Difference between revisions of "Pyro Robot"
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− | {{ | + | {{Class infobox |
− | + | | image = Pyrobot_blu.png | |
− | |image=Pyrobot_blu.png | + | | health = '''{{Metrics/Health|C=pyro}}''' <small>(Pyro, Flare Pyro, Crit Pyro, Pyro Pusher, Fast Scorch Shot)</small><br>'''3000''' <small>(Giant Pyro, Giant Flare Pyro)</small> |
− | |health={{Metrics/Health|C=pyro}} | + | | speed = '''150%'''<small> (Crit Pyro)</small>'''<br>{{Math/Relative speed|{{Metrics/Speed|C=pyro}}}}%''' <small>(Pyro, Flare Pyro, Pyro Pusher, Fast Scorch Shot)</small> <br>'''50%''' <small>(Giant Pyro, Giant Flare Pyro)</small> |
− | | speed='''{{Math/Relative speed|{{Metrics/Speed|C=pyro}}}}%'''<small><br /> | ||
}} | }} | ||
− | [[Pyro]] [[Robots]] appear in [[ | + | {{Quotation|'''The Pyro-bot'''|Hudda hudda huuh!|sound=Pyro_mvm_battlecry02.mp3}} |
+ | |||
+ | '''[[Pyro]] [[Robots]]''' appear in [[Mann vs. Machine]] as enemies. They are mechanical versions of the Pyro. Unlike other robots, they are immune to [[Fire|afterburn]], much like the Pyro. | ||
+ | |||
+ | Invulnerable grey versions of the Pyro Robot also appear in [[SnowVille]], pulling the sleigh. | ||
+ | |||
== Normal variants == | == Normal variants == | ||
=== Pyro === | === Pyro === | ||
− | These robots are equipped with a [[Flame Thrower]] and attack up close. They may use their | + | {{Robot loadout|icon=pyro|name=Pyro|primary=Flame Thrower}} |
+ | These robots are equipped with a [[Flame Thrower]] and attack up close. They may use their compression blast to deflect most projectiles (see [[Compression blast|article]] for list). However, they do not use compression blast to extinguish teammates on fire, often use compression blast late on fast-moving projectiles such as [[Crusader's Crossbow]] arrows and never intentionally shove away [[Stickybomb]] traps or enemies. Pyro Robots that appear with and cluster around Giant Robots eventually scatter when the giant is killed. Some Pyro Robots constantly shoot fire regardless of whether there are enemies nearby; this is typically done to both make a Spy's job more difficult and to light the arrows of [[Sniper Robot#Bowman|Bowmen]]. However, most Pyro Robots that constantly shoot fire never airblast. Overall, they tend to pose not too much of a threat given that they have to be in close range in order to deal damage and the presence of a Medic can help nullify afterburn. | ||
+ | |||
+ | === Crit Pyro === | ||
+ | {{Robot loadout | ||
+ | | icon = pyro | ||
+ | | name = Crit Pyro | ||
+ | | primary = Flame Thrower | ||
+ | | attribs = {{common string|bot 100 crit chance}}{{buff|+100% {{common string|bot damage dealt}}}}{{buff|+50% {{common string|bot movement speed}}}} | ||
+ | }} | ||
+ | {{Robot loadout | ||
+ | | icon = pyro | ||
+ | | name = Pyro | ||
+ | | primary = Flame Thrower | ||
+ | | hat = Old Guadalajara | ||
+ | | misc1 = Voodoo-Cursed Pyro Soul | ||
+ | | attribs = {{common string|bot 100 crit chance}}{{buff|+100% {{common string|bot damage dealt}}}}{{buff|+50% {{common string|bot movement speed}}}} | ||
+ | }} | ||
