Difference between revisions of "User:Darkid/Reports/Untranslated templates/es"

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{{DISPLAYTITLE: 262 templates missing {{lang name|name|es}} translation}}
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{{DISPLAYTITLE: 35 templates missing {{lang name|name|es}} translation}}
Pages missing in {{lang info|es}}: '''<onlyinclude>262</onlyinclude>''' in total. Data as of 03:40, 01 August 2022 (GMT).
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Pages missing in {{lang info|es}}: '''<onlyinclude>35</onlyinclude>''' in total. Data as of 00:43, 06 January 2025 (GMT).
  
 
; See also
 
; See also
Line 8: Line 8:
  
 
== List ==
 
== List ==
# [https://wiki.teamfortress.com/w/index.php?title=Template:Backpack_item&action=edit Template:Backpack item] has [{{fullurl:Special:WhatLinksHere/Template:Backpack item|limit=50&namespace=0&hideredirs=1}} 36046 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Comic_infobox&action=edit Template:Comic infobox] has [{{fullurl:Special:WhatLinksHere/Template:Comic infobox|limit=50&namespace=0&hideredirs=1}} 330 uses] and is missing 3 translations
#:''Line 103'': <nowiki>[[Limited Quantity</nowiki>
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#:''Line 93'': <nowiki>Artists</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Hat_Nav&action=edit Template:Hat Nav] has [{{fullurl:Special:WhatLinksHere/Template:Hat Nav|limit=50&namespace=0&hideredirs=1}} 28427 uses] and is missing 19 translations
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#:''Line 120'': <nowiki>Writers</nowiki>
#:''Line 1922'': <nowiki>Canteen Crasher</nowiki>
+
#:''Line 147'': <nowiki>Colorists</nowiki>
#:''Line 1926'': <nowiki>R</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_tournament_medals&action=edit Template:List of tournament medals] has [{{fullurl:Special:WhatLinksHere/Template:List of tournament medals|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 6 translations
#:''Line 1935'': <nowiki>I</nowiki>
+
#:''Line 306'': <nowiki>Awarded to first-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.</nowiki>
#:''Line 1944'': <nowiki>B</nowiki>
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#:''Line 312'': <nowiki>Awarded to second-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.</nowiki>
#:''Line 1953'': <nowiki>S</nowiki>
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#:''Line 318'': <nowiki>Awarded to third-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.</nowiki>
#:''Line 1962'': <nowiki>G</nowiki>
+
#:''Line 324'': <nowiki>Awarded to participants in AsiaFortress tournaments sponsored by Liquid.tf.</nowiki>
#:''Line 1971'': <nowiki>P</nowiki>
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#:''Line 330'': <nowiki>Awarded to attendees at MCM Comic Con London in May 2024.</nowiki>
#:''Line 1994'': <nowiki>Madness vs Machines</nowiki>
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#:''Line 336'': <nowiki>Awarded to coaches during AsiaFortress tournaments sponsored by Liquid.tf.</nowiki>
#:''Line 2001'': <nowiki>BB</nowiki>
 
#:''Line 2010'': <nowiki>GG</nowiki>
 
#:''Line 2018'': <nowiki>TT</nowiki>
 
#:''Line 2026'': <nowiki>RR</nowiki>
 
#:''Line 2034'': <nowiki>CC</nowiki>
 
#:''Line 2042'': <nowiki>PI</nowiki>
 
#:''Line 2050'': <nowiki>HH</nowiki>
 
#:''Line 2059'': <nowiki>BH</nowiki>
 
#:''Line 2068'': <nowiki>Memes vs. Machines</nowiki>
 
#:''Line 2076'': <nowiki>BP</nowiki>
 
#:''Line 2084'': <nowiki>PS</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_price&action=edit Template:Item price] has [{{fullurl:Special:WhatLinksHere/Template:Item price|limit=50&namespace=0&hideredirs=1}} 15237 uses] and is missing 22 translations
 
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#:''Line 106''
 
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#:''Line 136''
 
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# [https://wiki.teamfortress.com/w/index.php?title=Template:Patch_layout&action=edit Template:Patch layout] has [{{fullurl:Special:WhatLinksHere/Template:Patch layout|limit=50&namespace=0&hideredirs=1}} 8477 uses] and is missing 1 translation
 
#:''Line 132'': <nowiki>TF2 Beta forums (Web Archive)</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Canbeusedwithpart&action=edit Template:Canbeusedwithpart] has [{{fullurl:Special:WhatLinksHere/Template:Canbeusedwithpart|limit=50&namespace=0&hideredirs=1}} 2496 uses] and is missing 3 translations
 
#:''Line 3'': <nowiki>This part cannot be used on this item.</nowiki>
 
#:''Line 15'': <nowiki>This part could previously be used with this item.</nowiki>
 
#:''Line 24'': <nowiki>This part can be used on this item.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Tool_Nav&action=edit Template:Tool Nav] has [{{fullurl:Special:WhatLinksHere/Template:Tool Nav|limit=50&namespace=0&hideredirs=1}} 2375 uses] and is missing 1 translation
 
#:''Line 176'': <nowiki>Customization</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Love_And_War_Update_Nav&action=edit Template:Love And War Update Nav] has [{{fullurl:Special:WhatLinksHere/Template:Love And War Update Nav|limit=50&namespace=0&hideredirs=1}} 1526 uses] and is missing 7 translations
 
#:''Line 198'': <nowiki>Dapper Cadaver</nowiki>
 
#:''Line 206'': <nowiki>Rise of the Living Bread</nowiki>
 
#:''Line 214'': <nowiki>Red Bread</nowiki>
 
#:''Line 221'': <nowiki>Three Days to Live</nowiki>
 
#:''Line 228'': <nowiki>Seduce Me!</nowiki>
 
#:''Line 235'': <nowiki>Stink Lines</nowiki>
 
#:''Line 242'': <nowiki>It Hates Me So Much</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_set_infobox&action=edit Template:Item set infobox] has [{{fullurl:Special:WhatLinksHere/Template:Item set infobox|limit=50&namespace=0&hideredirs=1}} 1263 uses] and is missing 1 translation
 
#:''Line 70''
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Unused_Content_Nav&action=edit Template:Unused Content Nav] has [{{fullurl:Special:WhatLinksHere/Template:Unused Content Nav|limit=50&namespace=0&hideredirs=1}} 966 uses] and is missing 4 translations
 
#:''Line 4'': <nowiki>[[Beta weapons</nowiki>
 
#:''Line 5'': <nowiki>&nbsp;</nowiki>
 
#:''Line 5'': <nowiki>&nbsp;</nowiki>
 
#:''Line 33'': <nowiki>Super</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mann_Vs_Machine_Nav&action=edit Template:Mann Vs Machine Nav] has [{{fullurl:Special:WhatLinksHere/Template:Mann Vs Machine Nav|limit=50&namespace=0&hideredirs=1}} 876 uses] and is missing 1 translation
 
#:''Line 80'': <nowiki>Boot Camp</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Featured_article_tag&action=edit Template:Featured article tag] has [{{fullurl:Special:WhatLinksHere/Template:Featured article tag|limit=50&namespace=0&hideredirs=1}} 598 uses] and is missing 1 translation
 
#:''Line 3'': <nowiki>Classic Featured article</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Sniper_Vs_Spy_Update_Nav&action=edit Template:Sniper Vs Spy Update Nav] has [{{fullurl:Special:WhatLinksHere/Template:Sniper Vs Spy Update Nav|limit=50&namespace=0&hideredirs=1}} 517 uses] and is missing 2 translations
 
#:''Line 61'': <nowiki>Petite Chou-Fleur</nowiki>
 
#:''Line 70'': <nowiki>Right Behind You</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Gun_Mettle_Update_Nav&action=edit Template:Gun Mettle Update Nav] has [{{fullurl:Special:WhatLinksHere/Template:Gun Mettle Update Nav|limit=50&namespace=0&hideredirs=1}} 510 uses] and is missing 4 translations
 
#:''Line 45'': <nowiki>Weapon skins</nowiki>
 
#:''Line 142'': <nowiki>Gun Mettle Campaign</nowiki>
 
#:''Line 152''
 
#:''Line 168'': <nowiki>Soldier of Dance</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Video_Nav&action=edit Template:Video Nav] has [{{fullurl:Special:WhatLinksHere/Template:Video Nav|limit=50&namespace=0&hideredirs=1}} 461 uses] and is missing 1 translation
 
#:''Line 384'': <nowiki>Brotherhood of Arms</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Meet_Your_Match_Update_Nav&action=edit Template:Meet Your Match Update Nav] has [{{fullurl:Special:WhatLinksHere/Template:Meet Your Match Update Nav|limit=50&namespace=0&hideredirs=1}} 356 uses] and is missing 2 translations
 
#:''Line 68'': <nowiki>RED Triumphs!</nowiki>
 
#:''Line 74'': <nowiki>BLU Triumphs!</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Community_Events_Nav&action=edit Template:Community Events Nav] has [{{fullurl:Special:WhatLinksHere/Template:Community Events Nav|limit=50&namespace=0&hideredirs=1}} 306 uses] and is missing 6 translations
 
#:''Line 106'': <nowiki>Mercs vs. Aliens</nowiki>
 
#:''Line 302'': <nowiki>BlapBash</nowiki>
 
#:''Line 333'': <nowiki>Hugs.tf</nowiki>
 
#:''Line 340'': <nowiki>Jingle Jam</nowiki>
 
#:''Line 359'': <nowiki>Rally Call</nowiki>
 
#:''Line 365'': <nowiki>TF2Maps 72hr Jam</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Painted_variants_full&action=edit Template:Painted variants full] has [{{fullurl:Special:WhatLinksHere/Template:Painted variants full|limit=50&namespace=0&hideredirs=1}} 167 uses] and is missing 1 translation
 
#:''Line 61'': <nowiki>Due to how this cosmetic's textures are set up, single color Paint Cans will differ depending on the player's current team.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Notable_Person_Nav&action=edit Template:Notable Person Nav] has [{{fullurl:Special:WhatLinksHere/Template:Notable Person Nav|limit=50&namespace=0&hideredirs=1}} 151 uses] and is missing 32 translations
 
#:''Line 37'': <nowiki>Gabe Newell</nowiki>
 
#:''Line 42'': <nowiki>Robin Walker</nowiki>
 
#:''Line 47'': <nowiki>John Cook</nowiki>
 
#:''Line 52'': <nowiki>Ian Caughley</nowiki>
 
#:''Line 58'': <nowiki>Valve ''TF'' employees</nowiki>
 
#:''Line 66'': <nowiki>Dario Casali</nowiki>
 
#:''Line 71'': <nowiki>Dave Riller</nowiki>
 
#:''Line 76'': <nowiki>Dhabih Eng</nowiki>
 
#:''Line 81'': <nowiki>Jeff Ballinger</nowiki>
 
#:''Line 86'': <nowiki>Moby Francke</nowiki>
 
#:''Line 101'': <nowiki>Dennis Bateman</nowiki>
 
#:''Line 106'': <nowiki>JB Blanc</nowiki>
 
#:''Line 111'': <nowiki>Ashly Burch</nowiki>
 
#:''Line 116'': <nowiki>Robin Atkin Downes</nowiki>
 
#:''Line 121'': <nowiki>Grant Goodeve</nowiki>
 
#:''Line 126'': <nowiki>John Patrick Lowrie</nowiki>
 
#:''Line 131'': <nowiki>Rick May</nowiki>
 
#:''Line 136'': <nowiki>Ellen McLain</nowiki>
 
#:''Line 141'': <nowiki>Stephen Merchant</nowiki>
 
#:''Line 146'': <nowiki>Nolan North</nowiki>
 
#:''Line 151'': <nowiki>Gary Schwartz</nowiki>
 
#:''Line 156'': <nowiki>Nathan Vetterlein</nowiki>
 
#:''Line 171'': <nowiki>Mike Morasky</nowiki>
 
#:''Line 186'': <nowiki>Heather Campbell</nowiki>
 
#:''Line 191'': <nowiki>Maren Marmulla</nowiki>
 
#:''Line 196'': <nowiki>Michael Oeming</nowiki>
 
#:''Line 201'': <nowiki>Minttu Hynninen</nowiki>
 
#:''Line 206'': <nowiki>Jim Murray</nowiki>
 
#:''Line 211'': <nowiki>Sarah Stone</nowiki>
 
#:''Line 216'': <nowiki>Jay Pinkerton</nowiki>
 
#:''Line 221'': <nowiki>Nick Filardi</nowiki>
 
#:''Line 226'': <nowiki>Erik Wolpaw</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Overheal_tool&action=edit Template:Overheal tool] has [{{fullurl:Special:WhatLinksHere/Template:Overheal tool|limit=50&namespace=0&hideredirs=1}} 147 uses] and is missing 2 translations
 
#:''Line 1'': <nowiki>/</nowiki>
 
#:''Line 4'': <nowiki>Adrenalised</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Game_infobox&action=edit Template:Game infobox] has [{{fullurl:Special:WhatLinksHere/Template:Game infobox|limit=50&namespace=0&hideredirs=1}} 114 uses] and is missing 8 translations
 
#:''Line 76'': <nowiki>Developers:</nowiki>
 
#:''Line 108'': <nowiki>Publishers:</nowiki>
 
#:''Line 141'': <nowiki>Engines:</nowiki>
 
#:''Line 173'': <nowiki>Genres:</nowiki>
 
#:''Line 229'': <nowiki>Mode:</nowiki>
 
#:''Line 263'': <nowiki>Designers:</nowiki>
 
#:''Line 273'': <nowiki>Composer:</nowiki>
 
#:''Line 283'': <nowiki>Composers:</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:TFC_hl_maps_nav&action=edit Template:TFC hl maps nav] has [{{fullurl:Special:WhatLinksHere/Template:TFC hl maps nav|limit=50&namespace=0&hideredirs=1}} 113 uses] and is missing 1 translation
 
#:''Line 4'': <nowiki>''Half-Life'' maps (Classic)</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Commentary_Nav&action=edit Template:Commentary Nav] has [{{fullurl:Special:WhatLinksHere/Template:Commentary Nav|limit=41&namespace=0&hideredirs=1}} 41 uses] and is missing 3 translations
 
#:''Line 29'': <nowiki>Gravel Pit</nowiki>
 
#:''Line 37'': <nowiki>Hydro</nowiki>
 
#:''Line 45'': <nowiki>Well</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_medic_secondary&action=edit Template:Class weapons table medic secondary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table medic secondary|limit=27&namespace=0&hideredirs=1}} 27 uses] and is missing 1 translation
 
#:''Line 329'': <nowiki>Reload: Cycle through resist types.<br/></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_sniper_primary&action=edit Template:Class weapons table sniper primary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table sniper primary|limit=26&namespace=0&hideredirs=1}} 26 uses] and is missing 1 translation
 
#:''Line 1029'': <nowiki>Does not automatically start charging when zoomed.<br/></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2012&action=edit Template:Item timeline 2012] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2012|limit=24&namespace=0&hideredirs=1}} 24 uses] and is missing 18 translations
 
#:''Line 195'': <nowiki>* Added a promotional item for ''[[Shoot Many Robots]]''.</nowiki>
 
#:''Line 253'': <nowiki>* Added daily periodic reward [[hats]] for [[duel]] wins, [[map stamp]] purchases, and [[Secret Saxton</nowiki>
 
#:''Line 298'': <nowiki>* Added three new [[Strange Part</nowiki>
 
#:''Line 333'': <nowiki>* Added two promotional items for ''[[Super Monday Night Combat]]''.</nowiki>
 
#:''Line 387'': <nowiki>* Added three promotional items for ''[[Tom Clancy's Ghost Recon: Future Soldier]]''.</nowiki>
 
#:''Line 449'': <nowiki>* Added three promotional items for ''[[Quantum Conundrum]]''.</nowiki>
 
#:''Line 511'': <nowiki>* [[Pyromania Update]]</nowiki>
 
#:''Line 655'': <nowiki>* Added [[Tournament Medal - ESL Tournament</nowiki>
 
#:''Line 693'': <nowiki>* [[Triad Pack]]</nowiki>
 
#:''Line 753'': <nowiki>* Added promotional items for ''[[Hero Academy]]''.</nowiki>
 
#:''Line 791'': <nowiki>* [[Mann vs. Machine Update]]</nowiki>
 
#:''Line 877'': <nowiki>* Added promotional items for ''[[XCOM: Enemy Unknown]]''.</nowiki>
 
#:''Line 959'': <nowiki>* Added promotional items for ''[[Company of Heroes 2]]''.</nowiki>
 
#:''Line 1000'': <nowiki>* Added promotional items for ''[[Dishonored]]''.</nowiki>
 
#:''Line 1085'': <nowiki>* Added  promo.</nowiki>
 
#:''Line 1106'': <nowiki>* [[Spectral Halloween Special]]</nowiki>
 
#:''Line 1224'': <nowiki>* Added promotional item for [[Scribblenauts Unlimited]]</nowiki>
 
#:''Line 1278'': <nowiki>* Added promotional item for [[Faerie Solitaire]].</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2013&action=edit Template:Item timeline 2013] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2013|limit=24&namespace=0&hideredirs=1}} 24 uses] and is missing 24 translations
 
#:''Line 15'': <nowiki>* Added promotional items for ''[[The Cave]]''.</nowiki>
 
#:''Line 35'': <nowiki>* Added promotional item for players who boot [[Team Fortress 2]] on the Linux version of [[Steam]] between February 14th, 2013 and March 1st, 2013.\</nowiki>
 
#:''Line 45'': <nowiki>* Added [[Tournament Medal</nowiki>
 
#:''Line 71'': <nowiki>* Added a promotional item for ''[[BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien]]''.</nowiki>
 
#:''Line 85'': <nowiki>* Added promotional items for ''[[Brütal Legend]]''.</nowiki>
 
#:''Line 103'': <nowiki>* Added promotional items for ''[[BioShock Infinite]]''.</nowiki>
 
#:''Line 135'': <nowiki>* Added promotional items for ''[[Tomb Raider]]''.</nowiki>
 
#:''Line 155'': <nowiki>* Added promotional items for ''[[Don't Starve]]''.</nowiki>
 
#:''Line 219'': <nowiki>* Added support for [[Oculus Rift User Guide</nowiki>
 
#:''Line 233'': <nowiki>* Added medal for participants in Season 2 of the Ready Steady Pan tournament.</nowiki>
 
#:''Line 247'': <nowiki>* Added items for participants in [[Reddit]]'s 2013 April Fools Event.</nowiki>
 
#:''Line 272'': <nowiki>* Added medals for UGC Highlander Season 9 and UGC 6v6 Season 11 tournament competitors.</nowiki>
 
#:''Line 506'': <nowiki>* Added new [[Adult Swim]] items.</nowiki>
 
#:''Line 522'': <nowiki>* Added medals for new seasons.</nowiki>
 
#:''Line 539'': <nowiki>* Added a promotional item for ''[[Gunpoint]]''.</nowiki>
 
#:''Line 552'': <nowiki>* Added [[Steam Workshop]] Gold Star items.</nowiki>
 
#:''Line 588'': <nowiki>* Added promotional items for ''[[Total War: ROME II]]''.</nowiki>
 
#:''Line 942'': <nowiki>* Added a new promotional item.</nowiki>
 
#:''Line 1049'': <nowiki>* [[Scream Fortress 2013]]</nowiki>
 
#:''Line 1401'': <nowiki>* [[Two Cities Update]]</nowiki>
 
#:''Line 1463'': <nowiki>* Added a commemorative token.</nowiki>
 
#:''Line 1476'': <nowiki>* Added tournament medals for ozfortress' 6v6 and Highlander tournaments.</nowiki>
 
#:''Line 1488'': <nowiki>* Added Heart of Gold for those that donated at least $5 to the [https://www.humblebundle.com/yogscast Humble Bundle supporting the Yogscast Dwarven Dairy Drive].</nowiki>
 
#:''Line 1512'': <nowiki>* Added promotional items for the Steam Holiday Sale 2013.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2014&action=edit Template:Item timeline 2014] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2014|limit=24&namespace=0&hideredirs=1}} 24 uses] and is missing 33 translations
 
#:''Line 23'': <nowiki>* Added [[Tournament Medal</nowiki>
 
#:''Line 39'': <nowiki>* Added 43 community-contributed items to the Strongbox Crate.</nowiki>
 
#:''Line 174'': <nowiki>* Added a tournament medal for Tumblr vs Reddit competitors.</nowiki>
 
#:''Line 184'': <nowiki>* Added a key to unlock the Strongbox Crate.</nowiki>
 
#:''Line 194'': <nowiki>* Added promotional items for players who purchase ''[[BioShock Infinite Season Pass]]'' on Steam before March 24, 2014.</nowiki>
 
#:''Line 213'': <nowiki>* Added promotional weapon for players who purchased ''[[Thief]]'' on Steam before March 7, 2014.</nowiki>
 
#:''Line 226'': <nowiki>* Added promotional items for players who purchased ''Thief'' on Steam before March 7, 2014.</nowiki>
 
#:''Line 248'': <nowiki>* Added promotional item for players who purchase a RED or BLU Heavy Robot toy from ThreeA toys.</nowiki>
 
#:''Line 257'': <nowiki>* Added a tournament medal for InfoShow LAN Party participants.</nowiki>
 
#:''Line 270'': <nowiki>* Added tournament medals for ETF2L competitors.</nowiki>
 
#:''Line 286'': <nowiki>* Added promotional items for players who pre-purchased ''[[Wolfenstein: The New Order]]'' on Steam before May 20, 2014.</nowiki>
 
#:''Line 302'': <nowiki>* Added tournament medals for LBTF2 competitors.</nowiki>
 
#:''Line 315'': <nowiki>* Added tournament medals for AsiaFortress Cup competitors.</nowiki>
 
#:''Line 328'': <nowiki>* [[Love & War Update]]</nowiki>
 
#:''Line 577'': <nowiki>* Added tournament medals for UGC and Tumblr vs Reddit competitors.</nowiki>
 
#:''Line 599'': <nowiki>* Added a promotional item for those that purchase the plush version from WeLoveFine.</nowiki>
 
#:''Line 612'': <nowiki>* Added a promotional item for players that support Rock Paper Shotgun through their Supporter program.</nowiki>
 
#:''Line 625'': <nowiki>* Added tournament medals for ETF2L and RETF2 competitors.</nowiki>
 
#:''Line 662'': <nowiki>* Added promotional items for players who pre-purchased ''[[Alien: Isolation]]'' on Steam before October 7, 2014.</nowiki>
 
#:''Line 695'': <nowiki>* Added 9 community-contributed items to the Limited Late Summer Crate.</nowiki>
 
#:''Line 728'': <nowiki>* Added a tournament medal for BETA LAN 2014 competitors.</nowiki>
 
#:''Line 738'': <nowiki>* Added a key to unlock the Limited Late Summer Crate.</nowiki>
 
#:''Line 751'': <nowiki>* Added a tournament medal for 2014 Florida LAN participants.</nowiki>
 
#:''Line 974'': <nowiki>* Added a promotional item for players who purchase the Double Pack of both Pyro Robot toys from ThreeA Toys.</nowiki>
 
#:''Line 995'': <nowiki>* Added Gamers Assembly tournament medals.</nowiki>
 
#:''Line 1013'': <nowiki>* Added the TF2mixup 2014 medal.</nowiki>
 
#:''Line 1026'': <nowiki>* Added the TF Tomb Contest 2014 winners.</nowiki>
 
#:''Line 1041'': <nowiki>* Added a promotional item for players who purchased ''[[The Binding of Isaac: Rebirth]]'' on Steam before December 10, 2014.</nowiki>
 
#:''Line 1054'': <nowiki>* [[End of the Line Update]]</nowiki>
 
#:''Line 1162'': <nowiki>* Added a cosmetic item to the [[End of the Line Community Crate]].</nowiki>
 
#:''Line 1186'': <nowiki>* Added a medal for those who contributed to the End of the Line Update.</nowiki>
 
#:''Line 1199'': <nowiki>* [[Smissmas 2014]] begins.</nowiki>
 
#:''Line 1343'': <nowiki>* Added tournament medals for LBTF2 and FBTF competitors.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2015&action=edit Template:Item timeline 2015] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2015|limit=24&namespace=0&hideredirs=1}} 24 uses] and is missing 29 translations
 
#:''Line 15'': <nowiki>* Added the TF Tomb contest winners and runners-up to the Mann Co. Store.</nowiki>
 
#:''Line 30'': <nowiki>* Added the Pubstars vs. Pros 6vs9 medal.</nowiki>
 
#:''Line 43'': <nowiki>* Added TF2Connexion Season 14 tournament medals.</nowiki>
 
#:''Line 56'': <nowiki>* Added OzFortress Season 12 tournament medals.</nowiki>
 
#:''Line 69'': <nowiki>* Added 3 community-created taunts.</nowiki>
 
#:''Line 85'': <nowiki>* Added OSL.tf and Florida LAN tournament medals.</nowiki>
 
#:''Line 101'': <nowiki>* Added UGC tournament medals.</nowiki>
 
#:''Line 130'': <nowiki>* Added Gamers Assembly 2015 tournament medals.</nowiki>
 
#:''Line 143'': <nowiki>* Added ETF2L tournament medals.</nowiki>
 
#:''Line 158'': <nowiki>* Added Tip of the Hats 2015 community medal.</nowiki>
 
#:''Line 172'': <nowiki>* Added OWL 13 tournament medals.</nowiki>
 
#:''Line 181'': <nowiki>* Added TF2Connexion Season 15 tournament medals.</nowiki>
 
#:''Line 193''
 
#:''Line 199'': <nowiki>* [[Gun Mettle Update]]</nowiki>
 
#:''Line 242'': <nowiki>* Added ETF2L 6v6 Season 21 tournament medals.</nowiki>
 
#:''Line 255'': <nowiki>* Added Arms Race 1 and Arms Race 2 community event medals.</nowiki>
 
#:''Line 268'': <nowiki>* Added a new hat: The Finder's Fee.</nowiki>
 
#:''Line 281'': <nowiki>* Added the Gun Mettle Cosmetic Case which contains new community cosmetic items.</nowiki>
 
#:''Line 335'': <nowiki>* Added the OWL 14 tournament medals.</nowiki>
 
#:''Line 348'': <nowiki>* Added the DeutschLAN 2015 tournament medals.</nowiki>
 
#:''Line 361'': <nowiki>* Added LBTF2 Highlander Season 2 and 6v6 Season 11 tournament medals.</nowiki>
 
#:''Line 377'': <nowiki>* Added more LBTF2 Highlander Season 2 tournament medals.</nowiki>
 
#:''Line 606'': <nowiki>* Added UGC tournament medals.</nowiki>
 
#:''Line 634'': <nowiki>* Added GA'lloween 2015 tournament medals.</nowiki>
 
#:''Line 648'': <nowiki>* Added Asiafortress Season 8 tournament medals.</nowiki>
 
#:''Line 664'': <nowiki>* Added Jingle Jam 2015 community medals.</nowiki>
 
#:''Line 680'': <nowiki>* Added the Arkham Knight workshop contest winners and runners-up.</nowiki>
 
#:''Line 725'': <nowiki>* Added the Workshop Wonderland 2015 community medals.</nowiki>
 
#:''Line 850'': <nowiki>* Added the EdgeGamers UltiDuo Participant 2015 tournament medal.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2016&action=edit Template:Item timeline 2016] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2016|limit=24&namespace=0&hideredirs=1}} 24 uses] and is missing 15 translations
 
#:''Line 15'': <nowiki>* Added LBTF2 6v6 Season 12 and LBTF2 Highlander Season 3 [[Tournament Medal</nowiki>
 
#:''Line 31'': <nowiki>* Added the Civilian Grade Stat Clock.</nowiki>
 
#:''Line 44'': <nowiki>* Added Gamers Assembly 2016 tournament medals.</nowiki>
 
#:''Line 57'': <nowiki>* Added tournament medals for AsiaFortress Cup Season 9, ozfortress Season 15, and ozfortress Summer Cup 2016, ETF2L 6v6 Season 22 and Season 23, and ETF2L Highlander Season 9 and Season 10.</nowiki>
 
#:''Line 89'': <nowiki>* Added the Mayflower Cosmetic Case which contains new community cosmetic items.</nowiki>
 
#:''Line 148'': <nowiki>* Added UGC tournament medals for Highlander Seasons 17 and 18, 6v6 Seasons 19 and 20, and 4v4 Seasons 6 and 7.</nowiki>
 
#:''Line 261'': <nowiki>* Added Random Acts of TF2 medals.</nowiki>
 
#:''Line 270'': <nowiki>* Added TF2Maps 72hr TF2Jam Summer Participant medal.</nowiki>
 
#:''Line 279'': <nowiki>* Added Prinny promo items for purchasing [[Disgaea PC</nowiki>
 
#:''Line 299'': <nowiki>* Added the Florida LAN 2016 community medal.</nowiki>
 
#:''Line 312'': <nowiki>* Added the Tip of the Hats 2016 community event medals.</nowiki>
 
#:''Line 449'': <nowiki>* Added the GA'lloween 2016 community event medals.</nowiki>
 
#:''Line 462'': <nowiki>* Added the Unusual Cap to be used for granting a Self-Made Unusual Cap to Unusual particle effect contributors.</nowiki>
 
#:''Line 471'': <nowiki>* Added the Chapelaria 6v6 Season 1 tournament medals.</nowiki>
 
#:''Line 575'': <nowiki>* Added the Winter Wonderland 2016 community medals.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2017&action=edit Template:Item timeline 2017] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2017|limit=24&namespace=0&hideredirs=1}} 24 uses] and is missing 41 translations
 
#:''Line 15'': <nowiki>* Added the LBTF2 6v6 Season 14 tournament medals.</nowiki>
 
#:''Line 28'': <nowiki>* Added TF2Maps 72hr TF2Jam Winter Participant 2017 community medal.</nowiki>
 
#:''Line 37'': <nowiki>* Added Rally Call Charity Tournament community medals.</nowiki>
 
#:''Line 46'': <nowiki>* Added ozfortress Season 18 tournament medals.</nowiki>
 
#:''Line 59'': <nowiki>* Added UGC Highlander Season 19/Season 20, UGC 6vs6 Season 21/Season 22, and UGC 4vs4 Season 8/Season 9 tournament medals.</nowiki>
 
#:''Line 83'': <nowiki>* Added Gamers Assembly 2017 tournament medals.</nowiki>
 
#:''Line 96'': <nowiki>* Added tournament medals and community medals.</nowiki>
 
#:''Line 140'': <nowiki>* Added the Audio File for the [[What's in the Team Fortress 2 Soundtrack Box?</nowiki>
 
#:''Line 149'': <nowiki>* Added the CappingTV Ultiduo Summer Brawl 2017 tournament medals.</nowiki>
 
#:''Line 162'': <nowiki>* Added the Heartfelt Hug community medal for the hugs.tf charity event.</nowiki>
 
#:''Line 175'': <nowiki>* New community cosmetics case with 19 items.</nowiki>
 
#:''Line 238'': <nowiki>* Added the Snack's Summery Ultiduo Siesta tournament medals.</nowiki>
 
#:''Line 248'': <nowiki>* Added the Rainy Day Cosmetic Case and Rainy Day Cosmetic Key.</nowiki>
 
#:''Line 264'': <nowiki>* Added Arms Race 3 community medals.</nowiki>
 
#:''Line 273'': <nowiki>* Added FBTF Cup 6v6 Season 4 tournament medals.</nowiki>
 
