Difference between revisions of "Talk:Sydney Sleeper"

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== Damage + Function Times ==
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{{Talk archive
 
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Here's what I've learned:
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| arc1link = Talk:Sydney Sleeper/Archive 1
 
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'''Damage'''
 
* Unscoped Shot: 46-50
 
* Scoped (0% Charge): 45-50
 
* Scoped (50% Charge): 70-80 (Jarate effect starts)
 
* Scoped (100% Charge): 130-160
 
 
 
'''Crit Damage'''
 
*Crits seems to use a standard 3x multiplier. Would it max out at 450 or higher since it spreads up to 160 damage? Mini-crit section just has the standard value currently. [[User:Mechlord|Mechlord]] 11:44, 1 October 2010 (UTC)
 
Greenmarine, a valve developer has stated on the something awful forums that the sydney sleeper being able to crit is a bug.
 
 
 
'''Function Times'''
 
* Identical to Sniper Rifle
 
 
 
Conclusion: The rifle must be at least halfway charged before it will inflict the Jarate effect.
 
 
 
Also, the Sleeper's shots have a penetrating effect; it can hit more than one opponent in a row. -- [[User:MistahFixIt|MistahFixIt]] 01:19, 1 October 2010 (UTC)
 
: Yup it can penetrate few players at once http://www.youtube.com/watch?v=ouD1O9BlIUA&feature=player_embedded lol--[[User:Markd|Markd]] 13:07, 1 October 2010 (UTC)
 
 
 
==Trivia about piercing==
 
''The guns piercing effect is able to pierce through more than four players, although, the first person in line usually lives.''
 
 
 
I don't understand. Why would the first person hit survive? --[[User:CruelCow|CruelCow]] 15:08, 1 October 2010 (UTC)
 
:this is incorrect the first person doesn't live.[[User:Rocketlawnchair|Rocketlawnchair]] 15:21, 5 October 2010 (UTC)
 
 
 
==Headshots==
 
 
 
the item it's currently bugged and does headshot. [[User:Asmodei|Asmodei]] 17:35, 1 October 2010 (UTC)
 
: Need proof, because if this is true, that's STUPID --[[User:Firestorm|<font color="#FF6600"><tt><big><u>'''Firestorm'''</u></big></tt></font>]] {{mod}} 17:41, 1 October 2010 (UTC)
 
::upon testing it seems it does headshot, but there's no bonus damage for it. headshot's from this weapon are purely cosmetical. --[[User:Asmodei|Asmodei]] 18:26, 1 October 2010 (UTC)
 
::: Ok, good, thanks for that. --[[User:Firestorm|<font color="#FF6600"><tt><big><u>'''Firestorm'''</u></big></tt></font>]] {{mod}} 18:27, 1 October 2010 (UTC)
 
 
 
== Jarate Effect when Ubered? ==
 
 
 
I noticed something today in a mix: Whilst Uberred, an enemy Sniper hit a fully charged shot at me and I got the Jarate effect. When I lost my uber, an enemy Scout mini-critted me to death. I didn't die after the event, so I cannot confirm it. I'll do some investigation tomorrow, although it would be nice if somebody would be so kind as to beat me to this confirmation. :P --[[User:Leftism|Leftism]] 00:31, 4 October 2010 (UTC)
 
:I've noticed after the polycount update that if you have Kritzkrieg, a Buff Banner, or They are Jarated if attacking an ubered player they will make the noise as if they were crit.--[[User:Ikimono1|Ikimono1]] 22:56, 4 October 2010 (UTC)
 
 
 
== Sentries ==
 
 
 
A friend of mine says that the Sleeper will penetrate through sentry guns, but NOT through one that is shielded by the Wrangler. Test please! --[[User:Firestorm|<font color="#FF6600"><tt><big><u>'''Firestorm'''</u></big></tt></font>]] {{mod}} 23:19, 4 October 2010 (UTC)
 

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