+ | This advanced variation of the single Pyro-bot appears only in [[Caliginous Caper (mission)|Caliginous Caper]] and [[Broken Parts (mission)|Broken Parts]]. Their speed makes them faster than Scout-bots, so do not let them take the bomb. These Pyros are also very skilled at reflecting projectiles and their damage bonus increases damage of reflected projectiles as well. The variant that appears in Caliginous Caper has the same stats as the variants in Broken Parts, but is named "Pyro" and wears the [[Old Guadalajara]] hat. | ||
+ | |||
+ | === Flare Pyro === | ||
+ | {{Robot loadout|icon=pyro flare|name=Flare Pyro|secondary=Flare Gun}} | ||
+ | This less common variant wields the [[Flare Gun]], allowing it to attack outside of Flamethrower range, although with some difficulty when a target is up close. Their movement behavior is similar to the normal Pyro. | ||
+ | |||
+ | === Flare Pyro (Type 2) === | ||
+ | {{Robot loadout | ||
+ | | icon = pyro | ||
+ | | name = Pyro | ||
+ | | secondary = Detonator | ||
+ | | attribs = {{buff|+60% {{common string|bot fire rate bonus}}}}{{buff|+80% {{common string|bot faster reload rate}}}} | ||
+ | }} | ||
+ | This very rare variant of Flare Pyro uses an upgraded [[Detonator]]. These Pyro-bots have a single Pyro-bot icon and only appear on the 2nd wave of [[Mean Machines (mission)|Mean Machines]] as a Giant Pyro's support. | ||
+ | |||
+ | === Pyro Pusher === | ||
+ | {{Robot loadout | ||
+ | | icon = pyro flare | ||
+ | | name = Pyro Pusher | ||
+ | | secondary = Scorch Shot | ||
+ | | attribs = {{common string|bot 100 crit chance}}{{buff|25% {{common string|bot fire rate bonus}}}}{{nerf|25% {{common string|bot slower reload rate}}}}{{nerf|-65% {{common string|bot projectile speed}}}} | ||
+ | }} | ||
+ | Another less common Pyro-bot variant wields a permanent Crit-boosted [[Scorch Shot]]. Its flares travel slower, allowing players to dodge with ease. They can impose a greater threat because it can knock back an unlucky player and set anyone on fire in a small radius. | ||
+ | |||
+ | === Fast Scorch Shot === | ||
+ | {{Robot loadout | ||
+ | | icon = pyro flare | ||
+ | | name = Fast Scorch Shot | ||
+ | | secondary = Scorch Shot | ||
+ | | attribs = {{buff|+30% {{common string|bot projectile speed}}}}{{buff|+25% {{common string|bot fire rate bonus}}}} | ||
+ | }} | ||
+ | This rare variant carries the [[Scorch Shot]] like the Pyro Pusher, but its flares travel 3.72 times faster than the Pyro Pusher's ones. | ||
+ | |||
== Giant Robots == | == Giant Robots == | ||
=== Giant Pyro === | === Giant Pyro === | ||
− | Giant Pyro robots are equipped with a Flame Thrower and | + | {{Robot loadout |
+ | | icon = pyro | ||
+ | | giant = giant | ||
+ | | name = Giant Pyro | ||
+ | | primary = Flame Thrower | ||
+ | | attribs = {{buff|3000 {{common string|bot HP}}}}{{buff|{{common string|bot knockback resistance|+40}}}}{{nerf|-50% {{common string|bot movement speed}}}} | ||
+ | }} | ||
+ | Giant Pyro robots are equipped with a Flame Thrower and behave like their smaller counterparts. On later waves and certain difficulties, they can appear with a permanent Crit boost. Giant Pyros are very skilled at reflecting projectiles, so be careful. | ||
+ | |||
+ | === Giant Flare Pyro === | ||
+ | {{Robot loadout | ||
+ | | icon = pyro flare | ||
+ | | giant = giant | ||
+ | | name = Giant Flare Pyro | ||
+ | | secondary = Detonator | ||
+ | | hat = Old Guadalajara | ||