#:''Line 286'': <nowiki>* Added ozfortress Season 19, ETF2L 6vs6 Mid Season 27, and ETF2L Fresh Meat Challenge tournament medals.</nowiki>
 
#:''Line 306'': <nowiki>* Added AsiaFortress Cup Season 11 tournament medals.</nowiki>
 
#:''Line 315'': <nowiki>* Added the Chapelaria Ultiduo Season 1 tournament medals.</nowiki>
 
#:''Line 324'': <nowiki>* Added the TFCL 6v6 Alpha and Season 2 tournament medals.</nowiki>
 
#:''Line 333'': <nowiki>* Added the TFCL Ultiduo Alpha, Season 2, and Season 3 tournament medals.</nowiki>
 
#:''Line 342'': <nowiki>* Added the Blapature Co. Contributor 2017 community event medal.</nowiki>
 
#:''Line 351'': <nowiki>* Added the TF2Maps 72hr TF2Jam Summer Participant 2017 community medal.</nowiki>
 
#:''Line 360'': <nowiki>* Added the TF2Maps Charitable Heart.</nowiki>
 
#:''Line 615'': <nowiki>* Added Ready Steady Pan tournament medals.</nowiki>
 
#:''Line 624'': <nowiki>* Added ETF2L Highlander Season 13 and ETF2L 6v6 Season 28 tournament medals.</nowiki>
 
#:''Line 636'': <nowiki>* Added TFCL Highlander Season 1, Ultiduo Season 4, 6v6 Season 3, 4v4 Season 1, and bball Season 1 tournament medals.</nowiki>
 
#:''Line 657'': <nowiki>* Added AsiaFortress Cup Season 12 tournament medals.</nowiki>
 
#:''Line 666'': <nowiki>* Added Insomnia 61 tournament medals.</nowiki>
 
#:''Line 675'': <nowiki>* Added CappingTV Ultiduo Winter Chalice tournament medals.</nowiki>
 
#:''Line 684'': <nowiki>* Added RGL.gg Pick/Ban Prolander Participant tournament medal.</nowiki>
 
#:''Line 693'': <nowiki>* Added ozfortress Season 20 tournament medals.</nowiki>
 
#:''Line 702'': <nowiki>* Added Tip of the Hats 2017 community medals.</nowiki>
 
#:''Line 717'': <nowiki>* Added Snack's Summery Ultiduo Siesta (Season 2) tournament medals.</nowiki>
 
#:''Line 763'': <nowiki>* Added the Titanium Tank Participant medal.</nowiki>
 
#:''Line 776'': <nowiki>* Added Jingle Jam 2017 community medals.</nowiki>
 
#:''Line 792'': <nowiki>* Added the Chapelaria 6v6 Season 3 tournament medals.</nowiki>
 
#:''Line 805'': <nowiki>*  Added the Heals for Reals 2017 community medals.</nowiki>
 
#:''Line 814'': <nowiki>* Added the Philanthropist's Indulgence community medal for Random Acts of TF2.</nowiki>
 
#:''Line 823'': <nowiki>* Added the Spectral Snowflake community medal for the Nightmare Before Smissmas 2017 community showcase.</nowiki>
 
#:''Line 836'': <nowiki>* Added the UGC Highlander Season 21, Highlander Season 22, Highlander Season 23, 6v6 Season 23, 6v6 Season 24, 6v6 Season 25, 4v4 Season 10, 4v4 Season 11, and 4v4 Season 12 tournament medals.</nowiki>
 
#:''Line 869'': <nowiki>* Added Ready Steady Pan Season 3 tournament medals.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_tournament_medals&action=edit Template:List of tournament medals] has [{{fullurl:Special:WhatLinksHere/Template:List of tournament medals|limit=24&namespace=0&hideredirs=1}} 24 uses] and is missing 1 translation
 
#:''Line 73'': <nowiki>Ready Steady Pan</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Set_list&action=edit Template:Set list] has [{{fullurl:Special:WhatLinksHere/Template:Set list|limit=24&namespace=0&hideredirs=1}} 24 uses] and is missing 14 translations
 
#:''Line 15'': <nowiki>'''Effect:''' Leave a [[Calling Card</nowiki>
 
#:''Line 100'': <nowiki>'''Effect:''' Increased Melee damage against Isolated Merc set<br>Increased Nostromo Napalmer damage taken from Isolated Merc set</nowiki>
 
#:''Line 147'': <nowiki>'''Effect:''' Leave a calling card on your victims</nowiki>
 
#:''Line 199'': <nowiki>'''Effect:''' Enables additional voice responses<br>Allows the Soldier to perform the [[Soldier_taunts#Costume</nowiki>
 
#:''Line 264'': <nowiki>'''Effect:''' Leave a calling card on your victims</nowiki>
 
#:''Line 349'': <nowiki>'''Effect:''' Increased Nostromo Napalmer damage against Isolationist Pack set<br>Increased Melee damage taken from Isolationist Pack set</nowiki>
 
#:''Line 407'': <nowiki>'''Effect:''' Allows the Demoman to perform the [[Demoman taunts#Costume</nowiki>
 
#:''Line 479'': <nowiki>'''Effect:''' Allows the Heavy to perform the [[Heavy taunts#Costume</nowiki>
 
#:''Line 498'': <nowiki>'''Effect:''' Enables additional voice responses</nowiki>
 
#:''Line 536'': <nowiki>'''Effect:''' [[Engineer]]'s vocalizations are 145% higher pitch</nowiki>
 
#:''Line 608'': <nowiki>'''Effect:''' Reduces mystery solving time by up to 88%</nowiki>
 
#:''Line 667'': <nowiki>'''Effect:''' Leave a calling card on your victims</nowiki>
 
#:''Line 702'': <nowiki>'''Effect:''' Reduces the chance of hunger by up to 13%</nowiki>
 
#:''Line 754'': <nowiki>'''Effect:''' Particle effect when taunting</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_sniper_secondary&action=edit Template:Class weapons table sniper secondary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table sniper secondary|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 1 translation
 
#:''Line 467'': <nowiki>Dealing damage charges a "Crikey" meter.<br/></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Content_packs&action=edit Template:Content packs] has [{{fullurl:Special:WhatLinksHere/Template:Content packs|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 13 translations
 
#:''Line 2''
 
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#:''Line 8''
 
#:''Line 10''
 
#:''Line 11''
 
#:''Line 12''
 
#:''Line 16''
 
#:''Line 22''
 
#:''Line 28''
 
#:''Line 30''
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Content_updates&action=edit Template:Content updates] has [{{fullurl:Special:WhatLinksHere/Template:Content updates|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 23 translations
 
#:''Line 12''
 
#:''Line 23''
 
#:''Line 26''
 
#:''Line 27''
 
#:''Line 32''
 
#:''Line 34''
 
#:''Line 36''
 
#:''Line 39''
 
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#:''Line 42''
 
#:''Line 43''
 
#:''Line 44''
 
#:''Line 46''
 
#:''Line 48''
 
#:''Line 50''
 
#:''Line 51''
 
#:''Line 52''
 
#:''Line 54''
 
#:''Line 55''
 
#:''Line 56''
 
#:''Line 58''
 
#:''Line 59''
 
#:''Line 60''
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Demoman_strange_quality_table&action=edit Template:Demoman strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Demoman strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 2 translations
 
#:''Line 535'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Demo]].</nowiki>
 
#:''Line 541'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Engineer_strange_quality_table&action=edit Template:Engineer strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Engineer strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 4 translations
 
#:''Line 538'': <nowiki>Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates</nowiki>
 
#:''Line 547'': <nowiki>Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Engineer Crate</nowiki>
 
#:''Line 556'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Engineer]]</nowiki>
 
#:''Line 563'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Heavy_strange_quality_table&action=edit Template:Heavy strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Heavy strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 5 translations
 
#:''Line 511'': <nowiki>Obtained from the [[Bread Box]]. [[crafting</nowiki>
 
#:''Line 520'': <nowiki>Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates</nowiki>
 
#:''Line 528'': <nowiki>Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Heavy Crate</nowiki>
 
#:''Line 536'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Heavy]].</nowiki>
 
#:''Line 543'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_items_associated_with_badges&action=edit Template:List of items associated with badges] has [{{fullurl:Special:WhatLinksHere/Template:List of items associated with badges|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 1 translation
 
#:''Line 406'': <nowiki>Donation Medals and Badges</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Medic_strange_quality_table&action=edit Template:Medic strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Medic strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 5 translations
 
#:''Line 457'': <nowiki>The [[Vaccinator]] is not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Vaccinator Strangifier]], which can be found inside Crate #85.</nowiki>
 
#:''Line 467'': <nowiki>Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates</nowiki>
 
#:''Line 476'': <nowiki>Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Medic Crate</nowiki>
 
#:''Line 485'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Medic]].</nowiki>
 
#:''Line 492'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Pyro_strange_quality_table&action=edit Template:Pyro strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Pyro strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 6 translations
 
#:''Line 598'': <nowiki>The [[Phlogistinator]], [[Manmelter]] and [[Third Degree]] are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Phlogistinator Strangifier]], which can be found inside Crate #82, the [[Manmelter Strangifier]], which can be found inside Crate #85 and the [[Third Degree Strangifier]], which can be found inside Crate #90.</nowiki>
 
#:''Line 618'': <nowiki>These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with the [[Strangifier]] item, obtained from a specific Crate.</nowiki>
 
#:''Line 627'': <nowiki>Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates</nowiki>
 
#:''Line 635'': <nowiki>Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Pyro Crate</nowiki>
 
#:''Line 643'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Pyro]].</nowiki>
 
#:''Line 650'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scout_strange_quality_table&action=edit Template:Scout strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Scout strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 9 translations
 
#:''Line 710'': <nowiki>The [[Pretty Boy's Pocket Pistol]] is not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Pretty Boy's Pocket Pistol Strangifier]], which can be found inside Crate #82.</nowiki>
 
#:''Line 737'': <nowiki>Obtained from the [[Bread Box]], [[crafting</nowiki>
 
#:''Line 749'': <nowiki>Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates</nowiki>
 
#:''Line 759'': <nowiki>Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Scout Crate</nowiki>
 
#:''Line 769'': <nowiki>Available by applying a [[Civilian Grade Stat Clock]] to the item.</nowiki>
 
#:''Line 776'': <nowiki>Available by [[Trade-Up</nowiki>
 
#:''Line 783'': <nowiki>Available by applying a [[Festivizer]] to its respective item.</nowiki>
 
#:''Line 790'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Scout]].</nowiki>
 
#:''Line 799'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Sniper_strange_quality_table&action=edit Template:Sniper strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Sniper strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 7 translations
 
#:''Line 489'': <nowiki>The [[Cleaner's Carbine]] and The [[Classic]] are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Cleaner's Carbine Strangifier]], which can be found inside Crate #82, and the [[Classic Strangifier]], which can be found inside Crate #85.</nowiki>
 
#:''Line 513'': <nowiki>Obtained from the [[Bread Box]]. [[crafting</nowiki>
 
#:''Line 524'': <nowiki>These [[cosmetic items]] are not available from crates; instead, they can be created by combining them with the [[Strangifier]] item, obtained from an specific Crate.</nowiki>
 
#:''Line 535'': <nowiki>Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates</nowiki>
 
#:''Line 545'': <nowiki>Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Sniper Crate</nowiki>
 
#:''Line 555'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Sniper]].</nowiki>
 
#:''Line 563'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Soldier_strange_quality_table&action=edit Template:Soldier strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Soldier strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 5 translations
 
#:''Line 536'': <nowiki>The [[Air Strike]], the [[Cow Mangler 5000]] and the [[Righteous Bison]] are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the [[Air Strike Strangifier]], which can be found inside Crate #85, the [[Cow Mangler 5000 Strangifier]], which can be found inside Crate #90, and the [[Righteous Bison Strangifier]], which can be found inside Crate #92.</nowiki>
 
#:''Line 545'': <nowiki>Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates</nowiki>
 
#:''Line 554'': <nowiki>Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Soldier Crate</nowiki>
 
#:''Line 563'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Soldier]].</nowiki>
 
#:''Line 570'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Spy_strange_quality_table&action=edit Template:Spy strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Spy strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 4 translations
 
#:''Line 406'': <nowiki>Obtained from the [[Bread Box]]. [[crafting</nowiki>
 
#:''Line 416'': <nowiki>Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Spy Crate</nowiki>
 
#:''Line 425'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Spy]].</nowiki>
 
#:''Line 433'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Weapon_list&action=edit Template:Weapon list] has [{{fullurl:Special:WhatLinksHere/Template:Weapon list|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 14 translations
 
#:''Line 1082'': <nowiki>11-21 (splash)</nowiki>
 
#:''Line 1087'': <nowiki>15-29 (splash)</nowiki>
 
#:''Line 1092'': <nowiki>34-63 (splash)</nowiki>
 
#:''Line 1504'': <nowiki>30-60 (splash)</nowiki>
 
#:''Line 1509'': <nowiki>41-81 (splash)</nowiki>
 
#:''Line 1514'': <nowiki>90-180 (splash)</nowiki>
 
#:''Line 1545'': <nowiki>30-60 (splash)</nowiki>
 
#:''Line 1550'': <nowiki>41-81 (splash)</nowiki>
 
#:''Line 1555'': <nowiki>90-180 (splash)</nowiki>
 
#:''Line 1577'': <nowiki>30-60 (splash)</nowiki>
 
#:''Line 1582'': <nowiki>41-81 (splash)</nowiki>
 
#:''Line 1587'': <nowiki>90-180 (splash)</nowiki>
 
#:''Line 3077'': <nowiki>60 damage over 10 seconds</nowiki>
 
#:''Line 3083'': <nowiki>80 damage over 10 seconds</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Wqc&action=edit Template:Wqc] has [{{fullurl:Special:WhatLinksHere/Template:Wqc|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 1 translation
 
#:''Line 2'': <nowiki>Possible [[Weapons</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:All_classes_strange_quality_table&action=edit Template:All classes strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:All classes strange quality table|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 4 translations
 
#:''Line 493'': <nowiki>Available by combining with a [[Strangifier]], available from unboxing [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates</nowiki>
 
#:''Line 507'': <nowiki>Available from unboxing the [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates</nowiki>
 
#:''Line 521'': <nowiki>Available from unboxing the [[Unlocked Cosmetic Crate Multi-Class]].</nowiki>
 
#:''Line 533'': <nowiki>The [[Saxxy]] is not obtainable from crates; instead, it is awarded to winners of the Annual Saxxy Awards.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_engineer_primary&action=edit Template:Class weapons table engineer primary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table engineer primary|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 2 translations
 
#:''Line 150'': <nowiki>Number of empty shots before the weapon runs out of its ammunition source. See the weapon's page for details.</nowiki>
 
#:''Line 165'': <nowiki>Draws 30 metal units from the player's metal reserve (200). See the weapon's page for details.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_pyro_melee&action=edit Template:Class weapons table pyro melee] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table pyro melee|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 1 translation
 
#:''Line 700'': <nowiki>On attack: dishes out two consecutive slaps.<br/></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_pyro_primary&action=edit Template:Class weapons table pyro primary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table pyro primary|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 3 translations
 
#:''Line 571'': <nowiki>Against unignited enemies</nowiki>
 
#:''Line 581'': <nowiki>Against ignited enemies</nowiki>
 
#:''Line 592'': <nowiki>On hit: ignites enemy.<br/></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_pyro_secondary&action=edit Template:Class weapons table pyro secondary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table pyro secondary|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 3 translations
 
#:''Line 631'': <nowiki>+50% bullets per shot.<br /></nowiki>
 
#:''Line 702'': <nowiki>Pushes nearby enemies away upon landing.<br/></nowiki>
 
#:''Line 767'': <nowiki>Creates a horrific visible gas that coats enemies with a flammable material.<br/></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_projectiles&action=edit Template:List of projectiles] has [{{fullurl:Special:WhatLinksHere/Template:List of projectiles|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 5 translations
 
#:''Line 426'': <nowiki>Fireball</nowiki>
 
#:''Line 516'': <nowiki>Gas Can</nowiki>
 
#:''Line 1175'': <nowiki>Pumpkin MIRV and Summon Skeletons split projectiles</nowiki>
 
#:''Line 1184'': <nowiki>Sometimes</nowiki>
 
#:''Line 1191'': <nowiki>All projectile spells will arc except for Fireball, Ball O' Lightning, and Boxing Rocket.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Active_promotional_item_list&action=edit Template:Active promotional item list] has [{{fullurl:Special:WhatLinksHere/Template:Active promotional item list|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 1 translation
 
#:''Line 878'': <nowiki>Special Events</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Expired_promotional_item_list&action=edit Template:Expired promotional item list] has [{{fullurl:Special:WhatLinksHere/Template:Expired promotional item list|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 1 translation
 
#:''Line 2066'': <nowiki>Total War Franchise</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Jiggle_bones&action=edit Template:Jiggle bones] has [{{fullurl:Special:WhatLinksHere/Template:Jiggle bones|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 2 translations
 
#:''Line 2829'': <nowiki>The sandvich stack.</nowiki>
 
#:''Line 2891'': <nowiki>The gloves and springs.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Tool_list&action=edit Template:Tool list] has [{{fullurl:Special:WhatLinksHere/Template:Tool list|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 188 translations
 
#:''Line 121'': <nowiki>Series #30, #40, and #50 of the Mann Co. Supply Crate.</nowiki>
 
#:''Line 284'': <nowiki>Series #58 of the Mann Co. Supply Crate. A special crate that can only be opened via a Robo Community Crate Key.</nowiki>
 
#:''Line 302'': <nowiki>Series #60 of the Mann Co. Supply Crate.</nowiki>
 
#:''Line 318'': <nowiki>Series #61 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Summer Appetizer Key.</nowiki>
 
#:''Line 336'': <nowiki>Series #62 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Red Summer 2013 Cooler Key.</nowiki>
 
#:''Line 354'': <nowiki>Series #63 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Orange Summer 2013 Cooler Key.</nowiki>
 
#:''Line 372'': <nowiki>Series #64 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Yellow Summer 2013 Cooler Key.</nowiki>
 
#:''Line 390'': <nowiki>Series #65 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Green Summer 2013 Cooler Key.</nowiki>
 
#:''Line 408'': <nowiki>Series #66 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Aqua Summer 2013 Cooler Key.</nowiki>
 
#:''Line 426'': <nowiki>Series #67 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Blue Summer 2013 Cooler Key.</nowiki>
 
#:''Line 444'': <nowiki>Series #68 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Brown Summer 2013 Cooler Key.</nowiki>
 
#:''Line 462'': <nowiki>Series #69 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Black Summer 2013 Cooler Key.</nowiki>
 
#:''Line 480'': <nowiki>Series #72 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Fall 2013 Acorns Crate Key.</nowiki>
 
#:''Line 496'': <nowiki>Series #73 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Fall 2013 Gourd Crate Key.</nowiki>
 
#:''Line 512'': <nowiki>Series #74 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Spooky Key.</nowiki>
 
#:''Line 528'': <nowiki>Series #78 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2013.</nowiki>
 
#:''Line 544'': <nowiki>Series #79 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2013.</nowiki>
 
#:''Line 560'': <nowiki>Series #81 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Mann Co. Strongbox Key.</nowiki>
 
#:''Line 576'': <nowiki>Series #82, #83, #84 and #85 of the Mann Co. Supply Crate.</nowiki>
 
#:''Line 591'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Mann Co. Stockpile Crate Key.</nowiki>
 
#:''Line 605'': <nowiki>Seriesless crate of the Mann Co. Supply Crate.</nowiki>
 
#:''Line 619'': <nowiki>Series #86 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Limited Late Summer Crate Key.</nowiki>
 
#:''Line 633'': <nowiki>Seriesless crate of the Mann Co. Supply Crate.</nowiki>
 
#:''Line 647'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 
#:''Line 661'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 
#:''Line 675'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 
#:''Line 689'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 
#:''Line 703'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 
#:''Line 717'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 
#:''Line 731'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 
#:''Line 745'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 
#:''Line 759'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 
#:''Line 773'': <nowiki>Series #87 of the Mann Co. Supply Crate.</nowiki>
 
#:''Line 787'': <nowiki>Series #88 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2014.</nowiki>
 
#:''Line 801'': <nowiki>Series #89 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2014</nowiki>
 
#:''Line 815'': <nowiki>Series #90 and #91 of the Mann Co. Supply Crate.</nowiki>
 
#:''Line 829'': <nowiki>Series #92 of the Mann Co. Supply Crate.</nowiki>
 
#:''Line 843'': <nowiki>Series #93 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Key.</nowiki>
 
#:''Line 857'': <nowiki>Series #94 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Key.</nowiki>
 
#:''Line 871'': <nowiki>Series #95 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Cosmetic Key.</nowiki>
 
#:''Line 885'': <nowiki>Series #96 of the Mann Co. Supply Crate. A special limited case that can only be opened with an Invasion Community Update Key.</nowiki>
 
#:''Line 899'': <nowiki>Series #97 of the Mann Co. Supply Crate. A special limited case that can only be opened with an Invasion Community Update Key.</nowiki>
 
#:''Line 913'': <nowiki>Series #98 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gargoyle Key.</nowiki>
 
#:''Line 927'': <nowiki>Series #99 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Key.</nowiki>
 
#:''Line 941'': <nowiki>Series #100 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Key.</nowiki>
 
#:''Line 955'': <nowiki>Series #101 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Cosmetic Key.</nowiki>
 
#:''Line 969'': <nowiki>Series #102 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Mayflower Cosmetic Key.</nowiki>
 
#:''Line 983'': <nowiki>Series #103 of the Mann Co. Supply Crate.</nowiki>
 
#:''Line 997'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.</nowiki>
 
#:''Line 1011'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.</nowiki>
 
#:''Line 1025'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.</nowiki>
 
#:''Line 1039'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.</nowiki>
 
#:''Line 1053'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.</nowiki>
 
#:''Line 1067'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.</nowiki>
 
#:''Line 1081'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.</nowiki>
 
#:''Line 1095'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.</nowiki>
 
#:''Line 1109'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.</nowiki>
 
#:''Line 1123'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.</nowiki>
 
#:''Line 1137'': <nowiki>Series #104 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Creepy Crawly Key.</nowiki>
 
#:''Line 1152'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Doesn't require a key to open.</nowiki>
 
#:''Line 1167'': <nowiki>Series #106 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Rainy Day Cosmetic Key.</nowiki>
 
#:''Line 1182'': <nowiki>Series #107 of the Mann Co. Supply Crate. A special case that can only be opened with an Abominable Cosmetic Key.</nowiki>
 
#:''Line 1197'': <nowiki>Series #108 of the Mann Co. Supply Crate. A special case that can only be opened with an Unleash the Beast Cosmetic Key.</nowiki>
 
#:''Line 1212'': <nowiki>Series #109 of the Mann Co. Supply Crate. A special case that can only be opened with a Jungle Jackpot War Paint Key.</nowiki>
 
#:''Line 1227'': <nowiki>Series #110 of the Mann Co. Supply Crate. A special case that can only be opened with an Infernal Reward War Paint Key.</nowiki>
 
#:''Line 1242'': <nowiki>Series #111 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Decorated War Hero Collection. It is available only by being purchased in the [[Mercenary Park Gift Shop]].</nowiki>
 
#:''Line 1254'': <nowiki>Series #112 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Decorated War Hero Collection. It is available only by being purchased in the [[Mercenary Park Gift Shop]].</nowiki>
 
#:''Line 1266'': <nowiki>Series #113 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Decorated War Hero Collection. It is available only by being purchased in the [[Mercenary Park Gift Shop]].</nowiki>
 
#:''Line 1278'': <nowiki>Series #114 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Contract Campaigner Collection. It is available only via completing specific contracts from the [[Jungle Inferno Campaign]].</nowiki>
 
#:''Line 1290'': <nowiki>Series #115 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Contract Campaigner Collection. It is available only via completing specific contracts from the [[Jungle Inferno Campaign]].</nowiki>
 
#:''Line 1302'': <nowiki>Series #116 of the Mann Co. Supply Crate. This case contains [[War Paint]]s from the Contract Campaigner Collection. It is available only via completing specific contracts from the [[Jungle Inferno Campaign]].</nowiki>
 
#:''Line 1314'': <nowiki>Series #117 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2017 Cosmetic Key.</nowiki>
 
#:''Line 1329'': <nowiki>Series #118 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2017 War Paint Key.</nowiki>
 
#:''Line 1344'': <nowiki>Series #119 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Blue Moon Cosmetic Key.</nowiki>
 
#:''Line 1359'': <nowiki>Series #120 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Violet Vermin Key.</nowiki>
 
#:''Line 1374'': <nowiki>Series #121 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress X War Paint Key.</nowiki>
 
#:''Line 1389'': <nowiki>Series #122 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2018 Cosmetic Key.</nowiki>
 
#:''Line 1404'': <nowiki>Series #123 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2019 Cosmetic Key.</nowiki>
 
#:''Line 1419'': <nowiki>Series #124 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Spooky Spoils Key.</nowiki>
 
#:''Line 1434'': <nowiki>Series #125 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2019 Cosmetic Key.</nowiki>
 
#:''Line 1449'': <nowiki>Series #126 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2019 War Paint Key.</nowiki>
 
#:''Line 1464'': <nowiki>Series #127 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2020 Cosmetic Key.</nowiki>
 
#:''Line 1479'': <nowiki>Series #128 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Wicked Windfall Key.</nowiki>
 
#:''Line 1492'': <nowiki>Series #129 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress XII War Paint Key.</nowiki>
 
#:''Line 1505'': <nowiki>Series #130 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2020 Cosmetic Key.</nowiki>
 
#:''Line 1518'': <nowiki>Series #131 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2020 War Paint Key.</nowiki>
 
#:''Line 1531'': <nowiki>Series #132 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2021 Cosmetic Key.</nowiki>
 
#:''Line 1544'': <nowiki>Series #133 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Crimson Cache Key.</nowiki>
 
#:''Line 1557'': <nowiki>Series #134 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress XIII War Paint Key.</nowiki>
 
#:''Line 1570'': <nowiki>Series #135 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2021 Cosmetic Key.</nowiki>
 
#:''Line 1871'': <nowiki>A key used to open a [[Robo Community Crate]].</nowiki>
 
#:''Line 1886'': <nowiki>A key used to open a [[Summer Appetizer Crate]].</nowiki>
 
#:''Line 1901'': <nowiki>A key used to open a [[Red Summer 2013 Cooler]].</nowiki>
 
#:''Line 1916'': <nowiki>A key used to open a [[Orange Summer 2013 Cooler]].</nowiki>
 
#:''Line 1931'': <nowiki>A key used to open a [[Yellow Summer 2013 Cooler]].</nowiki>
 
#:''Line 1946'': <nowiki>A key used to open a [[Green Summer 2013 Cooler]].</nowiki>
 
#:''Line 1961'': <nowiki>A key used to open a [[Aqua Summer 2013 Cooler]].</nowiki>
 
#:''Line 1976'': <nowiki>A key used to open a [[Blue Summer 2013 Cooler]].</nowiki>
 
#:''Line 1991'': <nowiki>A key used to open a [[Brown Summer 2013 Cooler]].</nowiki>
 
#:''Line 2006'': <nowiki>A key used to open a [[Black Summer 2013 Cooler]].</nowiki>
 
#:''Line 2021'': <nowiki>A key used to open a [[Fall 2013 Acorns Crate]].</nowiki>
 
#:''Line 2036'': <nowiki>A key used to open a [[Fall 2013 Gourd Crate]].</nowiki>
 
#:''Line 2051'': <nowiki>A key used to open a [[Spooky Crate]].</nowiki>
 
#:''Line 2066'': <nowiki>A key used to open a [[Naughty Winter Crate 2013]].</nowiki>
 
#:''Line 2081'': <nowiki>A key used to open a [[Nice Winter Crate 2013]].</nowiki>
 
#:''Line 2096'': <nowiki>A key used to open a [[Mann Co. Strongbox]].</nowiki>
 
#:''Line 2110'': <nowiki>A key used to open a [[Mann Co. Stockpile Crate]].</nowiki>
 
#:''Line 2124'': <nowiki>A key used to open a [[Limited Late Summer Crate]].</nowiki>
 
#:''Line 2138'': <nowiki>A key used to open a [[End of the Line Community Crate]].</nowiki>
 
#:''Line 2152'': <nowiki>A key used to open a [[Nice Winter Crate 2014]].</nowiki>
 
#:''Line 2166'': <nowiki>A key used to open a [[Naughty Winter Crate 2014]].</nowiki>
 
#:''Line 2180'': <nowiki>A key used to open either a [[Powerhouse Weapons Case]] or a [[Concealed Killer Weapons Case]].</nowiki>
 
#:''Line 2194'': <nowiki>A key used to open a [[Gun Mettle Cosmetic Case]].</nowiki>
 
#:''Line 2208'': <nowiki>A key used to open either a [[Quarantined Collection Case]] or a [[Confidential Collection Case]].</nowiki>
 
#:''Line 2222'': <nowiki>A key used to open a [[Gargoyle Case]].</nowiki>
 
#:''Line 2236'': <nowiki>A key used to open either a [[Pyroland Weapons Case]] or a [[Warbird Weapons Case]].</nowiki>
 
#:''Line 2250'': <nowiki>A key used to open a [[Tough Break Cosmetic Case]].</nowiki>
 
#:''Line 2264'': <nowiki>A key used to open a [[Mayflower Cosmetic Case]].</nowiki>
 
#:''Line 2278'': <nowiki>A key used to open a [[Creepy Crawly Case]].</nowiki>
 
#:''Line 2293'': <nowiki>A key used to open a [[Rainy Day Cosmetic Case]].</nowiki>
 
#:''Line 2308'': <nowiki>A key used to open a [[Abominable Cosmetic Case]].</nowiki>
 
#:''Line 2323'': <nowiki>A key used to open a [[Unleash the Beast Cosmetic Case]].</nowiki>
 
#:''Line 2338'': <nowiki>A key used to open a [[Jungle Jackpot War Paint Case]].</nowiki>
 
#:''Line 2353'': <nowiki>A key used to open a [[Infernal Reward War Paint Case]].</nowiki>
 
#:''Line 2368'': <nowiki>A key used to open a [[Winter 2017 Cosmetic Case]].</nowiki>
 
#:''Line 2383'': <nowiki>A key used to open a [[Winter 2017 War Paint Case]].</nowiki>
 
#:''Line 2398'': <nowiki>A key used to open a [[Blue Moon Cosmetic Case]].</nowiki>
 
#:''Line 2413'': <nowiki>A key used to open a [[Violet Vermin Case]].</nowiki>
 
#:''Line 2428'': <nowiki>A key used to open a [[Scream Fortress X War Paint Case]].</nowiki>
 
#:''Line 2443'': <nowiki>A key used to open a [[Winter 2018 Cosmetic Case]].</nowiki>
 
#:''Line 2458'': <nowiki>A key used to open a [[Summer 2019 Cosmetic Case]].</nowiki>
 
#:''Line 2473'': <nowiki>A key used to open a [[Spooky Spoils Case]].</nowiki>
 
#:''Line 2488'': <nowiki>A key used to open a [[Winter 2019 Cosmetic Case]].</nowiki>
 
#:''Line 2503'': <nowiki>A key used to open a [[Winter 2019 War Paint Case]].</nowiki>
 
