Difference between revisions of "November 22, 2013 Patch"
ThatHatGuy (talk | contribs) (started page) |
ThatHatGuy (talk | contribs) (new patch incoming!) |
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| month = november | | month = november | ||
| year = 2013 | | year = 2013 | ||
− | | after = | + | | after = {{Patch name|11|26|2013}} |
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | | source = | + | | source = http://store.steampowered.com/news/11945/ |
| notes = === Team Fortress 2 === | | notes = === Team Fortress 2 === | ||
− | * Fixed a client crash caused by using custom HUD files | + | * Fixed a client crash caused by using custom [[Heads-up display|HUD]] files |
− | * Fixed a server crash related to damaging the tank with the new Medic shield | + | * Fixed a server crash related to damaging the [[Tank Robot|tank]] with the new Medic shield |
− | * Fixed Strange Australium weapons not properly tracking kills | + | * Fixed [[Strange]] [[Australium weapons]] not properly tracking kills |
− | * Fixed bots trying to attack an old sentry location after the gun has been picked up by the Engineer | + | * Fixed [[bots]] trying to attack an old sentry location after the gun has been picked up by the Engineer |
− | * Fixed a bug that would cause robot "gate hat" items to be craftable. Gate hats that were crafted while the bug was active have self-destructed and become limited-quantity Glitched Circuit Boards as a commemorative token. | + | * Fixed a bug that would cause robot "gate hat" items to be [[Crafting|craftable]]. Gate hats that were crafted while the bug was active have self-destructed and become limited-quantity [[Glitched Circuit Board|Glitched Circuit Boards]] as a commemorative token. |
− | * Fixed the Adjust Unusual slider not working for some hats, including the Dr's Dapper Topper | + | * Fixed the Adjust [[Unusual]] slider not working for some [[Hats|hats]], including the [[Dr's Dapper Topper]] |
* Fixed the Health Regen MvM upgrade string mistakenly displaying % | * Fixed the Health Regen MvM upgrade string mistakenly displaying % | ||
− | * Fixing the Killstreak HUD not showing up for Tier 0 Killstreak weapons | + | * Fixing the [[Killstreak kit|Killstreak]] HUD not showing up for Tier 0 Killstreak weapons |
− | * Fixed Killstreak Mediguns not getting killstreak credit for assists | + | * Fixed Killstreak [[Medi Gun|Mediguns]] not getting killstreak credit for assists |
* Fixed using the wrong color in the HUD deathnotice for Killstreak weapons | * Fixed using the wrong color in the HUD deathnotice for Killstreak weapons | ||
}} | }} |
Latest revision as of 23:29, 26 November 2013
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed a client crash caused by using custom HUD files
- Fixed a server crash related to damaging the tank with the new Medic shield
- Fixed Strange Australium weapons not properly tracking kills
- Fixed bots trying to attack an old sentry location after the gun has been picked up by the Engineer
- Fixed a bug that would cause robot "gate hat" items to be craftable. Gate hats that were crafted while the bug was active have self-destructed and become limited-quantity Glitched Circuit Boards as a commemorative token.
- Fixed the Adjust Unusual slider not working for some hats, including the Dr's Dapper Topper
- Fixed the Health Regen MvM upgrade string mistakenly displaying %
- Fixing the Killstreak HUD not showing up for Tier 0 Killstreak weapons
- Fixed Killstreak Mediguns not getting killstreak credit for assists
- Fixed using the wrong color in the HUD deathnotice for Killstreak weapons
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/resource/tf_english.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.mdl
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.phy
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1.vvd
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.phy
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/buildables/sentry1_heavy.vvd
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/glitched_circuit_board.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/glitched_circuit_board_large.vtf