Difference between revisions of "Audio cues/zh-hans"

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{{DISPLAYTITLE:音频提示}}
 
{{DISPLAYTITLE:音频提示}}
{{trans}}
 
 
[[File:Call for a Coach.png|right|256px|训练]]
 
[[File:Call for a Coach.png|right|256px|训练]]
 
与[[Responses/zh-hans#兵种回应|语音回应]]一样,'''音频提示'''是用来提醒玩家注意某些特定事件的简短音效。这些音效涵盖了各种各样的事件,包括一般的[[Domination/zh-hans|控制和复仇]]到[[Dueling/zh-hans|决斗]]和[[Trading/zh-hans|交易]]。大多数音频提示都会伴随着在玩家的[[HUD/zh-hans|HUD]]或[[Alerts/zh-hans|游戏主界面]]中弹出提示小窗口或某种视觉效果一起出现。
 
与[[Responses/zh-hans#兵种回应|语音回应]]一样,'''音频提示'''是用来提醒玩家注意某些特定事件的简短音效。这些音效涵盖了各种各样的事件,包括一般的[[Domination/zh-hans|控制和复仇]]到[[Dueling/zh-hans|决斗]]和[[Trading/zh-hans|交易]]。大多数音频提示都会伴随着在玩家的[[HUD/zh-hans|HUD]]或[[Alerts/zh-hans|游戏主界面]]中弹出提示小窗口或某种视觉效果一起出现。
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这些都伴随着一个带有箭头的HUD框,箭头会指向指定的区域、对象或玩家。
 
这些都伴随着一个带有箭头的HUD框,箭头会指向指定的区域、对象或玩家。
 
* [[Media:Coach_attack_here.wav|攻击此处命令]]
 
* [[Media:Coach_attack_here.wav|攻击此处命令]]
* [[Media:Coach_defend_here.wav|防守此处命令]
+
* [[Media:Coach_defend_here.wav|防守此处命令]]
 
* [[Media:Coach_go_here.wav|移动到此处命令]]
 
* [[Media:Coach_go_here.wav|移动到此处命令]]
 
* [[Media:Coach_look_here.wav|看向此处命令]]
 
* [[Media:Coach_look_here.wav|看向此处命令]]
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{{main|Domination/zh-hans|l1=控制}}
 
{{main|Domination/zh-hans|l1=控制}}
 
这些音效会伴随着杀敌提示和[[Responses/zh-hans#兵种回应|语音回应]]中的特殊语音。
 
这些音效会伴随着杀敌提示和[[Responses/zh-hans#兵种回应|语音回应]]中的特殊语音。
* [[Media:Tf_nemesis.wav|现在你被控制了。]]
+
* [[Media:Tf_nemesis.wav|现在你被控制了]]
* [[Media:Tf_domination.wav|现在你控制了某人。]]
+
* [[Media:Tf_domination.wav|现在你控制了某人]]
* [[Media:Tf_revenge.wav|现在你复仇了你的复仇者。]]
+
* [[Media:Tf_revenge.wav|现在你复仇了你的复仇者]]
  
 
== 决斗提示 ==
 
== 决斗提示 ==
 
{{main|Dueling Mini-Game/zh-hans|l1=决斗}}
 
{{main|Dueling Mini-Game/zh-hans|l1=决斗}}
 
这些音效会在使用{{Item link|Dueling Mini-Game}}时触发,并伴随着屏幕上的[[alerts/zh-hans|提示窗口]]。
 
这些音效会在使用{{Item link|Dueling Mini-Game}}时触发,并伴随着屏幕上的[[alerts/zh-hans|提示窗口]]。
* [[Media:Duel challenge.wav|发起无限制决斗。]]<sup>1</sup>
+
* [[Media:Duel challenge.wav|发起无限制决斗]]<sup>1</sup>
* [[Media:Duel challenge with restriction.wav|发起兵种限制决斗。]]<sup>1</sup>
+
* [[Media:Duel challenge with restriction.wav|发起兵种限制决斗]]<sup>1</sup>
* [[Media:Duel challenge accepted.wav|决斗挑战已被接受。]]
+
* [[Media:Duel challenge accepted.wav|决斗挑战已被接受]]
* [[Media:Duel challenge accepted with restriction.wav|兵种限制决斗挑战已被接受。]]
+
* [[Media:Duel challenge accepted with restriction.wav|兵种限制决斗挑战已被接受]]
* [[Media:Duel challenge rejected.wav|决斗挑战已被拒绝。]]<sup>1</sup>
+
* [[Media:Duel challenge rejected.wav|决斗挑战已被拒绝]]<sup>1</sup>
* [[Media:Duel challenge rejected with restriction.wav|兵种限制决斗挑战已被拒绝。]]<sup>1</sup>
+
* [[Media:Duel challenge rejected with restriction.wav|兵种限制决斗挑战已被拒绝]]<sup>1</sup>
* [[Media:Duel event.wav|决斗挑战分数已更新。]]
+
* [[Media:Duel event.wav|决斗挑战分数已更新]]
* [[Media:Duel score behind.wav|决斗挑战比分已经更新,你处于落后方。]]
+
* [[Media:Duel score behind.wav|决斗挑战比分已经更新,你处于落后方]]
  