#:''Line 2518'': <nowiki>A key used to open a [[Summer 2020 Cosmetic Case]].</nowiki>
 
#:''Line 2533'': <nowiki>A key used to open a [[Wicked Windfall Case]].</nowiki>
 
#:''Line 2546'': <nowiki>A key used to open a [[Scream Fortress XII War Paint Case]].</nowiki>
 
#:''Line 2559'': <nowiki>A key used to open a [[Winter 2020 Cosmetic Case]].</nowiki>
 
#:''Line 2572'': <nowiki>A key used to open a [[Winter 2020 War Paint Case]].</nowiki>
 
#:''Line 2585'': <nowiki>A key used to open a [[Summer 2021 Cosmetic Case]].</nowiki>
 
#:''Line 2598'': <nowiki>A key used to open a [[Crimson Cache Case]].</nowiki>
 
#:''Line 2611'': <nowiki>A key used to open a [[Scream Fortress XIII War Paint Case]].</nowiki>
 
#:''Line 2624'': <nowiki>A key used to open a [[Winter 2021 Cosmetic Case]].</nowiki>
 
#:''Line 2692'': <nowiki>#1, #5, or as a bonus drop from cases</nowiki>
 
#:''Line 2722'': <nowiki>#3, #7, or as a bonus drop from cases</nowiki>
 
#:''Line 2792'': <nowiki>#41, #42, #43, #44, #45, #47, #49, #54, #55, or as a bonus drop from cases</nowiki>
 
#:''Line 2836'': <nowiki>Used to convert a [[Frying Pan]] to the [[Strange]] quality.</nowiki>
 
#:''Line 2850'': <nowiki>Used to change specific items to the [[Strange]] quality.</nowiki>
 
#:''Line 2861'': <nowiki>#60, #82, #85, #90, #92 or by completing a Strangifier Chemistry Set</nowiki>
 
#:''Line 2867'': <nowiki>Used to add killstreak effects to specific weapons.</nowiki>
 
#:''Line 2876'': <nowiki>Operation Two Cities Tour Mann Up reward</nowiki>
 
#:''Line 2884'': <nowiki>Used to transfer stat counts between two [[Strange]]-quality weapons of the same base type. Can only be crafted by combining two [[Strange Part]]s.</nowiki>
 
#:''Line 2895'': <nowiki>As a bonus drop from cases</nowiki>
 
#:''Line 2902'': <nowiki>Used to make a select weapon into a [[Festive weapons</nowiki>
 
#:''Line 2913'': <nowiki>Smissmas 2015 Festive Gift, #105, #117, #122, #125</nowiki>
 
#:''Line 2919'': <nowiki>Used to add a [[Strange]] Stat Clock module to a Civilian [[Grade]] [[Decorated]] weapon, allowing it to track kills. It can only be acquired through [[Trade-Up#Civilian Stat Clock</nowiki>
 
#:''Line 2933'': <nowiki>Used to add an [[Unusual]] effect to a taunt.</nowiki>
 
#:''Line 2944'': <nowiki>As a bonus drop from cases</nowiki>
 
#:''Line 3005'': <nowiki>#8, or as a bonus drop from cases</nowiki>
 
#:''Line 3036'': <nowiki>As a bonus drop from cases</nowiki>
 
#:''Line 3099'': <nowiki>Items that were added to craft the [[Pile Of Ash]].</nowiki>
 
#:''Line 3112'': <nowiki>Allows entry into official [[Mann Up]] servers.</nowiki>
 
#:''Line 3124'': <nowiki>As a bonus drop from cases</nowiki>
 
#:''Line 3131'': <nowiki>This items grants a [[Mann Up]] squad an extra item upon mission completion.</nowiki>
 
#:''Line 3144'': <nowiki>A bundle to hide upcoming [[promotional items]].</nowiki>
 
#:''Line 3179'': <nowiki>Grants the player up to three random [[Paint Cans]] on use.</nowiki>
 
#:''Line 3193'': <nowiki>Grants the player a random [[Summer 2013 Cooler]] when used.</nowiki>
 
#:''Line 3208'': <nowiki>A recipe item with varying inputs and varying outputs. When all of the inputs are fulfilled, the Chemistry Set will give the items listed in the outputs.</nowiki>
 
#:''Line 3221'': <nowiki>A recipe item that gives out either a Specialized or Professional [[Killstreak Kit]] for a specific weapon when the inputs are fulfilled.</nowiki>
 
#:''Line 3229'': <nowiki>Operation Two Cities Tour Mann Up reward</nowiki>
 
#:''Line 3238'': <nowiki>This Giftapult can be used to package an item as a gift for another player. Wrapped gifts will be delivered to a random online player. Items that are normally not tradable cannot be wrapped and gifted using gift wrap.</nowiki>
 
#:''Line 3249'': <nowiki>As a bonus drop from cases</nowiki>
 
#:''Line 3257'': <nowiki>Increases the [[Duck Journal]]'s power level to enable the ability to drop more ducks during gameplay. The power level of the Duck Journal cannot exceed 5.</nowiki>
 
#:''Line 3271'': <nowiki>Grants a [[Gravel Gun Mettle Campaign Coin]] upon activation, making its owner eligible to participate in the [[Gun Mettle Campaign]].</nowiki>
 
#:''Line 3285'': <nowiki>A received item which gave access to [[Gun Mettle Campaign]] contracts and will track the player's contract progress during the campaign, including: Campaign Contract Bonus Points, Campaign Contracts Completed and Campaign Kills.</nowiki>
 
#:''Line 3299'': <nowiki>An item that allowed a player to gain access to the [[Competitive Mode</nowiki>
 
#:''Line 3314'': <nowiki>Grants [[Invasion Community Update Coin]] upon activation, making its owner eligible to obtain update-specific Weapon Cases via the drop system.</nowiki>
 
#:''Line 3328'': <nowiki>A received item by activating the Invasion Community Update Pass. The coin tracked player kills and assists made throughout the course of the event, as well as kills and assists specifically made while playing on Invasion update maps.</nowiki>
 
#:''Line 3342'': <nowiki>A received item which gave access to [[Merasmissions]], able to [[Halloween Transmute</nowiki>
 
#:''Line 3351'': <nowiki>During Halloween events</nowiki>
 
#:''Line 3361'': <nowiki>Grants [[Gravel Tough Break Campaign Stamp]] upon activation, making its owner eligible to participate in the [[Tough Break Campaign]].</nowiki>
 
#:''Line 3375'': <nowiki>A received item which gave access to [[Tough Break Campaign]] contracts and will track the player's contract progress during the campaign, including: Campaign Contract Bonus Points, Campaign Contracts Completed and Campaign Kills.</nowiki>
 
#:''Line 3389'': <nowiki>An item that allowed players to send a Competitive Matchmaking Beta Pass to someone on their friends list or on the current server.</nowiki>
 
#:''Line 3403'': <nowiki>Grants access to [[Competitive Mode]] Matchmaking.</nowiki>
 
#:''Line 3418'': <nowiki>A received item which gave access to [[Jungle Inferno Campaign]] contracts and earn [[Blood Money]] to be spent on The Mercenary Park Gift Shop. The Jungle Inferno ConTracker can be equipped in a player's Action Slot.</nowiki>
 
#:''Line 3427'': <nowiki>Upon activating a Jungle Inferno Campaign or Contracts Pass</nowiki>
 
#:''Line 3437'': <nowiki>Grants [[Jungle Inferno ConTracker]] upon activation, making its owner eligible to participate in the [[Jungle Inferno Campaign]].</nowiki>
 
#:''Line 3451'': <nowiki>Grants a [[Jungle Inferno ConTracker]] upon activation, making its owner eligible to access the contracts of the [[Jungle Inferno Campaign]] and receive contract rewards.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Building_Specifications&action=edit Template:Building Specifications] has [{{fullurl:Special:WhatLinksHere/Template:Building Specifications|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 35 translations
 
#:''Line 518'': <nowiki>10.5</nowiki>
 
#:''Line 519'': <nowiki>4.2</nowiki>
 
#:''Line 520'': <nowiki>3.75</nowiki>
 
#:''Line 521'': <nowiki>6.0</nowiki>
 
#:''Line 522'': <nowiki>3.5</nowiki>
 
#:''Line 523'': <nowiki>2.333</nowiki>
 
#:''Line 524'': <nowiki>2.1875</nowiki>
 
#:''Line 525'': <nowiki>2.8</nowiki>
 
#:''Line 526'': <nowiki>1.6</nowiki>
 
#:''Line 529'': <nowiki>4.2</nowiki>
 
#:''Line 530'': <nowiki>2.625</nowiki>
 
#:''Line 531'': <nowiki>2.442</nowiki>
 
#:''Line 532'': <nowiki>3.231</nowiki>
 
#:''Line 533'': <nowiki>2.333</nowiki>
 
#:''Line 534'': <nowiki>1.75</nowiki>
 
#:''Line 535'': <nowiki>1.667</nowiki>
 
#:''Line 536'': <nowiki>2.0</nowiki>
 
#:''Line 540'': <nowiki>21.0</nowiki>
 
#:''Line 541'': <nowiki>8.4</nowiki>
 
#:''Line 542'': <nowiki>7.5</nowiki>
 
#:''Line 543'': <nowiki>12.0</nowiki>
 
#:''Line 544'': <nowiki>5.25</nowiki>
 
#:''Line 545'': <nowiki>3.818</nowiki>
 
#:''Line 546'': <nowiki>3.621</nowiki>
 
#:''Line 547'': <nowiki>4.421</nowiki>
 
#:''Line 548'': <nowiki>1.6</nowiki>
 
#:''Line 551'': <nowiki>21.0</nowiki>
 
#:''Line 552'': <nowiki>8.4</nowiki>
 
#:''Line 553'': <nowiki>7.5</nowiki>
 
#:''Line 554'': <nowiki>12.0</nowiki>
 
#:''Line 555'': <nowiki>5.25</nowiki>
 
#:''Line 556'': <nowiki>3.818</nowiki>
 
#:''Line 557'': <nowiki>3.621</nowiki>
 
#:''Line 558'': <nowiki>4.421</nowiki>
 
#:''Line 559'': <nowiki>1.6</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Self-illumination&action=edit Template:Self-illumination] has [{{fullurl:Special:WhatLinksHere/Template:Self-illumination|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 9 translations
 
#:''Line 23'': <nowiki>Slot</nowiki>
 
#:''Line 33'': <nowiki>Item</nowiki>
 
#:''Line 661'': <nowiki>The stripe and the circles on the side of the grenades.</nowiki>
 
#:''Line 696'': <nowiki>The team-colored sections of the stickybombs.</nowiki>
 
#:''Line 811'': <nowiki>The mushroom cloud.</nowiki>
 
#:''Line 1092'': <nowiki>The light emitted.</nowiki>
 
#:''Line 1501'': <nowiki>The vials and heart.</nowiki>
 
#:''Line 1598'': <nowiki>The x-ray.</nowiki>
 
#:''Line 2044'': <nowiki>The rainbow circle.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Polycount_Pin_owners&action=edit Template:List of Polycount Pin owners] has [{{fullurl:Special:WhatLinksHere/Template:List of Polycount Pin owners|limit=19&namespace=0&hideredirs=1}} 19 uses] and is missing 5 translations
 
#:''Line 150'': <nowiki>Contest Winner. Added to the game as part of the [[Mann-Conomy Update]].</nowiki>
 
#:''Line 233'': <nowiki>Contest Winner. Added to the game as part of the [[Mann-Conomy Update]].</nowiki>
 
#:''Line 348'': <nowiki>Contest Winner. Added to the game as part of the [[Mann-Conomy Update]].</nowiki>
 
#:''Line 845'': <nowiki>Contest Winner. Added to the game as part of the [[Mann-Conomy Update]].</nowiki>
 
#:''Line 958'': <nowiki>Contest Winner. Added to the game as part of the [[Mann-Conomy Update]].</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Memory_Maker_owners&action=edit Template:List of Memory Maker owners] has [{{fullurl:Special:WhatLinksHere/Template:List of Memory Maker owners|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 1 translation
 
#:''Line 2'': <nowiki>Nominated for</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_kill_icons&action=edit Template:List of kill icons] has [{{fullurl:Special:WhatLinksHere/Template:List of kill icons|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 10 translations
 
#:''Line 37'': <nowiki>shoving</nowiki>
 
#:''Line 581'': <nowiki>Deflected Dragon's Fury projectile</nowiki>
 
#:''Line 591'': <nowiki>Deflected Dragon's Fury projectile (afterburn)</nowiki>
 
#:''Line 878'': <nowiki>Deflected energy ball</nowiki>
 
#:''Line 1108'': <nowiki>Energy ball</nowiki>
 
#:''Line 1996'': <nowiki>These icons are used when one player inflicts a death upon another using an appropriate action item.</nowiki>
 
#:''Line 2247'': <nowiki>[[Carnival of Carnage</nowiki>
 
#:''Line 2260'': <nowiki>[[Carnival of Carnage#Bumper Cars</nowiki>
 
#:''Line 2273'': <nowiki>[[Environmental death#Crocodiles</nowiki>
 
#:''Line 2308'': <nowiki>Potential use</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Arena_maps&action=edit Template:Arena maps] has [{{fullurl:Special:WhatLinksHere/Template:Arena maps|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 8 translations
 
#:''Line 10'': <nowiki><i></nowiki>
 
#:''Line 10''
 
#:''Line 18'': <nowiki><i></nowiki>
 
#:''Line 18''
 
#:''Line 30'': <nowiki><i></nowiki>
 
#:''Line 30''
 
#:''Line 42'': <nowiki><i></nowiki>
 
#:''Line 42''
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Bundle_row_extended&action=edit Template:Bundle row extended] has [{{fullurl:Special:WhatLinksHere/Template:Bundle row extended|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Bundle_row_extended&action=edit Template:Bundle row extended] has [{{fullurl:Special:WhatLinksHere/Template:Bundle row extended|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 1 translation
#:''Line 112''
+
#:''Line 112'': <nowiki></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Compression_blast_kill_icons&action=edit Template:Compression blast kill icons] has [{{fullurl:Special:WhatLinksHere/Template:Compression blast kill icons|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 2 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:StoryTimeline&action=edit Template:StoryTimeline] has [{{fullurl:Special:WhatLinksHere/Template:StoryTimeline|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 3 translations
#:''Line 143'': <nowiki>Deflected Dragon's Fury fireball</nowiki>
+
#:''Line 1312'': <nowiki>A rocket carrying the monkeynaut Poopy Joe is launched, but  due to its Australium fuel supply being replaced with gravel water from defective suitcase explosives.</nowiki>
#:''Line 395'': <nowiki>Deflected Energy Orb</nowiki>
+
#:''Line 1782'': <nowiki>2024</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Halloween_dates&action=edit Template:Halloween dates] has [{{fullurl:Special:WhatLinksHere/Template:Halloween dates|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 13 translations
+
#:''Line 1785'': <nowiki>An elderly Saxton and Maggie find themselves at the edge of a cliff, surrounded by a pack of angry cheetahs after fist-fighting a prior cheetah pack. After a brief exchange, they eagerly ready themselves to fight the rest of the cheetahs.</nowiki>
#:''Line 1'': <nowiki>&nbsp;—&nbsp;</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_item_attributes&action=edit Template:List of item attributes] has [{{fullurl:Special:WhatLinksHere/Template:List of item attributes|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 39 translations
#:''Line 2'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 3'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 4'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 5'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 6'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 7'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 8'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 9'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 10'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 11'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 12'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 13'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Map_Maker's_Medallion_owner&action=edit Template:Map Maker's Medallion owner] has [{{fullurl:Special:WhatLinksHere/Template:Map Maker's Medallion owner|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 1 translation
 
#:''Line 78'': <nowiki>N/A</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Payload_Race_maps&action=edit Template:Payload Race maps] has [{{fullurl:Special:WhatLinksHere/Template:Payload Race maps|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 4 translations
 
#:''Line 6'': <nowiki><i></nowiki>
 
#:''Line 6''
 
#:''Line 18'': <nowiki><i></nowiki>
 
#:''Line 18''
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Payload_maps&action=edit Template:Payload maps] has [{{fullurl:Special:WhatLinksHere/Template:Payload maps|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 36 translations
 
#:''Line 14'': <nowiki><i></nowiki>
 
#:''Line 14''
 
#:''Line 18'': <nowiki><i></nowiki>
 
#:''Line 18''
 
#:''Line 22'': <nowiki><i></nowiki>
 
#:''Line 22''
 
#:''Line 26'': <nowiki><i></nowiki>
 
#:''Line 26''
 
#:''Line 34'': <nowiki><i></nowiki>
 
#:''Line 34''
 
#:''Line 38'': <nowiki><i></nowiki>
 
#:''Line 38''
 
#:''Line 42'': <nowiki><i></nowiki>
 
#:''Line 42''
 
#:''Line 50'': <nowiki><i></nowiki>
 
#:''Line 50''
 
#:''Line 54'': <nowiki><i></nowiki>
 
#:''Line 54''
 
#:''Line 58'': <nowiki><i></nowiki>
 
#:''Line 58''
 
#:''Line 62'': <nowiki><i></nowiki>
 
#:''Line 62''
 
#:''Line 66'': <nowiki><i></nowiki>
 
#:''Line 66''
 
#:''Line 70'': <nowiki><i></nowiki>
 
#:''Line 70''
 
#:''Line 74'': <nowiki><i></nowiki>
 
#:''Line 74''
 
#:''Line 78'': <nowiki><i></nowiki>
 
#:''Line 78''
 
#:''Line 82'': <nowiki><i></nowiki>
 
#:''Line 82''
 
#:''Line 86'': <nowiki><i></nowiki>
 
#:''Line 86''
 
#:''Line 98'': <nowiki><i></nowiki>
 
#:''Line 98''
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Upgrade_station_secondary&action=edit Template:Upgrade station secondary] has [{{fullurl:Special:WhatLinksHere/Template:Upgrade station secondary|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 4 translations
 
#:''Line 332'': <nowiki>'''Gas Passer only:''' Recharge rate is also applied to recharge rate done by damage, while also increasing the base rate that builds over time.</nowiki>
 
#:''Line 589'': <nowiki>Explode on Ignite</nowiki>
 
#:''Line 615'': <nowiki>Able to re-launch while already in-flight</nowiki>
 
#:''Line 627'': <nowiki>Stun enemies when you land</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Ability_taunt_table&action=edit Template:Ability taunt table] has [{{fullurl:Special:WhatLinksHere/Template:Ability taunt table|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 6 translations
 
#:''Line 29'': <nowiki>&nbsp;</nowiki>
 
#:''Line 80'': <nowiki>&nbsp;</nowiki>
 
#:''Line 117'': <nowiki>&nbsp;</nowiki>
 
#:''Line 200'': <nowiki>&nbsp;</nowiki>
 
#:''Line 222'': <nowiki>&nbsp;</nowiki>
 
#:''Line 243'': <nowiki>&nbsp;</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Chemistry_Set&action=edit Template:Chemistry Set] has [{{fullurl:Special:WhatLinksHere/Template:Chemistry Set|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 4 translations
 
#:''Line 200'': <nowiki>'''<sup>1</sup>''' indicates a Series #1 Strangifier.</nowiki>
 
#:''Line 211'': <nowiki>'''<sup>2</sup>''' indicates a Series #2 Strangifier.</nowiki>
 
#:''Line 222'': <nowiki>'''<sup>3</sup>''' indicates a Series #3 Strangifier.</nowiki>
 
#:''Line 249'': <nowiki>The inputs of Series 3 Chemistry Sets are always 3 Strange items and 3 Refined Metal.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Kill_taunt_table&action=edit Template:Kill taunt table] has [{{fullurl:Special:WhatLinksHere/Template:Kill taunt table|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 13 translations
 
#:''Line 40'': <nowiki>&nbsp;</nowiki>
 
#:''Line 89'': <nowiki>&nbsp;</nowiki>
 
#:''Line 141'': <nowiki>&nbsp;</nowiki>
 
#:''Line 183'': <nowiki>&nbsp;</nowiki>
 
#:''Line 224'': <nowiki>&nbsp;</nowiki>
 
#:''Line 270'': <nowiki>&nbsp;</nowiki>
 
#:''Line 311'': <nowiki>&nbsp;</nowiki>
 
#:''Line 360'': <nowiki>&nbsp;</nowiki>
 
#:''Line 409'': <nowiki>&nbsp;</nowiki>
 
#:''Line 451'': <nowiki>&nbsp;</nowiki>
 
#:''Line 495'': <nowiki>&nbsp;</nowiki>
 
#:''Line 539'': <nowiki>&nbsp;</nowiki>
 
#:''Line 583'': <nowiki>&nbsp;</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:King_of_the_Hill_maps&action=edit Template:King of the Hill maps] has [{{fullurl:Special:WhatLinksHere/Template:King of the Hill maps|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 38 translations
 
#:''Line 10'': <nowiki><i></nowiki>
 
#:''Line 10''
 
#:''Line 14'': <nowiki><i></nowiki>
 
#:''Line 14''
 
#:''Line 18'': <nowiki><i></nowiki>
 
#:''Line 18''
 
#:''Line 30'': <nowiki><i></nowiki>
 
#:''Line 30''
 
#:''Line 34'': <nowiki><i></nowiki>
 
#:''Line 34''
 
#:''Line 38'': <nowiki><i></nowiki>
 
#:''Line 38''
 
#:''Line 42'': <nowiki><i></nowiki>
 
#:''Line 42''
 
#:''Line 46'': <nowiki><i></nowiki>
 
#:''Line 46''
 
#:''Line 50'': <nowiki><i></nowiki>
 
#:''Line 50''
 
#:''Line 54'': <nowiki><i></nowiki>
 
#:''Line 54''
 
#:''Line 58'': <nowiki><i></nowiki>
 
#:''Line 58''
 
#:''Line 62'': <nowiki><i></nowiki>
 
#:''Line 62''
 
#:''Line 66'': <nowiki><i></nowiki>
 
#:''Line 66''
 
#:''Line 70'': <nowiki><i></nowiki>
 
#:''Line 70''
 
#:''Line 74'': <nowiki><i></nowiki>
 
#:''Line 74''
 
#:''Line 82'': <nowiki><i></nowiki>
 
#:''Line 82''
 
#:''Line 90'': <nowiki><i></nowiki>
 
#:''Line 90''
 
#:''Line 94'': <nowiki><i></nowiki>
 
#:''Line 94''
 
#:''Line 98'': <nowiki><i></nowiki>
 
#:''Line 98''
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_hats_related_to_milestone_achievements&action=edit Template:List of hats related to milestone achievements] has [{{fullurl:Special:WhatLinksHere/Template:List of hats related to milestone achievements|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 2 translations
 
#:''Line 51'': <nowiki>present</nowiki>
 
#:''Line 98'': <nowiki>Pyromania</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Smissmas_dates&action=edit Template:Smissmas dates] has [{{fullurl:Special:WhatLinksHere/Template:Smissmas dates|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 11 translations
 
#:''Line 1'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 2'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 3'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 4'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 5'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 6'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 7'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 8'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 9'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 10'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
#:''Line 11'': <nowiki>&nbsp;—&nbsp;</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Capture_the_Flag_maps&action=edit Template:Capture the Flag maps] has [{{fullurl:Special:WhatLinksHere/Template:Capture the Flag maps|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 10 translations
 
#:''Line 10'': <nowiki><i></nowiki>
 
#:''Line 10''
 
#:''Line 18'': <nowiki><i></nowiki>
 
#:''Line 18''
 
#:''Line 22'': <nowiki><i></nowiki>
 
#:''Line 22''
 
#:''Line 30'': <nowiki><i></nowiki>
 
#:''Line 30''
 
#:''Line 34'': <nowiki><i></nowiki>
 
#:''Line 34''
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Community_item_owner&action=edit Template:Community item owner] has [{{fullurl:Special:WhatLinksHere/Template:Community item owner|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 4 translations
 
#:''Line 1'': <nowiki>N/A</nowiki>
 
#:''Line 19'': <nowiki>Backpack</nowiki>
 
#:''Line 37'': <nowiki>Private</nowiki>
 
#:''Line 55'': <nowiki>N/A</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Hat_description_winner&action=edit Template:Hat description winner] has [{{fullurl:Special:WhatLinksHere/Template:Hat description winner|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 1 translation
 
#:''Line 1'': <nowiki>Link</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Unusual_Cap_owners&action=edit Template:List of Unusual Cap owners] has [{{fullurl:Special:WhatLinksHere/Template:List of Unusual Cap owners|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 1 translation
 
#:''Line 2'': <nowiki>Contributed [[Unusual#Unusual effects</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_item_levels&action=edit Template:List of item levels] has [{{fullurl:Special:WhatLinksHere/Template:List of item levels|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 17 translations
 
#:''Line 3'': <nowiki>List of item levels</nowiki>
 
#:''Line 18'': <nowiki>Level</nowiki>
 
#:''Line 62'': <nowiki>Community items</nowiki>
 
#:''Line 73'': <nowiki>Self-Made items</nowiki>
 
#:''Line 89'': <nowiki>Only vintage quality prior to the release of the [[May 29, 2009 Patch</nowiki>
 
#:''Line 106'': <nowiki>Valve weapons</nowiki>
 
#:''Line 126'': <nowiki>[[Cosmetic items]]</nowiki>
 
#:''Line 140'': <nowiki>Level</nowiki>
 
#:''Line 196'': <nowiki>Vintage hats released in the [[May 21, 2009 Patch</nowiki>
 
#:''Line 208'': <nowiki>All other [[Cosmetic items]]</nowiki>
 
#:''Line 227'': <nowiki>Other items</nowiki>
 
#:''Line 240'': <nowiki>Level</nowiki>
 
#:''Line 254'': <nowiki>Tokens</nowiki>
 
#:''Line 261'': <nowiki>Strange Filters</nowiki>
 
#:''Line 268'': <nowiki>Strange Parts</nowiki>
 
#:''Line 290'': <nowiki>Noise Makers</nowiki>
 
#:''Line 301'': <nowiki>Paint Cans</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Strange_part_tags&action=edit Template:Strange part tags] has [{{fullurl:Special:WhatLinksHere/Template:Strange part tags|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 2 translations
 
#:''Line 572'': <nowiki>Any weapon that can deal damage except:</nowiki>
 
#:''Line 584'': <nowiki>Any weapon that can deal damage except:</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2007-2011&action=edit Template:Item timeline 2007-2011] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2007-2011|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 14 translations
 
#:''Line 3351'': <nowiki>* Promotional codes to obtain a [[Genuine]] quality [[Righteous Bison]] were available from the San Diego Comic Con 2011.</nowiki>
 
#:''Line 3394'': <nowiki>* Added winner and participant medals for those involved in the ETF2L Highlander, UGC Highlander or GWJ tournaments.</nowiki>
 
#:''Line 3534'': <nowiki>* All weapons, hats, and miscellaneous items in the Manno-Technology Bundle were awarded to players who pre-purchased ''[[Deus Ex: Human Revolution]]'' before August 22, 2011.</nowiki>
 
#:''Line 3574'': <nowiki>Also included in this update:</nowiki>
 
#:''Line 3605'': <nowiki>* The [[El Jefe]] was awarded to players who pre-purchase ''[[Tropico 4]]'' before September 1, 2011.</nowiki>
 
#:''Line 3632'': <nowiki>Also included in this update:</nowiki>
 
#:''Line 3840'': <nowiki>* Added class-specific [[Item sets</nowiki>
 
#:''Line 4011'': <nowiki>* Added items for players who purchased ''[[Saints Row: The Third]]'' before November 15, 2011.</nowiki>
 
#:''Line 4036'': <nowiki>* Added items for players who purchased ''[[Trine 2]]'' before December 6, 2011</nowiki>
 
#:''Line 4065'': <nowiki>* Added items for players who pre-purchased ''[[Assassin's Creed: Revelations]]'' before November 29th, 2011.</nowiki>
 
#:''Line 4100'': <nowiki>* Added a "Buy Now" feature that allows item purchases on the web.</nowiki>
 
#:''Line 4126'': <nowiki>* Added the Naughty and Nice Winter Crates, two special limited winter edition [[Mann Co. Supply Crate]]s.</nowiki>
 
#:''Line 4146'': <nowiki>* [[Australian Christmas 2011</nowiki>
 
#:''Line 4304'': <nowiki>* This item's game files were added to the game, the item became available from the [[Mann Co. Store]] in the .</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Smissmas_maps&action=edit Template:List of Smissmas maps] has [{{fullurl:Special:WhatLinksHere/Template:List of Smissmas maps|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 11 translations
 
#:''Line 345'': <nowiki>Tomi "ICS" Uurainen</nowiki>
 
#:''Line 348'': <nowiki>Alex "MaccyF" MacFarquhar</nowiki>
 
#:''Line 351'': <nowiki>Tyler "Yyler" King</nowiki>
 
#:''Line 369'': <nowiki>Harlem "UEAKCrash" Linke</nowiki>
 
#:''Line 372'': <nowiki>Aeon "void" bollig</nowiki>
 
#:''Line 390'': <nowiki>Ryan "Chill" Foy</nowiki>
 
#:''Line 393'': <nowiki>Denis "xB33" Varchulik</nowiki>
 
#:''Line 396'': <nowiki>Elián "Iron" Rodríguez</nowiki>
 
#:''Line 399'': <nowiki>Oliver "OverPovered" Pennaned</nowiki>
 
#:''Line 402'': <nowiki>Matthew "Panckakebro" Hiller</nowiki>
 
#:''Line 405'': <nowiki>William "Cheesypuff" Bartley-Bolster</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Unique_Strange_Rank_Methods&action=edit Template:Unique Strange Rank Methods] has [{{fullurl:Special:WhatLinksHere/Template:Unique Strange Rank Methods|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 2 translations
 
#:''Line 304'': <nowiki>Number of Spies shocked by backstab attempts, or "Spies Shocked".</nowiki>
 
#:''Line 418'': <nowiki>Haunted Cosmetic items</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Cosmetic_grade_table&action=edit Template:Cosmetic grade table] has [{{fullurl:Special:WhatLinksHere/Template:Cosmetic grade table|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 2 translations
 
#:''Line 3'': <nowiki>Cosmetic/Grade</nowiki>
 
#:''Line 16'': <nowiki>Preview</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Tour_of_Duty_Badges&action=edit Template:List of Tour of Duty Badges] has [{{fullurl:Special:WhatLinksHere/Template:List of Tour of Duty Badges|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 1 translation
 
#:''Line 169'': <nowiki><sup>†</sup>Only rewarded once, its level goes up by 1 after every subsequent tour.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_afterburn-inflicting_weapons&action=edit Template:List of afterburn-inflicting weapons] has [{{fullurl:Special:WhatLinksHere/Template:List of afterburn-inflicting weapons|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 2 translations
 
#:''Line 110'': <nowiki>Fires short range projectiles instead of normal flames.</nowiki>
 
#:''Line 226'': <nowiki>Doused enemies will ignite when attacked, applying an afterburn effect for 10 seconds. Includes other Pyros, which are normally immune to the effects of afterburn.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_modified_fire_damage_weapons&action=edit Template:List of modified fire damage weapons] has [{{fullurl:Special:WhatLinksHere/Template:List of modified fire damage weapons|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 14 translations
 
