Difference between revisions of "User:DjinnTonic/Sandbox"

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Work in Progress
 
  
=Translation of Decorated/fr=
 
 
{{DISPLAYTITLE: Armes décorés}}
 
{{Backpack item
 
| style      = float: right; width: 350px; margin: 0.5em 0.5em 1em 1em;
 
| item-name  = Citizen Pain Minigun Field-Tested
 
| item-name-local = <span style="color: #B0C3D9;">Citizen Pain</span>
 
| quality    = Normal
 
| item-level = Civilian Grade Minigun (Field-Tested)
 
}}
 
 
{{Quotation|'''[[Saxton Hale/fr|Saxton Hale]], répondant à  [[Miss Pauling/fr|Miss Pauling]] quand on l'interroge sur les nouvelles armes pour les mercenaires. ''|Ha ha ha ha!  Non.}}
 
 
'''Décoré''' est une [[item quality/fr|qualité]] qui est assignée aux armes qui ont été obtenues avec les Contrats et en ayant ouvert les Caisses d'armes exclusives à la [[Gun Mettle Campaign/fr|Gun Mettle Campaign]]. Cette qualité se décline en six grades de '''Rareté''': Civilian, Freelance, Mercenary, Commando, Assassin, et Elite. Les armes décorées possèdent également une qualité extérieure, dont l'aspect varie en décroissant: Factory-New, Minimal Wear, Field-Tested, Well-Worn, et Battle-Scarred.
 
Lorsque le joueur s'équipe avec une arme décorée, il peut appuyer sur la touche d'inspection (Touche par défaut: {{key|F}}) afin d'effectuer une animation montrant l'arme sous différents angles, généralement les deux cotés de celle-ci. Cette animation peut-être interrompue à tout moment et n'est visible que par le joueur possédant l'arme. Les grades de rareté et la qualité extérieure sont purement cosmétiques.
 
 
Les armes décorées obtenues en ouvrant les caisses d'arme peuvent être de qualité [[Strange/fr | Étrange]], ou plus rarement [[Unusual/fr | Inhabituelle]]. Plus rare encore, une arme peut posséder ces deux qualités réunies. La variante Étrange possède un compteur de victimes (ou d'[[Ubercharge/fr|ÜberCharges]] dans le cas du [[Medi-Gun/fr|Medi Gun]]) généralement fixé sur le coté gauche de l'arme. La variante inhabituelle possède des [[particle effect/fr Effets de particules]] généralement situés à l’extrémité du canon ou sur toute la longueur de l'arme. Quand l'arme possède est à la fois Étrange et Inhabituelle, le compteur et les Effets de particule sont tous les deux visibles.
 
 
When mousing over a weapon of the Decorated quality, a window will appear showing a rotating model of the weapon, its details, and a list of the collection it is included in. This is similar to the windows which appear when mousing over any other non-decorated item in the player's [[Inventory|backpack]], except the window is slightly different and usually appears to the right of the cursor.
 
 
The decorations and exterior qualities do not appear when running the game with {{code|dxlevel -80}} or {{code|dxlevel -81}}. Instead of showing the decorations, they only appear as their [[Normal|stock]] counterpart. When running the game in these DirectX levels, the descriptions of Decorated weapons change, adding the extra line: "You are in DirectX 8, decorated weapons are incompatible and show as stock". Upon checkout at the [[Mann Co. Store]], having a [[Gun Mettle Campaign Pass]] in the cart will cause the game to show a message warning the player that Decorated weapons do not work on DirectX 8.
 
 
In-game, there are multiple hexadecimal [[quality]] colors for Decorated weapons, all dependent on the grade of said weapons.
 
On the [[Steam Community Market]], regardless of grade, the hexadecimal color code for Decorated weapons is {{Qcc|FAFAFA}}.
 
 
== Gun Mettle Collections ==
 
 
'''All classes have at minimum one weapon per collection. Some classes have multiple weapons per collection.'''
 
 
'''The Teufort Weapon Collection''' is one of two weapon skin collections available from completing Contracts. It is collection of weapon skins with varying themes, but all centralized around [[Teufort (City)|Teufort]].
 
 
'''Weapons Included'''
 
 
* Bovine Blazemaker Flame Thrower
 
* War Room Minigun
 
* Treadplate Tormenter SMG
 
* Bogtrotter Sniper Rifle
 
* Earth, Sky and Fire Flame Thrower
 
* Team Sprayer SMG
 
* Spruce Deuce Scattergun
 
* Hickory Hole-Puncher Pistol
 
* Rooftop Wrangler Stickybomb Launcher
 
* Civic Duty Shotgun
 
* Civil Servant Medi Gun
 
* Local Hero Pistol
 
* Mayor Revolver
 
* Smalltown Bringdown Rocket Launcher
 
* Citizen Pain Minigun
 
 
 
'''The Craftsmann Collection''' is the other of weapon two skin collections available from completing Contracts. It is a collections of skins focusing on a DIY-like project, having most guns painted in a way that makes them seem made from house-hold materials and/or fabrics. The team color variants mostly apply to materials with a plaid pattern.
 