+ | | attribs = {{buff|3000 {{common string|bot HP}}}}{{buff|{{common string|bot knockback resistance|+40}}}}{{buff|+70% {{common string|bot fire rate bonus}}}}{{nerf|-50% {{common string|bot movement speed}}}} | ||
+ | }} | ||
+ | The Giant Flare Pyro robot wears an [[Old Guadalajara]] and is equipped with a [[Detonator]], which can fire accurate shots at a faster rate. | ||
+ | |||
+ | == Unused content == | ||
+ | * Three unused Pyro Robot templates exist: | ||
+ | |||
+ | === Giant Airblast Pyro === | ||
+ | {{Robot loadout | ||
+ | | icon = pyro | ||
+ | | giant = giant | ||
+ | | name = Giant Airblast Pyro | ||
+ | | primary = Degreaser | ||
+ | | hat = Dead Cone | ||
+ | | attribs = {{buff|3000 {{common string|bot HP}}}}{{buff|{{common string|bot knockback resistance|+40}}}}{{buff|+500% {{common string|bot airblast force}}}}{{nerf|-95% {{common string|bot damage dealt}}}}{{nerf|-50% {{common string|bot movement speed}}}} | ||
+ | }} | ||
+ | A Giant Pyro variant that wields the [[Degreaser]] and wears the [[Dead Cone]]. Its Degreaser only does 0.05x damage, but pushes opponents with five times the normal force. | ||
+ | |||
+ | === Giant Flare Pyro (Unused Type) === | ||
+ | {{Robot loadout | ||
+ | | icon = pyro flare | ||
+ | | giant = giant | ||
+ | | name = Giant Flare Pyro | ||
+ | | secondary = Scorch Shot | ||
+ | | attribs = {{buff|3000 {{common string|bot HP}}}}{{buff|{{common string|bot knockback resistance|+40}}}}{{buff|Deals knockback upon hitting an enemy}}{{buff|+80% {{common string|bot fire rate bonus}}}}{{nerf|-50% {{common string|bot movement speed}}}} | ||
+ | }} | ||
+ | A Giant Flare Pyro variant that has the [[Scorch Shot]], fires 10% faster than that of a Giant Flare Pyro, and pushes defenders around more. | ||
+ | |||
+ | === Chief Pyro === | ||
+ | {{Robot loadout | ||
+ | | icon = pyro | ||
+ | | giant = giant | ||
+ | | name = Chief Pyro | ||
+ | | primary = Flamethrower | ||
+ | | attribs = {{info|1{{dec}}9x {{common string|bot bigger2}}}}<br>{{buff|55{{thou}}000 {{common string|bot HP}}}}{{buff|{{common string|bot knockback resistance|+70}}}}{{buff|{{common string|bot regenerate|500}}}}{{buff|+500% {{common string|bot damage dealt}}}}{{buff|+200% {{common string|bot airblast force}}}}{{buff|-90% {{common string|bot rage given to players}}}}{{nerf|-60% {{common string|bot movement speed}}}} | ||
+ | }} | ||
+ | Unknown what the boss would have been used for, carries a powerful [[Flame Thrower]] that has a lethal 5x damage. Appears to use basic boss stats similar to Sergeant Crits or Captain Punch. | ||
− | |||
− | |||
− | + | * Giant Pyros have unused firing sounds for the Flamethrower (named <code>giant_pyro_flamethrower_start.wav</code> and <code>giant_pyro_flamethrower_loop.wav</code>). | |
+ | ** On a related note, there are also unused flame particles within the game files that suggest that the flames from Giant Pyros would appear different from regular Flamethrowers. | ||
+ | * Similar to other giants (except giant Medics), Giant Pyros have unused footstep sounds unique to them (named <code>giant_pyro_step01-04.wav</code>). | ||
− | [[ | + | == Gallery == |
+ | <gallery> | ||
+ | File:Pyrobot red.png|An unused RED texture. | ||
+ | File:RomePyroBot.png|The [[Romevision]] version of the Pyro. | ||
+ | File:Pyrobot Flare.png|Flare Pyro. | ||
+ | File:Pyro Pusher.png|Pyro Pusher. | ||
