Difference between revisions of "Talk:Team Fortress Classic"

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(Gameplay differences: new section)
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Does this mean that the fellows from Team Fortress Classic managed to go back in time to have the TF2 characters as sons or young acquaintances (with likely questionable motives), then return to the future to continue spamming MIRVs and concs? [[User:Morrowindsky|Morrowindsky]] 18:50, 24 September 2011 (PDT)
 
Does this mean that the fellows from Team Fortress Classic managed to go back in time to have the TF2 characters as sons or young acquaintances (with likely questionable motives), then return to the future to continue spamming MIRVs and concs? [[User:Morrowindsky|Morrowindsky]] 18:50, 24 September 2011 (PDT)
 
== Gameplay differences ==
 
 
Are there any gameplay differences from the original Quake mod? Specifically in regards to weapon mechanics. Also, were there any differences between QTF weapons and their normal Quake counterparts?
 

Latest revision as of 15:02, 21 May 2021

Same universe, you say?

"This, as well as the Sniper's Civilian bobblehead having the Team Fortress Classic logo on its base, may indicate that Team Fortress Classic and Team Fortress 2 take place in the same universe."

Does this mean that the fellows from Team Fortress Classic managed to go back in time to have the TF2 characters as sons or young acquaintances (with likely questionable motives), then return to the future to continue spamming MIRVs and concs? Morrowindsky 18:50, 24 September 2011 (PDT)