channel
Weapon demonstrations are very helpful in letting newer players know how a weapon fires or how an unlock's attributes affect standard gameplay, while keeping older players up-to-date on balance changes. But what if we assisted players of all kinds in learning how to earn TF2's 520 achievements? Introducing Achievement Demonstrations! (Video)
"Why demonstrate achievements?"
TF2 has hundreds of achievements, with many having rather vague descriptions. Thus, actively attempting to earn them may seem daunting to many players. Demonstration videos would provide clarity and encouragement to both newcomers and achievement hunters alike.
"How should achievements be demonstrated?"
Any achievements showcased should be earned in intended ways, utilizing simplest methods. This page should serve as a general guide. Weapon unlocks and cosmetics should be avoided unless essential to earning the achievement. General achievements that are earnable by any class should feature the Scout by default. Demonstrations should be primarily versus bots, though versing another player will be necessary at times.
- Taunt kill and Deathcam-related achievements: Should feature the victim's Deathcam perspective of the player earning the achievement.
- Achievements involving performance of a repetitive task over a lengthy period of time: Should be presented with a fade effect representing a time lapse, with only the start and earning of the achievement needed to be shown.
- Milestone achievements: Could be accomplished with either a brief compilation of the prerequisite achievements being earned, or with a simple showing of only the final achievement popup, along with the associated achievement item being claimed from the notifications menu.
- Achievements requiring Steam friends: These will require alt accounts or coordination amongst contributors.
- Unobtainable achievements (ie certain Replay achievements): Should be presented with a note informing watchers the achievement is currently unable to be earned.
- Joke achievements: A demonstration should not be necessary for these.
"Where should achievements be demonstrated?"
Achievements should generally be showcased on tr_karma_wiki, tr_karma_event_wiki, or a variant edited in Hammer with altered bot spawn locations.
- Arena achievements: arena_karma_wiki.
- Capture the Flag achievements: ctf_karma_wiki.
- Control point achievements: cp_karma_wiki.
- King of the Hill achievements: koth_karma_wiki.
- MvM achievements: mvm_karma_wiki. Can utilize custom waves.
- Payload achievements: pl_karma_wiki.
- Map-specific achievements: The official map associated with the achievement. MvM maps can utilize custom waves.
- Event-related achievements: tr_karma_event_wiki or an edited variant.
- Replay achievements: Should only use replays taken from one of the maps listed above.
$ɪʀ ₱ʀɪᴢᴇ (talk) 19:45, 27 June 2024 (UTC)
- I think this won't add much, if an achievement is extraordinarily difficult (see: Merasmus TV one) it may be worth making a video in the form of just a link. Otherwise, I think most of the achievements explain themselves pretty well. For confusing ones, though, feel free to turn this discussion into some confusing achievements that may benefit from videos.
| s | GrampaSwood (talk) (contribs) 22:25, 27 June 2024 (UTC)