+ | File:Giant Pyro.png|Giant Pyro. | ||
+ | File:Giant Flare Pyro.png|Giant Flare Pyro. | ||
+ | File:Pyrobot Gatebot On.png|A Pyro with a turned on Gatebot Helmet equipped. | ||
+ | File:Pyrobot Gatebot Off.png|A Pyro with a turned off Gatebot Helmet equipped. | ||
+ | File:Pyrobot_beta_red.png|[[RED]] skin of the Pyro's beta head. | ||
+ | File:Pyrobot_beta_blue.png|[[BLU]] skin of the Pyro's beta head. | ||
+ | File:Pyrobot_beta_green.png|"Green" skin of the Pyro's beta head. | ||
+ | File:Team-fortress-2-red-robot-pyro.jpg|The RED robot Pyro action figure. | ||
+ | File:Team-fortress-2-blue-robot-pyro.jpg|The BLU robot Pyro action figure. | ||
+ | File:Main_menu_mvm_pyro_bot.png|The Pyro Robot on the [[main menu]]. | ||
+ | </gallery> | ||
− | {{ | + | {{Robot Nav}} |
+ | {{Mann Vs Machine Nav}} |
Latest revision as of 17:16, 13 August 2024
“ | Hudda hudda huuh!
Click to listen
— The Pyro-bot
|
” |
Pyro Robots appear in Mann vs. Machine as enemies. They are mechanical versions of the Pyro. Unlike other robots, they are immune to afterburn, much like the Pyro.
Invulnerable grey versions of the Pyro Robot also appear in SnowVille, pulling the sleigh.
Contents
Normal variants
Pyro
Icon | Name | Primary | Attributes |
---|---|---|---|
Pyro | Flame Thrower |
— |
These robots are equipped with a Flame Thrower and attack up close. They may use their compression blast to deflect most projectiles (see article for list). However, they do not use compression blast to extinguish teammates on fire, often use compression blast late on fast-moving projectiles such as Crusader's Crossbow arrows and never intentionally shove away Stickybomb traps or enemies. Pyro Robots that appear with and cluster around Giant Robots eventually scatter when the giant is killed. Some Pyro Robots constantly shoot fire regardless of whether there are enemies nearby; this is typically done to both make a Spy's job more difficult and to light the arrows of Bowmen. However, most Pyro Robots that constantly shoot fire never airblast. Overall, they tend to pose not too much of a threat given that they have to be in close range in order to deal damage and the presence of a Medic can help nullify afterburn.
Crit Pyro
Icon | Name | Primary | Attributes |
---|---|---|---|
Crit Pyro | Flame Thrower |
100% crit chance +100% damage dealt +50% movement speed |
Icon | Name | Primary | Hat | Misc | Attributes |
---|---|---|---|---|---|
Pyro | Flame Thrower |
Old Guadalajara |
Voodoo-Cursed Pyro Soul |
100% crit chance +100% damage dealt +50% movement speed |
This advanced variation of the single Pyro-bot appears only in Caliginous Caper and Broken Parts. Their speed makes them faster than Scout-bots, so do not let them take the bomb. These Pyros are also very skilled at reflecting projectiles and their damage bonus increases damage of reflected projectiles as well. The variant that appears in Caliginous Caper has the same stats as the variants in Broken Parts, but is named "Pyro" and wears the Old Guadalajara hat.
Flare Pyro
Icon | Name | Secondary | Attributes |
---|---|---|---|
Flare Pyro | Flare Gun |
— |
This less common variant wields the Flare Gun, allowing it to attack outside of Flamethrower range, although with some difficulty when a target is up close. Their movement behavior is similar to the normal Pyro.
