Difference between revisions of "Template:Class weapons table scout primary"
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| en = | | en = | ||
{{Pro}}On hit: applies a [[knockback]] effect that propels enemies backwards and the user in the opposite direction (if airborne). This allows the user to perform a [[Jumping#Force_Jump|Force Jump]] and to horizontally prolong any other [[Jumping#Scout_Jumps|jumping technique]].<br/> | {{Pro}}On hit: applies a [[knockback]] effect that propels enemies backwards and the user in the opposite direction (if airborne). This allows the user to perform a [[Jumping#Force_Jump|Force Jump]] and to horizontally prolong any other [[Jumping#Scout_Jumps|jumping technique]].<br/> | ||
− | {{Pro}} | + | {{Pro}}50% faster firing speed.<br/> |
− | {{Pro}} | + | {{Pro}}20% more pellets per shot.<br/> |
− | {{Con}} | + | {{Con}}66% smaller clip size.<br/> |
− | {{Con}} | + | {{Con}}10% less damage per pellet.<br/> |
{{Con}}If one shot is unused before reloading, it is lost.<br/> | {{Con}}If one shot is unused before reloading, it is lost.<br/> | ||
| cs = | | cs = | ||
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{{Con}}Wenn vor dem Nachladen nur ein Schuss verbraucht ist, geht der andere verloren.<br/> | {{Con}}Wenn vor dem Nachladen nur ein Schuss verbraucht ist, geht der andere verloren.<br/> | ||
| es = | | es = | ||
− | {{Pro}}Al impactar | + | {{Pro}}Al impactar: Aplica un efecto de [[knock back/es|empuje]] que impulsa al objetivo hacia atrás y al usuario en la dirección opuesta (si está en el aire). Esto le permite al usuario hacer un [[Jumping/es#Salto forzado|salto forzado]] y prolongar horizontalmente [[Jumping/es#Saltos de Scout|otros saltos]].<br/> |
− | {{Pro}} | + | {{Pro}}+50% de velocidad de disparo.<br/> |
− | {{Pro}} | + | {{Pro}}+20% de balas por disparo.<br/> |
− | {{Con}} | + | {{Con}}-66% de tamaño de cargador.<br/> |
− | {{Con}} | + | {{Con}}-10% de daño.<br/> |
− | {{Con}} | + | {{Con}}Si no se usa un segundo disparo antes de recargar, se pierde.<br/> |
| fi = | | fi = | ||
{{Pro}}Osumasta: [[knockback/fi|potkaisee]] vihollisia pelaajasta poispäin, ja potkaisee pelaajaa päinvastaiseen suuntaan ampumissuunnasta (mikäli pelaaja on ilmassa). Tämä mahdollistaa [[Jumping/fi#Force Jump|kolmois-, tai jopa neloishypyn]], pidentäen pelaajan tekemää hyppyä.<br/> | {{Pro}}Osumasta: [[knockback/fi|potkaisee]] vihollisia pelaajasta poispäin, ja potkaisee pelaajaa päinvastaiseen suuntaan ampumissuunnasta (mikäli pelaaja on ilmassa). Tämä mahdollistaa [[Jumping/fi#Force Jump|kolmois-, tai jopa neloishypyn]], pidentäen pelaajan tekemää hyppyä.<br/> | ||
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{{Con}}Gör 10% mindre skada<br /> | {{Con}}Gör 10% mindre skada<br /> | ||
{{Con}}Laddar om väldigt långsamt; om ett skott är oanvänt innan geväret laddas om, förloras det.<br /> | {{Con}}Laddar om väldigt långsamt; om ett skott är oanvänt innan geväret laddas om, förloras det.<br /> | ||
+ | | tr = | ||
+ | {{Pro}} Ateşlendiğinde vurulan düşmana (ve havadaysan, sana) geri itme uygular. Bu sayede [[Double Jump/tr|çifte zıplama]]'nın üstüne, altına ateş ederek daha da havada kalabilirsin ya da havadayken ateş ederek yönünü değiştirebilirsin.<br /> | ||
+ | {{Pro}} 50% daha hızlı ateş eder.<br /> | ||
+ | {{Pro}} 20% daha çok saçma ateşler.<br /> | ||
+ | {{Con}} 66% daha az mermi yüklüdür.<br /> | ||
+ | {{Con}} Şaçmalar 10% daha az hasar vurur.<br /> | ||
