Difference between revisions of "User:Joeun/Sandbox/2/ko"

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(Created page with "{{Map infobox | game-type=Control Point | file-name=background01 | map-image= mapbackground01.png | map-environment = 사막 | map-setting = 낮, 맑음 }} {{Quotation|'''스...")
 
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{{Map infobox
 
| game-type=Control Point
 
| file-name=background01
 
| map-image= mapbackground01.png
 
| map-environment = 사막
 
| map-setting = 낮, 맑음
 
}}
 
{{Quotation|'''스카웃''', 맵 밖으로 떨어지며|오, 이건 좋지 않은데|sound=Scout_sf12_badmagic04.wav}}
 
  
'''Background01''' is a version of [[Dustbowl#Stage 3.2C Point B|Dustbowl's Stage 3, Point B]] edited to function as a [[vdc:Menu_Background_Map|background map]]. Although this feature is unused in the PC version, it can still be seen in its intended form by going into the [[console|Developer Console]] and typing {{code|startupmenu}} or {{code|map_background background01}}.
 
 
== 공지 ==
 
* Since this map was intended to only be used as a background and not to be played on, it has many odd features.
 
** Most of the geometry of the map has been removed, leaving only what the camera should see.
 
** Behind the camera, models of all the playable classes, as well as some common entities and props can be seen, some models missing, this is used for precaching.
 
** Unlike most maps, the skybox and main map are connected. This results in the underside of the main map being visible when looking up.
 
* The camera position differs from the playable map's spectator camera.
 
 
== 갤러리 ==
 
<gallery widths=150px heights=90px>
 
File:Background 01 Image.jpg|Camera Angle seen in Spectator and Main Menu when typing {{code|map background01}} into console.
 
File:Background 01 mainmenu.jpg|Main Menu when the map is loaded in {{code|map_background}} mode.
 
File:Background 01 xbox mainmenu.png|Xbox 360 Main Menu when TF2 finishes loading.
 
File:Background01PS3.png|Playstation 3 Main Menu only on boot-up. Replaced with flat image after returning from a match.
 
</gallery>
 
 
{{Maps nav}}
 

Latest revision as of 05:17, 25 May 2022