Difference between revisions of "User:Yoovy/Robot Templates"

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(Wanting to get rid of this page as I plan on doing something else with my profile and this is honestly just a junk page at this point.)
(Tag: Blanking)
 
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Some of the templates use custom icons that are not valves but I don't know how to put them in. So they'll be replaced with stock icons until I can figure out to put them in.
 
  
=Smaller Counterparts=
 
 
==Scouts==
 
 
=== Scout ===
 
{{Robot loadout|icon=scout|name=Scout|secondary=Pistol|attribs={{info|Easy Skill}}}}
 
*These type of Scouts just simply use the stock pistol.
 
 
=== Shorstop Scout ===
 
{{Robot loadout|icon=scout shortstop|name=Shortstop Scout|primary=Shortstop|attribs={{info|Hard Skill}}}}
 
*Shortstop Scouts are weaker variants of the Gauntlet-Like Shortstop Scouts.
 
*This Robot has a Giant Counterpart: Giant Shortstop Scout
 
 
=== Blaster Scout ===
 
{{Robot loadout|icon=scout|name=Blaster Scout|primary=Baby Face's Blaster|hat=Bolt Boy|misc1=Bigg Mann on Campus|attribs={{info|Normal Skill}}}}
 
*Blaster Scouts move slightly slower than regular Scouts but will move alot faster than them if they can get a few shots on players.
 
 
=== Scattershot Scout ===
 
{{Robot loadout|icon=scout|name=Scattershot Scout|primary=Force-a-Nature|hat=Bolt Action Blitzer|attribs={{buff|+145% Damage bonus}}{{buff|+100% Fire rate bonus}}{{nerf|-35% Movement speed}}{{nerf|-25% Longer reload}}{{nerf|-20% Bullet spread}}{{info|Expert Skill}}<br>{{info|Bolt Action Blitzer is painted Zepheniah's Greed}}}}
 
*Scattershot Scouts are basically Upgraded Force-a-Nature Scouts with them packing quite the punch similar to Shotgun Heavies, but a lot more deadlier whilst having their low healthpoints.
 
*This Robot has a Giant Counterpart: Giant Scattershot Scout
 
 
=== Armored Minor League ===
 
{{Robot loadout|icon=scout stun armored|name=Armored Minor League|melee=Sandman|hat=Batter's Helmet|attribs={{nerf|-35% Movement speed}}{{info|650 Health}}<br>{{info|1.35x in Scale}}<br>{{info|Hard Skill}}}}
 
*Armored Minor Leagues are Minor Leagues but with more health and gauntlet-ish while moving slower than a normal Scout.
 
*This Robot has a Giant Counterpart: Armored Sandman Scout
 
 
=== Armored Hyper League ===
 
{{Robot loadout|icon=scout stun armored|name=Armored Hyper League|melee=Sandman|hat=Batter's Helmet|attribs={{buff|+75% Recharge time decreased}}{{nerf|-35% Movement speed}}{{info|650 Health}}<br>{{info|1.35x in Scale}}<br>{{info|Hard Skill}}}}
 
*Armored Hyper Leagues are Hyper Leagues but with more health and gauntlet-ish while moving slower than a normal Scout.
 
*This Robot has a Giant Counterpart: Armored Sandman Scout
 
 
=== Marker Scout ===
 
{{Robot loadout|icon=scout|name=Marker Scout|melee=Fan O'War|attribs={{info|Hard Skill}}}}
 
*Marker Scouts are a more supportive version of the Melee Scouts as thanks to the Fan O'War, they mark the players for death meaning for a short period of time those marked for death will take minicrits instead of regular damage.
 
 
=== Not so Super Scout ===
 
{{Robot loadout|icon=scout giant fast|name=Not so Super Scout|melee=Holy Mackerel|hat=Bonk Boy|attribs={{buff|+35% Movement speed}}{{info|Easy Skill}}}}
 
*Not so Super Scouts are basically buffed Melee Scouts as they move alot faster but due to them being on Easy Skill, they have a harder time hitting their enemies.
 