+ | {{Con}} Eğer ikinci atışı atmadan tekrar doldurursan, silahta yüklü olan ikinci mermi yok olur.<br /> | ||
| zh-hans = | | zh-hans = | ||
{{Pro}}命中时:能够[[knockback/zh-hans|击退]]目标,射击者在空中时自身也会被震退。允许使用者进行[[Jumping/zh-hans#Force_Jump|自然跳]]。<br/> | {{Pro}}命中时:能够[[knockback/zh-hans|击退]]目标,射击者在空中时自身也会被震退。允许使用者进行[[Jumping/zh-hans#Force_Jump|自然跳]]。<br/> | ||
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| {{lang | | {{lang | ||
| en = | | en = | ||
− | {{Pro}} | + | {{Pro}}42% faster firing speed.<br/> |
− | {{Pro}} | + | {{Pro}}100% more damage per pellet.<br/> |
{{Pro}}Has a clip-based reload.<br/> | {{Pro}}Has a clip-based reload.<br/> | ||
{{Pro}}Alt-Fire: does a shove that pushes enemies.<br/> | {{Pro}}Alt-Fire: does a shove that pushes enemies.<br/> | ||
− | {{Con}} | + | {{Con}}60% fewer pellets per shot.<br/> |
− | {{Con}} | + | {{Con}}33% smaller clip size.<br/> |
{{Con}}20% increase in push force taken from damage and airblast while deployed.<br/> | {{Con}}20% increase in push force taken from damage and airblast while deployed.<br/> | ||
| cs = | | cs = | ||
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{{Con}}O 60% méně broků na střelu.<br/> | {{Con}}O 60% méně broků na střelu.<br/> | ||
{{Con}}O 33% menší zásobník.<br/> | {{Con}}O 33% menší zásobník.<br/> | ||
− | {{Con}}O | + | {{Con}}O 20% je nositel méně odolný vůči odhození.<br/> |
| de = | | de = | ||
{{Pro}}Hat eine 42% schnellere Schussgeschwindigkeit.<br/< | {{Pro}}Hat eine 42% schnellere Schussgeschwindigkeit.<br/< | ||
{{Pro}}Verursacht 100% mehr Schaden pro Kugel.<br/> | {{Pro}}Verursacht 100% mehr Schaden pro Kugel.<br/> | ||
{{Pro}}Lädt gesamtes Magazin auf einmal nach.<br/> | {{Pro}}Lädt gesamtes Magazin auf einmal nach.<br/> | ||
− | {{Pro}} | + | {{Pro}}Sekundäre-Feuertaste: Schubst Gegner.<br/> |
{{Con}}Hat 60% weniger Kugeln pro Schuss.<br/> | {{Con}}Hat 60% weniger Kugeln pro Schuss.<br/> | ||
{{Con}}Magazin wurde um 33% verkleinert.<br/> | {{Con}}Magazin wurde um 33% verkleinert.<br/> | ||
− | {{Con}} | + | {{Con}}20% erhöhte Schubkraft durch Schaden und Kompressionsdruck wenn aktiv.<br/> |
| es = | | es = | ||
− | {{Pro}} | + | {{Pro}}+42% de velocidad de disparo.<br/> |
− | {{Pro}} | + | {{Pro}}Inflige 100% más daño por perdigón.<br/> |
− | {{Pro}}Recarga | + | {{Pro}}Recarga todo el cargador a la vez.<br/> |
− | {{Con}} | + | {{Pro}}Disparo secundario: Empuja a los enemigos.<br/> |
− | {{Con}} | + | {{Con}}60% menos perdigones por disparo.<br/> |
+ | {{Con}}-33% de tamaño de cargador.<br/> | ||
+ | {{Con}}20% de aumento de retroceso causado por daños y empuje de aire comprimido al estar activa.<br/> | ||
| fi = | | fi = | ||
{{Pro}}42% nopeampi tulitusnopeus.<br/> | {{Pro}}42% nopeampi tulitusnopeus.<br/> | ||
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{{Con}}60%-kal kevesebb sörét lövésenként.<br/> | {{Con}}60%-kal kevesebb sörét lövésenként.<br/> | ||
{{Con}}33%-kal kisebb tárméret.<br/> | {{Con}}33%-kal kisebb tárméret.<br/> | ||
− | {{Con}}A játékosra ható mozgáskorlátozó hatások | + | {{Con}}A játékosra ható mozgáskorlátozó hatások 20%-kal nagyobbak lesznek.<br/> |
| it = | | it = | ||
{{Pro}}Ha una velocità di fuoco maggiore del 42%.<br /> | {{Pro}}Ha una velocità di fuoco maggiore del 42%.<br /> | ||
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{{Con}} 1発あたりの散弾数 -60%<br/> | {{Con}} 1発あたりの散弾数 -60%<br/> | ||
{{Con}} 弾倉サイズ -33%<br/> | {{Con}} 弾倉サイズ -33%<br/> | ||
− | {{Con}} 構えている間はダメージやエアーブラストによる被ノックバック + | + | {{Con}} 構えている間はダメージやエアーブラストによる被ノックバック +20%<br/> |
