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− | The crafting recipe is two quickfix and one refined metal:
| + | {{Talk archive |
− | http://steamcommunity.com/sharedfiles/filedetails/?id=114607013
| + | | arc1name = Archive 1 |
− | [[User:Nathanimalius|Nathanimalius]] 16:43, 20 December 2012 (PST)
| + | | arc1link = Talk:Vaccinator/Archive 1 |
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− | == Weapon Damage Types ==
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− | There is currently no article on this wiki which lists damage types. This is a core mechanic relating to this weapon. Because of this, a list of damage types that are not obvious should be provided, especially since it can fit in a single sentence. The user that that reverted the relevant text back - to a sentence that gives only 2 arbitrary examples - said that the it was an "unneeded list" and that "a link will be added in the coming days to a strategy-related article that lists all of them". In response to that, this topic is firstly unrelated to strategy, and secondly, an internal article doesn't exist yet - and if it does the link should be added asap. I do know of an comprehensive, but external, list [http://forums.steampowered.com/forums/showpost.php?p=28742279&postcount=1 here]. I'm trying to resolve this in discussion for now, to avoid edit wars. [[User:Keating|Keating]] 02:51, 23 December 2012 (PST)
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− | == Mechanics with regards to spies ==
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− | The fact about the spy target healing the medic with the vaccinator is a relevant mechanic. This mechanic is not listed in its stats. It is not strategy-related. I'm trying to resolve this in discussion for now, to avoid edit wars. [[User:Keating|Keating]] 02:51, 23 December 2012 (PST)
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− | == Function Times ==
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− | Should the function times table include the time it takes to get 25% charge and how fast it overheals?
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− | Also, should the "Effect duration" show how long each separate charge is, or the whole thing? The charge is segmented into four charges, which can be used individually for 2 seconds each, or held down to use all of it at once. [[User:Hummus|Hummus]] 23:30, 20 December 2012 (PST)
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− | I updated the effect time to show "2 / 4 / 6 / 8 s" and added a tooltip for overheal heal amount. A question remains: Should there be a separate row for how much time it takes to get to 25%? [[User:Hummus|Hummus]] 00:58, 23 December 2012 (PST)
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− | == Crafting image ==
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− | I noticed the image for the Vaccinator in the crafting section isn't exactly ideal.
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− | Can someone change it? Or teach me how to?
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− | Thanks in advance ChezeHam 21 December 5:43 pm GMT
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− | == Crits ==
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− | I've been told the resists don't work against crits, is this true? [[User:Untouch|Untouch]] 10:46, 21 December 2012 (PST)
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− | Correct, it doesn't properly resist crits or mini-crits. The testing I have done so far shows that the matched vaccinator ubercharge lowers a huntsman crit from 360 to 270, and lowers a mini-crit huntsman from 162 to 72. Seemingly, the uber protects against the base damage but none of the crit damage. The math works out perfectly that way. [[User:Keating|Keating]] 00:45, 23 December 2012 (PST)
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− | == Differences in MvM & Normal Play ==
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− | I played with the Vaccinator for quite a while, and it seems I find that in Normal mode, if the patient (Soldier / Demoman) hurts himself with his explosives, it won't have any resistances, while in MvM, it has the resistance. Anyone can confirm this? [[User:Xierra|Xierra]] 22:20, 21 December 2012 (PST)
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− | == Bugs with regards to other items ==
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− | If we're going to point out the clipping when taunting, should we also add bugs about how the Canteen part of this clips with the Power-Up Canteen (if it does) and causes the Emerald Jarate to look... unnatural? -[[User:FlaminSarge|FlaminSarge]] 01:38, 22 December 2012 (PST)
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− | == Medic's quote ==
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− | Suggestions for the Medic's quote up at the top of the page? "Fascinating..." is a bit... boring. I would suggest "'This will only sting for a moment.' -The Medic, on vaccinations", or something (that one may be used elsewhere, though); the current one just seems off. -[[User:FlaminSarge|FlaminSarge]] 01:42, 22 December 2012 (PST)
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