*This Robot has a Giant Counterpart: Super Scout
 
 
=== Milk Master ===
 
{{Robot loadout|icon=scout|name=Milk Master|secondary=Mad Milk|hat=Milkman|attribs={{buff|+120% Recharge time decreased}}{{nerf|-100% Fire rate penalty}}{{info|Always fires weapon}}<br>{{info|Normal Skill}}}}
 
*Milk Masters constantly throw mad milk at a semi-slow pace making it harder classes such as spies to do their job. Along with having the robot horde heal on hit to anyone who is milked. The scouts themselves can never deal any damage but only serve as a support role for other robots.
 
*This Robot has a Giant Counterpart: Super Milk Master
 
 
=== Guillotine Scout ===
 
{{Robot loadout|icon=scout|name=Guillotine Scout|secondary=Flying Guillotine|hat=Anger|misc1=Prairie Heel Biters|attribs={{buff|+120% Recharge time decreased}}{{nerf|-80% Slower fire rate penalty}}{{info|Always fires weapon}}<br>{{info|Expert Skill}}}}
 
*Guillotine Scouts are quite similar to Milk Masters despite having better aim because of Expert Skill and throwing their throwables at a slightly faster rate.
 
 
=== Bonk Scout ===
 
{{Robot loadout|icon=scout bonk|name=Bonk Scout|secondary=Bonk! Atomic Punch|melee=Bat|hat=Bonk Helm|attribs={{info|Hard Skill}}}}
 
*Bonk Scouts are just valve's Bonk Scouts but named appropriately. (As valve's Bonk Scout is named Scout)
 
*This Robot has a Giant Counterpart: Giant Bonk Scout
 
 
==Soldiers==
 
 
=== Soldier (Type 1) ===
 
{{Robot loadout|icon=soldier|name=Soldier|primary=Direct Hit|attribs={{info|Hard Skill}}}}
 
*These Soldiers are just Soldiers using the Direct Hit. Making them quite deadly with Mini-crits or Crits.
 
*This Robot has a Giant Counterpart: Giant Direct Hit Soldier
 
*Although the Soldier itself is named Soldier, its giant counterpart however is named "Giant Direct Hit Soldier" instead of just "Giant Soldier".
 
 
=== Soldier (Type 2) ===
 
{{Robot loadout|icon=soldier|name=Soldier|primary=Cow Mangler 5000|attribs={{info|Normal Skill}}}}
 
*These Soldiers are just Soldiers using the Cow Mangler 5000. If anything they are easier than normal Soldiers.
 
 
=== Extended Buff Soldier ===
 
{{Robot loadout|icon=soldier buff|name=Extended Buff Soldier|primary=Direct Hit|secondary=Buff Banner|attribs={{buff|x9 Buff Duration}}{{info|Hard Skill}}}}
 
*These Soldiers are similar to valve's in which they use the Direct Hit and have the Buff Banner with a x9 bonus duration. Making them quite deadly because of the mini-crits, but are some-what different as they have the correct name and icon.
 
*This Robot has a Giant Counterpart: Giant Extended Buff Soldier
 
 
=== Bazooka Soldier ===
 
{{Robot loadout|icon=soldier burstfire|name=Bazooka Soldier|primary=Beggar's Bazooka|attribs={{info|Hard Skill}}}}
 
*Bazooka Soldiers are simply Soldiers that use the Beggar's Bazooka, basically becoming Burst Fire Soldiers but having a long reload and a clip size of 3. Their rockets don't move -35% slower either.
 