| ko = | | ko = | ||
{{Pro}}공격 속도가 42% 빠릅니다.<br/> | {{Pro}}공격 속도가 42% 빠릅니다.<br/> | ||
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{{Con}}Are cu 60% mai puține alice per foc.<br /> | {{Con}}Are cu 60% mai puține alice per foc.<br /> | ||
{{Con}}Are cu 33% mai puțină muniție încărcată.<br /> | {{Con}}Are cu 33% mai puțină muniție încărcată.<br /> | ||
− | {{Con}}Forța de împingere la impactul cu pericolul sau aerul comprimat venit din partea adversarilor este cu | + | {{Con}}Forța de împingere la impactul cu pericolul sau aerul comprimat venit din partea adversarilor este cu 20% mai mare.<br /> |
| ru = | | ru = | ||
{{Pro}}Скорость атаки: +42%.<br/> | {{Pro}}Скорость атаки: +42%.<br/> | ||
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{{Con}}Дробинок за выстрел: –60%.<br/> | {{Con}}Дробинок за выстрел: –60%.<br/> | ||
{{Con}}Размер обоймы: –33%.<br/> | {{Con}}Размер обоймы: –33%.<br/> | ||
− | {{Con}}Усиление отталкивания уроном и сжатым воздухом: + | + | {{Con}}Усиление отталкивания уроном и сжатым воздухом: +20%.<br/> |
{{Info}}Дополнительная атака: оттолкнуть врага.<br/> | {{Info}}Дополнительная атака: оттолкнуть врага.<br/> | ||
| sv = | | sv = | ||
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{{Con}}Har 60% mindre kulor varje skott.<br /> | {{Con}}Har 60% mindre kulor varje skott.<br /> | ||
{{Con}}Har 33% mindre magasin.<br /> | {{Con}}Har 33% mindre magasin.<br /> | ||
+ | | tr = | ||
+ | {{Pro}} 42% daha hızlı ateş eder.<br /> | ||
+ | {{Pro}} Saçmalar 100% daha çok hasar verir.<br /> | ||
+ | {{Pro}} Silahı tek seferde doldurur.<br /> | ||
+ | {{Pro}} Alt-Fire: Düşmanı geriye iten bir hareket yapar.<br /> | ||
+ | {{Con}} 60% daha az saçma ateşler.<br /> | ||
+ | {{Con}} 33% daha az mermi yüklüdür.<br /> | ||
+ | {{Con}} Aktifken itekleme kuvvetlerinden 20% daha çok etkilenirsin.<br /> | ||
| zh-hans = | | zh-hans = | ||
{{Pro}}开火速度+42%。<br/> | {{Pro}}开火速度+42%。<br/> | ||
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| en = | | en = | ||
{{Info}}A hype meter is placed on the [[HUD]] when the Soda Popper is equipped. Damage dealt by the player will build up 'hype'. After dealing roughly 350 damages, the player can activate Hype mode for 8 seconds, allowing for 5 additional air jumps.<br/> | {{Info}}A hype meter is placed on the [[HUD]] when the Soda Popper is equipped. Damage dealt by the player will build up 'hype'. After dealing roughly 350 damages, the player can activate Hype mode for 8 seconds, allowing for 5 additional air jumps.<br/> | ||
− | {{Pro}} | + | {{Pro}}25% faster reload speed.<br/> |
− | {{Pro}} | + | {{Pro}}50% faster firing speed.<br/> |
− | {{Con}} | + | {{Con}}66% smaller clip size.<br/> |
{{Con}}If one shot is unused before reloading, it is lost.<br/> | {{Con}}If one shot is unused before reloading, it is lost.<br/> | ||
| cs = | | cs = | ||
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{{Con}}O 66% menší zásobník.<br/> | {{Con}}O 66% menší zásobník.<br/> | ||
| de = | | de = | ||
− | {{Info}}Ein "Hype"-Meter ist auf dem [[HUD/de|HUD]] zu sehen, während der Spieler diese Waffe ausgerüstet hat. | + | {{Info}}Ein "Hype"-Meter ist auf dem [[HUD/de|HUD]] zu sehen, während der Spieler diese Waffe ausgerüstet hat. Der vom Spieler verursachte Schaden baut "Hype" auf. Nach etwa 350 Schaden kann der Spieler "Hype" für 8 Sekunden aktivieren und erhält dafür 5 zusätzliche Luftsprünge.<br/> |