#:''Line 23'': <nowiki>+25% fire damage resistance while deployed.</nowiki>
 
#:''Line 84'': <nowiki>Charging will extinguish user.</nowiki>
 
#:''Line 108'': <nowiki>Charging will extinguish user.</nowiki>
 
#:''Line 132'': <nowiki>Charging will extinguish user.</nowiki>
 
#:''Line 162'': <nowiki>20% damage resistance when below 50% health and spun up.</nowiki>
 
#:''Line 173'': <nowiki>20% damage resistance when below 50% health and spun up.</nowiki>
 
#:''Line 185'': <nowiki>While under the effects, damage taken will be increased 25%.</nowiki>
 
#:''Line 196'': <nowiki>40% damage resistance from range sources on wearer when active.</nowiki>
 
#:''Line 290'': <nowiki>Immunity to afterburn</nowiki>
 
#:''Line 351'': <nowiki>20% damage resistance when cloaking.</nowiki>
 
#:''Line 357'': <nowiki>Reduce fire duration when cloaking.</nowiki>
 
#:''Line 373'': <nowiki>20% damage resistance when cloaking.</nowiki>
 
#:''Line 379'': <nowiki>Reduce fire duration when cloaking.</nowiki>
 
#:''Line 423'': <nowiki>When activated, gives 3 seconds of Afterburn immunity.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_non-team_fortress_2_achievement_items&action=edit Template:List of non-team fortress 2 achievement items] has [{{fullurl:Special:WhatLinksHere/Template:List of non-team fortress 2 achievement items|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 6 translations
 
#:''Line 2'': <nowiki>Currently active</nowiki>
 
#:''Line 6'': <nowiki>These achievement items can currently be obtained by playing their respective games and earning the necessary achievement.</nowiki>
 
#:''Line 127'': <nowiki>Partially active</nowiki>
 
#:''Line 131'': <nowiki>These achievement items are only partially available due to their respective games being delisted from the Steam store. Players who still house the games in their Steam library may still obtain the achievement items by playing their respective games and earning the necessary achievement.</nowiki>
 
#:''Line 335'': <nowiki>Expired</nowiki>
 
#:''Line 339'': <nowiki>These achievement items are no longer available due to their respective games being shut down and delisted from the Steam store.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_slowdown_penalty_weapons&action=edit Template:List of slowdown penalty weapons] has [{{fullurl:Special:WhatLinksHere/Template:List of slowdown penalty weapons|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 1 translation
 
#:''Line 44'': <nowiki>* The slowdown effect on Bonk! Atomic Punch was removed in the .</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_mech_mutilation&action=edit Template:Mvm mission mech mutilation] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission mech mutilation|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 1 translation
 
#:''Line 171'': <nowiki>Active wave 3E only</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Equalizer_and_Escape_Plan_healing_range&action=edit Template:Equalizer and Escape Plan healing range] has [{{fullurl:Special:WhatLinksHere/Template:Equalizer and Escape Plan healing range|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 24 translations
 
#:''Line 104'': <nowiki>s</nowiki>
 
#:''Line 105'': <nowiki>s</nowiki>
 
#:''Line 106'': <nowiki>s</nowiki>
 
#:''Line 107'': <nowiki>s</nowiki>
 
#:''Line 111'': <nowiki>s</nowiki>
 
#:''Line 112'': <nowiki>s</nowiki>
 
#:''Line 113'': <nowiki>s</nowiki>
 
#:''Line 114'': <nowiki>s</nowiki>
 
#:''Line 117'': <nowiki>s</nowiki>
 
#:''Line 118'': <nowiki>s</nowiki>
 
#:''Line 119'': <nowiki>s</nowiki>
 
#:''Line 120'': <nowiki>s</nowiki>
 
#:''Line 124'': <nowiki>s</nowiki>
 
#:''Line 125'': <nowiki>s</nowiki>
 
#:''Line 126'': <nowiki>s</nowiki>
 
#:''Line 127'': <nowiki>s</nowiki>
 
#:''Line 130'': <nowiki>s</nowiki>
 
#:''Line 131'': <nowiki>s</nowiki>
 
#:''Line 132'': <nowiki>s</nowiki>
 
#:''Line 133'': <nowiki>s</nowiki>
 
#:''Line 136'': <nowiki>4 ticks</nowiki>
 
#:''Line 137'': <nowiki>4 ticks</nowiki>
 
#:''Line 138'': <nowiki>4 ticks</nowiki>
 
#:''Line 139'': <nowiki>4 ticks</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2018&action=edit Template:Item timeline 2018] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2018|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 66 translations
 
#:''Line 15'': <nowiki>* Added 19 community-created cosmetic items.</nowiki>
 
#:''Line 78'': <nowiki>* Added the ozfortress Season 21 tournament medals.</nowiki>
 
#:''Line 87'': <nowiki>* Added the National Heavy Boxing League tournament medals.</nowiki>
 
#:''Line 96'': <nowiki>* Added ETF2L Highlander Season 14 and 6v6 Season 29 tournament medals.</nowiki>
 
#:''Line 108'': <nowiki>* Added the Ultimate Ultiduo tournament medals.</nowiki>
 
#:''Line 117'': <nowiki>* Added RGL.gg Pick/Ban Prolander Participant Season 2 tournament medal.</nowiki>
 
#:''Line 126'': <nowiki>* Added the RGL.gg One Day Prolander Cup tournament medals.</nowiki>
 
#:''Line 135'': <nowiki>* Added the Palaise tournament medals.</nowiki>
 
#:''Line 144'': <nowiki>* Added the Newbie Prolander Cup tournament medals.</nowiki>
 
#:''Line 153'': <nowiki>* Added the ESA Rewind II tournament medals.</nowiki>
 
#:''Line 162'': <nowiki>* Added the Florida LAN 2018 community medals.</nowiki>
 
#:''Line 171'': <nowiki>* Added the Journey to the East community medals.</nowiki>
 
#:''Line 180'': <nowiki>* Added the Canteen Crasher community medals.</nowiki>
 
#:''Line 205'': <nowiki>* Added cosmetic case.</nowiki>
 
#:''Line 222'': <nowiki>* Added AsiaFortress Season 13 tournament medals.</nowiki>
 
#:''Line 235'': <nowiki>* Added HLPugs.tf tournament medals.</nowiki>
 
#:''Line 244'': <nowiki>* Added Gette it Onne! tournament medals.</nowiki>
 
#:''Line 253'': <nowiki>* Added TFCL tournament medals.</nowiki>
 
#:''Line 262'': <nowiki>* Added Copenhagen Games tournament medals.</nowiki>
 
#:''Line 275'': <nowiki>* Added The Heartfelt Hero medal for the Hugs.tf 2018 community event.</nowiki>
 
#:''Line 288'': <nowiki>* Added RGL.gg tournament medals.</nowiki>
 
#:''Line 297'': <nowiki>* Added Copenhagen Games tournament medals.</nowiki>
 
#:''Line 306'': <nowiki>* Added PURE League tournament medals.</nowiki>
 
#:''Line 315'': <nowiki>* Added Beginnings 5 tournament medals.</nowiki>
 
#:''Line 324'': <nowiki>* Added ozfortress Season 22 tournament medals.</nowiki>
 
#:''Line 337'': <nowiki>* Added tournament/community medals for HLMixes, Hydro.tf, and Ready Steady Pan Season 4.</nowiki>
 
#:''Line 352'': <nowiki>* Added tournament/community medals for Blapature.</nowiki>
 
#:''Line 371'': <nowiki>* Added NHBL Heavyweight Champion Season 7 tournament medals.</nowiki>
 
#:''Line 380'': <nowiki>* Added TF2Maps 72hr Summer Jam 2018 community medal.</nowiki>
 
#:''Line 389'': <nowiki>* Added Chapelaria Ultiduo Gladiator Season 2 tournament medals.</nowiki>
 
#:''Line 398'': <nowiki>* Added Newbie Highlander Season 2 tournament medals.</nowiki>
 
#:''Line 407'': <nowiki>* Added Newbie Prolander Season 3 tournament medals.</nowiki>
 
#:''Line 416'': <nowiki>* Added Rally Call 2018 community medals.</nowiki>
 
#:''Line 429'': <nowiki>* Added UGC Highlander Season 24 and 25, 6v6 Season 26 and 27, and 4v4 Season 13 and 14 tournament medals.</nowiki>
 
#:''Line 453'': <nowiki>* Added TFCL 6v6 Season 4, Ultiduo Season 5, and Highlander Season 2 tournament medals.</nowiki>
 
#:''Line 468'': <nowiki>* Added TF2Maps 72hr TF2Jam Summer Participant 2018 community medal.</nowiki>
 
#:''Line 477'': <nowiki>* Added Insomnia 63 tournament medals.</nowiki>
 
#:''Line 486'': <nowiki>* Added Essentials.TF Monthly tournament medals.</nowiki>
 
#:''Line 499'': <nowiki>* Added LBTF2 6v6 Season 15 tournament medals.</nowiki>
 
#:''Line 508'': <nowiki>* Added NewbieDuo Cup Summer 2018 tournament medals.</nowiki>
 
#:''Line 517'': <nowiki>* Added Ultimate Ultiduo Season 2 tournament medals.</nowiki>
 
#:''Line 526'': <nowiki>* Added Fresh Meat Prolander Cup Summer 2018 and Autumn 2018 tournament medals.</nowiki>
 
#:''Line 538'': <nowiki>* Added ETF2L Highlander Season 15 and 16, and 6v6 Season 30 tournament medals.</nowiki>
 
#:''Line 553'': <nowiki>* Added Newbie Highlander Season 4 tournament medals.</nowiki>
 
#:''Line 562'': <nowiki>* Added RGL.gg Season 4, Season 5, and One Day Prolander Cup tournament medals.</nowiki>
 
#:''Line 577'': <nowiki>* Added PASS Time Federation Season 1 tournament medals.</nowiki>
 
#:''Line 586'': <nowiki>* Added Chapelaria Highlander Season 1 tournament medals.</nowiki>
 
#:''Line 595'': <nowiki>* Added Respawn League Highlander Season 1 tournament medals.</nowiki>
 
#:''Line 604'': <nowiki>* Added Moscow LAN Summer 2018 tournament medals.</nowiki>
 
#:''Line 714'': <nowiki>* Added Tip of the Hats 2018 community medals.</nowiki>
 
#:''Line 729'': <nowiki>* Added ozfortress Season 23 tournament medals.</nowiki>
 
#:''Line 738'': <nowiki>* Added TFNew 6v6 Newbie Cup tournament medals.</nowiki>
 
#:''Line 747'': <nowiki>* Added RGB 3 LAN tournament medals.</nowiki>
 
#:''Line 756'': <nowiki>* Added United Dodgeball League Season 1 tournament medals.</nowiki>
 
#:''Line 766'': <nowiki>* Added two new official taunts.</nowiki>
 
#:''Line 779'': <nowiki>* Added the Violet Vermin Case.</nowiki>
 
#:''Line 795'': <nowiki>* Added ESEA 6s Invite Season 29 and Season 30 tournament medals.</nowiki>
 
#:''Line 807'': <nowiki>* Added Brazil Fortress 6v6 Season 1 and Season 2 tournament medals.</nowiki>
 
#:''Line 902'': <nowiki>* Added LAN Downunder 2018 tournament medals.</nowiki>
 
#:''Line 911'': <nowiki>* Added ETF2L 6v6 Season 31 and Highlander Season 17 tournament medals.</nowiki>
 
#:''Line 923'': <nowiki>* Added Brazil Fortress Season 3 tournament medals.</nowiki>
 
#:''Line 932'': <nowiki>* Added Russian Highlander Season 1 tournament medals.</nowiki>
 
#:''Line 941'': <nowiki>* Added Sacred Scouts 6v6 tournament medals.</nowiki>
 
#:''Line 950'': <nowiki>* Added AsiaFortress Cup Season 14 tournament medals.</nowiki>
 
#:''Line 959'': <nowiki>* Added AsiaFortress LAN 2018 tournament medals.</nowiki>
 
#:''Line 969'': <nowiki>* Added cosmetic case.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2019&action=edit Template:Item timeline 2019] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2019|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 69 translations
 
#:''Line 15'': <nowiki>* Added NewbiDuo Cup Winter 2019 tournament medals.</nowiki>
 
#:''Line 24'': <nowiki>* Added Streamer Cup Season 1 tournament medals.</nowiki>
 
#:''Line 38'': <nowiki>* Added Respawn League AUS/NZ Highlander Season 2, AUS/NZ 4v4 Season 1, Asia Highlander Season 1, and Asia 4v4 Season 1 tournament medals.</nowiki>
 
#:''Line 56'': <nowiki>* Added Eu Mixes Cup 1 tournament medals.</nowiki>
 
#:''Line 65'': <nowiki>* Added KnightComp Season 1 tournament medals.</nowiki>
 
#:''Line 78'': <nowiki>* Added NHBL Season 8 tournament medals.</nowiki>
 
#:''Line 87'': <nowiki>* Added Russian Highlander Season 2 tournament medals.</nowiki>
 
#:''Line 96'': <nowiki>* Added TFCL 2.0 Tester tournament medals.</nowiki>
 
#:''Line 105'': <nowiki>* Added RGL.gg Season 1 tournament medals.</nowiki>
 
#:''Line 114'': <nowiki>* Added RGL.gg One Day Prolander Cup Spring 2019 tournament medals.</nowiki>
 
#:''Line 123'': <nowiki>* Added Fruit Mixes Highlander Season 1 tournament medals.</nowiki>
 
#:''Line 132'': <nowiki>* Added New Caps Cup Season 1 tournament medals.</nowiki>
 
#:''Line 141'': <nowiki>* Added UDL Spring 2019 tournament medals.</nowiki>
 
#:''Line 150'': <nowiki>* Added Rasslabyxa Cup Season 1 tournament medals.</nowiki>
 
#:''Line 159'': <nowiki>* Added ozfortress Open Season 24 tournament medals.</nowiki>
 
#:''Line 168'': <nowiki>* Added Australian Hightower Highjinx 2019 tournament medals.</nowiki>
 
#:''Line 177'': <nowiki>* Added Ultimate Ultiduo Season 3 tournament medals.</nowiki>
 
#:''Line 186'': <nowiki>* Added Brazil Fortress JumpCup Soldier/Demoman Season 1 tournament medals.</nowiki>
 
#:''Line 195'': <nowiki>* Added RGL.gg Highlander Experimental Maps Cup Winter 2018 tournament medals.</nowiki>
 
#:''Line 204'': <nowiki>* Added RETF2 Retrospective 2 Season 2 tournament medals.</nowiki>
 
#:''Line 213'': <nowiki>* Added ETF2L 6v6 Season 32 tournament medals.</nowiki>
 
#:''Line 222'': <nowiki>* Added ETF2L Fresh Meat Challenge Season 2 tournament medals.</nowiki>
 
#:''Line 231'': <nowiki>* Added South American Vanilla Fortress Season 1 tournament medals.</nowiki>
 
#:''Line 240'': <nowiki>* Added Madness vs Machines community medals.</nowiki>
 
#:''Line 275'': <nowiki>* Added Asian BBall Cup tournament medals.</nowiki>
 
#:''Line 288'': <nowiki>*  Added Palaise Limitless 6v6 tournament medals.</nowiki>
 
#:''Line 297'': <nowiki>* Added Respawn League AUS/NZ Highlander Season 3, AUS/NZ 4v4 Season 2, Asia Highlander Season 2, and Asia 4v4 Season 2 tournament medals</nowiki>
 
#:''Line 315'': <nowiki>* Added Brazil Fortress Halloween tournament medals.</nowiki>
 
#:''Line 324'': <nowiki>* Added CLTF2 Prolander tournament medals.</nowiki>
 
#:''Line 333'': <nowiki>* Added Memes vs. Machines Baked Potato 2019 tournament medals.</nowiki>
 
#:''Line 342'': <nowiki>* Added Memes vs. Machines PotatOS Server 2019 tournament medals.</nowiki>
 
#:''Line 351'': <nowiki>* Added FBTF 4v4 Season 1 tournament medals.</nowiki>
 
#:''Line 360'': <nowiki>* Added TFArena 6v6 Arena Mode Cup tournament medals.</nowiki>
 
#:''Line 369'': <nowiki>* Added Copenhagen Games 2019 tournament medals.</nowiki>
 
#:''Line 382'': <nowiki>* Added LBTF2 Highlander Season 4, Cap that Cup, EuroLander, Classic MGE Cup, Late Night TF2 Cup, and EBL tournament medals.</nowiki>
 
#:''Line 410'': <nowiki>* Added HLMixes Showdown Season 2 tournament medals.</nowiki>
 
#:''Line 419'': <nowiki>* Added RGL.gg Season 2, 3 and 6 tournament medals.</nowiki>
 
#:''Line 434'': <nowiki>* Added CLTF2 6v6 Season 1 tournament medals.</nowiki>
 
#:''Line 443'': <nowiki>* Added RGL.gg Highlander Experimental Maps Cup tournament medals.</nowiki>
 
#:''Line 452'': <nowiki>* Added BBall One Day Cup tournament medals.</nowiki>
 
#:''Line 461'': <nowiki>* Added Pugiklander tournament medals.</nowiki>
 
#:''Line 470'': <nowiki>* Added MidNight Moon tournament medals.</nowiki>
 
#:''Line 483'': <nowiki>* Added the Summer 2019 Cosmetic Case.</nowiki>
 
#:''Line 496'': <nowiki>* Added 22 new community-contributed items.</nowiki>
 
#:''Line 568'': <nowiki>* Added AsiaFortress Cup Season 15 tournament medals.</nowiki>
 
#:''Line 577'': <nowiki>* Added Electronic Sports League Monthly Challenge tournament medals.</nowiki>
 
#:''Line 586'': <nowiki>* Added EBL Season 2 tournament medals.</nowiki>
 
#:''Line 595'': <nowiki>* Added LAN Downunder 2019 tournament medals.</nowiki>
 
#:''Line 604'': <nowiki>* Added LBTF2 6v6 Season 16 tournament medals.</nowiki>
 
#:''Line 613'': <nowiki>* Added NHBL 8th Sasha Heavyweight Champion tournament medals.</nowiki>
 
#:''Line 622'': <nowiki>* Added ozfortress OWL Season 25 tournament medals.</nowiki>
 
#:''Line 631'': <nowiki>* Added RGB 4 LAN tournament medals.</nowiki>
 
#:''Line 640'': <nowiki>* Added RGL.gg No Restriction Sixes Season 1 tournament medals.</nowiki>
 
#:''Line 649'': <nowiki>* Added Russian Highlander Season 3 tournament medals.</nowiki>
 
#:''Line 658'': <nowiki>* Added UGC 4vs4 Season 15 and 16 tournament medals.</nowiki>
 
#:''Line 670'': <nowiki>* Added UGC 6v6 Season 15, 16, 28 and 29 tournament medals.</nowiki>
 
#:''Line 688'': <nowiki>* Added UGC Highlander Season 26 and 27 tournament medals.</nowiki>
 
#:''Line 704'': <nowiki>* Added some tournament medals.</nowiki>
 
#:''Line 737'': <nowiki>* Added the TF2Maps 72hr Jam Summer 2019 Participant medal.</nowiki>
 
#:''Line 745'': <nowiki>* Added Tip of the Hats 2019 community medals.</nowiki>
 
#:''Line 848'': <nowiki>* Added the Spooky Spoils Case.</nowiki>
 
#:''Line 864'': <nowiki>* Added ozfortress OWL Season 26 tournament medal.</nowiki>
 
#:''Line 877'': <nowiki>* Added EU BBall League Season 3 tournament medal.</nowiki>
 
#:''Line 890'': <nowiki>* Added the Russian Highlander Season 4 tournament medal.</nowiki>
 
#:''Line 899'': <nowiki>* Added the Late Night TF2 Cup Autumn 2019 medal.</nowiki>
 
#:''Line 908'': <nowiki>* Added the LBTF2 Highlander Season 5 medal.</nowiki>
 
#:''Line 977'': <nowiki>* Added the Winter 2019 Cosmetic Case.</nowiki>
 
#:''Line 988'': <nowiki>* Added the Winter 2019 War Paint Case.</nowiki>
 
#:''Line 1000'': <nowiki>* Added some tournament medals.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_tradability_list&action=edit Template:Item tradability list] has [{{fullurl:Special:WhatLinksHere/Template:Item tradability list|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 1 translation
 
#:''Line 122'': <nowiki>Tour of Duty badges</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_item_attributes&action=edit Template:List of item attributes] has [{{fullurl:Special:WhatLinksHere/Template:List of item attributes|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 212 translations
 
 
#:''Line 55'': <nowiki>Attrib_AltFire_Disabled</nowiki>
 
#:''Line 55'': <nowiki>Attrib_AltFire_Disabled</nowiki>
#:''Line 106'': <nowiki>Attrib_Scattergun_NoReloadSingle</nowiki>
+
#:''Line 107'': <nowiki>Attrib_Scattergun_NoReloadSingle</nowiki>
#:''Line 290'': <nowiki>Attrib_SoldierBuffType</nowiki>
+
#:''Line 292'': <nowiki>Attrib_SoldierBuffType</nowiki>
#:''Line 292'': <nowiki>Attrib_Dmg_Falloff_Increased</nowiki>
+
#:''Line 294'': <nowiki>Attrib_Dmg_Falloff_Increased</nowiki>
#:''Line 303'': <nowiki>Attrib_DemoBuffType</nowiki>
+
#:''Line 305'': <nowiki>Attrib_DemoBuffType</nowiki>
#:''Line 371'': <nowiki>'''%s1'''% damage penalty</nowiki>
+
#:''Line 386'': <nowiki>Attrib_Socket</nowiki>
#:''Line 383'': <nowiki>Attrib_Socket</nowiki>
+
#:''Line 423'': <nowiki>Attrib_DisguiseDamageReduction</nowiki>
#:''Line 385'': <nowiki>Custom Texture</nowiki>
+
#:''Line 465'': <nowiki>Attrib_DuelLoserAccountID</nowiki>
#:''Line 420'': <nowiki>Attrib_DisguiseDamageReduction</nowiki>
+
#:''Line 506'': <nowiki>Attrib_ElevateQuality</nowiki>
#:''Line 461'': <nowiki>Attrib_DuelLoserAccountID</nowiki>
+
#:''Line 580'': <nowiki>Attrib_Knockback</nowiki>
#:''Line 502'': <nowiki>Attrib_ElevateQuality</nowiki>
+
#:''Line 591'': <nowiki>Attrib_DecloakRate</nowiki>
#:''Line 522'': <nowiki>This weapon holsters '''%s1'''% faster</nowiki>
+
#:''Line 793'': <nowiki>Attrib_DeflectionSizeMultiplier</nowiki>
#:''Line 576'': <nowiki>Attrib_Knockback</nowiki>
+
#:''Line 823'': <nowiki>Attrib_MiniCritAirborneEnemiesDeploy</nowiki>
#:''Line 583'': <nowiki>'''%s1'''% damage penalty</nowiki>
+
#:''Line 882'': <nowiki>Attrib_MultipleSentries</nowiki>
#:''Line 587'': <nowiki>Attrib_DecloakRate</nowiki>
+
#:''Line 925'': <nowiki>Attrib_CenterFireProjectile</nowiki>
#:''Line 600'': <nowiki>Custom Texture</nowiki>
+
#:''Line 1012'': <nowiki>Attrib_AlternateRocketEffect</nowiki>
#:''Line 788'': <nowiki>Attrib_DeflectionSizeMultiplier</nowiki>
+
#:''Line 1106'': <nowiki>Attrib_SetIcicleKnifeMode</nowiki>
#:''Line 816'': <nowiki>'''%s1'''% increased melee attack range</nowiki>
+
#:''Line 1138'': <nowiki>Attrib_TauntSoundSuccess</nowiki>
#:''Line 818'': <nowiki>Attrib_MiniCritAirborneEnemiesDeploy</nowiki>
+
#:''Line 1228'': <nowiki>Attrib_RageGainOnAssists</nowiki>
#:''Line 877'': <nowiki>Attrib_MultipleSentries</nowiki>
+
#:''Line 1242'': <nowiki>Attrib_AirBlastVerticalVulnerabilityMultipier</nowiki>
#:''Line 920'': <nowiki>Attrib_CenterFireProjectile</nowiki>
+
#:''Line 1380'': <nowiki>Attrib_AutoFiresFullClipAllAtOnce</nowiki>
#:''Line 1008'': <nowiki>Attrib_AlternateRocketEffect</nowiki>
+
#:''Line 1394'': <nowiki>Attrib_PlayerSkinOverride</nowiki>
#:''Line 1018'': <nowiki>'''%s1'''% damage penalty</nowiki>
+
#:''Line 1400'': <nowiki>Attrib_Sapper_Voice_Pak</nowiki>
#:''Line 1032'': <nowiki>'''%s1'''% reduction in airblast vulnerability</nowiki>
+
#:''Line 1402'': <nowiki>Attrib_Sapper_Voice_Pak_Idle_Wait</nowiki>
#:''Line 1046'': <nowiki>Unable to see enemy health</nowiki>
+
#:''Line 1565'': <nowiki>Attrib_AddHeadOnHit</nowiki>
#:''Line 1082'': <nowiki>Per Shot Missed: -'''%s1''' ammo</nowiki>
+
 
#:''Line 1086'': <nowiki>+'''%s1'''% buff duration</nowiki>
 
#:''Line 1102'': <nowiki>Attrib_SetIcicleKnifeMode</nowiki>
 
#:''Line 1133'': <nowiki>Attrib_TauntSoundSuccess</nowiki>
 
#:''Line 1216'': <nowiki>+'''%s1'''% faster firing speed</nowiki>
 
#:''Line 1224'': <nowiki>Attrib_RageGainOnAssists</nowiki>
 
#:''Line 1238'': <nowiki>Attrib_AirBlastVerticalVulnerabilityMultipier</nowiki>
 
#:''Line 1326'': <nowiki>'''%s1'''% clip size</nowiki>
 
#:''Line 1328'': <nowiki>+'''%s1'''% sapper damage bonus</nowiki>
 
#:''Line 1332'': <nowiki>+'''%s1''' health regenerated per second for each active sapper</nowiki>
 
#:''Line 1334'': <nowiki>'''%s1'''% sapper health bonus</nowiki>
 
#:''Line 1344'': <nowiki>'''%s1'''% sapper damage penalty</nowiki>
 
#:''Line 1376'': <nowiki>Attrib_AutoFiresFullClipAllAtOnce</nowiki>
 
#:''Line 1384'': <nowiki>On Equip: Visit Pyroland</nowiki>
 
#:''Line 1390'': <nowiki>Attrib_PlayerSkinOverride</nowiki>
 
#:''Line 1396'': <nowiki>Attrib_Sapper_Voice_Pak</nowiki>
 
#:''Line 1398'': <nowiki>Attrib_Sapper_Voice_Pak_Idle_Wait</nowiki>
 
#:''Line 1400'': <nowiki>Killed Merasmus at level '''%s1'''</nowiki>
 
#:''Line 1422'': <nowiki>Sentry build speed increased by '''%s1'''%</nowiki>
 
#:''Line 1424'': <nowiki>Increases teleporter build speed by '''%s1'''%.</nowiki>
 
#:''Line 1426'': <nowiki>Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.</nowiki>
 
#:''Line 1428'': <nowiki>Cannonballs do not explode on impact</nowiki>
 
#:''Line 1432'': <nowiki>Alt-Fire: Use '''%s1''' metal to pick up your targeted building from long range</nowiki>
 
#:''Line 1434'': <nowiki>'''%s1'''% damage on contact with surfaces</nowiki>
 
#:''Line 1436'': <nowiki>Generate building rescue energy on damage</nowiki>
 
#:''Line 1438'': <nowiki>Self mark for death when hauling buildings</nowiki>
 
#:''Line 1440'': <nowiki>Press your reload key to cycle through resist types.</nowiki>
 
#:''Line 1444'': <nowiki>Fires a special bolt that can repair friendly buildings</nowiki>
 
#:''Line 1446'': <nowiki>+'''%s1'''% projectile speed</nowiki>
 
#:''Line 1448'': <nowiki>+'''%s1'''% damage bonus</nowiki>
 
#:''Line 1450'': <nowiki>Cannonballs push players back on impact</nowiki>
 
#:''Line 1454'': <nowiki>'''%s1'''% Overheal build rate.</nowiki>
 
#:''Line 1456'': <nowiki>Share Canteens with your heal target.</nowiki>
 
#:''Line 1461'': <nowiki>+25% more overheal, +50% longer duration per point</nowiki>
 
#:''Line 1463'': <nowiki>Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max of 4 seconds.</nowiki>
 
#:''Line 1465'': <nowiki>+15% rocket speed per point.  On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.</nowiki>
 
#:''Line 1467'': <nowiki>+'''%s1'''% faster move speed on wearer</nowiki>
 
#:''Line 1469'': <nowiki>+'''%s1''' health regenerated per second on wearer</nowiki>
 
#:''Line 1471'': <nowiki>+'''%s1'''% critical hit damage resistance on wearer</nowiki>
 
#:''Line 1473'': <nowiki>+'''%s1'''% fire damage resistance on wearer</nowiki>
 
#:''Line 1475'': <nowiki>+25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point</nowiki>
 
#:''Line 1487'': <nowiki>Build energy by healing teammates.  When fully charged, press the Special-Attack key to deploy a frontal projectile shield.</nowiki>
 
#:''Line 1519'': <nowiki>'''%s1'''% bullet damage vulnerability on wearer</nowiki>
 
#:''Line 1521'': <nowiki>+'''%s1''' max health on wearer</nowiki>
 
#:''Line 1533'': <nowiki>+'''%s1'''% greater jump height when active</nowiki>
 
#:''Line 1535'': <nowiki>'''%s1'''% increase in push force taken from damage</nowiki>
 
#:''Line 1537'': <nowiki>+'''%s1'''% bonus healing from all sources</nowiki>
 
#:''Line 1539'': <nowiki>Immune to the effects of afterburn.</nowiki>
 
#:''Line 1543'': <nowiki>Hype Decays Over Time.</nowiki>
 
#:''Line 1545'': <nowiki>Extra effects when taunting.</nowiki>
 
#:''Line 1547'': <nowiki>'''%s1'''% reduction in airblast vulnerability</nowiki>
 
#:''Line 1549'': <nowiki>'''%s1'''% increase in push force taken from damage</nowiki>
 
#:''Line 1551'': <nowiki>Increase in push force taken from damage and airblast</nowiki>
 
#:''Line 1553'': <nowiki>Leave a Calling Card on your victims.</nowiki>
 
#:''Line 1559'': <nowiki>Attrib_AddHeadOnHit</nowiki>
 
#:''Line 1571'': <nowiki>This weapon deploys '''%s1'''% faster</nowiki>
 
#:''Line 1581'': <nowiki>Revive Teammates</nowiki>
 
#:''Line 1591'': <nowiki>Attrib_TauntSoundSuccess</nowiki>
 
#:''Line 1593'': <nowiki>Attrib_PhaseCloak</nowiki>
 
#:''Line 1595'': <nowiki>Attrib_TauntSoundSuccess</nowiki>
 
#:''Line 1597'': <nowiki>Attrib_PhaseCloak</nowiki>
 
#:''Line 1599'': <nowiki>'''%s1'''% increased air control.</nowiki>
 
#:''Line 1601'': <nowiki>Attrib_RocketLaunchImpulse</nowiki>
 
#:''Line 1603'': <nowiki>On Kill: Gain Mini-crits for '''%s1''' seconds.</nowiki>
 
