Difference between revisions of "November 4, 2014 Patch"
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| month = november | | month = november | ||
| year = 2014 | | year = 2014 | ||
− | | after = | + | | after = {{Patch name|11|5|2014}} |
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | | source = | + | | source = http://store.steampowered.com/news/14869 |
| notes = === Team Fortress 2 === | | notes = === Team Fortress 2 === | ||
* Added the 'Tomb Raider' tag to the item import tool | * Added the 'Tomb Raider' tag to the item import tool | ||
** http://www.teamfortress.com/post.php?id=14855 | ** http://www.teamfortress.com/post.php?id=14855 | ||
− | * Added The [[Kritz or Treat Canteen]] to the Halloween 2014 Community Bundle | + | * Added The [[Kritz or Treat Canteen]] to the [[Bundles|Halloween 2014 Community Bundle]] |
** Players who previously purchased the bundle have automatically been granted the item | ** Players who previously purchased the bundle have automatically been granted the item | ||
* Fixed a client crash that could happen while the server was changing maps | * Fixed a client crash that could happen while the server was changing maps | ||
* Fixed the Teleport [[Magic spells|spell]] not appearing in [[Helltower]] | * Fixed the Teleport [[Magic spells|spell]] not appearing in [[Helltower]] | ||
− | * Fixed rare spells appearing in regular | + | * Fixed rare spells appearing in regular [[Helltower]] spellbook pick-ups |
− | * Fixed [[ | + | * Fixed [[Disguise Kit|disguised]] [[Spy|Spies]] not displaying the correct [[Health|health]] value to enemies |
* Fixed the [[Engineer]] not playing the proper response rules while using the [[Golden Frying Pan]] | * Fixed the [[Engineer]] not playing the proper response rules while using the [[Golden Frying Pan]] | ||
− | * Fixed the [[Sniper]] getting stuck with a zoomed FOV after [[ | + | * Fixed the [[Sniper]] getting stuck with a zoomed [[vdc:Field of View|FOV]] after [[Taunts|taunting]] while zooming |
− | * Fixed maps not loading correctly in the [[Source Filmmaker|SFM]] | + | * Fixed maps not loading correctly in the [[Source Filmmaker|SFM tool]] |
* Fixed a bug in the [[Steam Workshop|Workshop]] import tool related to frame count calculation for taunts that were exported from the SFM tool | * Fixed a bug in the [[Steam Workshop|Workshop]] import tool related to frame count calculation for taunts that were exported from the SFM tool | ||
− | * Fixed the [[Demoman]] not riding in the correct bumper car position when holding two-handed melee weapons | + | * Fixed the [[Demoman]] not riding in the correct bumper car position when holding two-handed [[Demoman#Melee|melee weapons]] |
− | * Disabled auto [[Team balance|team-balance]] while players are in hell on Helltower and [[Carnival of Carnage]] | + | * Disabled auto [[Team balance|team-balance]] while players are in [[Helltower#Hell|hell]] on Helltower and [[Carnival of Carnage]] |
* Updated bumper cars to deal damage when hitting players not in bumper cars | * Updated bumper cars to deal damage when hitting players not in bumper cars | ||
− | * Updated the [[Necro Smasher]] so [[Strange | + | * Updated the [[Necro Smasher]] so [[Strange Parts|Strange parts]] and [[Halloween Spells]] can be applied to it |
− | * Updated the equip_region for the [[Iron Fist]] | + | * Updated the {{code|[[Equip region|equip_region]]}} for the [[Iron Fist]] |
* Removed the smoke effect from the [[Tiny Texan]] | * Removed the smoke effect from the [[Tiny Texan]] | ||
− | * Updated the [[Rescue Ranger]] so players no longer block its ability to pick-up buildings from a distance | + | * Updated the [[Rescue Ranger]] so players no longer block its ability to pick-up [[Buildings|buildings]] from a distance |
− | * Updated sd_doomsday_event | + | * Updated {{code|[[Carnival of Carnage|sd_doomsday_event]]}} |
** Fixed a bug where [[Merasmus]]'s curses would trigger during the bumper car minigames | ** Fixed a bug where [[Merasmus]]'s curses would trigger during the bumper car minigames | ||
** Fixed players using the tiny-melee-only curse to get outside of the playable area of the map | ** Fixed players using the tiny-melee-only curse to get outside of the playable area of the map | ||
− | ** Fixed a bug with the [[Eureka Effect]] and with teleporters where players could escape being teleported to the bumper car minigames | + | ** Fixed a bug with the [[Eureka Effect]] and with [[Teleporters|teleporters]] where players could escape being teleported to the bumper car minigames |
** Reduced duration of the [[Monoculus]] spell from 15 seconds to 8 seconds | ** Reduced duration of the [[Monoculus]] spell from 15 seconds to 8 seconds | ||
− | ** Fixed players being able to construct | + | ** Fixed players being able to construct buildings in the spawn areas |
** Fixed Engineers not being able to build if a Merasmus curse is enabled while they were carrying a building | ** Fixed Engineers not being able to build if a Merasmus curse is enabled while they were carrying a building | ||
− | ** Updated Merasmus's curses to remove all [[projectiles]] and [[sentry gun]] ammo when teleporting players to the middle of the map | + | ** Updated Merasmus's curses to remove all [[Projectiles|projectiles]] and [[Sentry Gun|sentry gun]] [[Ammo|ammo]] when teleporting players to the middle of the map |
+ | |||
+ | === Undocumented Changes === | ||
+ | * Added new [[Main menu#Classes|main menu classes]]. | ||
+ | * Added [[Mysterious Promo|Robot Pyro Collectible Figure Promo]]. | ||
+ | * Renamed two [[Unusual|Unusual effects]] | ||
+ | ** Haunted Phantasm Jr to Ghastly Ghosts Jr | ||