Flare Pyro (Type 2)
Icon | Name | Secondary | Attributes |
---|---|---|---|
Pyro | Detonator |
+60% fire rate bonus +80% faster reload rate |
This very rare variant of Flare Pyro uses an upgraded Detonator. These Pyro-bots have a single Pyro-bot icon and only appear on the 2nd wave of Mean Machines as a Giant Pyro's support.
Pyro Pusher
Icon | Name | Secondary | Attributes |
---|---|---|---|
Pyro Pusher | Scorch Shot |
100% crit chance 25% fire rate bonus 25% slower reload rate -65% projectile speed |
Another less common Pyro-bot variant wields a permanent Crit-boosted Scorch Shot. Its flares travel slower, allowing players to dodge with ease. They can impose a greater threat because it can knock back an unlucky player and set anyone on fire in a small radius.
Fast Scorch Shot
Icon | Name | Secondary | Attributes |
---|---|---|---|
Fast Scorch Shot | Scorch Shot |
+30% projectile speed +25% fire rate bonus |
This rare variant carries the Scorch Shot like the Pyro Pusher, but its flares travel 3.72 times faster than the Pyro Pusher's ones.
Giant Robots
Giant Pyro
Icon | Name | Primary | Attributes |
---|---|---|---|
Giant Pyro | Flame Thrower |
3000 HP +40% knockback resistance -50% movement speed |
Giant Pyro robots are equipped with a Flame Thrower and behave like their smaller counterparts. On later waves and certain difficulties, they can appear with a permanent Crit boost. Giant Pyros are very skilled at reflecting projectiles, so be careful.
Giant Flare Pyro
Icon | Name | Secondary | Hat | Attributes |
---|---|---|---|---|
Giant Flare Pyro | Detonator |
Old Guadalajara |
3000 HP +40% knockback resistance +70% fire rate bonus -50% movement speed |
The Giant Flare Pyro robot wears an Old Guadalajara and is equipped with a Detonator, which can fire accurate shots at a faster rate.
Unused content
- Three unused Pyro Robot templates exist:
Giant Airblast Pyro
Icon | Name | Primary | Hat | Attributes |
---|---|---|---|---|
Giant Airblast Pyro | Degreaser |
Dead Cone |
3000 HP +40% knockback resistance +500% airblast force -95% damage dealt -50% movement speed |
A Giant Pyro variant that wields the Degreaser and wears the Dead Cone. Its Degreaser only does 0.05x damage, but pushes opponents with five times the normal force.
Giant Flare Pyro (Unused Type)
Icon | Name | Secondary | Attributes |
---|---|---|---|
Giant Flare Pyro | Scorch Shot |
3000 HP +40% knockback resistance Deals knockback upon hitting an enemy +80% fire rate bonus -50% movement speed |
A Giant Flare Pyro variant that has the Scorch Shot, fires 10% faster than that of a Giant Flare Pyro, and pushes defenders around more.
Chief Pyro
Icon | Name | Primary | Attributes |
---|---|---|---|
Chief Pyro | Flame Thrower |
1.9x bigger in size 55,000 HP +70% knockback resistance Regenerates 500 HP per second +500% damage dealt +200% airblast force -90% rage given to players -60% movement speed |
Unknown what the boss would have been used for, carries a powerful Flame Thrower that has a lethal 5x damage. Appears to use basic boss stats similar to Sergeant Crits or Captain Punch.
- Giant Pyros have unused firing sounds for the Flamethrower (named
giant_pyro_flamethrower_start.wav
andgiant_pyro_flamethrower_loop.wav
).- On a related note, there are also unused flame particles within the game files that suggest that the flames from Giant Pyros would appear different from regular Flamethrowers.
- Similar to other giants (except giant Medics), Giant Pyros have unused footstep sounds unique to them (named
giant_pyro_step01-04.wav
).
Gallery
The Romevision version of the Pyro.
RED skin of the Pyro's beta head.
BLU skin of the Pyro's beta head.
The Pyro Robot on the main menu.
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