#:''Line 1605'': <nowiki>No metal from dispensers when active.</nowiki>
 
#:''Line 1615'': <nowiki>Mini-crits targets when fired at their back from close range</nowiki>
 
#:''Line 1619'': <nowiki>Increased attack speed and smaller blast radius while blast jumping</nowiki>
 
#:''Line 1623'': <nowiki>Attrib_BackHeadshot</nowiki>
 
#:''Line 1625'': <nowiki>Fires 3 barrages while explosive jumping</nowiki>
 
#:''Line 1629'': <nowiki>Attrib_AirJumpOnAttack</nowiki>
 
#:''Line 1631'': <nowiki>Charge and fire shots independent of zoom</nowiki>
 
#:''Line 1633'': <nowiki>Zoom does not affect charge</nowiki>
 
#:''Line 1635'': <nowiki>100% critical hits burning players from behind.</nowiki>
 
#:''Line 1639'': <nowiki>Full turning control while charging</nowiki>
 
#:''Line 1647'': <nowiki>'''%s1'''% blast damage from rocket jumps</nowiki>
 
#:''Line 1649'': <nowiki>Clip size increased on kill</nowiki>
 
#:''Line 1655'': <nowiki>Fires tracer rounds</nowiki>
 
#:''Line 1657'': <nowiki>Fire rate increases as health decreases</nowiki>
 
#:''Line 1659'': <nowiki>Rewarded for participating in the 2014 Summer Adventure.</nowiki>
 
#:''Line 1663'': <nowiki>Stickybombs fizzle '''%s1''' seconds after landing</nowiki>
 
#:''Line 1665'': <nowiki>Max charge time decreased by '''%s1'''%</nowiki>
 
#:''Line 1667'': <nowiki>Grenades have very little bounce and roll</nowiki>
 
#:''Line 1669'': <nowiki>Attrib_Class_Select_Override_VCD</nowiki>
 
#:''Line 1673'': <nowiki>Taking damage while shield charging reduces remaining charging time</nowiki>
 
#:''Line 1677'': <nowiki>'''%s1'''% damage on grenades that explode on timer</nowiki>
 
#:''Line 1691'': <nowiki>Increased Melee damage against Isolated Merc Set</nowiki>
 
#:''Line 1693'': <nowiki>Increased Nostromo Napalmer damage taken from Isolated Merc Set</nowiki>
 
#:''Line 1695'': <nowiki>Increased Nostromo Napalmer damage against Isolationist Pack Set</nowiki>
 
#:''Line 1697'': <nowiki>Increased Melee damage taken from Isolationist Pack Set</nowiki>
 
#:''Line 1705'': <nowiki>Duck XP Level : '''%s1'''</nowiki>
 
#:''Line 1707'': <nowiki>Duck Power : '''%s1''' / 5</nowiki>
 
#:''Line 1709'': <nowiki>Early Supporter of End of the Line Community Update</nowiki>
 
#:''Line 1713'': <nowiki>Duckstreaks Active</nowiki>
 
#:''Line 1715'': <nowiki>Hold fire to load up to 4 shells</nowiki>
 
#:''Line 1717'': <nowiki>Weapon spread increases as health decreases</nowiki>
 
#:''Line 1719'': <nowiki>Attrib_AutoFiresFullClipNegative</nowiki>
 
#:''Line 1721'': <nowiki>Attrib_AutoFiresWhenFull</nowiki>
 
#:''
 
 
#:''Line 20'': <nowiki>"</nowiki>
 
#:''Line 20'': <nowiki>"</nowiki>
 
#:''Line 20'': <nowiki>"</nowiki>
 
#:''Line 20'': <nowiki>"</nowiki>
 
#:''Line 20'': <nowiki>Minicrits become crits</nowiki>
 
#:''Line 20'': <nowiki>Minicrits become crits</nowiki>
#:''Line 20'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 20'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 20'': <nowiki>The&nbsp;</nowiki>
#:''Line 34'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 53'': <nowiki>"</nowiki>
 
#:''Line 53'': <nowiki>"</nowiki>
 
#:''Line 53'': <nowiki>"</nowiki>
 
#:''Line 53'': <nowiki>"</nowiki>
 
#:''Line 53'': <nowiki>On Hit: Bleed for</nowiki>
 
#:''Line 53'': <nowiki>On Hit: Bleed for</nowiki>
 
#:''Line 53'': <nowiki>seconds</nowiki>
 
#:''Line 53'': <nowiki>seconds</nowiki>
#:''Line 53'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 58'': <nowiki>"</nowiki>
 
#:''Line 58'': <nowiki>"</nowiki>
 
#:''Line 58'': <nowiki>"</nowiki>
 
#:''Line 58'': <nowiki>"</nowiki>
#:''Line 58'': <nowiki>Spawns at</nowiki>
 
#:''Line 62'': <nowiki>Spawns at</nowiki>
 
#:''Line 69'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 92'': <nowiki>"</nowiki>
 
#:''Line 92'': <nowiki>"</nowiki>
 
#:''Line 92'': <nowiki>"</nowiki>
 
#:''Line 92'': <nowiki>"</nowiki>
Line 4,262: Line 477:
 
#:''Line 100'': <nowiki>On Hit: Bleed for</nowiki>
 
#:''Line 100'': <nowiki>On Hit: Bleed for</nowiki>
 
#:''Line 100'': <nowiki>seconds</nowiki>
 
#:''Line 100'': <nowiki>seconds</nowiki>
#:''Line 105'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 115'': <nowiki>"</nowiki>
 
#:''Line 115'': <nowiki>"</nowiki>
 
#:''Line 115'': <nowiki>"</nowiki>
 
#:''Line 115'': <nowiki>"</nowiki>
Line 4,282: Line 496:
 
#:''Line 139'': <nowiki>On Hit: Bleed for</nowiki>
 
#:''Line 139'': <nowiki>On Hit: Bleed for</nowiki>
 
#:''Line 139'': <nowiki>seconds</nowiki>
 
#:''Line 139'': <nowiki>seconds</nowiki>
#:''Line 139'': <nowiki>Spawns at</nowiki>
 
#:''Line 151'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 168'': <nowiki>"</nowiki>
 
#:''Line 168'': <nowiki>"</nowiki>
 
#:''Line 168'': <nowiki>"</nowiki>
 
#:''Line 168'': <nowiki>"</nowiki>
#:''Line 172'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 180'': <nowiki>"</nowiki>
 
#:''Line 180'': <nowiki>"</nowiki>
 
#:''Line 180'': <nowiki>"</nowiki>
 
#:''Line 180'': <nowiki>"</nowiki>
#:''Line 180'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 185'': <nowiki>"</nowiki>
 
#:''Line 185'': <nowiki>"</nowiki>
 
#:''Line 185'': <nowiki>"</nowiki>
 
#:''Line 185'': <nowiki>"</nowiki>
#:''Line 185'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 190'': <nowiki>Spawn at</nowiki>
 
#:''Line 190'': <nowiki>Spawn at</nowiki>
 
#:''Line 195'': <nowiki>Spawn at</nowiki>
 
#:''Line 195'': <nowiki>Spawn at</nowiki>
Line 4,298: Line 507:
 
#:''Line 200'': <nowiki>"</nowiki>
 
#:''Line 200'': <nowiki>"</nowiki>
 
#:''Line 200'': <nowiki>damage bonus</nowiki>
 
#:''Line 200'': <nowiki>damage bonus</nowiki>
#:''Line 200'': <nowiki>Spawns at</nowiki>
 
#:''Line 205'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 209'': <nowiki>"</nowiki>
 
#:''Line 209'': <nowiki>"</nowiki>
 
#:''Line 209'': <nowiki>"</nowiki>
 
#:''Line 209'': <nowiki>"</nowiki>
 
#:''Line 209'': <nowiki>bullets per shot</nowiki>
 
#:''Line 209'': <nowiki>bullets per shot</nowiki>
#:''Line 209'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 214'': <nowiki>"</nowiki>
 
#:''Line 214'': <nowiki>"</nowiki>
 
#:''Line 214'': <nowiki>"</nowiki>
 
#:''Line 214'': <nowiki>"</nowiki>
#:''Line 214'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 219'': <nowiki>"</nowiki>
 
#:''Line 219'': <nowiki>"</nowiki>
 
#:''Line 219'': <nowiki>"</nowiki>
 
#:''Line 219'': <nowiki>"</nowiki>
#:''Line 219'': <nowiki>Spawns at</nowiki>
 
#:''Line 224'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 233'': <nowiki>"</nowiki>
 
#:''Line 233'': <nowiki>"</nowiki>
 
#:''Line 233'': <nowiki>"</nowiki>
 
#:''Line 233'': <nowiki>"</nowiki>
Line 4,316: Line 519:
 
#:''Line 233'': <nowiki>flame size</nowiki>
 
#:''Line 233'': <nowiki>flame size</nowiki>
 
#:''Line 233'': <nowiki>afterburn duration</nowiki>
 
#:''Line 233'': <nowiki>afterburn duration</nowiki>
#:''Line 233'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 238'': <nowiki>Type</nowiki>
 
#:''Line 238'': <nowiki>Type</nowiki>
 
#:''Line 238'': <nowiki>Type</nowiki>
 
#:''Line 238'': <nowiki>Type</nowiki>
Line 4,322: Line 524:
 
#:''Line 242'': <nowiki>"</nowiki>
 
#:''Line 242'': <nowiki>"</nowiki>
 
#:''Line 242'': <nowiki>"</nowiki>
 
#:''Line 242'': <nowiki>"</nowiki>
#:''Line 242'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 242'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 242'': <nowiki>The&nbsp;</nowiki>
#:''Line 247'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 252'': <nowiki>"</nowiki>
 
#:''Line 252'': <nowiki>"</nowiki>
 
#:''Line 252'': <nowiki>"</nowiki>
 
#:''Line 252'': <nowiki>"</nowiki>
 
#:''Line 257'': <nowiki>"</nowiki>
 
#:''Line 257'': <nowiki>"</nowiki>
 
#:''Line 257'': <nowiki>"</nowiki>
 
#:''Line 257'': <nowiki>"</nowiki>
#:''Line 257'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 265'': <nowiki>"</nowiki>
 
#:''Line 265'': <nowiki>"</nowiki>
 
#:''Line 265'': <nowiki>"</nowiki>
 
#:''Line 265'': <nowiki>"</nowiki>
#:''Line 265'': <nowiki>Spawns at</nowiki>
 
#:''Line 270'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 279'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 279'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 286'': <nowiki>"</nowiki>
 
#:''Line 286'': <nowiki>"</nowiki>
 
#:''Line 286'': <nowiki>"</nowiki>
 
#:''Line 286'': <nowiki>"</nowiki>
 
#:''Line 286'': <nowiki>degree rocket spread</nowiki>
 
#:''Line 286'': <nowiki>degree rocket spread</nowiki>
#:''Line 286'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 291'': <nowiki>"</nowiki>
 
#:''Line 291'': <nowiki>"</nowiki>
 
#:''Line 291'': <nowiki>"</nowiki>
 
#:''Line 291'': <nowiki>"</nowiki>
#:''Line 291'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 301'': <nowiki>"</nowiki>
 
#:''Line 301'': <nowiki>"</nowiki>
 
#:''Line 301'': <nowiki>"</nowiki>
 
#:''Line 301'': <nowiki>"</nowiki>
 
#:''Line 306'': <nowiki>"</nowiki>
 
#:''Line 306'': <nowiki>"</nowiki>
 
#:''Line 306'': <nowiki>"</nowiki>
 
#:''Line 306'': <nowiki>"</nowiki>
#:''Line 310'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 317'': <nowiki>"</nowiki>
 
#:''Line 317'': <nowiki>"</nowiki>
 
#:''Line 317'': <nowiki>"</nowiki>
 
#:''Line 317'': <nowiki>"</nowiki>
 
#:''Line 317'': <nowiki>On Hit: Bleed for</nowiki>
 
#:''Line 317'': <nowiki>On Hit: Bleed for</nowiki>
 
#:''Line 317'': <nowiki>seconds</nowiki>
 
#:''Line 317'': <nowiki>seconds</nowiki>
#:''Line 329'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 334'': <nowiki>"</nowiki>
 
#:''Line 334'': <nowiki>"</nowiki>
 
#:''Line 334'': <nowiki>"</nowiki>
 
#:''Line 334'': <nowiki>"</nowiki>
 
#:''Line 339'': <nowiki>"</nowiki>
 
#:''Line 339'': <nowiki>"</nowiki>
 
#:''Line 339'': <nowiki>"</nowiki>
 
#:''Line 339'': <nowiki>"</nowiki>
#:''Line 339'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 344'': <nowiki>"</nowiki>
 
#:''Line 344'': <nowiki>"</nowiki>
 
#:''Line 344'': <nowiki>"</nowiki>
 
#:''Line 344'': <nowiki>"</nowiki>
#:''Line 344'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 346'': <nowiki>"</nowiki>
 
#:''Line 346'': <nowiki>"</nowiki>
 
#:''Line 346'': <nowiki>"</nowiki>
 
#:''Line 346'': <nowiki>"</nowiki>
#:''Line 346'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 350'': <nowiki>"</nowiki>
 
#:''Line 350'': <nowiki>"</nowiki>
 
#:''Line 350'': <nowiki>"</nowiki>
 
#:''Line 350'': <nowiki>"</nowiki>
 
#:''Line 350'': <nowiki>bullets per shot</nowiki>
 
#:''Line 350'': <nowiki>bullets per shot</nowiki>
#:''Line 350'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 358'': <nowiki>"</nowiki>
 
#:''Line 358'': <nowiki>"</nowiki>
 
#:''Line 358'': <nowiki>"</nowiki>
 
#:''Line 358'': <nowiki>"</nowiki>
Line 4,381: Line 570:
 
#:''Line 368'': <nowiki>On Hit: Bleed for</nowiki>
 
#:''Line 368'': <nowiki>On Hit: Bleed for</nowiki>
 
#:''Line 368'': <nowiki>seconds</nowiki>
 
#:''Line 368'': <nowiki>seconds</nowiki>
#:''Line 368'': <nowiki>Spawns at</nowiki>
 
 
#:''Line 376'': <nowiki>"</nowiki>
 
#:''Line 376'': <nowiki>"</nowiki>
 
#:''Line 376'': <nowiki>"</nowiki>
 
#:''Line 376'': <nowiki>"</nowiki>
Line 4,399: Line 587:
 
#:''Line 394'': <nowiki>"</nowiki>
 
#:''Line 394'': <nowiki>"</nowiki>
 
#:''Line 394'': <nowiki>"</nowiki>
 
#:''Line 394'': <nowiki>"</nowiki>
#:''Line 394'': <nowiki>Spawns at</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Stacked_Deck&action=edit Template:Mvm mission Stacked Deck] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Stacked Deck|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 2 translations
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Shudder&action=edit Template:Mvm mission Shudder] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Shudder|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 18 translations
+
#:''Line 272'': <nowiki></nowiki>
#:''Line 46'': <nowiki>Wait between spawn after death<!-- ??? --></nowiki>
+
#:''Line 277'': <nowiki></nowiki>
#:''Line 92'': <nowiki>+100% Teleporter build speed</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Operation_Ghoulish_Gambit_missions&action=edit Template:Operation Ghoulish Gambit missions] has [{{fullurl:Special:WhatLinksHere/Template:Operation Ghoulish Gambit missions|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 65 translations
#:''Line 120'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 8'': <nowiki>Butcher</nowiki>
#:''Line 132'': <nowiki>Flank defenders's left and top left</nowiki>
+
#:''Line 12'': <nowiki>Malpractice</nowiki>
#:''Line 156'': <nowiki>+100% Teleporter build speed</nowiki>
+
#:''Line 19'': <nowiki>Creepside</nowiki>
#:''Line 217'': <nowiki>Flank defenders's left and top left</nowiki>
+
#:''Line 23'': <nowiki>Midnight Massacre</nowiki>
#:''Line 225'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 30'': <nowiki>Decay</nowiki>
#:''Line 235'': <nowiki>+100% Teleporter build speed</nowiki>
+
#:''Line 34'': <nowiki>Night Errors</nowiki>
#:''Line 264'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 41'': <nowiki>Legerdemain</nowiki>
#:''Line 281'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 45'': <nowiki>Legacy Heresy</nowiki>
#:''Line 314'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 52'': <nowiki>Madhattan</nowiki>
#:''Line 349'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 56'': <nowiki>Apoplexy</nowiki>
#:''Line 354'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 63'': <nowiki>Nightsky</nowiki>
#:''Line 363'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 67'': <nowiki>Night of Fire</nowiki>
#:''Line 370'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 73'': <nowiki>Skeleclipse</nowiki>
#:''Line 402'': <nowiki>Flank defenders's left and top left</nowiki>
+
#:''Line 77'': <nowiki>Twilight of Terror</nowiki>
#:''Line 445'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 84'': <nowiki>Sludge</nowiki>
#:''Line 450'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 88'': <nowiki>Logging Dreadwood</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Signal_Shutdown&action=edit Template:Mvm mission Signal Shutdown] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Signal Shutdown|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 30 translations
+
#:''Line 94'': <nowiki>Underworld</nowiki>
#:''Line 24'': <nowiki>Spawns from the upper area</nowiki>
+
#:''Line 98'': <nowiki>Astral Projection</nowiki>
#:''Line 46'': <nowiki>Spawns from the upper area</nowiki>
+
#:''Line 113'': <nowiki>Bloodmoon</nowiki>
#:''Line 69'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
+
#:''Line 117'': <nowiki>Sed De Sangre</nowiki>
#:''Line 77'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
+
#:''Line 124'': <nowiki>Spooky Spiral</nowiki>
#:''Line 89'': <nowiki>Spawns from the upper area</nowiki>
+
#:''Line 131'': <nowiki>Boogge</nowiki>
#:''Line 105'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 135'': <nowiki>Boneyard Shift</nowiki>
#:''Line 179'': <nowiki>Spawns from the upper area</nowiki>
+
#:''Line 142'': <nowiki>Night Of The Living Bread</nowiki>
#:''Line 205'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 149'': <nowiki>Butcher</nowiki>
#:''Line 241'': <nowiki>Spawns from the carrier tank or the upper area</nowiki>
+
#:''Line 153'': <nowiki>Meat Grinder</nowiki>
#:''Line 272'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
+
#:''Line 160'': <nowiki>Creepside</nowiki>
#:''Line 312'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
+
#:''Line 164'': <nowiki>Catastrophic Conjuring</nowiki>
#:''Line 368'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 171'': <nowiki>Dust to Dust</nowiki>
#:''Line 391'': <nowiki>Spawns from the upper area</nowiki>
+
#:''Line 178'': <nowiki>Decompose</nowiki>
#:''Line 428'': <nowiki>Spawns from the carrier tank or the upper area</nowiki>
+
#:''Line 182'': <nowiki>Deprecated Designs</nowiki>
#:''Line 436'': <nowiki>Spawns from the Teleporter Tank</nowiki>
+
#:''Line 189'': <nowiki>Heatrock</nowiki>
#:''Line 444'': <nowiki>Spawns from the Teleporter Tank</nowiki>
+
#:''Line 193'': <nowiki>Heated Argument</nowiki>
#:''Line 449'': <nowiki>Spawns from the Teleporter Tank</nowiki>
+
#:''Line 200'': <nowiki>Outlands</nowiki>
#:''Line 454'': <nowiki>Spawns from the Teleporter Tank</nowiki>
+
#:''Line 204'': <nowiki>Hectic Haywire</nowiki>
#:''Line 459'': <nowiki>Spawns from the Teleporter Tank</nowiki>
+
#:''Line 211'': <nowiki>Rancher</nowiki>
#:''Line 481'': <nowiki>Spawns from the upper area</nowiki>
+
#:''Line 215'': <nowiki>Contact</nowiki>
#:''Line 502'': <nowiki>Spawns from the upper area</nowiki>
+
#:''Line 221'': <nowiki>Skeleclipse</nowiki>
#:''Line 516'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
+
#:''Line 225'': <nowiki>Vicious Delicious</nowiki>
#:''Line 532'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
+
#:''Line 232'': <nowiki>Swirl Event</nowiki>
#:''Line 542'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
+
#:''Line 236'': <nowiki>Sordid Scene</nowiki>
#:''Line 558'': <nowiki>Spawns from the carrier tank or the uppear area</nowiki>
+
#:''Line 243'': <nowiki>Terrorlict</nowiki>
#:''Line 566'': <nowiki>Spawns from the carrier tank or the upper area</nowiki>
+
#:''Line 247'': <nowiki>Accursed Aggrievocation</nowiki>
#:''Line 574'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
+
#:''Line 253'': <nowiki>Underworld</nowiki>
#:''Line 582'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
+
#:''Line 257'': <nowiki>Undead Dread</nowiki>
#:''Line 590'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
+
#:''Line 264'': <nowiki>Villa</nowiki>
#:''Line 595'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
+
#:''Line 268'': <nowiki>Forgotten</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Sketchy_Swing&action=edit Template:Mvm mission Sketchy Swing] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Sketchy Swing|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 78 translations
+
#:''Line 284'': <nowiki>Meltdown</nowiki>
#:''Line 12'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 288'': <nowiki>Lights Out</nowiki>
#:''Line 55'': <nowiki>Chips carrier</nowiki>
+
#:''Line 295'': <nowiki>Memorial</nowiki>
#:''Line 66'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 299'': <nowiki>Necropolis</nowiki>
#:''Line 90'': <nowiki>Spawns at the left or the mid</nowiki>
+
#:''Line 305'': <nowiki>Null</nowiki>
#:''Line 100'': <nowiki>Spawns at the right or the mid</nowiki>
+
#:''Line 309'': <nowiki>0</nowiki>
#:''Line 108'': <nowiki>Spawns at the right or the mid</nowiki>
+
#:''Line 316'': <nowiki>Whitecliff Event</nowiki>
#:''Line 122'': <nowiki>Spawns from the right garage and takes the left path</nowiki>
+
#:''Line 320'': <nowiki>Light Up The Night</nowiki>
#:''Line 155'': <nowiki>Chips carrier</nowiki>
+
#:''Line 335'': <nowiki>Bloodlust</nowiki>
#:''Line 163'': <nowiki>Behaves similarly to Sniper-bots</nowiki>
+
#:''Line 339'': <nowiki>Reanimation</nowiki>
#:''Line 166'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 345'': <nowiki>Metro</nowiki>
#:''Line 187'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 349'': <nowiki>Baleful Bonanza</nowiki>
#:''Line 205'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 363'': <nowiki>Condemned</nowiki>
#:''Line 226'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 367'': <nowiki>Trespasser Remaster</nowiki>
#:''Line 238'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 373'': <nowiki>Redridge</nowiki>
#:''Line 254'': <nowiki>Chips carrier</nowiki>
+
#:''Line 377'': <nowiki>Red Ridge</nowiki>
#:''Line 262'': <nowiki>Chips carrier</nowiki>
+
#:''Line 383'': <nowiki>Terrorlict</nowiki>
#:''Line 265'': <nowiki>Drops 3 chips on death</nowiki>
+
#:''Line 387'': <nowiki>Echoes Of A Warzone</nowiki>
#:''Line 270'': <nowiki>Chips carrier</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Unusual_effects&action=edit Template:Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Unusual effects|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 131 translations
#:''Line 273'': <nowiki>Drops 3 chips on death</nowiki>
+
#:''Line 187'': <nowiki></nowiki>
#:''Line 291'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 188'': <nowiki></nowiki>
#:''Line 308'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 189'': <nowiki></nowiki>
#:''Line 322'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 190'': <nowiki></nowiki>
#:''Line 339'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 223'': <nowiki></nowiki>
#:''Line 348'': <nowiki>Spawns from the left garage and takes the center path</nowiki>
+
#:''Line 224'': <nowiki></nowiki>
#:''Line 364'': <nowiki>Chips carrier</nowiki>
+
#:''Line 225'': <nowiki></nowiki>
#:''Line 372'': <nowiki>Chips carrier</nowiki>
+
#:''Line 226'': <nowiki></nowiki>
#:''Line 375'': <nowiki>Drops 3 chips on death</nowiki>
+
#:''Line 227'': <nowiki></nowiki>
#:''Line 380'': <nowiki>Chips carrier</nowiki>
+
#:''Line 263'': <nowiki></nowiki>
#:''Line 383'': <nowiki>Drops 3 chips on death</nowiki>
+
#:''Line 264'': <nowiki></nowiki>
#:''Line 396'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 265'': <nowiki></nowiki>
#:''Line 419'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 266'': <nowiki></nowiki>
#:''Line 459'': <nowiki>Chips carrier</nowiki>
+
#:''Line 267'': <nowiki></nowiki>
#:''Line 467'': <nowiki>Chips carrier</nowiki>
+
#:''Line 268'': <nowiki></nowiki>
#:''Line 470'': <nowiki>Drops 3 chips on death</nowiki>
+
#:''Line 269'': <nowiki></nowiki>
#:''Line 475'': <nowiki>Chips carrier</nowiki>
+
#:''Line 270'': <nowiki></nowiki>
#:''Line 478'': <nowiki>Drops 3 chips on death</nowiki>
+
#:''Line 305'': <nowiki></nowiki>
#:''Line 483'': <nowiki>Chips carrier</nowiki>
+
#:''Line 306'': <nowiki></nowiki>
#:''Line 486'': <nowiki>Drops 5 chips on death</nowiki>
+
#:''Line 307'': <nowiki></nowiki>
#:''Line 504'': <nowiki>Spawns at the left or the center</nowiki>
+
#:''Line 308'': <nowiki></nowiki>
#:''Line 512'': <nowiki>Spawns at the right or the mid</nowiki>
+
#:''Line 309'': <nowiki></nowiki>
#:''Line 544'': <nowiki>Spawns at the left or the mid</nowiki>
+
#:''Line 310'': <nowiki></nowiki>
#:''Line 552'': <nowiki>Spawns at the right or the mid</nowiki>
+
#:''Line 316'': <nowiki></nowiki>
#:''Line 616'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 317'': <nowiki></nowiki>
#:''Line 626'': <nowiki>Chips carrier</nowiki>
+
#:''Line 351'': <nowiki></nowiki>
#:''Line 634'': <nowiki>Chips carrier</nowiki>
+
#:''Line 352'': <nowiki></nowiki>
#:''Line 637'': <nowiki>Drops 3 chips on death</nowiki>
+
#:''Line 353'': <nowiki></nowiki>
#:''Line 642'': <nowiki>Chips carrier</nowiki>
+
#:''Line 354'': <nowiki></nowiki>
#:''Line 645'': <nowiki>Drops 3 chips on death</nowiki>
+
#:''Line 355'': <nowiki></nowiki>
#:''Line 650'': <nowiki>Chips carrier</nowiki>
+
#:''Line 356'': <nowiki></nowiki>
#:''Line 653'': <nowiki>Drops 5 chips on death</nowiki>
+
#:''Line 357'': <nowiki></nowiki>
#:''Line 661'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 390'': <nowiki></nowiki>
#:''Line 703'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 391'': <nowiki></nowiki>
#:''Line 738'': <nowiki>Spawns from the left garage and takes the center path</nowiki>
+
#:''Line 392'': <nowiki></nowiki>
#:''Line 746'': <nowiki>Spawns from the right garage and takes the left path</nowiki>
+
#:''Line 393'': <nowiki></nowiki>
#:''Line 784'': <nowiki>Chips carrier</nowiki>
+
#:''Line 401'': <nowiki></nowiki>
#:''Line 787'': <nowiki>Drops 3 chips on death</nowiki>
+
#:''Line 402'': <nowiki></nowiki>
#:''Line 795'': <nowiki>Chips carrier</nowiki>
+
#:''Line 403'': <nowiki></nowiki>
#:''Line 798'': <nowiki>Drops 3 chips on death</nowiki>
+
#:''Line 404'': <nowiki></nowiki>
#:''Line 803'': <nowiki>Chips carrier</nowiki>
+
#:''Line 440'': <nowiki></nowiki>
#:''Line 806'': <nowiki>Drops 5 chips on death</nowiki>
+
#:''Line 441'': <nowiki></nowiki>
#:''Line 811'': <nowiki>Chips carrier</nowiki>
+
#:''Line 442'': <nowiki></nowiki>
#:''Line 814'': <nowiki>Drops 10 chips on death</nowiki>
+
#:''Line 443'': <nowiki></nowiki>
#:''Line 828'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 444'': <nowiki></nowiki>
#:''Line 864'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 445'': <nowiki></nowiki>
#:''Line 904'': <nowiki>Sentry Tank</nowiki>
+
#:''Line 446'': <nowiki></nowiki>
#:''Line 907'': <nowiki>Spawns from the left garage and takes the center path</nowiki>
+
#:''Line 447'': <nowiki></nowiki>
#:''Line 926'': <nowiki>Audio cue announces its arrival</nowiki>
+
#:''Line 453'': <nowiki></nowiki>
#:''Line 934'': <nowiki>Audio cue announces its arrival</nowiki>
+
#:''Line 454'': <nowiki></nowiki>
#:''Line 942'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 455'': <nowiki></nowiki>
#:''Line 950'': <nowiki>Audio cue announces its arrival</nowiki>
+
#:''Line 465'': <nowiki></nowiki>
#:''Line 965'': <nowiki>Chips carrier</nowiki>
+
#:''Line 466'': <nowiki></nowiki>
#:''Line 968'': <nowiki>Drops 3 chips on death</nowiki>
+
#:''Line 467'': <nowiki></nowiki>
#:''Line 976'': <nowiki>Chips carrier</nowiki>
+
#:''Line 468'': <nowiki></nowiki>
#:''Line 979'': <nowiki>Drops 3 chips on death</nowiki>
+
#:''Line 469'': <nowiki></nowiki>
#:''Line 984'': <nowiki>Chips carrier</nowiki>
+
#:''Line 470'': <nowiki></nowiki>
#:''Line 987'': <nowiki>Drops 5 chips on death</nowiki>
+
#:''Line 507'': <nowiki></nowiki>
#:''Line 992'': <nowiki>Chips carrier</nowiki>
+
#:''Line 508'': <nowiki></nowiki>
#:''Line 995'': <nowiki>Drops 10 chips on death</nowiki>
+
#:''Line 509'': <nowiki></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Slaughter_Screamhouse&action=edit Template:Mvm mission Slaughter Screamhouse] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Slaughter Screamhouse|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 11 translations
+
#:''Line 510'': <nowiki></nowiki>
#:''Line 49'': <nowiki>Takes the left path</nowiki>
+
#:''Line 511'': <nowiki></nowiki>
#:''Line 65'': <nowiki>Boss announces its own arrival and death</nowiki>
+
#:''Line 512'': <nowiki></nowiki>
#:''Line 169'': <nowiki>Takes the left path</nowiki>
+
#:''Line 513'': <nowiki></nowiki>
#:''Line 177'': <nowiki>Takes the left path</nowiki>
+
#:''Line 514'': <nowiki></nowiki>
#:''Line 191'': <nowiki>Boss announces its own arrival and death</nowiki>
+
#:''Line 521'': <nowiki></nowiki>
#:''Line 213'': <nowiki>Takes the left path</nowiki>
+
#:''Line 522'': <nowiki></nowiki>
#:''Line 263'': <nowiki>Shoots <span style="color:#ff69b4"></span> colored projectiles</nowiki>
+
#:''Line 523'': <nowiki></nowiki>
#:''Line 271'': <nowiki>Shoots White colored projectiles</nowiki>
+
#:''Line 524'': <nowiki></nowiki>
#:''Line 279'': <nowiki>Shoots <span style="color:#990000">Crimson Red</span> colored projectiles</nowiki>
+
#:''Line 536'': <nowiki></nowiki>
#:''Line 287'': <nowiki>Shoots <span style="color:#ff9933">Deep Saffron</span> colored projectiles</nowiki>
+
#:''Line 537'': <nowiki></nowiki>
#:''Line 310'': <nowiki>Boss announces its own arrival and death</nowiki>
+
#:''Line 538'': <nowiki></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Snow_Blindness&action=edit Template:Mvm mission Snow Blindness] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Snow Blindness|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 30 translations
+
#:''Line 539'': <nowiki></nowiki>
#:''Line 20'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 540'': <nowiki></nowiki>
#:''Line 30'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 541'': <nowiki></nowiki>
#:''Line 47''
+
#:''Line 542'': <nowiki></nowiki>
#:''Line 47'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 543'': <nowiki></nowiki>
#:''Line 56'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 604'': <nowiki></nowiki>
#:''Line 61'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 605'': <nowiki></nowiki>
#:''Line 87'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 606'': <nowiki></nowiki>
#:''Line 90'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 607'': <nowiki></nowiki>
#:''Line 99'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 608'': <nowiki></nowiki>
#:''Line 109'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 611'': <nowiki></nowiki>
#:''Line 122''
+
#:''Line 612'': <nowiki></nowiki>
#:''Line 137'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 621'': <nowiki></nowiki>
#:''Line 155'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 622'': <nowiki></nowiki>
#:''Line 167'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 623'': <nowiki></nowiki>
#:''Line 197'': <nowiki>Boss announces its own arrival</nowiki>
+
#:''Line 624'': <nowiki></nowiki>
#:''Line 208'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 626'': <nowiki></nowiki>
#:''Line 229'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 636'': <nowiki></nowiki>
#:''Line 260'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 637'': <nowiki></nowiki>
#:''Line 272'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 638'': <nowiki></nowiki>
#:''Line 293'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 639'': <nowiki></nowiki>
#:''Line 320'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 640'': <nowiki></nowiki>
#:''Line 336''
+
#:''Line 641'': <nowiki></nowiki>
#:''Line 336'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 677'': <nowiki></nowiki>
#:''Line 355'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 678'': <nowiki></nowiki>
#:''Line 365'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 679'': <nowiki></nowiki>
#:''Line 372'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 680'': <nowiki></nowiki>
#:''Line 392'': <nowiki>Spawns from the house</nowiki>
+
#:''Line 681'': <nowiki></nowiki>
#:''Line 401'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 682'': <nowiki></nowiki>
#:''Line 415'': <nowiki>Bosses announce their own arrival</nowiki>
+
#:''Line 683'': <nowiki></nowiki>
#:''Line 431'': <nowiki>Death pits close on arrival</nowiki>
+
#:''Line 684'': <nowiki></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Spade_Segregation&action=edit Template:Mvm mission Spade Segregation] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Spade Segregation|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 18 translations
+
#:''Line 689'': <nowiki></nowiki>
#:''Line 19'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 690'': <nowiki></nowiki>
#:''Line 60'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 726'': <nowiki></nowiki>
#:''Line 68'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 727'': <nowiki></nowiki>
#:''Line 89'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 728'': <nowiki></nowiki>
#:''Line 113'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 729'': <nowiki></nowiki>
#:''Line 140'': <nowiki>Spawns at the right</nowiki>
+
#:''Line 730'': <nowiki></nowiki>
#:''Line 148'': <nowiki>Spawns at the right</nowiki>
+
#:''Line 731'': <nowiki></nowiki>
#:''Line 179'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 735'': <nowiki></nowiki>
#:''Line 187'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 740'': <nowiki></nowiki>
#:''Line 215'': <nowiki>Spawns from the left tunnel</nowiki>
+
#:''Line 741'': <nowiki></nowiki>
#:''Line 229'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 773'': <nowiki></nowiki>
#:''Line 252'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 774'': <nowiki></nowiki>
#:''Line 260'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 775'': <nowiki></nowiki>
#:''Line 284'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 776'': <nowiki></nowiki>
#:''Line 294'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 808'': <nowiki></nowiki>
#:''Line 324'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 809'': <nowiki></nowiki>
#:''Line 357'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 810'': <nowiki></nowiki>
#:''Line 388'': <nowiki>Spawns from the left tunnel</nowiki>
+
#:''Line 811'': <nowiki></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Spiral_Slaughter&action=edit Template:Mvm mission Spiral Slaughter] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Spiral Slaughter|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 9 translations
+
#:''Line 847'': <nowiki></nowiki>
#:''Line 91'': <nowiki>Limited</nowiki>
+
#:''Line 848'': <nowiki></nowiki>
#:''Line 99'': <nowiki>Limited</nowiki>
+
#:''Line 849'': <nowiki></nowiki>
#:''Line 174'': <nowiki>Limited</nowiki>
+
#:''Line 850'': <nowiki></nowiki>
#:''Line 182'': <nowiki>Limited</nowiki>
+
#:''Line 851'': <nowiki></nowiki>
#:''Line 417'': <nowiki>Behaves similarly to Sniper-bots</nowiki>
+
#:''Line 852'': <nowiki></nowiki>
#:''Line 472'': <nowiki>On Hit: target is engulfed in flames</nowiki>
+
#:''Line 853'': <nowiki></nowiki>
#:''Line 500'': <nowiki>Limited</nowiki>
+
#:''Line 854'': <nowiki></nowiki>
#:''Line 508'': <nowiki>Limited</nowiki>
+
#:''Line 858'': <nowiki></nowiki>
#:''Line 516'': <nowiki>Limited</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Weapon_list_(Classic)&action=edit Template:Weapon list (Classic)] has [{{fullurl:Special:WhatLinksHere/Template:Weapon list (Classic)|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 55 translations
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Spyware_Shipping&action=edit Template:Mvm mission Spyware Shipping] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Spyware Shipping|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 25 translations
+
#:''Line 9'': <nowiki>Slot 1 Weapons</nowiki>
 +
#:''Line 17'': <nowiki>HUD icon</nowiki>
 +
#:''Line 39'': <nowiki>Infection</nowiki>
 +
#:''Line 52'': <nowiki>Instant kill</nowiki>
 +
#:''Line 72'': <nowiki>Slot 2 Weapons</nowiki>
 +
#:''Line 80'': <nowiki>HUD icon</nowiki>
 +
#:''Line 97'': <nowiki>Shells</nowiki>
 +
#:''Line 116'': <nowiki>Shells</nowiki>
 +
#:''Line 124'': <nowiki>Varies</nowiki>
 +
#:''Line 134'': <nowiki>Shells</nowiki>
 +
#:''Line 147'': <nowiki>Nails</nowiki>
 +
#:''Line 158'': <nowiki>Slot 3 Weapons</nowiki>
 +
#:''Line 166'': <nowiki>HUD icon</nowiki>
 +
#:''Line 183'': <nowiki>Shells</nowiki>
 +
#:''Line 196'': <nowiki>Shells</nowiki>
 +
#:''Line 212'': <nowiki>Slot 4 Weapons</nowiki>
 +
#:''Line 220'': <nowiki>HUD icon</nowiki>
 +
#:''Line 237'': <nowiki>Nails</nowiki>
 +
#:''Line 253'': <nowiki>Rockets</nowiki>
 +
#:''Line 266'': <nowiki>Nails</nowiki>
 +
#:''Line 279'': <nowiki>Cells</nowiki>
 +
#:''Line 292'': <nowiki>Slot 5 Weapons</nowiki>
 +
#:''Line 300'': <nowiki>HUD icon</nowiki>
 +
#:''Line 317'': <nowiki>Rockets</nowiki>
 +
#:''Line 325'': <nowiki>Varies</nowiki>
 +
#:''Line 335'': <nowiki>Rockets</nowiki>
 +
#:''Line 348'': <nowiki>Shells</nowiki>
 +
#:''Line 361'': <nowiki>Rockets</nowiki>
 +
#:''Line 372'': <nowiki>Primary Grenades</nowiki>
 +
#:''Line 385'': <nowiki>Varies</nowiki>
 +
#:''Line 392'': <nowiki>Deals massive damage on a four second fuse.</nowiki>
 +
#:''Line 402'': <nowiki>Causes leg injury which slows down enemies.</nowiki>
 +
#:''Line 410'': <nowiki>Secondary Grenades</nowiki>
 +
#:''Line 425'': <nowiki>Releases nails for a short while before detonation.</nowiki>
 +
#:''Line 435'': <nowiki>Splits into multiple grenades upon detonation, which detonate shortly afterward.</nowiki>
 +
#:''Line 445'': <nowiki>Deals no damage, but causes considerable  and disorientation.</nowiki>
 +
#:''Line 455'': <nowiki>Ignites environment and enemies within blast radius for a limited amount of time upon explosion.</nowiki>
 +
#:''Line 465'': <nowiki>Continuously deals slight damage and causes knockback and "hallucinations" (mirage objects) on activation.</nowiki>
 +
#:''Line 473'': <nowiki>Varies</nowiki>
 +
#:''Line 480'': <nowiki>Detonates all of the ammo an enemy is holding.</nowiki>
 +
#:''Line 488'': <nowiki>Special</nowiki>
 +
#:''Line 500'': <nowiki>Detpack</nowiki>
 +
#:''Line 506'': <nowiki>Instant kill</nowiki>
 +
#:''Line 513'': <nowiki>Deals massive damage on a 5, 20, or 50 second fuse. Can destroy designated parts of certain maps.</nowiki>
 +
#:''Line 521'': <nowiki>Cut weapons</nowiki>
 +
#:''Line 534'': <nowiki>presumed no ammo</nowiki>
 +
#:''Line 540'': <nowiki>presumed all classes</nowiki>
 +
#:''Line 546'': <nowiki>Weapon from the '''' mod. Was not added in the end. It was added in '''' for the  game mode.</nowiki>
 +
#:''Line 554'': <nowiki>presumed no ammo</nowiki>
 +
#:''Line 561'': <nowiki>The medkit's alternate fire, before it and the medkit were merged into one weapon.</nowiki>
 +
#:''Line 568'': <nowiki>, Teleporters Return</nowiki>
 +
#:''Line 574'': <nowiki>Cells</nowiki>
 +
#:''Line 581'': <nowiki>Spy-detecting weapon from the '''' mod. Ultimately not added.</nowiki>
 +
#:''Line 589'': <nowiki>Grenade</nowiki>
 +
#:''Line 596'': <nowiki>The Sniper's secondary grenade. Cut for unknown reasons.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_Two_Cities_missions&action=edit Template:Mvm Two Cities missions] has [{{fullurl:Special:WhatLinksHere/Template:Mvm Two Cities missions|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 3 translations
 +
#:''Line 3'': <nowiki>Operation Two Cities missions</nowiki>
 +
#:''Line 12'': <nowiki>Notable Robots</nowiki>
 +
#:''Line 25'': <nowiki></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_loot_Two_Cities&action=edit Template:Mvm loot Two Cities] has [{{fullurl:Special:WhatLinksHere/Template:Mvm loot Two Cities|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 10 translations
 +
#:''Line 3'': <nowiki>Operation Two Cities loot</nowiki>
 +
#:''Line 14'': <nowiki>Guaranteed loot</nowiki>
 +
#:''Line 29'': <nowiki>Item from the random drop pool</nowiki>
 +
#:''Line 34'': <nowiki>At least 5 random common</nowiki>
 +
#:''Line 41'': <nowiki>Rare loot</nowiki>
 +
#:''Line 51'': <nowiki>Rare Robot Part</nowiki>
 +
#:''Line 57'': <nowiki>Upon tour<br>completion</nowiki>
 +
#:''Line 62'': <nowiki>Guaranteed loot</nowiki>
 +
#:''Line 73'': <nowiki>Rare loot</nowiki>
 +
#:''Line 86'': <nowiki>Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Alpine_Skylines&action=edit Template:Mvm mission Alpine Skylines] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Alpine Skylines|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 33 translations
 +
#:''Line 68'': <nowiki>Robot prefer going after player</nowiki>
 +
#:''Line 102'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 105'': <nowiki>Spawn from behind player</nowiki>
 +
#:''Line 117'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 120'': <nowiki>Spawn from behind player</nowiki>
 +
#:''Line 145'': <nowiki>Spawn from behind player</nowiki>
 +
#:''Line 183'': <nowiki>Tank use blimp model</nowiki>
 +
#:''Line 186'': <nowiki>Tank floats in mid-air</nowiki>
 +
#:''Line 215'': <nowiki>faster firing speed</nowiki>
 +
#:''Line 218'': <nowiki>faster reload speed</nowiki>
 +
#:''Line 251'': <nowiki>fire resistance</nowiki>
 +
#:''Line 314'': <nowiki>damage bonus</nowiki>
 +
#:''Line 317'': <nowiki>faster firing speed</nowiki>
 +
#:''Line 320'': <nowiki>faster reload speed</nowiki>
 +
#:''Line 323'': <nowiki>Lose 200 HP per second</nowiki>
 +
#:''Line 331'': <nowiki>Immune to bullet damage</nowiki>
 +
#:''Line 338'': <nowiki>damage bonus</nowiki>
 +
#:''Line 341'': <nowiki>faster firing speed</nowiki>
 +
#:''Line 344'': <nowiki>faster reload speed</nowiki>
 +
#:''Line 347'': <nowiki>Lose 200 HP per second</nowiki>
 +
#:''Line 355'': <nowiki>Immune to fire damage</nowiki>
 +
#:''Line 362'': <nowiki>damage bonus</nowiki>
 +
#:''Line 365'': <nowiki>faster firing speed</nowiki>
 +
#:''Line 368'': <nowiki>faster reload speed</nowiki>
 +
#:''Line 371'': <nowiki>Lose 100 HP per second</nowiki>
 +
#:''Line 379'': <nowiki>Immune to blast damage</nowiki>
 +
#:''Line 401'': <nowiki>Robot self-destuct when near player</nowiki>
 +
#:''Line 475'': <nowiki>Tank use blimp model</nowiki>
 +
#:''Line 478'': <nowiki>Tank floats in mid-air</nowiki>
 +
#:''Line 481'': <nowiki>Tank is fireproof</nowiki>
 +
#:''Line 524'': <nowiki>Spawn from upper level</nowiki>
 +
#:''Line 532'': <nowiki>Spawn from lower level</nowiki>
 +
#:''Line 585'': <nowiki>mini-crit chance</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Spyware_Shipping&action=edit Template:Mvm mission Spyware Shipping] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Spyware Shipping|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 25 translations
 