 
== 一般提示 ==
 
== 一般提示 ==
* [[Media:Notification_alert.wav|You have a new notification.]] This plays for any general alerts without a specific sound effect.
+
* [[Media:Notification_alert.wav|你有一个新的通知。]]这适用于没有特定音效的任何一般提示。
* [[Media:Hud_warning.wav|Building is damaged.]] This is the sound that accompanies the warning on the [[Engineer]]'s or [[Spy]]'s [[HUD]] if his building is damaged or [[Sentry Gun]] needs ammunition.
+
* [[Media:Hud_warning.wav|建筑受到破坏。]]在建筑被瘫痪、受损或是[[Sentry Gun/zh-hans|步哨枪]]需要弹药时,出现在[[Engineer/zh-hans|工程师]][[Spy/zh-hans|间谍]][[HUD/zh-hans|HUD]]上的提示就会伴随着这个音效。
* [[Media:Medic_alert.wav|Medic Auto Call.]] This is the sound that accompanies the Medic's Auto-call feature enabled in [[Multiplayer Options#Advanced multiplayer options|advanced multiplayer options]].
+
* [[Media:Medic_alert.wav|医生的自动呼救。]]这是医生有在[[Multiplayer Options#Advanced multiplayer options|进阶选项]]中启用的自动呼救功所附带的音效。
* [[Media:Marked_for_death_Indicator.wav|Marked for death.]] This is the sound is heard when you have been [[Mechanics#MarkedForDeath|marked for death]] by the [[Fan O'War]], Or the timer expires while carrying the Intelligence in Mannpower..
+
* [[Media:Marked_for_death_Indicator.wav|打上死亡标记。]]这个音效会在你被{{Item link|Fan O'War}}打上[[Mechanics/zh-hans#MarkedForDeath|死亡标记]],或在曼恩之力模式中拾起情报并等到计时器倒数完时触发。
* [[Media:Achievement_earned.wav|Achievement Earned.]] Accompanied by a [[:File:Achieved.png|trophy symbol]] above the [[achievement]] earner's head.
+
* [[Media:Achievement_earned.wav|获得成就。]]会在[[achievement/zh-hans|成就]]获得者的头顶上出现一个[[:File:Achieved.png|奖杯标志]]
* [[Media:System_message_alert (New).wav|You have a new system notification.]] Used for official Valve messages usually when the item system is being taken down for maintenance.
+
* [[Media:System_message_alert.wav|你有一个新的系统通知。]]通常在物品系统停机维修时的 Valve 官方信息。
* [[Media:Happy birthday.wav|You have a new party notification.]] Used when a [[Secret Saxton]] or [[Pile o' Gifts]] is given out. Also used when the player's [[Strange]] weapons rank up.
+
* [[Media:Happy birthday.wav|你有一个新的庆祝通知。]]当送出{{Item link|Secret Saxton}}或{{Item link|Pile o' Gifts}}时会触发,玩家的[[Strange/zh-hans|奇异]]武器的计数达到一定数量时也会触发。
  
 
== 曼恩 vs. 机器 ==
 
== 曼恩 vs. 机器 ==
 
{{main|Mann vs. Machine/zh-hans|l1=曼恩 vs. 机器}}
 
{{main|Mann vs. Machine/zh-hans|l1=曼恩 vs. 机器}}
* [[Media:mvm_bomb_warning.wav|The bomb has entered the alarm area.]]
+
* [[Media:mvm_bomb_warning.wav|炸弹已进入警报区]]
* [[Media:mvm_bought_in.wav|A player has bought himself back in the game.]]<sup>2</sup>
+
* [[Media:mvm_bought_in.wav|一名玩家在游戏中花费金钱快速复活]]<sup>2</sup>
* [[Media:mvm_player_died.wav|A player has died.]]
+
* [[Media:mvm_player_died.wav|一名玩家死亡]]
* [[Media:mvm_warning.wav|The bomb carrier has upgraded.]]
+
* [[Media:mvm_warning.wav|炸弹携带者正在升级]]
* [[Media:mvm_sentrybuster_intro.wav|A Sentry Buster has appeared.]]
+
* [[Media:mvm_sentrybuster_intro.wav|一个步哨毁灭者出现了]]
* [[Media:mvm_used_powerup.wav|A Power Up Canteen has been used.]]<sup>2</sup>
+
* [[Media:mvm_used_powerup.wav|已使用一个增益水壶]]<sup>2</sup>
* [[Media:mvm_tank_start.wav|A tank has appeared.]]
+
* [[Media:mvm_tank_start.wav|一辆坦克出现了]]
* [[Media:mvm_tank_end.wav|A tank has been destroyed.]]
+
* [[Media:mvm_tank_end.wav|一辆坦克被摧毁了]]
* [[Media:mvm_lost_wave.wav|The wave was lost.]]
+
* [[Media:mvm_lost_wave.wav|闯关失败]]
  