{{Pro}}Hat eine 25% schnellere Nachladegeschwindigkeit.<br/> | {{Pro}}Hat eine 25% schnellere Nachladegeschwindigkeit.<br/> | ||
{{Pro}}Besitzt eine 50% höhere Schussfrequenz.<br/> | {{Pro}}Besitzt eine 50% höhere Schussfrequenz.<br/> | ||
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{{Con}}Wenn vor dem Nachladen nur ein Schuss verbraucht ist, geht der andere verloren.<br/> | {{Con}}Wenn vor dem Nachladen nur ein Schuss verbraucht ist, geht der andere verloren.<br/> | ||
| es = | | es = | ||
− | {{Info}}Un medidor de | + | {{Info}}Un medidor de «Emoción» aparece en el [[HUD/es|HUD]] al equipar la {{item name|Soda Popper}}. El daño infligido por el jugador llenará el medidor de «Emoción». Luego de infligir aproximadamente 350 de daño, el jugador puede activar el modo Emoción por 8 segundos, que permite 5 saltos adicionales.<br/> |
− | {{Pro}} | + | {{Pro}}+50% de velocidad de disparo.<br/> |
− | {{Pro}} | + | {{Pro}}+25% de velocidad de recarga.<br/> |
− | {{Con}} | + | {{Con}}-66% de tamaño de cargador.<br/> |
− | {{Con}}Si un | + | {{Con}}Si no se usa un segundo disparo antes de recargar, se pierde.<br/> |
| fi = | | fi = | ||
{{Info}}[[HUD/fi|HUD:iin]] ilmestyy hype-mittari, kun Limulataus on käytössä. Osumat Limulatauksella keräävät 'hypeä'; muut aseet eivät kerää sitä. Kun pelaaja tehnyt 480 vahinkoa, hän voi aktivoida Hype-tilan 8 sekunnin ajaksi, jonka aikana pelaaja voi tehdä 5 ylimääräistä ilmahyppyä.<br/> | {{Info}}[[HUD/fi|HUD:iin]] ilmestyy hype-mittari, kun Limulataus on käytössä. Osumat Limulatauksella keräävät 'hypeä'; muut aseet eivät kerää sitä. Kun pelaaja tehnyt 480 vahinkoa, hän voi aktivoida Hype-tilan 8 sekunnin ajaksi, jonka aikana pelaaja voi tehdä 5 ylimääräistä ilmahyppyä.<br/> | ||
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{{Con}}Om ett skott är kvar när den laddas om, förloras skottet.<br /> | {{Con}}Om ett skott är kvar när den laddas om, förloras skottet.<br /> | ||
{{Con}}Har 66% mindre magasin.<br /> | {{Con}}Har 66% mindre magasin.<br /> | ||
+ | | tr = | ||
+ | {{Info}} Ekranın sağ altına bir "Hype" metresi eklenir. Verdiğin hasar ile "Hype" kazanırsın. Düşmanlara toplam 350 hasar vererek tamamen doldurduktan sonra, alt-fire ile 8 saniye boyunca Hype'ı aktive ederek, havada 5 kere daha zıplayabilirsin.<br /> | ||
+ | {{Pro}} Silah 25% daha hızlı doldurulur.<br /> | ||
+ | {{Pro}} 50% daha hızlı ateş eder.<br /> | ||
+ | {{Con}} 66% daha az mermi yüklüdür.<br /> | ||
+ | {{Con}} Eğer ikinci atışı atmadan tekrar doldurursan, silahta yüklü olan ikinci mermi yok olur.<br /> | ||
| zh-hans = | | zh-hans = | ||
{{Info}}持有此武器[[HUD/zh-hans|HUD]]上显示能量条,造成伤害可以积蓄'能力'。造成350伤害积满能量,当能量积满时,可开启8秒多段跳轻盈模式。(额外5秒)<br/> | {{Info}}持有此武器[[HUD/zh-hans|HUD]]上显示能量条,造成伤害可以积蓄'能力'。造成350伤害积满能量,当能量积满时,可开启8秒多段跳轻盈模式。(额外5秒)<br/> | ||
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| en = | | en = | ||
{{info}}Equipping the Baby Face's Blaster will slow the Scout down from 133% of normal speed to 120% of normal speed. A boost meter is placed on the [[HUD]] when the Baby Face's Blaster is equipped. Dealing damage, regardless of weapon used while equipping the Baby Face's Blaster, builds up the boost meter, increasing the Scout's speed to 173% of normal speed. The boost meter maxes at 100 points of damage dealt.<br/> | {{info}}Equipping the Baby Face's Blaster will slow the Scout down from 133% of normal speed to 120% of normal speed. A boost meter is placed on the [[HUD]] when the Baby Face's Blaster is equipped. Dealing damage, regardless of weapon used while equipping the Baby Face's Blaster, builds up the boost meter, increasing the Scout's speed to 173% of normal speed. The boost meter maxes at 100 points of damage dealt.<br/> | ||
