Difference between revisions of "December 2, 2010 Patch"

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Team Fortress 2
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{{Patch layout
Added check to prevent control characters from user-provided item names and descriptions (replaced with spaces).
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| before      = {{Patch name|11|22|2010}}
Fixed a control point bug where players could capture points that were already owned by their team.
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| day          = 2
Fixed a server crash caused by kicking a player that isn't fully connected.
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| month        = december
Fixed Spies being able to destroy sappers using the "destroy" command.
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| year        = 2010
Fixed Engineers being able to destroy sapped buildings by issuing the command directly in the console.
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| after        = {{Patch name|12|7|2010}}
Fixed an issue where team colored hats were showing up improperly when previewing the Team Spirit paint on them.
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| source-title = Team Fortress 2 Update Released
Fixed an issue where SourceTV clients were seeing their local player/duel stats in the scoreboard.
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| source      = http://store.steampowered.com/news/4725/
Updated the player_hurt event to always set "damageamount" even if the attacker is the world (falling damage).
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| notes        = ===Team Fortress 2===
Updated items:
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* Added check to prevent control characters from user-provided item names and descriptions (replaced with spaces).
Many hats have had their appearance while painted improved. Paintable hats should now appear less like solid blobs of color and retain more of the character and texture of the hat.
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* Fixed a control point bug where players could capture points that were already owned by their team.
Integrated several improvements to contributed items provided by their authors.
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* Fixed a [[server]] crash caused by kicking a player that isn't fully connected.
Made the following items paintable: Sergeant’s Drill Hat, Pyro’s Beanie, “Dangeresque, Too?, Whiskered Gentleman, Safe’n’Sound, Trophy Belt, Frenchman’s Beret, Camera Beard, Max’s Severed Head, Alien Swarm Parasite, Ellis’ Cap, and the Horrific Headsplitter.
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* Fixed [[Spies]] being able to destroy [[sappers]] using the "destroy" command.[http://www.youtube.com/watch?v=pRxMoVn4aGA]
Sam & Max items and the Portal 2 Pin are now Gift Wrappable.
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* Fixed [[Engineers]] being able to destroy sapped [[buildings]] by issuing the command directly in the console.
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* Fixed an issue where team colored hats were showing up improperly when previewing the Team Spirit [[paint]] on them.
 +
* Fixed an issue where [[SourceTV]] clients were seeing their local player/duel stats in the scoreboard.
 +
* Updated the player_hurt event to always set "damageamount" even if the attacker is the world (falling damage).
 +
* Updated items:
 +
** Many hats have had their appearance while painted improved. Paintable hats should now appear less like solid blobs of color and retain more of the character and texture of the hat.
 +
** Integrated several improvements to contributed items provided by their authors.
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** Made the following items paintable: [[Sergeant's Drill Hat]], [[Pyro's Beanie]], [[Dangeresque, Too?]], [[Whiskered Gentleman]], [[Safe'n'Sound]], [[Trophy Belt]], [[Frenchman's Beret]], [[Camera Beard]], [[Max's Severed Head]], [[Alien Swarm Parasite]], [[Ellis' Cap]], and the [[Horrific Headsplitter]].
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** Sam & Max items and the [[Companion Cube Pin|Portal 2 Pin]] are now [[Gift Wrap]]pable.
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===Undocumented changes===
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* The [[Earbuds]]' [[self-illumination]] was removed.
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== Patch 2 notes ==
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{{hatnote|Source: [http://store.steampowered.com/news/4727/ Team Fortress 2 Update Released]}}
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* Fixed the [[Pyro's Beanie]] not being paintable.
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* Fixed a lighting problem with a couple of the [[Soldier]]’s hats.
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* Fixed some DX8 problems for various hats.
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}}

Latest revision as of 03:00, 16 June 2012

Patch notes

Team Fortress 2

  • Added check to prevent control characters from user-provided item names and descriptions (replaced with spaces).
  • Fixed a control point bug where players could capture points that were already owned by their team.
  • Fixed a server crash caused by kicking a player that isn't fully connected.
  • Fixed Spies being able to destroy sappers using the "destroy" command.[1]
  • Fixed Engineers being able to destroy sapped buildings by issuing the command directly in the console.
  • Fixed an issue where team colored hats were showing up improperly when previewing the Team Spirit paint on them.
  • Fixed an issue where SourceTV clients were seeing their local player/duel stats in the scoreboard.
  • Updated the player_hurt event to always set "damageamount" even if the attacker is the world (falling damage).
  • Updated items:

Undocumented changes

Patch 2 notes

  • Fixed the Pyro's Beanie not being paintable.
  • Fixed a lighting problem with a couple of the Soldier’s hats.
  • Fixed some DX8 problems for various hats.