#:''Line 94'': <nowiki>Play sound when subwave begins</nowiki>
 
#:''Line 94'': <nowiki>Play sound when subwave begins</nowiki>
 
#:''Line 97'': <nowiki>Play sound when subwave starts spawning</nowiki>
 
#:''Line 97'': <nowiki>Play sound when subwave starts spawning</nowiki>
Line 4,627: Line 919:
 
#:''Line 558'': <nowiki>Play sound when subwave start spawning</nowiki>
 
#:''Line 558'': <nowiki>Play sound when subwave start spawning</nowiki>
 
#:''Line 562'': <nowiki>Play sound when subwave finished spawning</nowiki>
 
#:''Line 562'': <nowiki>Play sound when subwave finished spawning</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Stacked_Deck&action=edit Template:Mvm mission Stacked Deck] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Stacked Deck|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 6 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_fallout_frenzy&action=edit Template:Mvm mission fallout frenzy] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission fallout frenzy|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 34 translations
#:''Line 218'': <nowiki>Random choice</nowiki>
+
#:''Line 24'': <nowiki>Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead</nowiki>
#:''Line 227'': <nowiki>Random choice</nowiki>
+
#:''Line 33'': <nowiki>Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead</nowiki>
#:''Line 236'': <nowiki>Random choice</nowiki>
+
#:''Line 45'': <nowiki>Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning</nowiki>
#:''Line 244'': <nowiki>Random choice</nowiki>
+
#:''Line 66'': <nowiki>Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning</nowiki>
#:''Line 264''
+
#:''Line 88'': <nowiki>Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning</nowiki>
#:''Line 269''
+
#:''Line 100'': <nowiki>Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Storm_Surge&action=edit Template:Mvm mission Storm Surge] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Storm Surge|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 13 translations
+
#:''Line 109'': <nowiki>Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning</nowiki>
#:''Line 16'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 118'': <nowiki>Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning</nowiki>
#:''Line 174'': <nowiki>Custom variant</nowiki>
+
#:''Line 141'': <nowiki>Wave begins after 2C-2 wave has finished spawning</nowiki>
#:''Line 177'': <nowiki>A heavy storm begins on this wavespawn</nowiki>
+
#:''Line 168'': <nowiki>Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning</nowiki>
#:''Line 193'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 180'': <nowiki>Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning</nowiki>
#:''Line 212'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 192'': <nowiki>Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning</nowiki>
#:''Line 241'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 208'': <nowiki>Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning</nowiki>
#:''Line 262'': <nowiki>Custom variant</nowiki>
+
#:''Line 243'': <nowiki>Wave begins after 4A-1 wave is all dead</nowiki>
#:''Line 270'': <nowiki>Custom variant</nowiki>
+
#:''Line 252'': <nowiki>Wave begins after 4A-2 wave is all dead</nowiki>
#:''Line 281'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 261'': <nowiki>Wave begins after 4A-3 wave is all dead</nowiki>
#:''Line 352'': <nowiki>Audio cue announces their arrival</nowiki>
+
#:''Line 273'': <nowiki>Wave begins after 4B-3 has finished spawning</nowiki>
#:''Line 388'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 285'': <nowiki>Wave begins after 4C wave is all dead</nowiki>
#:''Line 409'': <nowiki>A heavy storm begins on this wavespawn</nowiki>
+
#:''Line 307'': <nowiki>Wave begins after 4D wave is all dead</nowiki>
#:''Line 421'': <nowiki>Custom variant</nowiki>
+
#:''Line 322'': <nowiki>Wave begins after 4D wave is all dead</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Terrorist_Simulation&action=edit Template:Mvm mission Terrorist Simulation] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Terrorist Simulation|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 4 translations
+
#:''Line 330'': <nowiki>Wave begins after 4D wave is all dead</nowiki>
#:''Line 13'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 338'': <nowiki>Wave begins after 4E wave is all dead</nowiki>
#:''Line 85''
+
#:''Line 369'': <nowiki>Wave begins after 5A-2 is all dead and 5A-3 has finished spawning</nowiki>
#:''Line 96'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 381'': <nowiki>Wave begins after 5A-2 is all dead and 5A-3 has finished spawning</nowiki>
#:''Line 318'': <nowiki>Takes the left path</nowiki>
+
#:''Line 393'': <nowiki>Wave begins after 5B-1 is all dead and 5B-2 has finished spawning</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_There_is_no_Meme&action=edit Template:Mvm mission There is no Meme] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission There is no Meme|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 56 translations
+
#:''Line 405'': <nowiki>Wave begins after 5B-1 is all dead and 5B-2 has finished spawning</nowiki>
#:''Line 57'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 423'': <nowiki>Wave begins after 5B-1 is all dead and 5B-2 has finished spawning</nowiki>
 +
#:''Line 457'': <nowiki>Wave begins after 6A-1 is all dead</nowiki>
 +
#:''Line 473'': <nowiki>Wave begins after 6A-2 has finished spawning</nowiki>
 +
#:''Line 487'': <nowiki>Wave begins after 6B-1 is all dead</nowiki>
 +
#:''Line 503'': <nowiki>Wave begins after 6B-2 has finished spawning</nowiki>
 +
#:''Line 519'': <nowiki>Wave begins after 6C-1 and 6C-2 wave is all dead</nowiki>
 +
#:''Line 530'': <nowiki>Wave begins after 6A-1 wave is all dead</nowiki>
 +
#:''Line 545'': <nowiki>Wave begins after 6A-1 wave is all dead</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Reference_pose_list&action=edit Template:Reference pose list] has [{{fullurl:Special:WhatLinksHere/Template:Reference pose list|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 21 translations
 +
#:''Line 4'': <nowiki>Method</nowiki>
 +
#:''Line 11'': <nowiki>Equip and switch to the , , or . Walk outside of your spawn room and type  in the . When you respawn, quickly go back to your dropped weapon. Switch to the same weapon and use it by holding down primary fire. While still holding down primary fire, pick up the dropped item. You are now in the reference pose, indicated by a bugged viewmodel.</nowiki>
 +
#:''Line 19'': <nowiki>Equip and switch to the . Walk outside of your spawn room and type  in the console. When you respawn, quickly go back to your dropped Beggar's Bazooka. Switch to it and empty its ammo by holding down primary fire. The last rocket cannot be a misfire. While still holding down primary fire, pick up the dropped Beggar's Bazooka. You are now in the reference pose, indicated by a bugged viewmodel.</nowiki>
 +
#:''Line 25'': <nowiki>By equipping the  and the , then rocket jumping high enough to take fall damage, you may occasionally switch to the reference pose until you land on either the ground or another player.</nowiki>
 +
#:''Line 31'': <nowiki>You can use any of the three s and the  to enter the reference pose. Equip any of the banners, then charge them up by damaging another player; once charged, go into your loadout and equip the B.A.S.E. Jumper. Once done, use the banner by holding down primary fire. Now return to the spawn and simply walk into the . You are now in the reference pose indicated by a bugged viewmodel.</nowiki>
 +
#:''Line 36'': <nowiki>You will not have the effects of the banner you are using, but you can use the B.A.S.E. Jumper's parachute.</nowiki>
 +
#:''Line 44'': <nowiki>Equip and switch to any primary that can . Walk outside of your spawn room and type  in the console. When you respawn, quickly go back to your dropped primary. Switch to it and empty its ammo by holding down alt-fire. While still holding down alt-fire, pick up the dropped primary. You are now in the reference pose, indicated by a bugged viewmodel.</nowiki>
 +
#:''Line 50'': <nowiki>only</nowiki>
 +
#:''Line 54'': <nowiki>If you use the  just as you get turned into the first Zombie, you enter the reference pose.</nowiki>
 +
#:''Line 62'': <nowiki>Equip the  and any non-shield secondary. With your secondary weapon out, switch to any shield and refresh your loadout by either swapping the weapons in spawn or touching the Resupply cabinet. You are now in the reference pose, indicated by a bugged viewmodel.</nowiki>
 +
#:''Line 67'': <nowiki>You will not be able to charge with your shield while in the reference pose, but you can use the B.A.S.E. Jumper's parachute.</nowiki>
 +
#:''Line 75'': <nowiki>Equip and switch to any primary (the  is recommended due to its increased ammo consumption rate). Type  in the console. When you respawn, quickly go back to your dropped primary. Empty your current weapon by holding primary fire. While still holding down primary fire, pick up the weapon you dropped when you died. You are now in the reference pose, indicated by a bugged viewmodel.</nowiki>
 +
#:''Line 81'': <nowiki>Zombie Infection only</nowiki>
 +
#:''Line 85'': <nowiki>If you unrev your primary just as you get turned into the first Zombie, you will enter the reference pose.</nowiki>
 +
#:''Line 92'': <nowiki>Equip and switch to the . Walk outside of your spawn room and type  in the console. When you respawn, quickly go back to your dropped weapon. Switch to the same weapon and use it by holding down primary fire. While still holding down primary fire, pick up the dropped item. You are now in the reference pose, indicated by a bugged viewmodel.</nowiki>
 +
#:''Line 99'': <nowiki>While playing any class, find a friendly Engineer's Dispenser. Get close to their Dispenser and type  in console.<br>After respawning, run over and pick up your recently dropped weapon to reset its disappear timer. Try to pick it up while ''standing'' in the Dispenser (easier to do if the Dispenser is up against a wall).</nowiki>
 +
#:''Line 105'': <nowiki>only</nowiki>
 +
#:''Line 109'': <nowiki>While in Setup time, use the command  and then select the class you were playing as to enter the reference pose.</nowiki>
 +
#:''Line 115'': <nowiki>only</nowiki>
 +
#:''Line 119'': <nowiki>While playing as any class, equip a weapon that you can taunt with. Walk outside of the spawn room and equip a different weapon that you can also taunt with. Go back into the spawn room and make sure you have enough money left for an upgrade. While holding the item, go towards the  then taunt. While the taunt is playing, get an upgrade. When you get out of the Upgrade Station, you are in the reference pose as indicated by the bugged viewmodel.</nowiki>
 +
#:''Line 124'': <nowiki>If done with a consumable, you can only equip a similar consumable (e.g. if you equip a , you have to equip another food item).</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Trade_Offer_errors&action=edit Template:Trade Offer errors] has [{{fullurl:Special:WhatLinksHere/Template:Trade Offer errors|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 22 translations
 +
#:''Line 2'': <nowiki>Steam trade offer errors</nowiki>
 +
#:''Line 10'': <nowiki>Error code<br>Internal name</nowiki>
 +
#:''Line 17'': <nowiki>Encountered when</nowiki>
 +
#:''Line 24'': <nowiki>Explanation</nowiki>
 +
#:''Line 33'': <nowiki>Sending, accepting, declining, or cancelling trade offers.</nowiki>
 +
#:''Line 40'': <nowiki>Generic failure, shown if a more specific error could not be determined.</nowiki>
 +
#:''Line 49'': <nowiki>Sending, accepting, declining, or cancelling trade offers.</nowiki>
 +
#:''Line 56'': <nowiki>The trade offer is in an "invalid state" and cannot be acted upon. Often requires a new trade offer to be sent.</nowiki>
 +
#:''Line 65'': <nowiki>Sending, accepting, declining, or cancelling trade offers.</nowiki>
 +
#:''Line 72'': <nowiki>The trade offer cannot be send or accepted due to you being unable to trade with the other user.<br>Possibly also caused by an invalid trade token (when using a trade offer URL).<br>The other user is unable to send or receive one of the items in the trade (due to a  ban or having a full inventory).</nowiki>
 +
#:''Line 81'': <nowiki>Sending, accepting, declining, or cancelling trade offers.</nowiki>
 +
#:''Line 88'': <nowiki>Steam's trade offer server took too long to reply. It is possible the trade offer succeeded anyway.</nowiki>
 +
#:''Line 97'': <nowiki>Sending, accepting, declining, or cancelling trade offers.</nowiki>
 +
#:''Line 104'': <nowiki>The trade offer service is currently unavailable.</nowiki>
 +
#:''Line 113'': <nowiki>Sending, accepting, declining, or cancelling trade offers.</nowiki>
 +
#:''Line 120'': <nowiki>You are over your limit of active trade offers (including those that require confirmation, but does not include those in escrow).<br>Users are limited to 5 offers to a single recipient, or 30 active offers total.<br>If this error occurs when accepting a trade offer, one of the items in the trade may exceed your inventory for that game.</nowiki>
 +
#:''Line 129'': <nowiki>Sending, accepting, declining, or cancelling trade offers.</nowiki>
 +
#:''Line 136'': <nowiki>One or more of the items in the trade offer does not exist in the inventory anymore. Also used for revoked guest passes.</nowiki>
 +
#:''Line 145'': <nowiki>Accepting trade offers.</nowiki>
 +
#:''Line 152'': <nowiki>Trade offer has already been accepted, also used for guest passes that have already been redeemed.</nowiki>
 +
#:''Line 161'': <nowiki>Sending trade offers.</nowiki>
 +
#:''Line 168'': <nowiki>Trade offer cannot be send because you have recently changed your Steam username.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Homestead_Happenings&action=edit Template:Mvm mission Homestead Happenings] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Homestead Happenings|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 14 translations
 +
#:''Line 21'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 94'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 94'': <nowiki>The&nbsp;</nowiki>
#:''Line 151'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 101'': <nowiki>The&nbsp;</nowiki>
#:''Line 153'': <nowiki>No health regen</nowiki>
+
#:''Line 132'': <nowiki>The&nbsp;</nowiki>
#:''Line 167''
+
#:''Line 145'': <nowiki>The&nbsp;</nowiki>
#:''Line 185'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 168'': <nowiki>The&nbsp;</nowiki>
#:''Line 190'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 177'': <nowiki>The&nbsp;</nowiki>
#:''Line 192'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 235'': <nowiki>The&nbsp;</nowiki>
#:''Line 194'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 241'': <nowiki>The&nbsp;</nowiki>
#:''Line 196'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 278'': <nowiki>The&nbsp;</nowiki>
#:''Line 209''
+
#:''Line 388'': <nowiki>The&nbsp;</nowiki>
#:''Line 225'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 420'': <nowiki>The&nbsp;</nowiki>
#:''Line 235'': <nowiki>Play sound when subwave begin</nowiki>
+
#:''Line 439'': <nowiki></nowiki>
#:''Line 244'': <nowiki>No health regen</nowiki>
+
#:''Line 483'': <nowiki>The&nbsp;</nowiki>
#:''Line 262'': <nowiki>Play sound when subwave begins</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Ocean_Commotion_stats_change&action=edit Template:Ocean Commotion stats change] has [{{fullurl:Special:WhatLinksHere/Template:Ocean Commotion stats change|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 22 translations
#:''Line 265'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 3'': <nowiki>New Stats/Stats Change</nowiki>
#:''Line 280'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 9'': <nowiki>'''The Sneeze Gun'''<br></nowiki>
#:''Line 295'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 15'': <nowiki>20% less accurate</nowiki>
#:''Line 298'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 21'': <nowiki>'''The Battering Ram'''<br></nowiki>
#:''Line 313'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 27'': <nowiki><br></nowiki>
#:''Line 316'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 33'': <nowiki>'''The Flame Jumper'''<br><br></nowiki>
#:''Line 326'': <nowiki>Play sound when subwave begins</nowiki>
+
#:''Line 39'': <nowiki>'''The Conductor'''<br><br></nowiki>
#:''Line 329'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 45'': <nowiki>No self blast damage taken</nowiki>
#:''Line 349'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 51'': <nowiki>Shoots normal grenade</nowiki>
#:''Line 352'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 57'': <nowiki>'''The '''<br></nowiki>
#:''Line 383'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 63'': <nowiki>-20% damage resistance when below 50% health and spun up<br> -65% slower move speed while deployed</nowiki>
#:''Line 386'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 69'': <nowiki></nowiki>
#:''Line 419'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 75'': <nowiki>Per shot: -50 metal</nowiki>
#:''Line 422'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 81'': <nowiki>'''The Laser Tag'''<br><br></nowiki>
#:''Line 435'': <nowiki>Play sound when subwave begins</nowiki>
+
#:''Line 87'': <nowiki><br> -25 max health on wearer</nowiki>
#:''Line 444'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 93'': <nowiki><br> +200% faster taunt speed</nowiki>
#:''Line 447'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 99'': <nowiki>'''The '''<br></nowiki>
#:''Line 457'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 105'': <nowiki>On Hit: 12.5% ÜberCharge added</nowiki>
#:''Line 460'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 111'': <nowiki>+2 arrows per shot</nowiki>
#:''Line 470'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 117'': <nowiki>-25% "Focus" duration</nowiki>
#:''Line 473'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 123'': <nowiki></nowiki>
#:''Line 484'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 129'': <nowiki></nowiki>
#:''Line 487'': <nowiki>Play sound when subwave over</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Water_locations_table&action=edit Template:Water locations table] has [{{fullurl:Special:WhatLinksHere/Template:Water locations table|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 87 translations
#:''Line 500'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 4'': <nowiki>List of maps with water</nowiki>
#:''Line 503'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 12'': <nowiki>Water location</nowiki>
#:''Line 515'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 21'': <nowiki>There is a large pool of deep water beneath the bridge in the center of the map. The sewers at each team's base contain shallow water as well.</nowiki>
#:''Line 518'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 30'': <nowiki>Identical to the water on 2Fort.</nowiki>
#:''Line 528'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 39'': <nowiki>There is a shallow puddle of water leading to the courtyard in both team's buildings.</nowiki>
#:''Line 531'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 47'': <nowiki>On each side, inside both bases, there is deep water under the B point.</nowiki>
#:''Line 541'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 56'': <nowiki>The map takes place on an island that is surrounded by water.</nowiki>
#:''Line 544'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 65'': <nowiki>There is a large pool of water under the delivery point.<br>There is a small pool of water near the catwalk stairs.</nowiki>
#:''Line 554'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 73'': <nowiki>On each side, there is a small pond of deep water beneath the small concrete bridge to the left of the .</nowiki>
#:''Line 564'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 82'': <nowiki>Identical water locations to the Arena version.</nowiki>
#:''Line 567'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 91'': <nowiki>The entire map is surrounded by an ocean of deep water.</nowiki>
#:''Line 578'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 100'': <nowiki>A large pool of water is seen near the robot spawn area, with a waterfall running into it. It is out of bounds, however.</nowiki>
#:''Line 581'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 109'': <nowiki>There is a shallow pool of blood-colored water between the second and third checkpoints.</nowiki>
#:''Line 594'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 118'': <nowiki>A river flows along the side of the map near the the first Control Point.</nowiki>
#:''Line 597'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 126'': <nowiki>The helicopter and entrances to the caves are surrounded by shallow water.<br>A lake stretches across the edge of the map.<br>Between both spawns out-of-bounds is a pool of deep water (and a submarine).</nowiki>
#:''Line 608'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 134'': <nowiki>A bay of deep water connected to the ocean resides under the central Control Point.</nowiki>
#:''Line 658'': <nowiki>Play sound when subwave over</nowiki>
+
#:''Line 142'': <nowiki>A river runs underneath 2 bridges near the final checkpoint.</nowiki>
#:''Line 672'': <nowiki>Play sound when subwave begins</nowiki>
+
#:''Line 151'': <nowiki>There is a large puddle of water with floating chunks of ice around the base of control point C's tower.<br>Another large puddle of water with chunks of ice is found in front of the small shack near control point B and it continues into the cave.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Thriller_Terror&action=edit Template:Mvm mission Thriller Terror] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Thriller Terror|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 5 translations
+
#:''Line 160'': <nowiki>The coastline surrounds the outdoor portions of the map. There is a large deadly body of water in the back of the BLU team's first spawn room.</nowiki>
#:''Line 80'': <nowiki>Goes to the hatch first</nowiki>
+
#:''Line 169'': <nowiki>There is a shallow pool of water under the bridge in the center of the map.</nowiki>
#:''Line 105'': <nowiki>Goes to the hatch first</nowiki>
+
#:''Line 178'': <nowiki>At the end of the cove is the sea, which can be partially entered. Additionally, when players enter Davy Jones' Locker, Jones has driven the water back from the shipwreck.<br>After a time Jones allows the swimable water to return, drowing players that do not leave it soon enough.</nowiki>
#:''Line 191'': <nowiki>Goes to the hatch first</nowiki>
+
#:''Line 186'': <nowiki>A straight partially frozen over river running through the center of the map. The side furthest from the cart has a section of water with no ice on top.</nowiki>
#:''Line 244'': <nowiki>Goes to the hatch first</nowiki>
+
#:''Line 192'': <nowiki>A waterfall flows into a large lake at the bottom of a gorge running along the side of the map.</nowiki>
#:''Line 323'': <nowiki>Goes to the hatch first</nowiki>
+
#:''Line 200'': <nowiki>There are flooded corridors and room at the bottom of the play-space.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Ticket_to_Die&action=edit Template:Mvm mission Ticket to Die] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Ticket to Die|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 13 translations
+
#:''Line 208'': <nowiki>There is a pool of water at the bottom of a gorge underneath a building.</nowiki>
#:''Line 70''
+
#:''Line 216'': <nowiki>There is a small pool of deep water at the broken crate area, underneath the pick-up location for the neutral Australium.</nowiki>
#:''Line 105''
+
#:''Line 224'': <nowiki>A pool of deep water is found beneath the drop hatches of the spawn rooms.</nowiki>
#:''Line 158''
+
#:''Line 232'': <nowiki>The ocean is below the start of the Payload track.<br>A small room contains a shallow hot spa.</nowiki>
#:''Line 259''
+
#:''Line 239'': <nowiki>A large body of water containing , separate from the main map. Falling in causes instant death.</nowiki>
#:''Line 370''
+
#:''Line 247'': <nowiki>Two large bodies of water connect from the exits of  and 's buildings under the main buildings to a small pool on the other side of the midpoint.<br>The water allows for flanking and an easy way around the trains.</nowiki>
#:''Line 436''
+
#:''Line 255'': <nowiki>The rightmost exit of BLU spawn leads to a small, barely noticeable area covered with shallow water.</nowiki>
#:''Line 442''
+
#:''Line 263'': <nowiki>On the first stage there is a small lake behind a fence near the second control point.<br>On the second stage there is a large lake down below, behind BLU's spawn as well as one behind RED's spawn.<br>There is also a small body of water behind a fence near control point B. On the third stage a river runs through the map right outside of BLU's spawn.</nowiki>
#:''Line 448''
+
#:''Line 271'': <nowiki>A large body of water containing , separate from the main map. Falling in causes instant death.</nowiki>
#:''Line 506''
+
#:''Line 279'': <nowiki>Multiple small puddles surround the central building.</nowiki>
#:''Line 545''
+
#:''Line 287'': <nowiki>Leading into Control Point C is a sewer containing shallow water.<br>Out-of-bounds underneath BLU spawn is a pool of deep water.</nowiki>
#:''Line 556''
+
#:''Line 294'': <nowiki>There is a lake out-of-bounds behind the BLU team's initial spawn building.</nowiki>
#:''Line 574''
+
#:''Line 302'': <nowiki>One of the places the trains drive through has a bridge with a river underneath.<br>Another has a lake at the bottom of a canyon. Another is entirely underwater (only cosmetic).</nowiki>
#:''Line 587''
+
#:''Line 310'': <nowiki>There is shallow water in the Dam and Warehouse territories.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Trash&action=edit Template:Mvm mission Trash] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Trash|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 2 translations
+
#:''Line 318'': <nowiki>Underneath the capture point is a small stream of near-deep water. Further up the stream it becomes more shallow as it surrounds a statue.</nowiki>
#:''Line 38'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 325'': <nowiki>Holes on the tracks drop players onto the crocodile-infested waters below the boardwalk. The whole map is set on a boardwalk.</nowiki>
#:''Line 46''
+
#:''Line 333'': <nowiki>In the center building next to the control point there is a small pool of deep water. A lake is next to the middle of the map.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Treacherous_Waters&action=edit Template:Mvm mission Treacherous Waters] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Treacherous Waters|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 9 translations
+