 
== 特殊事件 ==
 
== 特殊事件 ==
These cues were active during the [[Scream Fortress]] update.
+
这些提示会在[[Scream Fortress/zh-hans|尖叫要塞]]活动期间激活。
* [[Media:halloween_boss_summoned_fx.wav|Headless Horseless Horsemann has spawned]]<sup>3</sup>
+
* [[Media:halloween_boss_summoned_fx.wav|脱缰的无头骑士出现了]]<sup>3</sup>
* [[Media:halloween_boss_chosen_it.wav|You have been tagged as 'it'.]]
+
* [[Media:halloween_boss_chosen_it.wav|你被标记为“目标”]]
* [[Media:halloween_boss_tagged_other_it.wav|Another player has been tagged as 'it'.]]
+
* [[Media:halloween_boss_tagged_other_it.wav|另一个玩家被标记为“目标”]]
* [[Media:halloween_boss_defeated_fx.wav|Headless Horseless Horsemann has been defeated.]]<sup>3</sup>
+
* [[Media:halloween_boss_defeated_fx.wav|脱缰的无头骑士被击败了]]<sup>3</sup>
* [[Media:halloween_loot_spawn.wav|The hidden gift has spawned.]]<sup>3</sup>
+
* [[Media:halloween_loot_spawn.wav|隐藏的礼物盒出现了]]<sup>3</sup>
* [[Media:halloween_loot_found.wav|The hidden gift has been found.]]<sup>3</sup>
+
* [[Media:halloween_loot_found.wav|隐藏的礼物盒拾取了]]<sup>3</sup>
  
These cues were active during the [[Very Scary Halloween Special]] update.
+
这些提示会在{{update link|Very Scary Halloween Special}}更新期间激活。
* [[Media:Halloween_boss_escape_sixty.wav|MONOCULUS! leaves in 60 seconds.]]<sup>2</sup>
+
* [[Media:Halloween_boss_escape_sixty.wav|魔眼将在60秒内离开。]]<sup>2</sup>
* [[Media:Halloween_boss_escape_ten.wav|MONOCULUS! leaves in 10 seconds.]]<sup>2</sup>
+
* [[Media:Halloween_boss_escape_ten.wav|魔眼将在10秒内离开。]]<sup>2</sup>
* [[Media:Halloween_boss_escape.wav|MONOCULUS! has left]]<sup>3</sup>
+
* [[Media:Halloween_boss_escape.wav|魔眼已经离开前往另一个空间了!]]<sup>3</sup>
* [[Media:Halloween_boss_summoned.wav|MONOCULUS! appears]]<sup>3</sup>
+
* [[Media:Halloween_boss_summoned.wav|魔眼出现了!]]<sup>3</sup>
* [[Media:Halloween_boss_player_becomes_it.wav|A player has escaped the Underworld or the Loot Island.]]<sup>3</sup>
+
* [[Media:Halloween_boss_player_becomes_it.wav|一位玩家已从地下世界或是劫掠岛逃脱。]]<sup>3</sup>
  
These cues were active during the [[Spectral Halloween Special]] update.
+
这些提示会在{{update link|Spectral Halloween Special}}更新期间激活。
* [[Media:hwn_wheel_of_fate.wav|The Wheel of Fate spins.]]
+
* [[Media:hwn_wheel_of_fate.wav|命运之轮转动了。]]
* [[Media:hwn_dance_loop.wav|The Dance off fate has been chosen.]]
+
* [[Media:hwn_dance_loop.wav|选中命运·舞会后。]]
* [[Media:Halloween_boss_escape_sixty.wav|Merasmus leaves in 60 seconds.]]<sup>2</sup>
+
* [[Media:Halloween_boss_escape_sixty.wav|马拉莫斯将在60秒内离开。]]<sup>2</sup>
* [[Media:Halloween_boss_escape_ten.wav|Merasmus leaves in 10 seconds.]]<sup>2</sup>
+
* [[Media:Halloween_boss_escape_ten.wav|马拉莫斯将在10秒内离开。]]<sup>2</sup>
* [[Media:Halloween_boss_escape.wav|Merasmus has left]]<sup>3</sup>
+
* [[Media:Halloween_boss_escape.wav|马拉莫斯回老家了!]]<sup>3</sup>
* [[Media:Halloween_boss_summoned.wav|Merasmus appears]]<sup>3</sup>
+
* [[Media:Halloween_boss_summoned.wav|马拉莫斯出现了!]]<sup>3</sup>
  
