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− | == Damage + Function Times ==
| + | {{Talk archive |
− | | + | | arc1name = Archive 1 |
− | Here's what I've learned:
| + | | arc1link = Talk:Sydney Sleeper/Archive 1 |
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− | '''Damage'''
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− | * Unscoped Shot: 46-50
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− | * Scoped (0% Charge): 45-50
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− | * Scoped (50% Charge): 70-80 (Jarate effect starts)
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− | * Scoped (100% Charge): 130-160
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− | '''Crit Damage'''
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− | *Crits seems to use a standard 3x multiplier. Would it max out at 450 or higher since it spreads up to 160 damage? Mini-crit section just has the standard value currently. [[User:Mechlord|Mechlord]] 11:44, 1 October 2010 (UTC)
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− | Greenmarine, a valve developer has stated on the something awful forums that the sydney sleeper being able to crit is a bug.
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− | '''Function Times'''
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− | * Identical to Sniper Rifle
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− | Conclusion: The rifle must be at least halfway charged before it will inflict the Jarate effect.
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− | Also, the Sleeper's shots have a penetrating effect; it can hit more than one opponent in a row. -- [[User:MistahFixIt|MistahFixIt]] 01:19, 1 October 2010 (UTC)
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− | : Yup it can penetrate few players at once http://www.youtube.com/watch?v=ouD1O9BlIUA&feature=player_embedded lol--[[User:Markd|Markd]] 13:07, 1 October 2010 (UTC)
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− | ==Trivia about piercing==
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− | ''The guns piercing effect is able to pierce through more than four players, although, the first person in line usually lives.''
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− | I don't understand. Why would the first person hit survive? --[[User:CruelCow|CruelCow]] 15:08, 1 October 2010 (UTC)
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− | :this is incorrect the first person doesn't live.[[User:Rocketlawnchair|Rocketlawnchair]] 15:21, 5 October 2010 (UTC)
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− | ==Headshots==
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− | the item it's currently bugged and does headshot. [[User:Asmodei|Asmodei]] 17:35, 1 October 2010 (UTC)
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− | : Need proof, because if this is true, that's STUPID --[[User:Firestorm|<font color="#FF6600"><tt><big><u>'''Firestorm'''</u></big></tt></font>]] {{mod}} 17:41, 1 October 2010 (UTC)
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− | ::upon testing it seems it does headshot, but there's no bonus damage for it. headshot's from this weapon are purely cosmetical. --[[User:Asmodei|Asmodei]] 18:26, 1 October 2010 (UTC)
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− | ::: Ok, good, thanks for that. --[[User:Firestorm|<font color="#FF6600"><tt><big><u>'''Firestorm'''</u></big></tt></font>]] {{mod}} 18:27, 1 October 2010 (UTC)
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− | == Jarate Effect when Ubered? ==
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− | I noticed something today in a mix: Whilst Uberred, an enemy Sniper hit a fully charged shot at me and I got the Jarate effect. When I lost my uber, an enemy Scout mini-critted me to death. I didn't die after the event, so I cannot confirm it. I'll do some investigation tomorrow, although it would be nice if somebody would be so kind as to beat me to this confirmation. :P --[[User:Leftism|Leftism]] 00:31, 4 October 2010 (UTC)
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− | :I've noticed after the polycount update that if you have Kritzkrieg, a Buff Banner, or They are Jarated if attacking an ubered player they will make the noise as if they were crit.--[[User:Ikimono1|Ikimono1]] 22:56, 4 October 2010 (UTC)
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− | == Sentries ==
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− | A friend of mine says that the Sleeper will penetrate through sentry guns, but NOT through one that is shielded by the Wrangler. Test please! --[[User:Firestorm|<font color="#FF6600"><tt><big><u>'''Firestorm'''</u></big></tt></font>]] {{mod}} 23:19, 4 October 2010 (UTC)
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− | :I dont think this is possible, i remember shooting down a SG with the engy behind it. i never hit him or his dispenser, ill keep my eye on this[[User:Rocketlawnchair|Rocketlawnchair]] 15:25, 5 October 2010 (UTC)
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− | == Unused Darts ==
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− | "However, unused darts can be found in game files, which may mean that the Sydney Sleeper fired projectiles in beta stages." Can someone be a dear and take some lovely pictures of said darts and put them on this page? Thanks. -- [[User:En_Ex|En Ex]] {{bur}} <sub>([[User_talk:En_Ex|talk]])</sub> 14:28, 11 October 2010 (UTC)
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