− | {{Con}} | + | {{Con}}34% smaller clip size.<br/> |
{{Con}}10% slower movement speed on wearer.<br/> | {{Con}}10% slower movement speed on wearer.<br/> | ||
{{Con}}Boost reduced on air jumps.<br/> | {{Con}}Boost reduced on air jumps.<br/> | ||
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{{Con}}Boost wird bei erlittenem Schaden reduziert.<br /> | {{Con}}Boost wird bei erlittenem Schaden reduziert.<br /> | ||
| es = | | es = | ||
− | {{info}} | + | {{info}}Equipar la {{item name|Baby Face's Blaster}} ralentizará al Scout de 133% de la velocidad normal a 120% de ella. Un medidor de «Impulso» aparece en el [[HUD/es|HUD]] al equipar la {{item name|Baby Face's Blaster}}. Infligir daño, independientemente del arma utilizado al equipar la {{item name|Baby Face's Blaster}}, llena el medidor de Impulso, aumentando la velocidad del Scout hasta 173% de la velocidad normal. El medidor de Impulso se llena al infligir 100 de daño.<br/> |
− | {{ | + | {{Con}}-34% de tamaño de cargador.<br/> |
− | {{Con}} | + | {{Con}}-10% de velocidad al portador.<br/> |
− | {{Con}}El | + | {{Con}}El Impulso se reduce al saltar en el aire.<br/> |
− | {{Con}} | + | {{Con}}Bonificación reducida al recibir daño.<br/> |
| fi = | | fi = | ||
{{Info}}Pikkupojan Paukkuraudan käyttäminen hidastaa Scoutin nopeutta normaalista 133%:sta 120%:iin. [[HUD/fi|HUD:iin]] ilmestyy tehostus-mittari Pikkupojan Paukkuraudan ollessa käytössä. Sen ollessa käytössä, millä tahansa aseella tehty vahinko täyttää tehostus-mittaria, ja mittarin ollessa täynnä, Scoutin nopeus on 173%. Tehostus-mittari täyttyy 100 tehdyn vahingon jälkeen.<br/> | {{Info}}Pikkupojan Paukkuraudan käyttäminen hidastaa Scoutin nopeutta normaalista 133%:sta 120%:iin. [[HUD/fi|HUD:iin]] ilmestyy tehostus-mittari Pikkupojan Paukkuraudan ollessa käytössä. Sen ollessa käytössä, millä tahansa aseella tehty vahinko täyttää tehostus-mittaria, ja mittarin ollessa täynnä, Scoutin nopeus on 173%. Tehostus-mittari täyttyy 100 tehdyn vahingon jälkeen.<br/> | ||
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{{Con}}35% långsammare förflyttningshastighet för bäraren<br /> | {{Con}}35% långsammare förflyttningshastighet för bäraren<br /> | ||
{{Con}}Boost ställs om vid hoppande<br /> | {{Con}}Boost ställs om vid hoppande<br /> | ||
+ | | tr = | ||
+ | {{Info}} Scout'un hızını, normal hızın 133%'dan normal hızın 120%'ne indirir. Ekranın sağ altına bir "Boost" metresi eklenir. Kullanılan silah önemsiz, düşmanlara hasar verdikçe "Boost" metresi dolar ve maksimum olarak Scout'un hızını normal hızın 173%'üne çıkartır. "Boost" toplam 100 hasarda tamamen dolar.<br /> | ||
+ | {{Con}} -34% daha az mermi yüklüdür.<br /> | ||
+ | {{Con}} Kullanıcıyı 10% yavaşlatır.<br /> | ||
+ | {{Con}} Zıplamak "Boost" metresini azaltır.<br /> | ||
+ | {{Con}} Vurulmak "Boost" metresini azaltır.<br /> | ||
| zh-hans = | | zh-hans = | ||
{{info}}装备后在[[HUD/zh-hans|HUD]]上显示能量条,装备娃娃脸的冲击波会使侦察兵的速度从133%减至120%。任何武器命中都可以蓄能,最高能升至173%速度。造成100点伤害即可积满蓄能槽。<br/> | {{info}}装备后在[[HUD/zh-hans|HUD]]上显示能量条,装备娃娃脸的冲击波会使侦察兵的速度从133%减至120%。任何武器命中都可以蓄能,最高能升至173%速度。造成100点伤害即可积满蓄能槽。<br/> | ||
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| en = | | en = | ||
{{Pro}}Minicrits targets when fired at their back from close range.<br/> | {{Pro}}Minicrits targets when fired at their back from close range.<br/> | ||