+ | ** Attrib_Particle86 to Haunted Phantasm Jr | ||
+ | * Updated the [[localization files]] | ||
}} | }} |
Latest revision as of 01:38, 4 December 2014
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Added the 'Tomb Raider' tag to the item import tool
- Added The Kritz or Treat Canteen to the Halloween 2014 Community Bundle
- Players who previously purchased the bundle have automatically been granted the item
- Fixed a client crash that could happen while the server was changing maps
- Fixed the Teleport spell not appearing in Helltower
- Fixed rare spells appearing in regular Helltower spellbook pick-ups
- Fixed disguised Spies not displaying the correct health value to enemies
- Fixed the Engineer not playing the proper response rules while using the Golden Frying Pan
- Fixed the Sniper getting stuck with a zoomed FOV after taunting while zooming
- Fixed maps not loading correctly in the SFM tool
- Fixed a bug in the Workshop import tool related to frame count calculation for taunts that were exported from the SFM tool
- Fixed the Demoman not riding in the correct bumper car position when holding two-handed melee weapons
- Disabled auto team-balance while players are in hell on Helltower and Carnival of Carnage
- Updated bumper cars to deal damage when hitting players not in bumper cars
- Updated the Necro Smasher so Strange parts and Halloween Spells can be applied to it
- Updated the
equip_region
for the Iron Fist - Removed the smoke effect from the Tiny Texan
- Updated the Rescue Ranger so players no longer block its ability to pick-up buildings from a distance
- Updated
sd_doomsday_event
- Fixed a bug where Merasmus's curses would trigger during the bumper car minigames
- Fixed players using the tiny-melee-only curse to get outside of the playable area of the map
- Fixed a bug with the Eureka Effect and with teleporters where players could escape being teleported to the bumper car minigames
- Reduced duration of the Monoculus spell from 15 seconds to 8 seconds
- Fixed players being able to construct buildings in the spawn areas
- Fixed Engineers not being able to build if a Merasmus curse is enabled while they were carrying a building
- Updated Merasmus's curses to remove all projectiles and sentry gun ammo when teleporting players to the middle of the map
Undocumented Changes
- Added new main menu classes.
- Added Robot Pyro Collectible Figure Promo.
- Renamed two Unusual effects
- Haunted Phantasm Jr to Ghastly Ghosts Jr
- Attrib_Particle86 to Haunted Phantasm Jr
- Updated the localization files
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/resource/tf_brazilian.txt
Modified: tf/resource/tf_czech.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_finnish.txt
Modified: tf/resource/tf_french.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_greek.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_italian.txt
Modified: tf/resource/tf_korean.txt
Modified: tf/resource/tf_koreana.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_romanian.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_schinese.txt
Modified: tf/resource/tf_spanish.txt
Modified: tf/resource/tf_tchinese.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/resource/tf_ukrainian.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/parsifal.dll
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/sd_doomsday_event.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/maps/sd_doomsday_event.nav
Modified: tf/tf2_misc_dir.vpk/models/items/target_duck.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/items/target_duck.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/items/target_duck.mdl
Modified: tf/tf2_misc_dir.vpk/models/items/target_duck.phy
Modified: tf/tf2_misc_dir.vpk/models/items/target_duck.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/items/target_duck.vvd
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/bell_chain.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/bell_chain.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/bell_chain.mdl
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/bell_chain.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/bell_chain.vvd
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/shoot_the_idiot_inside.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/shoot_the_idiot_inside.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/shoot_the_idiot_inside.mdl
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/shoot_the_idiot_inside.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/shoot_the_idiot_inside.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sf14_tiny_texan/sf14_tiny_texan.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sf14_tiny_texan/sf14_tiny_texan.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sf14_tiny_texan/sf14_tiny_texan.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sf14_tiny_texan/sf14_tiny_texan.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sf14_tiny_texan/sf14_tiny_texan.vvd
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_demoman.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_engineer.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_heavy.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_medic.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_pyro.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_scout.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_sniper.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_soldier.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_spy.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/props_halloween/bell_lock.vtf