*This Robot has a Giant Counterpart: Giant Bazooka Soldier
 
 
=== Burst Fire Soldier ===
 
{{Robot loadout|icon=soldier burstfire|name=Burst Fire Soldier|primary=Rocket Launcher|attribs={{buff|+90% Faster fire rate bonus}}{{nerf|Projectiles move -35% slower}}{{info|Holds fire until fully reloaded}}<br>{{info|Hard Skill}}}}
 
*Don't be fooled by the Burst Fire Soldiers slower rockets, their burst of 4 rockets almost at once can pack the punch if you don't have resistances.
 
*This Robot has a Giant Counterpart: Giant Burst Fire Soldier
 
 
=== Smokescreen Soldier ===
 
{{Robot loadout|icon=soldier|name=Smokescreen Soldier|primary=Rocket Jumper|hat=War Pig|attribs={{buff|Rockets move 4x faster}}{{buff|+180% Faster reload}}{{nerf|-300% Slower fire rate penalty}}{{nerf|-50% Projectile angle spread}}{{info|Explosions cause smoke}}<br>{{info|Can't pick up the bomb}}<br>{{info|250 Health}}<br>{{info|Normal Skill}}}}
 
*Smokescreen Soldiers are pure support role robots as they can't pick up the bomb because of the rocket jumpers stats with not being able to pick up the intelligence. Their main role is to blind the players view from shooting other robots, they also have a slightly increased max health that is different than normal Soldiers to increase survivability.
 
 
=== Charged Soldier ===
 
{{Robot loadout|icon=soldier crit|name=Charged Soldier|primary=Original|attribs={{buff|+80% Faster reload}}{{buff|Always crits}}{{nerf|Projectiles move -50% slower}}{{nerf|-100% Slower fire rate penalty}}{{info|Holds fire until fully reloaded}}<br>{{info|Normal Skill}}}}
 
*Charged Soldiers may have half of their rocket speed reduced but will always crit and be very dangerous when paired with other robots such as Uber Medics.
 
*This Robot has a Giant Counterpart: Giant Charged Soldier
 
 
=== Rapid Fire Soldier ===
 
{{Robot loadout|icon=soldier infinite|name=Rapid Fire Soldier|primary=Rocket Launcher|attribs={{buff|+180% Faster Reload}}{{buff|+50% Faster fire rate bonus}}{{nerf|Projectiles move -35% slower}}{{info|Holds fire until fully reloaded}}<br>{{info|Hard Skill}}}}
 
*Rapid Fire Soldiers when grouped together can become a real barrage of rockets. In specific parts of a mission they might just come by themselves but in large amounts.
 
*This Robot has a Giant Counterpart: Giant Rapid Fire Soldier
 
 
=== Bison Soldier ===
 
{{Robot loadout|icon=soldier|name=Bison Soldier|primary=Righteous Bison|hat=Defiant Spartan|attribs={{info|Expert Skill}}<br>{{info|Righteous Bison projectiles are colored green}}<br>{{info|Defiant Spartan is dyed green}}}}
 
*Bison Soldiers don't have pre-determined aim as soldiers with rocket launchers do. Meaning they won't aim ahead of their enemy and will rather directly aim at them, this can be taken advantage of as circling them basically makes them unable to hit you.
 
*This Robot has a Giant Counterpart: Super Bison Soldier
 
 
=== Conch Soldier ===
 
{{Robot loadout|icon=soldier conch|name=Concheror Soldier|primary=Rocket Launcher|secondary=Concheror|attribs={{info|Normal Skill}}<br>{{info|Spawns with full rage}}}}
 
*Conch Soldiers are Non-Extended Conch Soldiers similar to valve's Buff Soldiers.
 
 
=== Backup Soldier ===
 
{{Robot loadout|icon=soldier backup|name=Backup Soldier|primary=Rocket Launcher|secondary=Battalion's Backup|attribs={{info|Normal Skill}}<br>{{info|Spawns with full rage}}}}
 
*Backup Soldiers are Non-Backup Soldiers similar to valve's Buff Soldiers.
 

Latest revision as of 19:21, 7 November 2023