− | {{Con}} | + | {{Con}}34% smaller clip size.<br/> |
{{Con}}No random critical hits.<br/> | {{Con}}No random critical hits.<br/> | ||
{{Con}}+20% bullet spread.<br/> | {{Con}}+20% bullet spread.<br/> | ||
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{{Con}}20% ungenauer.<br/> | {{Con}}20% ungenauer.<br/> | ||
| es = | | es = | ||
− | {{Pro}}Causa | + | {{Pro}}Causa minicríticos cuando disparas por la espalda a corta distancia.<br/> |
− | {{Con}}-34% | + | {{Con}}-34% de tamaño de cargador.<br/> |
− | {{Con}}Sin impactos críticos aleatorios<br/> | + | {{Con}}Sin impactos críticos aleatorios.<br/> |
− | {{Con}} | + | {{Con}}-20% de precisión.<br/> |
| fi = | | fi = | ||
{{Pro}}Tekee minikriittistä vahinkoa ammuttaessa kohteen selkään lähietäisyydeltä.<br/> | {{Pro}}Tekee minikriittistä vahinkoa ammuttaessa kohteen selkään lähietäisyydeltä.<br/> | ||
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{{Con}}Inga slumpmässiga kritiska träffar.<br/> | {{Con}}Inga slumpmässiga kritiska träffar.<br/> | ||
{{Con}}20% större spridning av skott.<br/> | {{Con}}20% större spridning av skott.<br/> | ||
+ | | tr = | ||
+ | {{Pro}} Düşmanların arkasından ve yakından vurulan hasarlar mini-kritik hasar verir.<br /> | ||
+ | {{Con}} -34% daha az mermi yüklüdür.<br /> | ||
+ | {{Con}} Rastgele kritik hasar vermez.<br /> | ||
+ | {{Con}} Saçmalar +20% daha çok yayılır.<br /> | ||
| zh-hans = | | zh-hans = | ||
{{Pro}}近距离射击敌人背部时迷你爆击。<br/> | {{Pro}}近距离射击敌人背部时迷你爆击。<br/> | ||
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[[Category:Formatting templates]] | [[Category:Formatting templates]] | ||
− | {{translation switching|en, cs, de, es, fi, fr, hu, it, ja, ko, nl, no, pl, pt, pt-br, ro, ru, sv, zh-hant, zh-hans}} | + | {{translation switching|en, cs, de, es, fi, fr, hu, it, ja, ko, nl, no, pl, pt, pt-br, ro, ru, sv, tr, zh-hant, zh-hans}} |
[[Category:Class Weapons Tables|S]] | [[Category:Class Weapons Tables|S]] | ||
</noinclude> | </noinclude> |
Latest revision as of 09:31, 26 August 2023
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
![]() Stock Scattergun |
![]() |
6 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
|
![]() Unlock Force-A-Nature |
![]() |
2 | 32 | Base: 65 Crit: 194 [5.4 damage × 12 pellets] |
![]()
|
![]() Craft Shortstop |
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4 | 32 | Base: 48 Crit: 144 [12 damage × 4 pellets] |
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![]() Craft Soda Popper |
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2 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
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![]() Craft Baby Face's Blaster |
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4 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
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![]() Craft Back Scatter |
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4 | 32 | Base: 60 Crit: 180 [6 damage × 10 pellets] |
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This template is meant to be used in localized versions of the Scout article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapons_tables is also translated to your language.
![]() | This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table scout primary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, cs, de, es, fi, fr, hu, it, ja, ko, nl, no, pl, pt, pt-br, ro, ru, sv, tr, zh-hant, zh-hans (add) |