#:''Line 341'': <nowiki>A large ocean exists that surrounds the outer areas of the robot carrier tank (out of bounds).</nowiki>
#:''Line 58'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 349'': <nowiki>A river runs underneath the bridge to Dracula's castle.</nowiki>
#:''Line 67'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 357'': <nowiki>A pool of water in Mall First Floor Area 1 adjacent to the control point.</nowiki>
#:''Line 95'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 363'': <nowiki>Next to both spawn rooms behind a fence are small pools of water.</nowiki>
#:''Line 223'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 371'': <nowiki>The map takes place on an island in the middle of the ocean.</nowiki>
#:''Line 242'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 378'': <nowiki>A lagoon surrounds the center control point areas.</nowiki>
#:''Line 250'': <nowiki>Boss door open when subwave is active</nowiki>
+
#:''Line 386'': <nowiki>There is a small stream of water just after point A.</nowiki>
#:''Line 296'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 394'': <nowiki>The majority of the outdoor area is covered with water.</nowiki>
#:''Line 313'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 402'': <nowiki>On stage 3, there is a very small pond of deep water in the center of the map under the cart tracks.</nowiki>
#:''Line 366'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 410'': <nowiki>The ocean resides off the edge of the cliff near the second capture point.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Vindicated_Vices&action=edit Template:Mvm mission Vindicated Vices] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Vindicated Vices|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 20 translations
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#:''Line 417'': <nowiki>There is a river along the right edges of the map near BLU's spawn.</nowiki>
#:''Line 56'': <nowiki>Chips carrier</nowiki>
+
#:''Line 424'': <nowiki>The second stage goes over a stream and has a pond of water to the right side of BLU. The third stage has a waterfall that the cart pushes up with a pool of water below it.</nowiki>
#:''Line 60'': <nowiki>Limited</nowiki>
+
#:''Line 430'': <nowiki>There is an out-of-bounds lake behind the RED team's flag capture zone. There is an out-of-bounds pool of water near the overpass in the centre of the map.<br>There is a pool of water underneath the overpass in the middle of the map. There are two pools of water in the underground tunnels connecting to the vents.</nowiki>
#:''Line 81'': <nowiki>Spawns from the right garage and takes the left path</nowiki>
+
#:''Line 438'': <nowiki>There is a room with a pool of water in both RED and BLU's underground tunnels connecting to the vents.</nowiki>
#:''Line 143'': <nowiki>Behaves similarly to Sniper-bots</nowiki>
+
#:''Line 444'': <nowiki>There is a water wheel behind BLU's first spawn building that leads into a small stream that enters the spawn.<br>There is a shallow pool of water next to BLU's first spawn building.<br>There is a shallow pool of water near the final checkpoint.</nowiki>
#:''Line 151'': <nowiki>Chips carrier</nowiki>
+
#:''Line 452'': <nowiki>A long canal of deep water runs through the center of the map underneath the first capture point. The indoor dockyard with the third capture point has deep water.<br>The map is surrounded by ocean, but the island cannot be circumnavigated.</nowiki>
#:''Line 155'': <nowiki>Limited</nowiki>
+
#:''Line 460'': <nowiki>On stage 3, the small canal beneath the cart tracks has deep water.</nowiki>
#:''Line 209'': <nowiki>Chips carrier</nowiki>
+
#:''Line 468'': <nowiki>A small lake resides outside the map behind the final checkpoint. Another is in the clearing behind BLU Team's second spawn room.</nowiki>
#:''Line 213'': <nowiki>Limited</nowiki>
+
#:''Line 476'': <nowiki>The center of the map has a channel of deep water.</nowiki>
#:''Line 220'': <nowiki>Behaves similarly to Sniper-bots</nowiki>
+
#:''Line 484'': <nowiki>At the lower side of the map underneath the tall, large building, deep water can be found in the small alcove.</nowiki>
#:''Line 308'': <nowiki>Spawns from the left garage and takes the center path</nowiki>
+
#:''Line 492'': <nowiki>There are two lakes out-of-bounds next to roads. There is rushing water under the pipes next to the final control points.</nowiki>
#:''Line 318'': <nowiki>Spawns similarly to Spy-bots</nowiki>
+
#:''Line 500'': <nowiki>At the left side of the spawn area, a large river of water can be found over a railing.</nowiki>
#:''Line 326'': <nowiki>Spawns similarly to Spy-bots</nowiki>
+
#:''Line 508'': <nowiki>A long river flows out of a dam and runs along one side of the map.</nowiki>
#:''Line 331'': <nowiki>Chips carrier</nowiki>
+
#:''Line 516'': <nowiki>A hose pours water into a large puddle at the bottom of a gorge running along the side of the map.</nowiki>
#:''Line 335'': <nowiki>Limited</nowiki>
+
#:''Line 524'': <nowiki>There is water in the fountain in the courtyard.</nowiki>
#:''Line 350'': <nowiki>Boss announces its own arrival and death</nowiki>
+
#:''Line 532'': <nowiki>Bodies of deep water are found at the Lumbershack and Waterfall areas of the map.<br>In the  version, shallow water also covers the Intelligence room's floor.</nowiki>
#:''Line 413'': <nowiki>Chips carrier</nowiki>
+
#:''Line 540'': <nowiki>The map takes place on a harbour connected to the sea.</nowiki>
#:''Line 417'': <nowiki>Limited</nowiki>
+
#:''Line 548'': <nowiki>The harbour area around the control point is full of instant-death shark-infested water. There are shark tanks in both spawn rooms.</nowiki>
#:''Line 454'': <nowiki>Boss announces its own arrival</nowiki>
+
#:''Line 556'': <nowiki>There is a large lake out-of-bounds. There is a small pool of water connected to a waterfall in a cave. The water is alligator-infested and instantly kills mercenaries.</nowiki>
#:''Line 464'': <nowiki>Boss announces its own arrival</nowiki>
+
#:''Line 564'': <nowiki>Water surrounds the play-space. A hallway next to the control point leads into a flooded tunnel. There is a beach with shallow water near the control point.<br>On both sides of the map, outside the spawn rooms there is a ramp with a shallow puddle.</nowiki>
#:''Line 496'': <nowiki>Behaves similarly to Sniper-bots</nowiki>
+
#:''Line 572'': <nowiki>On both sides of the map connected to the central building is drop-down to a flooded passageway.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Voltaic_Outrage&action=edit Template:Mvm mission Voltaic Outrage] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Voltaic Outrage|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 6 translations
+
#:''Line 580'': <nowiki>Water surrounds the mothership at the final point's pitfall.</nowiki>
#:''Line 107'': <nowiki>Spawns at the left or mid</nowiki>
+
#:''Line 588'': <nowiki>The map is surrounded by the ocean. There is a fountain near the start of the Payload track.<br>There is a circular pond, a pool on a balcony, and another fountain near the final checkpoint.</nowiki>
#:''Line 194'': <nowiki>Boss will announce its own arrival</nowiki>
+
#:''Line 596'': <nowiki>Shallow water surrounds the platform Point A is on.</nowiki>
#:''Line 203'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 604'': <nowiki>The river surrounds the center control point (shallow water), and waterfalls off the edge of the cliff.</nowiki>
#:''Line 212'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 612'': <nowiki>There is a miniature pond behind BLU's spawn room. There is a tub of steaming water inside BLU's spawn room.<br>There is a small pool of steaming water outside of BLU's spawn leading to control point A.<br>There is a river and multiple waterfalls next to and underneath control point A.<br>There is a lake of steaming water underneath control point B.<br>This lake connects to a large pool of boiling water surrounding and enveloping control point D.</nowiki>
#:''Line 222'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 620'': <nowiki>There is an ocean outside the map.</nowiki>
#:''Line 233'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 628'': <nowiki>First BLU spawn leads to small river (shallow water).</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Waterway_Wringout&action=edit Template:Mvm mission Waterway Wringout] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Waterway Wringout|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 34 translations
+
#:''Line 636'': <nowiki>On stage 2, there is a small stream which has deep water right outside of the BLU spawn.</nowiki>
#:''Line 18'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 644'': <nowiki>Small pools around the map.</nowiki>
#:''Line 45'': <nowiki>Bomb is silently reset before arriving and after death</nowiki>
+
#:''Line 652'': <nowiki>There is a lake of water far out-of-bounds at the end of a large gorge.</nowiki>
#:''Line 48'': <nowiki>Boss announces its own arrival and death</nowiki>
+
#:''Line 660'': <nowiki>There is an ocean behind BLU's initial spawn room. The map has canals of water running through it.</nowiki>
#:''Line 51'': <nowiki>Waves pauses when this boss is dead</nowiki>
+
#:''Line 668'': <nowiki>There are small ponds of deep water around the valley below the central tower.</nowiki>
#:''Line 60'': <nowiki>Wave resumes when this robot arrives</nowiki>
+
#:''Line 676'': <nowiki>The center of the map has a canal of deep water.</nowiki>
#:''Line 68'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 684'': <nowiki>Deep water channels outside the teams' buildings consisting of underwater routes connecting each team's base building to the central train house building.<br>The  version is similar to the Control Point version, except the route to the central building is removed with the building itself.<br>The  version features a small pool adjacent to the central building which offers a quick route to the main point.</nowiki>
#:''Line 76'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 692'': <nowiki>There is a large lake with a boathouse.</nowiki>
#:''Line 96'': <nowiki>Delay starts after the first Giant dies</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Bot_skill_levels&action=edit Template:Bot skill levels] has [{{fullurl:Special:WhatLinksHere/Template:Bot skill levels|limit=1&namespace=0&hideredirs=1}} 1 use] and is missing 73 translations
#:''Line 102'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 2'': <nowiki>Differences between bot skill levels</nowiki>
#:''Line 117'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 8'': <nowiki>Skill</nowiki>
#:''Line 128'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 13'': <nowiki>Skill level</nowiki>
#:''Line 137'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 20'': <nowiki>Easy</nowiki>
#:''Line 153'': <nowiki>Limited</nowiki>
+
#:''Line 25'': <nowiki>Normal</nowiki>
#:''Line 160'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 30'': <nowiki>Hard</nowiki>
#:''Line 168'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 35'': <nowiki>Expert</nowiki>
#:''Line 179'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 41'': <nowiki>Reaction time</nowiki>
#:''Line 219'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 50'': <nowiki>Time until bot reacts to a player entering its field of view</nowiki>
#:''Line 234'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 56'': <nowiki>Aiming interval</nowiki>
#:''Line 244'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 64'': <nowiki>How often the bot adjusts their aim. Spies are always forced to Normal skill level</nowiki>
#:''Line 279'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 70'': <nowiki>/ aim</nowiki>
#:''Line 290'': <nowiki>Bomb is silently reset before arriving</nowiki>
+
#:''Line 75'': <nowiki>Vertical compensation:<br>Yes</nowiki>
#:''Line 293'': <nowiki>Boss announces its own arrival and death</nowiki>
+
#:''Line 80'': <nowiki>Compensates based on . Will not compensate based on projectile speed. Will not compensate on  at all.</nowiki>
#:''Line 307'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 86'': <nowiki>aim</nowiki>
#:''Line 315'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 91'': <nowiki>Vertical compensation:<br>No<br>Aims for headshot?<br>No</nowiki>
#:''Line 331'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 96'': <nowiki>Vertical compensation:<br>Yes<br>Aims for headshot?<br>Only close range (150 s)</nowiki>
#:''Line 355'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 101'': <nowiki>Vertical compensation:<br>Yes<br>Aims for headshot?<br>Always</nowiki>
#:''Line 378'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 106'': <nowiki>Aims based on the  command</nowiki>
#:''Line 402'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 112'': <nowiki>aim</nowiki>
#:''Line 418'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 117'': <nowiki>Always aim at the enemy's center</nowiki>
#:''Line 438'': <nowiki>Bomb is silently reset before arriving</nowiki>
+
#:''Line 122'': <nowiki>Aims at the target's feet if they are closer than 150 Hammer units. Aims at head if closer than 150 Hammer units.</nowiki>
#:''Line 441'': <nowiki>Boss announces its own arrival</nowiki>
+
#:''Line 127'': <nowiki>Bots with the  or  will always aim at the body</nowiki>
#:''Line 455'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 133'': <nowiki>aim</nowiki>
#:''Line 463'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 137'': <nowiki>Always aims for body</nowiki>
#:''Line 468'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 141'': <nowiki>Aims between the head and center</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Winter's_Bite&action=edit Template:Mvm mission Winter's Bite] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Winter's Bite|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 9 translations
+
#:''Line 145'': <nowiki>Always aims for the head</nowiki>
#:''Line 8'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 151'': <nowiki>Reacting to quiet weapons within a radius of 500 Hammer units</nowiki>
#:''Line 61'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 155'': <nowiki>10% chance</nowiki>
#:''Line 125'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 159'': <nowiki>30% chance</nowiki>
#:''Line 144'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 163'': <nowiki>60% chance</nowiki>
#:''Line 221'': <nowiki>Wait between spawn after death<!-- ??? --></nowiki>
+
#:''Line 167'': <nowiki>90% chance</nowiki>
#:''Line 228'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 171'': <nowiki>100% chance up to 3000 Hammer units (based on ) for loud weapons. Quiet weapon radius based on</nowiki>
#:''Line 236'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 176'': <nowiki>Will prioritize  over healing target?</nowiki>
#:''Line 245'': <nowiki>Bomb resets when subwave is active</nowiki>
+
#:''Line 181'': <nowiki>50% chance</nowiki>
#:''Line 329'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 188'': <nowiki>Will consider Medics, s, and s beyond 500 Hammer units a threat?</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Woodchip_Wound&action=edit Template:Mvm mission Woodchip Wound] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Woodchip Wound|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 15 translations
+
#:''Line 194'': <nowiki>Other enemies further than 500 Hammer units are considered lower priority threats</nowiki>
#:''Line 95'': <nowiki>Spawns from the main spawn or flank</nowiki>
+
#:''Line 199'': <nowiki>Dodging skills</nowiki>
#:''Line 115'': <nowiki>Spawns from the main spawn or flank</nowiki>
+
#:''Line 203'': <nowiki>Will never attempt to dodge</nowiki>
#:''Line 130'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 207'': <nowiki>Will dodge when holding a damage-dealing weapon</nowiki>
#:''Line 138'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 211'': <nowiki>Will never dodge if the bot is in a hurry, they are under the effect of any ÜberCharge, are taunting, are zoomed in as Sniper, are spun-up as Heavy, are charging up a Huntsman arrow. Additionally, Engineers will never attempt to dodge</nowiki>
#:''Line 148'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 216'': <nowiki>Avoids running into enemies?</nowiki>
#:''Line 211'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 222'': <nowiki>Usually only used by Spy bots to avoid bumping into enemies while cloaked</nowiki>
#:''Line 222'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 227'': <nowiki>Chance to</nowiki>
#:''Line 230'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 231'': <nowiki>0% chance</nowiki>
#:''Line 273'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 235'': <nowiki>50% chance</nowiki>
#:''Line 287'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 239'': <nowiki>90% chance</nowiki>
#:''Line 399'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 243'': <nowiki>100% chance</nowiki>
#:''Line 449'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 247'': <nowiki>Used for both reflecting projectiles and pushing players away</nowiki>
#:''Line 465'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 252'': <nowiki>choice</nowiki>
#:''Line 475'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 256'': <nowiki>Random class</nowiki>
#:''Line 495'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 260'': <nowiki>Random member of the enemy team's class</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Blog_layout&action=edit Template:Blog layout] has [{{fullurl:Special:WhatLinksHere/Template:Blog layout|limit=1&namespace=0&hideredirs=1}} 1 use] and is missing 1 translation
+
#:''Line 266'': <nowiki>Disguise behavior</nowiki>
#:''Line 36'': <nowiki>Valve Corporation, all rights reserved.</nowiki>
+
#:''Line 270'': <nowiki>Looks towards enemy players when in view</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Hell_Overdrive&action=edit Template:Mvm mission Hell Overdrive] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Hell Overdrive|limit=1&namespace=0&hideredirs=1}} 1 use] and is missing 6 translations
+
#:''Line 274'': <nowiki>Avoids looking at enemies</nowiki>
#:''Line 49'': <nowiki>200% slower attack speed</nowiki>
+
#:''Line 279'': <nowiki>Attempts to ?</nowiki>
#:''Line 67'': <nowiki>200% slower attack speed</nowiki>
+
#:''Line 283'': <nowiki>Will always attempt to backstab players, even if enemy is facing the bot</nowiki>
#:''Line 87'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 287'': <nowiki>Only backstabs if the enemies are turned less than 45 degrees away</nowiki>
#:''Line 189'': <nowiki>Takes left path</nowiki>
+
#:''Line 291'': <nowiki>Only backstabs if the enemies are turned less than 78 degrees away</nowiki>
#:''Line 197'': <nowiki>Takes right path</nowiki>
+
#:''Line 295'': <nowiki>Only backstabs if a backstab is possible on the enemy</nowiki>
#:''Line 405'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 300'': <nowiki>Will switch to secondary?</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Peak_Performance&action=edit Template:Mvm mission Peak Performance] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Peak Performance|limit=1&namespace=0&hideredirs=1}} 1 use] and is missing 9 translations
+
#:''Line 304'': <nowiki>Never</nowiki>
#:''Line 12'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 308'': <nowiki>s switch away if primary is empty<br>s switch away if primary is empty and enemy is closer than 500 Hammer units<br>Snipers switch away if enemy is closer than 750 Hammer units<br>s switch away if enemies are further than 750 Hammer units, unless the enemy is a Soldier or</nowiki>
#:''Line 74'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 313'': <nowiki>Retreats to reload?</nowiki>
#:''Line 92''
+
#:''Line 319'': <nowiki>Only if the bot's AI has no other input about retreating. Bots will never retreat to reload if they under the effect of an ÜberCharge</nowiki>
#:''Line 107'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 324'': <nowiki>Chance to roam far away when defending control point?</nowiki>
#:''Line 176'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 328'': <nowiki>10% chance</nowiki>
#:''Line 321'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 332'': <nowiki>50% chance</nowiki>
#:''Line 394'': <nowiki>Play sound when subwave starts spawning</nowiki>
+
#:''Line 336'': <nowiki>75% chance</nowiki>
#:''Line 397'': <nowiki>Play sound when subwave is over</nowiki>
+
#:''Line 340'': <nowiki>90% chance</nowiki>
#:''Line 417'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 344'': <nowiki>Bots will only roam if there is enough time left on the clock (determined by )</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Power_Palliative&action=edit Template:Mvm mission Power Palliative] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Power Palliative|limit=1&namespace=0&hideredirs=1}} 1 use] and is missing 6 translations
+
#:''Line 349'': <nowiki>Will attempt to block the capture of a control point?</nowiki>
#:''Line 426'': <nowiki>Play sound when subwave begins</nowiki>
+
#:''Line 358'': <nowiki>A list of quiet weapons can be found below</nowiki>
#:''Line 430'': <nowiki>Play sound when subwave start spawning</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Disconnect_reasons&action=edit Template:Disconnect reasons] has [{{fullurl:Special:WhatLinksHere/Template:Disconnect reasons|limit=1&namespace=0&hideredirs=1}} 1 use] and is missing 22 translations
#:''Line 434'': <nowiki>Play sound when subwave finished spawning</nowiki>
+
#:''Line 2'': <nowiki>Disconnect messages</nowiki>
#:''Line 587'': <nowiki>Play sound when subwave begins</nowiki>
+
#:''Line 8'': <nowiki>Message</nowiki>
#:''Line 591'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 13'': <nowiki>Meaning</nowiki>
#:''Line 595'': <nowiki>Play sound when subwave finished spawning</nowiki>
+
#:''Line 19'': <nowiki>Disconnected by user</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Program_Seppuku&action=edit Template:Mvm mission Program Seppuku] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Program Seppuku|limit=1&namespace=0&hideredirs=1}} 1 use] and is missing 3 translations
+
#:''Line 22'': <nowiki>User manually disconnected from the server.</nowiki>
#:''Line 273'': <nowiki>Spawn from player's behind</nowiki>
+
#:''Line 28'': <nowiki>Removed from match by system</nowiki>
#:''Line 337'': <nowiki>Tank comes with sentry guns</nowiki>
+
#:''Line 31'': <nowiki>User was taken to another match by the matchmaking system.</nowiki>
#:''Line 355'': <nowiki>Closes river pit when subwave start spawning</nowiki>
+
#:''Line 37'': <nowiki>User was VAC banned from secure server</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Ruins_Rumble&action=edit Template:Mvm mission Ruins Rumble] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Ruins Rumble|limit=1&namespace=0&hideredirs=1}} 1 use] and is missing 1 translation
+
#:''Line 40'': <nowiki>User was caught  and was banned from the server by the  (VAC), or tried to connect to a VAC-secured server while having a VAC ban for ''Team Fortress 2''.</nowiki>
#:''Line 145'': <nowiki>5 seconds of [[Critical hits#Mini-crits</nowiki>
+
#:''Line 46'': <nowiki>Steam auth ticket has been canceled</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Watershed_Waylay&action=edit Template:Mvm mission Watershed Waylay] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Watershed Waylay|limit=1&namespace=0&hideredirs=1}} 1 use] and is missing 1 translation
+
#:''Line 49'': <nowiki>The game crashed during loading, the "auth ticket" refers to a user identification system used by Steam's networking.</nowiki>
#:''Line 407'': <nowiki>Boss door opens when subwave is active</nowiki>
+
#:''Line 55'': <nowiki>An issue with your computer is blocking the VAC system.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Whirly_Wallop&action=edit Template:Mvm mission Whirly Wallop] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Whirly Wallop|limit=1&namespace=0&hideredirs=1}} 1 use] and is missing 8 translations
+
#:''Line 58'': <nowiki>Third-party software is interfering with the user's game or with their Steam client which prevents VAC from working. See this  for help.</nowiki>
#:''Line 31'': <nowiki>Spawn from behind players</nowiki>
+
#:''Line 64'': <nowiki>Issued too many commands to server.</nowiki>
#:''Line 47'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 67'': <nowiki>Certain  commands can cause the server to lag, inputting too many of these commands kicks the player to prevent server lag.</nowiki>
#:''Line 71'': <nowiki>Take same path as the bomb</nowiki>
+
#:''Line 73'': <nowiki>Buffer overflow in net message</nowiki>
#:''Line 79'': <nowiki>Take opposite path as the bomb</nowiki>
+
#:''Line 76'': <nowiki>Caused by an overflow of information in networking messages. Most often happens in  when refunding a large amount of upgrades or when changing classes with a large amount of upgrades, and in other game modes when too many players are using the .</nowiki>
#:''Line 88'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 82'': <nowiki>This Steam account does not own this game. Please login to the correct Steam account.</nowiki>
#:''Line 158'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 85'': <nowiki>The account has been locked by  and cannot play on VAC secured servers.</nowiki>
#:''Line 181'': <nowiki>Take opposite path as the bomb</nowiki>
+
#:''Line 91'': <nowiki>Bad challenge</nowiki>
#:''Line 269'': <nowiki>Boss door opens when subwave is active</nowiki>
+
#:''Line 100'': <nowiki>Connection failed after 4 retries</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_upgrades_hellmet&action=edit Template:Mvm upgrades hellmet] has [{{fullurl:Special:WhatLinksHere/Template:Mvm upgrades hellmet|limit=1&namespace=0&hideredirs=1}} 1 use] and is missing 3 translations
+
#:''Line 103'': <nowiki>The client cannot establish a connection with the server.</nowiki>
#:''Line 658'': <nowiki>Explode on Ignite</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:TFBot_quiet_weapons_list&action=edit Template:TFBot quiet weapons list] has [{{fullurl:Special:WhatLinksHere/Template:TFBot quiet weapons list|limit=1&namespace=0&hideredirs=1}} 1 use] and is missing 2 translations
#:''Line 684'': <nowiki>Able to re-launch while already in-flight</nowiki>
+
#:''Line 2'': <nowiki>List of quiet weapons</nowiki>
#:''Line 696'': <nowiki>Stun enemies when you land</nowiki>
+
#:''Line 8'': <nowiki>Weapon ID</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Related_audio&action=edit Template:Related audio] has [{{fullurl:Special:WhatLinksHere/Template:Related audio|limit=1&namespace=0&hideredirs=1}} 1 use] and is missing 1 translation
 
#:''Line 2'': <nowiki>audio</nowiki>
 

Latest revision as of 00:51, 6 January 2025

Pages missing in Spanish (es – español): 35 in total. Data as of 00:43, 06 January 2025 (GMT).

