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− | Some of the templates use custom icons that are not valves but I don't know how to put them in. So they'll be replaced with stock icons until I can figure out to put them in.
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− | =Smaller Counterparts=
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− | ==Scouts==
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− | === Pistol Scout ===
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− | {{Robot loadout|icon=scout pistol|name=Pistol Scout|secondary=Pistol|attribs={{info|Normal Skill}}}}
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− | *Pistol Scouts can surprisingly be a nusiance compared to their Scattergun and Bat bretheren.
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− | === Armored Minor League Scout ===
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− | {{Robot loadout|icon=scout stun armored|name=Armored Minor League|hat=Batter's Helmet|misc1=Das Metalmeatencasen|melee=Sandman|attribs={{nerf|-25% move speed penalty}}{{info|Hard Skill}}<br>{{info|650 Health}}<br>{{info|x1.35 Scale}}<br>{{info|x0.8 Head Scale}}}}
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− | *Armored Minor Leagues are what their name suggests, Minor League Scouts that are armored. Being scaled up a little bit and slower, they can prove to be quite a problem if multiple arrive or aren't taken care of.
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− | === Armored Hyper League Scout ===
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− | {{Robot loadout|icon=scout stun armored|name=Armored Hyper League|hat=Batter's Helmet|misc1=Das Metalmeatencasen|misc2=Essential Accessories|melee=Sandman|attribs={{buff|75% faster recharge rate}}{{nerf|-25% move speed penalty}}{{info|Hard Skill}}<br>{{info|650 Health}}<br>{{info|x1.35 Scale}}<br>{{info|x0.8 Head Scale}}}}
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− | *Armored Hyper Leagues are Armored Hyper Leagues but with the Hyper League Scout stat for their Sandman. Meaning they can quickly throw baseballs at enemies to make them easier targets.
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− | === Cola Scout (Type 1) ===
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− | {{Robot loadout|icon=scout cola|name=Cola Scout|hat=Bonk Helm|secondary=Crit-a-Cola|melee=Bat|attribs={{info|Hard Skill}}<br>{{info|Bonk Helm is painted Deep Commitment to Purple}}}}
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− | *Type 1 Cola Scouts are regular Bat Scouts but they use the Crit-a-Cola to gain temporary minicrits.
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− | === Cola Scout (Type 2) ===
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− | {{Robot loadout|icon=scout cola|name=Cola Scout|hat=Bonk Helm|secondary=Crit-a-Cola|melee=Bat|attribs={{buff|Doesn't mark self for death}}{{info|Hard Skill}}<br>{{info|Bonk Helm is painted Deep Commitment to Purple}}}}
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− | *Type 2 Cola Scouts are the same deal as Type 1's, but they don't mark themselves for death after the effect runs out making them able to last longer.
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− | === Not so Super Scout ===
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− | {{Robot loadout|icon=scout giant fast|name=Not so Super Scout|hat=Bonk Boy|melee=Holy Mackerel|attribs={{buff|25% move speed bonus}}{{info|Easy Skill}}}}
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− | *Not so Super Scouts are the Non-Giant varients of Super Scouts, they can easily get behold the frontlines and grab the bomb if someone isn't keeping an eye on it.
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− | === Milk Master ===
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− | {{Robot loadout|icon=scout milk|name=Milk Master|hat=Milkman|secondary=Mad Milk||attribs={{buff|90% faster recharge rate}}{{nerf|150% slower fire rate}}{{info|Normal Skill}}<br>{{info|Always Fire Weapon}}}}
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− | *"Milk Master" is taken from the Unused Valve template "Jarate Master" and is a direct reference to it, but other than that these Scouts can give healing similar to the Concheror where it provides heal on hit to their teammates from anyone it throws it at. This can also catch unaware disguised spies off-guard since they have Always Fire enabled.
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− | = Giant Counterparts =
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