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− | == Custom variants ==
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− | === Rapid Fire Soldier ===
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− | {{Robot loadout|icon=soldier infinite|name=Rapid Fire Soldier|primary=Rocket Launcher|attribs={{buff|+50% Faster Fire Rate}}{{buff|+180% faster reload}}{{nerf|-35% projectile speed}}{{info|Holds fire until fully reloaded}}}}
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− | <b>Rapid Fire Soldiers</b> fire rockets continuously at a faster rate than regular Soldiers, but their rockets are slower. If in large groups they can really become a barrage.
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− | === Burst Fire Soldier ===
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− | {{Robot loadout|icon=soldier burstfire|name=Burst Fire Soldier|primary=Rocket Launcher|attribs={{buff|+90% Faster Fire Rate}}{{nerf|Rockets move -35% Slower}}{{info|Holds fire until fully reloaded}}}}
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− | <b>Burst Fire Soldiers</b> are decently dangerous on their own, but commonly come in pairs making them a major threat if a team isn't prepared.
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− | === Charged Soldier ===
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− | {{Robot loadout|icon=soldier crit|name=Charged Soldier|primary=Original|attribs={{buff|+80% Faster Reload Rate}}{{buff|100% Crit Chance}}{{nerf|Rockets move -50% Slower}}{{nerf|-100% Slower Fire Rate}}{{info|Holds fire until fully reloaded}}}}
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− | <b>Charged Soldiers</b> may actually be more threatening than their giant counterparts. As they tend to come in small amounts if seen in early waves, but in later waves they come in packs. They can also dish out a decent amount of damage thanks to their crit rockets and very fast reload.
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− | === Bison Soldier ===
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− | {{Robot loadout||name=Bison Soldier|hat=Defiant Spartan|primary=Righteous Bison}}
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