 
'''Weapons Included'''
 
 
* Tartan Torpedo Scattergun
 
* Lumber From Down Under Sniper Rifle
 
* Rustic Ruiner Shotgun
 
* Barn Burner Flame Thrower
 
* Homemade Heater Pistol
 
* Plaid Potshotter SMG
 
* Country Crusher Scattergun
 
* Iron Wood Minigun
 
* Shot in the Dark Sniper Rifle
 
* Blasted Bombardier Stickybomb Launcher
 
* Backcountry Blaster Scattergun
 
* Antique Annihilator Minigun
 
* Old Country Revolver
 
* American Pastoral Rocket Launcher
 
* Reclaimed Reanimator Medi Gun
 
 
 
'''The Concealed Killer Weapon Collection''' is one of two weapon skin collections only available through opening weapon cases. To obtain one weapon with this skin, you must unbox a Concealed Killer Weapons Case. This collection focuses on Military style camouflage skins of varying colors.
 
 
'''Weapons Included'''
 
 
* Red Rock Roscoe Pistol
 
* Sand Cannon Rocket Launcher
 
* Sudden Flurry Stickybomb Launcher
 
* Psychedelic Slugger Revolver
 
* Purple Range Sniper Rifle
 
* Night Terror Scattergun
 
* Carpet Bomber Stickybomb Launcher
 
* Woodland Warrior Rocket Launcher
 
* Wrapped Reviver Medi Gun
 
* Forest Fire Flame Thrower
 
* Night Owl Sniper Rifle
 
* Woodsy Widowmaker SMG
 
* Backwoods Boomstick Shotgun
 
* King of the Jungle Minigun
 
* Masked Mender Medi Gun
 
 
 
'''The Powerhouse Collection''' is the other of two weapon skin collections only available though opening weapon cases. To obtain a weapon with this skin, you must open a Powerhouse Weapons Case. The primary focus of this collection is bright patterns, resembling electricity and power stations. Les motifs sont liés à la carte [[Powerhouse]].
 
 
'''Weapons Included'''
 
 
* Thunderbolt Sniper Rifle
 
* Liquid Asset Stickybomb Launcher
 
* Shell Shocker Rocket Launcher
 
* Current Event Scattergun
 
* Pink Elephant Stickybomb Launcher
 
* Flash Fryer Flame Thrower
 
* Spark of Life Medi Gun
 
* Dead Reckoner Revolver
 
* Black Dahlia Pistol
 
* Sandstone Special Pistol
 
* Lightning Rod Shotgun
 
* Brick House Minigun
 
* Aqua Marine Rocket Launcher
 
* Low Profile SMG
 
* Turbine Torcher Flame Thrower
 
 
== Grades de Rareté ==
 
 
Les armes décorées possèdent six grades de rareté. Ils n'ont aucune influence sur le gameplay, et possèdent fonction purement cosmétique.
 
 
Chaque grade de rareté possède sa propre couleur hexadécimale, qui va du bleu clair au magenta.
 
 
{{Item_rarity_table}}
 
 
 
Weapon unboxed from the '''Concealed Killer''' and '''Powerhouse Weapons Cases''' only come in Mercenary, Commando, Assassin, and Elite variants, while weapons form the '''Teufort''' and '''Craftsman''' collections only come in Civilian, Freelance, Mercenary, and Commando grades. It should also be noted that all exterior qualities can apply to any grade, so it is possible to have a Battle-Scarred Elite grade weapon and Factory-New Civilian grade weapon.
 
 
Weapon grades only apply to decorated weapons, and are not applied to anything else at the current time.
 
 
== Effets Inhabiluels ==
 
 
Les armes Décorées ayant un attribut inhabituel possèdent des effets de particule généralement situés à l’extrémité du canon. Certains effets Inhabituels peuvent également se prolonger sur toute la longueur du canon.
 
 
<gallery perrow="4">
 
File:Unusual_Weapon_Effect_(Isotope).gif|Isotope
 
File:Unusual_Weapon_Effect_(Hot).gif|Chaleur
 
File:Unusual_Weapon_Effect_(Cool).gif|Froid
 
File:Unusual_Weapon_Effect_(Energy_Orb).gif|Orbe d'énergie
 
</gallery>
 
 
== Historique des mise à jour ==
 
'''{{Patch name|7|2|2015}}''' ([[Gun Mettle Update]])
 
* {{Undocumented}} Ajout de la Qualité Décoré.
 
 
'''{{Patch name|7|2|2015}}'''
 
*Fixed skinned weapons appearing differently after being traded or listed on the Steam Community Market. Affected items have been reverted to their original (permanent) appearance
 
 
'''{{Patch name|7|6|2015}}'''
 
* Fixed [[Shotgun]] and [[SMG]] [[Killstreak Kit|Killstreak kit]]s not working on Decorated weapons
 
 
'''{{Patch name|7|8|2015}}'''
 
* [[Revolver]] and [[Pistol]] [[Killstreak Kit]]s now properly work on Decorated weapons
 
 
{{Gun Mettle Update Nav}}
 
{{Template:Quality Nav}}
 

Latest revision as of 23:49, 15 October 2020