 
== 投票 ==
 
== 投票 ==
 
{{main|Voting/zh-hans|l1=投票}}
 
{{main|Voting/zh-hans|l1=投票}}
These are accompanied by the voting panel on the HUD
+
这些音效会伴随着 HUD 上的投票窗口的变化而触发。
* [[Media:Vote started.wav|A vote was started.]]
+
* [[Media:Vote started.wav|投票开始]]
* [[Media:Vote yes.wav|A player has voted yes.]]
+
* [[Media:Vote yes.wav|一名玩家投了赞成票]]
* [[Media:Vote no.wav|A player has voted no.]]
+
* [[Media:Vote no.wav|一名玩家投了反对票]]
* [[Media:Vote success.wav|Vote passed successfully.]]
+
* [[Media:Vote success.wav|投票通过成功]]
* [[Media:Vote failure.wav|Vote failed to pass.]]
+
* [[Media:Vote failure.wav|投票通过失败]]
  
 
== 未使用内容 ==
 
== 未使用内容 ==
 
=== 交易提示 ===
 
=== 交易提示 ===
These cues were used before trading was handled through the Steam interface.
+
这些音效是通过在 Steam 界面处理交易前触发的。
* [[Media:Trade_changed.wav|Items in the trade have changed.]]
+
* [[Media:Trade_changed.wav|修改了交易中的物品]]
* [[Media:Trade_failure.wav|The trade was cancelled.]]
+
* [[Media:Trade_failure.wav|交易被取消了]]
* [[Media:Trade_ready.wav|Both players have accepted the offer.]]
+
* [[Media:Trade_ready.wav|玩家双方都接受了报价]]
* [[Media:Trade_sucess.wav|Trade complete.]]
+
* [[Media:Trade_sucess.wav|交易完成]]
  
=== 训练 ===
+
=== 教练 ===
* [[Media:Coach student died.wav|Unused sound file thought to accompany the Coaching alert for when your student dies.]]
+
* [[Media:Coach student died.wav|未使用的声音文件,随着你的学生的死亡而发出的提示]]
  
 
== 注释 ==
 
== 注释 ==
* <sup>1</sup> indicates the audio cue is accompanied by a [[Responses#Class responses|class response]].
+
* 带有 <sup>1</sup> 的音频提示会伴有[[Responses/zh-hans#兵种回应|兵种回应]]
* <sup>2</sup> Indicates the audio cue is accompanied by a message in the chatbar
+
* 带有 <sup>2</sup> 的音频提示会在聊天栏中发出一条消息。
* <sup>3</sup> indicates the audio cue is accompanied by a [[Alerts|alert]] popup.
+
* 带有 <sup>3</sup> 的音频提示会弹出[[Alerts/zh-hans|提示]]窗口。
  
 
== 参见 ==
 
== 参见 ==

Latest revision as of 23:27, 5 April 2021

训练

语音回应一样,音频提示是用来提醒玩家注意某些特定事件的简短音效。这些音效涵盖了各种各样的事件,包括一般的控制和复仇决斗交易。大多数音频提示都会伴随着在玩家的HUD游戏主界面中弹出提示小窗口或某种视觉效果一起出现。

训练

主条目: 训练

这些都伴随着一个带有箭头的HUD框,箭头会指向指定的区域、对象或玩家。

控制/复仇

主条目: 控制

这些音效会伴随着杀敌提示和语音回应中的特殊语音。

决斗提示

主条目: 决斗

这些音效会在使用迷你游戏:决斗!时触发,并伴随着屏幕上的提示窗口

一般提示

曼恩 vs. 机器

主条目: 曼恩 vs. 机器

特殊事件

这些提示会在尖叫要塞活动期间激活。

这些提示会在非常恐怖的万圣节特约更新期间激活。

这些提示会在幽灵万圣节特约更新期间激活。

投票

主条目: 投票

这些音效会伴随着 HUD 上的投票窗口的变化而触发。

未使用内容

交易提示

这些音效是通过在 Steam 界面处理交易前触发的。

教练

注释

  • 带有 1 的音频提示会伴有兵种回应
  • 带有 2 的音频提示会在聊天栏中发出一条消息。
  • 带有 3 的音频提示会弹出提示窗口。

参见