See also

List

  1. Template:Comic infobox has 330 uses and is missing 3 translations
    Line 93: Artists
    Line 120: Writers
    Line 147: Colorists
  2. Template:List of tournament medals has 23 uses and is missing 6 translations
    Line 306: Awarded to first-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.
    Line 312: Awarded to second-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.
    Line 318: Awarded to third-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.
    Line 324: Awarded to participants in AsiaFortress tournaments sponsored by Liquid.tf.
    Line 330: Awarded to attendees at MCM Comic Con London in May 2024.
    Line 336: Awarded to coaches during AsiaFortress tournaments sponsored by Liquid.tf.
  3. Template:Bundle row extended has 17 uses and is missing 1 translation
    Line 112:
  4. Template:StoryTimeline has 13 uses and is missing 3 translations
    Line 1312: A rocket carrying the monkeynaut Poopy Joe is launched, but due to its Australium fuel supply being replaced with gravel water from defective suitcase explosives.
    Line 1782: 2024
    Line 1785: An elderly Saxton and Maggie find themselves at the edge of a cliff, surrounded by a pack of angry cheetahs after fist-fighting a prior cheetah pack. After a brief exchange, they eagerly ready themselves to fight the rest of the cheetahs.
  5. Template:List of item attributes has 12 uses and is missing 39 translations
    Line 55: Attrib_AltFire_Disabled
    Line 107: Attrib_Scattergun_NoReloadSingle
    Line 292: Attrib_SoldierBuffType
    Line 294: Attrib_Dmg_Falloff_Increased
    Line 305: Attrib_DemoBuffType
    Line 386: Attrib_Socket
    Line 423: Attrib_DisguiseDamageReduction
    Line 465: Attrib_DuelLoserAccountID
    Line 506: Attrib_ElevateQuality
    Line 580: Attrib_Knockback
    Line 591: Attrib_DecloakRate
    Line 793: Attrib_DeflectionSizeMultiplier
    Line 823: Attrib_MiniCritAirborneEnemiesDeploy
    Line 882: Attrib_MultipleSentries
    Line 925: Attrib_CenterFireProjectile
    Line 1012: Attrib_AlternateRocketEffect
    Line 1106: Attrib_SetIcicleKnifeMode
    Line 1138: Attrib_TauntSoundSuccess
    Line 1228: Attrib_RageGainOnAssists
    Line 1242: Attrib_AirBlastVerticalVulnerabilityMultipier
    Line 1380: Attrib_AutoFiresFullClipAllAtOnce
    Line 1394: Attrib_PlayerSkinOverride
    Line 1400: Attrib_Sapper_Voice_Pak
    Line 1402: Attrib_Sapper_Voice_Pak_Idle_Wait
    Line 1565: Attrib_AddHeadOnHit
    Line 1597: Attrib_TauntSoundSuccess
    Line 1599: Attrib_PhaseCloak
    Line 1601: Attrib_TauntSoundSuccess
    Line 1603: Attrib_PhaseCloak
    Line 1607: Attrib_RocketLaunchImpulse
    Line 1629: Attrib_BackHeadshot
    Line 1635: Attrib_AirJumpOnAttack
    Line 1676: Attrib_Class_Select_Override_VCD
    Line 1726: Attrib_AutoFiresFullClipNegative
    Line 1728: Attrib_AutoFiresWhenFull
    Line 1748: Attrib_ElevateQuality
    Line 1843: Attrib_DamageBlastPush
    Line 1877: Attrib_NoCloakFromAmmo
    Line 1901: Attrib_AirblastDestroyProjectile
  6. Template:List of companies has 9 uses and is missing 155 translations
    Line 82: Alpha Electric
    Line 92: Alto Elevators
    Line 102: Army Surplus General
    Line 119: Ball Fortress
    Line 151: Ballinger
    Line 172: Banana Bay Exports
    Line 182: Bayou Shipping
    Line 199: Beacon
    Line 209: Biggs
    Line 219: Binder's Popsicles
    Line 229: Binksi Logging
    Line 239: Binski Paper Co
    Line 249: Blue Mountain Pioneering
    Line 266: Builders League United
    Line 276: BLU Blast Complex
    Line 293: Brewery<br>(Blu Streak Beer)
    Line 310: BLU Co
    Line 328: BLU Freight & Shipping
    Line 345: BLU Industries Incorporated
    Line 355: Blue Corn Co.
    Line 372: BLU Steel
    Line 388: BLU Warehouse
    Line 397: Boggy Brook's
    Line 412: Turkeys
    Line 448: Brown Nugget Prospecting
    Line 457: Buckshot
    Line 472: Bullseye Bill's
    Line 499: Captain Dan's
    Line 521: Casali Shafting Co.
    Line 539: Cave Raiders
    Line 548: Cerveza Royale
    Line 563: Chaps Dry Goods
    Line 584: Charles Darling's Triassic Preserve
    Line 599: Chairman
    Line 614: Chemical Processing Facility
    Line 623: Clem's
    Line 632: Cliffe Rocks Inc.
    Line 650: Conagher Railroads
    Line 665: Conagher's Tool & Munitions
    Line 701: Conquistador Fried Giblets
    Line 716: Cornwell
    Line 734: Cracky Pop!
    Line 743: Crash Construction
    Line 758: Crummy's Burgers
    Line 767: Carmack Computers
    Line 773: References '''' co-creator .''
    Line 780: Dalokohs
    Line 798: Dapper Cadaver
    Line 813: Darling Zoos
    Line 828: Der Architect
    Line 837: Discount Alchemist
    Line 858: Diedrich's Discount Delicatessen
    Line 867: Doctor Wilson's Auto-Borax
    Line 882: Driller
    Line 918: Elliphany Electric Trains
    Line 933: Ellis' Crawdads
    Line 948: Emmerich's
    Line 963: Finest Hour Ale House
    Line 978: Freeman Airboat Tours
    Line 996: Freyja's Sushi
    Line 1011: FGD Luxury Automobiles
    Line 1017: Refers to who created various assets for the map including the cars in the showroom and the ice resurfacer.
    Line 1024: General Industries Co.
    Line 1033: Gilded Gold
    Line 1048: Gold Medal
    Line 1066: Goldbloom Tropical Flora Export
    Line 1081: Goldstream Fuel Co.
    Line 1090: Gray Gravel Co.
    Line 1105: Green Valley Post
    Line 1114: Griffivore Banana Co.
    Line 1129: Hammond's Amber Mining Co.
    Line 1144: Hampshire's Heavy Lifting Equipment
    Line 1160: Handy Hoe
    Line 1169: Happy Farmers Cooperative
    Line 1184: Happy Farmers Cooperative
    Line 1217: Humboldt's Pharmacy
    Line 1232: Humboldt Sauermilch Molkerei GMBH
    Line 1247: Hurg Spaceship Parts
    Line 1256: Husky Acres
    Line 1265: Icarus Airliners
    Line 1295: Imperial Mining
    Line 1311: Industrial
    Line 1332: Jenkin Coal Co.
    Line 1341: Jimi Jam
    Line 1356: Jobbs Orchards
    Line 1380: Klintz Hocks
    Line 1395: Lucky Plucker
    Line 1404: Lumpy Bros
    Line 1407: Butter for Less
    Line 1416: Mannhattan Used Fireworks
    Line 1425: Mann Co.
    Line 1431: Mann Co.
    Line 1447: Menschnapps
    Line 1452: Mann Co.
    Line 1459: Mann Co.
    Line 1470: Mann Co.
    Line 1483: Sleepy Dog
    Line 1504: McJohn Power
    Line 1538: Mann Co.
    Line 1551: Neal's Bananaland Ice Cream
    Line 1566: Newell and Sons
    Line 1590: Newell & Sons Steam Delivering
    Line 1598: NJ Productions
    Line 1613: Nile Archaeo
    Line 1628: Northern Express
    Line 1643: Odessa Mining Logistics
    Line 1651: Old Geezer
    Line 1669: Otto's Cafe
    Line 1690: Poco Coop
    Line 1705: Pinkerpaw Packaging
    Line 1714: Piper & Piper Pipeworks Inc.
    Line 1723: Primaprime
    Line 1774: Reliable Excavation Demolition
    Line 1783: Red Bread
    Line 1804: Red Forest Fur Company
    Line 1819: Red Ind. Trading
    Line 1828: Red Industries Unincorporated
    Line 1837: RED Iron
    Line 1852: RED Iron Works
    Line 1867: Red Planet Chemicals
    Line 1884: Red Raiders
    Line 1901: Red Shed
    Line 1905: Red Shed Whiskey
    Line 1909: Red Shed Beer
    Line 1919: Red Valley Mining
    Line 1929: Redstone Cargo
    Line 1947: Regal Plumbing Supplies
    Line 1965: Rio Grande Coal Co.
    Line 1982: Rolling Stone Mining Logistics
    Line 1992: Sanders BBQ
    Line 2012: Sapper Sour Candy
    Line 2028: Schucker & Sons
    Line 2038: Scoot's Canoe
    Line 2058: Sea Side Exports
    Line 2075: (Seed)
    Line 2092: Shifty's Quick Shot
    Line 2109: Shiny's Bullion
    Line 2126: (double-edged blades)
    Line 2143: Smart Fireworks
    Line 2160: Spawn-N-Go
    Line 2177: Strongarm Lifting
    Line 2187: Sunny Hay
    Line 2216: TF Industries
    Line 2250: Tree Feller 2 Million
    Line 2267: Trench Diggers FIRST UNION
    Line 2284: Tycho Corp Off-World Excavations
    Line 2294: Vier Augen Optical Co.
    Line 2311: Wade Canoes
    Line 2334: Wood Electric
    Line 2351: Wright Shipping
    Line 2387: Yeti Park
    Line 2404: YTI
    Line 2408: Institute for Research and Development.
    Line 2425: Yti-Hale Shipping
    Line 2442: Zippy Plow
  7. Template:Mannpower Powerups has 8 uses and is missing 41 translations
    Line 8: Usage
    Line 16: Usage when dominating
    Line 29: Strength<!--TF_Powerup_Strength-->
    Line 37: Double for all weapons (ignores the base 30% bonus damage for melee weapons);<br>Distance damage fall-off immunity;<br>Does not affect attacks that , but affects attacks that mini-crit.
    Line 45: Damage bonus for all weapons reduced to 1.4x.
    Line 58: Resistance<!--TF_Powerup_Resist-->
    Line 66: Reduces incoming damage by 50%;<br>Immune to Plague;<br>Immune to Reflect;<br>Blocks s.
    Line 74: Incoming damage reduction reduced to 35%.
    Line 87: Vampire<!--TF_Powerup_Vampire-->
    Line 95: All damage dealt is returned as health;<br>Overheal health diminishes almost instantly;<br>Flamethrowers and Miniguns return ~0.558x as much health; melee attacks return 1.25x as much;<br>25% damage resistance;<br>Max health increased by 80;<br>Immune to Reflect;<br>Blast weapon clip size increased by 50%.
    Line 103: Incoming damage reduction is gone;<br>Blast weapon clip increase is gone.
    Line 116: Reflect<!--TF_Powerup_Reflect-->
    Line 124: 80% of damage received is reflected back to the attacker (but damage reflected this way cannot kill the attacker);<br>Max health increased to 400;<br>100% of received damage is reflected back to the Sentry Gun;<br>Pushback force to players who damaged the powerup carrier.
    Line 132: Max health reduced to 320;<br>Reflected damage reduced to 50%.
    Line 145: Haste<!--TF_Powerup_Haste-->
    Line 153: 2x firing speed;<br>4x reload speed;<br>2x refire rate;<br>5x , , and refire rate;<br>2x refire rate;<br>2.5x refire rate;<br>Double clip size and max ammo count;<br> increased by 30%;<br>Stickybombs arm 2x faster;<br>2x gain and heal rate;<br>Sniper rifles have 2x scope speed and 3x charge speed;<br>Does not affect any of Pyro's primary weapons.
    Line 161: Weapon fire rate increase reduced to 1.5x;<br>Weapon reload speed increase reduced to double.
    Line 174: Regeneration<!--TF_Powerup_Regen-->
    Line 182: Ammo and metal is fully refilled every 5 seconds;<br>Health is regenerated at a rate equal to the .
    Line 190: Health regeneration is 70% of normal rate.
    Line 203: Precision<!--TF_Powerup_Precision-->
    Line 211: ;<br>Distance damage falloff immunity;<br>Sniper rifles have 2x scope speed and 3x charge speed, and do 2x more damage;<br>Rocket and grenade travel speed increased by 250%;<br>Blast weapon clip size increased by 50%;<br>Explosive projectiles have no radius damage falloff;<br>Immunity to self-blast damage.
    Line 219: Sniper scope speed reduced to 1.5x;<br>Sniper charge speed reduced to 2x;<br>Sniper Rifle damage increase reduced to 1.5x;<br>Blast weapon radius falloff is normal;<br>No blast weapon clip size increase.
    Line 232: Agility<!--TF_Powerup_Agility-->
    Line 240: Movement speed increased by 50%;<br>Grapple speed increase;<br>Jump height increased by 80%;<br>Immune to fall damage;<br>Instant weapon switch;<br>Reduced grapple movement speed bonus when carrying the intelligence.
    Line 248: No changes when dominating.
    Line 261: Knockout<!--TF_Powerup_Knockout-->
    Line 269: Restricts the carrier to melee and Grappling Hook only;<br>Max health increased depending on the class:
    Line 319: Melee damage increase reduced to 1.4x.
    Line 332: King<!--TF_Powerup_King-->
    Line 340: Max health increased by 100;<br>Firing and reload speed increased by ~16.7%;<br>Sniper rifles have 1.5x scope speed and charge speed;<br>50% increase in ÜberCharge gain and heal rate;<br>Health is regenerated at a rate equal to 0.3x the ;<br>All effects except maximum health increase are shared with teammates in a 750 s radius, though the regeneration buff is only applied to teammates and enemy Spies who also have powerups.
    Line 348: Max health increase reduced to 20.
    Line 361: Plague<!--TF_Powerup_Plague-->
    Line 369: Increased health kit collection range (600 );<br>Touching an enemy gives them and their nearby teammates (350HU radius) the plague;<br>Plague victims bleed to death in 10 seconds unless they pick up a health kit or touch a resupply cabinet;<br>Plague blocks King's health regeneration and team buff;<br>50% damage resistance against Plague victims.
    Line 377: Damage resistance to infected players reduced to 20%.
    Line 390: Supernova<!--TF_Powerup_Supernova-->
    Line 398: Discharge your supernova attack (grapple alt-fire) to stun visible enemies in a 1500HU radius for up to 4 seconds;<br>Requires full Powerup meter;<br>Powerup meter fills over time (1%/0.3s; 30s to full charge) and by dealing damage (1%/4hp; 400hp to full charge);<br>Stunned enemies drop the intelligence and their Powerups and are pushed away from the Supernova attacker;<br>Powerups dropped in this way are coloured in the supernova user's colour;<br>Once discharged, the Supernova powerup disappears and respawns;<br>When the Powerup meter is full, enemies glow when in range, including disguised Spies.
    Line 406: No changes when dominating.
    Line 419: Revenge<!--TF_Powerupvolume_Available-->
    Line 427: Temporary full crit power for 30 seconds;<br>Temporary 2x damage to buildings for 30 seconds;<br>Activates and spawns when a significant game imbalance is detected.
    Line 435: No changes when dominating.
  8. Template:Expired community medal list has 7 uses and is missing 15 translations
    Line 585: Awarded to players who cleared at least 5 intermediate or expert difficulty missions during the Magnetic Mayhem event.
    Line 591: Awarded to players who cleared at least 8 advanced or expert difficulty missions during the Magnetic Mayhem event.
    Line 597: Awarded to players who donated US$5.00 or more to the Magnetic Mayhem charity drive, through either or donations.
    Line 603: Awarded to players who donated US$15.00 or more to the Magnetic Mayhem charity drive, through either or donations.
    Line 609: Awarded to players who donated US$25.00 or more to the Magnetic Mayhem charity drive, through either or donations.
    Line 843: Awarded to content creators who submitted content that was accepted into the Potato MvM Memes vs Machines event.<br><br>Also awarded to content creators who submitted content that was accepted into the Potato MvM Mashed Mediocrity event, as well as Mashed Mediocrity event helpers.
    Line 1020: Awarded to players who cleared at least 6 missions during the Osmium Ordinance event.
    Line 1026: Awarded to players who cleared at least 12 missions during the Osmium Ordinance event.
    Line 1032: Awarded to players who donated US$5.00 or more to the Osmium Ordinance charity drive, through either or donations.
    Line 1038: Awarded to players who donated US$15.00 or more to the Osmium Ordinance charity drive, through either or donations.
    Line 1045: Awarded to players who cleared at least 7 missions during the Ghoulish Gambit event.
    Line 1051: Awarded to players who cleared at least 15 missions during the Ghoulish Gambit event.
    Line 1057: Awarded to players who donated US$5.00 or more to the Ghoulish Gambit charity drive, through either or donations.
    Line 1063: Awarded to players who donated US$15.00 or more to the Ghoulish Gambit charity drive, through either or donations.
    Line 1069: Awarded to players who donated US$35.00 or more to the Ghoulish Gambit charity drive, through either or donations.
  9. Template:Operation Osmium Ordinance missions has 7 uses and is missing 52 translations
    Line 8: Oilrig
    Line 11: Offshore Onslaught
    Line 17: Robotfactory
    Line 20: Industrial Injection
    Line 27: Calendartillery
    Line 33: Scallops
    Line 36: Scaling Somersault
    Line 42: Scrapyard
    Line 45: Midnight Recycled
    Line 50: Waterfront
    Line 53: H2 Oh No
    Line 58: Watermine
    Line 61: Hydrophobia
    Line 76: Area 52
    Line 79: Complex Chaos
    Line 85: Bogland
    Line 88: Swamp Fever
    Line 94: Bog Business
    Line 100: Downpour
    Line 103: Wet Wreckage
    Line 109: Flowerfield
    Line 112: Flamingo Flame
    Line 118: Hideout
    Line 121: Korpoelec Invasion
    Line 127: Lotus
    Line 130: Mud
    Line 136: Mansion
    Line 139: Property Inspection
    Line 145: Robotfactory
    Line 148: Frantic Flood
    Line 154: Short Circuit Execution
    Line 160: Saxford
    Line 163: Grim Memorial
    Line 169: Scallops
    Line 172: Scallywag
    Line 177: Spacepost
    Line 180: Spatial Impasse
    Line 186: Waterfront
    Line 189: Unescapable Undine
    Line 197:
    Line 210: Brugge
    Line 213: Netherite Navy <!-- Note: Netherite is an item in Minecraft, the translation from that game may be helpful here -->
    Line 219: Derelict
    Line 222: Deaths Door
    Line 228: Robotfactory
    Line 231: Enduring Exceptions
    Line 238: Germanium Gearbox
    Line 244: Scallops
    Line 247: Seafood Slaughter
    Line 253: What The Scallop
    Line 259: Watermine
    Line 262: Electrolysis
  10. Template:Enforcer bypassed resistances has 6 uses and is missing 13 translations
    Line 2: Resistances that are pierced
    Line 10: Resistances that are not pierced
    Line 19: 's 10% bullet resistance and 75% bullet resistance from an ÜberCharge.
    Line 26: 's 50% damage resistance from the Resistance .<br>25% damage resistance from the Vampire Powerup.<br>50% damage resistance against Plague victims from the Plague Powerup.
    Line 36: The 66% damage resistance gained by Sentry Guns.
    Line 43: The 33% damage resistance gained by Sentry Gun's damage resistance.
    Line 53: The 35% damage resistance from the 's rage.
    Line 60: The Critical hit immunity from the Battalion's Backup's rage.
    Line 70: The 20% damage resistance gained by <br>with the or equipped when under 50% health.
    Line 79: The 40% damage resistance from the .
    Line 88: The 20% resistance from a Spy's .
    Line 97: The initial 75% resistance upon triggering the .<br>The 65% damage resistances gained for 3 seconds after activation.
    Line 106: Resistances that are not pierced are considered to be bugged and not intentional.
  11. Template:Mvm mission Cash Out Crash Out has 5 uses and is missing 1 translation
    Line 108: A 
  12. Template:Mvm mission Extended Deadline has 5 uses and is missing 19 translations
    Line 229:
    Line 235:
    Line 241:
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  13. Template:Necromantic Nonsense stats change has 5 uses and is missing 30 translations
    Line 3: New Stats/Stats Change
    Line 9: -15% damage taken<br> -30% damage taken from melee
    Line 15: -20% damage taken from melee
    Line 21: 100% critical hit chance
    Line 27: Crit when normally mini-crits
    Line 33: On Hit: Bleed for 20 seconds<br> On Miss: Hit yourself, idiot.
    Line 39: +75 max health
    Line 45: +150 max health<br> +10 health regenerated per second on wearer<br> Immune to the effects of Mad Milk and Jarate<br> Wearer immune to fall damage
    Line 51: +15% damage resistance on wearer<br> +50% damage resistance to melee<br> +25% damage resistance to ranged
    Line 57: +50% damage bonus
    Line 63: +50% damage bonus<br> Gain crit boost when below 60% health
    Line 69: Gain crit boost when below 75% health
    Line 75: Shoots mini-sentry which self-destruct after 8 seconds<br> 320% slower fire rate
    Line 81: On Hit: Bleed for 4 seeconds<br> Melee attack hits multiple enemies
    Line 87: Melee attack hits multiple enemies<br> On Hit: 100% chance to stun non-giants for 3 seconds<br> 50% slower firing speed
    Line 93: Melee attack hits multiple enemies
    Line 99: 100% critical hits from behind<br> On Hit: Gain a speed boost for 3 seconds<br> +25% faster firing speed
    Line 105: Caber regenerates on hit<br> 25% chance to bleed and stun enemies for 2 seconds<br> 50% slower firing speed<br> -99% self damage push force
    Line 111: +25% damage resistance on wearer<br> Maximum health is drained while item is active<br> On Hit: Gain a speed boost
    Line 117: <br>
    Line 123: <br>
    Line 129: <br>
    Line 135: On hit: 50% chance to apply healing effect to all nearby teammates for 24 HP<br> Maximum health is drained while item is active (Drain down to 100 health)
    Line 141: +50% faster firing speed<br> +30% movement speed
    Line 147: +30% faster firing speed<br> +10 health regenerated per second on wearer
    Line 153: +50% damage bonus<br> -50% slower firing speed
    Line 159: On Hit: Bleed for 10 seconds<br> -10 max health on wearer
    Line 165: On Hit: Applies a healing effect to all nearby teammates for 24 HP<br> +100 max health on wearer<br> +10% damage resistance on wearer<br> 75% damage from melee sources while active
    Line 171: 60% faster weapon switch<br> On Hit: 100% chance to stun non-giants for 3 seconds<br> -98.5% damage penalty
    Line 177: +100% buff duration<br> +25% rage gained on hit<br> +50% banner radius
  14. Template:Perks perk table has 5 uses and is missing 19 translations
    Line 1: Perks
    Line 10: Perk
    Line 35: +50% reserve ammo and ammo and metal regeneration
    Line 59: On kill, grants 2 seconds of Mini-Crits
    Line 84: On round start, grants 15 seconds of invisibility<br>Attacking before the 15 seconds ends it prematurely
    Line 108: Mini-Crits become full Critical hits
    Line 130: +40% extra healing gained from all healing sources
    Line 154: On death, summons a friendly Skeleton
    Line 178: +10% movement speed
    Line 203: On death, the killer is Marked For Death for 6 seconds
    Line 227: Double melee damage
    Line 234: Patience
    Line 239: Grants up to 7 health per second
    Line 262: +50% projectile speed and reduced spread
    Line 286: +15% firing, reloading, and weapon switching speed
    Line 310: +10% damage resistance
    Line 334: On kill, reveals the three closest enemies for 5 seconds
    Line 357: Once per round, players can be revived by a Medic
    Line 381: When the Control Point unlocks, +1 capture rate and +20% damage resistance
  15. Template:Custom maps table has 4 uses and is missing 16 translations
    Line 101: Attack/Defend (custom)
    Line 137: Symmetric
    Line 163: Cambodian (modified Egypt)
    Line 197: Attack/Defend
    Line 321: Swamp
    Line 329: Factory
    Line 343: Underground culvert
    Line 357: Forest
    Line 363: Random
    Line 415: Town
    Line 439: Tropical
    Line 457: Aztec
    Line 545: Canyon
    Line 617: Village
    Line 693: Tropical Island
    Line 699: Paleontological dig
  16. Template:List of underworlds has 4 uses and is missing 19 translations
    Line 28: Contains
    Line 35: On Entrance
    Line 42: On Exit
    Line 105: All players are stunned and must race to a large pile of cash, the first player to reach it deciding the winning team of the match.
    Line 169: All players are placed in Bumper Cars.<br>The winning team is decided by the last team with at least one living player.
    Line 189: All players are placed in Bumper Cars.<br>The winning team is decided by whichever team collects 200 Ducks, or the last team with at least one living player.
    Line 209: All players are placed in Bumper Cars.<br>The winning team is decided by whichever team scores 3 goals (1 in Sudden Death), or the last team with at least one living player.
    Line 258: Players can only use weapons and have an endless speed boost while in the underworld.<br>Underworld layout is procedurally generated.
    Line 375: Health drain only applies while portal is closed.
    Line 445: All players are placed in Bumper Cars.<br>The winning team is decided by whoever races to the end first, or the last team with at least one living player.
    Line 490: Health drain only applies after lingering for too long.
    Line 514: Health drain only applies after lingering for too long.
    Line 538: All players are forced into third-person view and can only use melee weapons.<br>The winning team is decided by the last team with at least one living player.
    Line 588: Being inside after the entrance portal closes gives the player a bomb head, which explodes shortly after and kills them.
    Line 660: Health drain only applies while portal is closed.<br>Grants the upon exit.
    Line 688: Underworld is a 3v3 arena.<br>The team that wins the 3v3 grants guaranteed Critical Hits for themselves and the rest of the team.<br>If there are not enough players to begin a 3v3 when the timer runs out, anyone present in the underworld is teleported out and given a speed boost.
    Line 782: Also grants increased jump height upon exit.
    Line 830: The secret exit also applies the buff.
    Line 907: Environmental hazards do not include or similar hazards, as these are found in almost all underworlds.
  17. Template:Mvm Mecha Engine missions has 4 uses and is missing 1 translation
    Line 13: Notable Robots
  18. Template:Mvm mission Short Circuit has 4 uses and is missing 128 translations
    Line 20: "
    Line 20: "
    Line 20: Minicrits become crits
    Line 20: The 
    Line 53: "
    Line 53: "
    Line 53: On Hit: Bleed for
    Line 53: seconds
    Line 58: "
    Line 58: "
    Line 92: "
    Line 92: "
    Line 94: "
    Line 94: "
    Line 100: "
    Line 100: "
    Line 100: On Hit: Bleed for
    Line 100: seconds
    Line 115: "
    Line 115: "
    Line 120: "
    Line 120: "
    Line 120: resistance to bullets (passive)
    Line 120: resistance to bullets (shield bubble)
    Line 120: has
    Line 123: "
    Line 123: "
    Line 128: "
    Line 128: "
    Line 128: resistance to explosions (passive)
    Line 128: resistance to explosions (shield bubble)
    Line 128: has
    Line 132: 20,000
    Line 139: "
    Line 139: "
    Line 139: On Hit: Bleed for
    Line 139: seconds
    Line 168: "
    Line 168: "
    Line 180: "
    Line 180: "
    Line 185: "
    Line 185: "
    Line 190: Spawn at
    Line 195: Spawn at
    Line 200: "
    Line 200: "
    Line 200: damage bonus
    Line 209: "
    Line 209: "
    Line 209: bullets per shot
    Line 214: "
    Line 214: "
    Line 219: "
    Line 219: "
    Line 233: "
    Line 233: "
    Line 233: Projectile penetration
    Line 233: flame size
    Line 233: afterburn duration
    Line 238: Type
    Line 238: Type
    Line 238: Spawn at
    Line 242: "
    Line 242: "
    Line 242: The 
    Line 252: "
    Line 252: "
    Line 257: "
    Line 257: "
    Line 265: "
    Line 265: "
    Line 279: The 
    Line 286: "
    Line 286: "
    Line 286: degree rocket spread
    Line 291: "
    Line 291: "
    Line 301: "
    Line 301: "
    Line 306: "
    Line 306: "
    Line 317: "
    Line 317: "
    Line 317: On Hit: Bleed for
    Line 317: seconds
    Line 334: "
    Line 334: "
    Line 339: "
    Line 339: "
    Line 344: "
    Line 344: "
    Line 346: "
    Line 346: "
    Line 350: "
    Line 350: "
    Line 350: bullets per shot
    Line 358: "
    Line 358: "
    Line 358: The 
    Line 358: On Hit: Bleed for
    Line 358: seconds
    Line 359: The 
    Line 359: On Hit: Bleed for
    Line 359: seconds
    Line 359: has
    Line 368: "
    Line 368: "
    Line 368: The 
    Line 368: On Hit: Bleed for
    Line 368: seconds
    Line 376: "
    Line 376: "
    Line 376: The 
    Line 381: "
    Line 381: "
    Line 381: resistance to bullets (passive)
    Line 381: resistance to bullets (shield bubble)
    Line 381: has
    Line 383: "
    Line 383: "
    Line 383: resistance to explosions (passive)
    Line 383: resistance to explosions (shield bubble)
    Line 383: has
    Line 387: "
    Line 387: "
    Line 394: "
    Line 394: "
  19. Template:Mvm mission Stacked Deck has 4 uses and is missing 2 translations
    Line 272:
    Line 277:
  20. Template:Operation Ghoulish Gambit missions has 4 uses and is missing 65 translations
    Line 8: Butcher
    Line 12: Malpractice
    Line 19: Creepside
    Line 23: Midnight Massacre
    Line 30: Decay
    Line 34: Night Errors
    Line 41: Legerdemain
    Line 45: Legacy Heresy
    Line 52: Madhattan
    Line 56: Apoplexy
    Line 63: Nightsky
    Line 67: Night of Fire
    Line 73: Skeleclipse
    Line 77: Twilight of Terror
    Line 84: Sludge
    Line 88: Logging Dreadwood
    Line 94: Underworld
    Line 98: Astral Projection
    Line 113: Bloodmoon
    Line 117: Sed De Sangre
    Line 124: Spooky Spiral
    Line 131: Boogge
    Line 135: Boneyard Shift
    Line 142: Night Of The Living Bread
    Line 149: Butcher
    Line 153: Meat Grinder
    Line 160: Creepside
    Line 164: Catastrophic Conjuring
    Line 171: Dust to Dust
    Line 178: Decompose
    Line 182: Deprecated Designs
    Line 189: Heatrock
    Line 193: Heated Argument
    Line 200: Outlands
    Line 204: Hectic Haywire
    Line 211: Rancher
    Line 215: Contact
    Line 221: Skeleclipse
    Line 225: Vicious Delicious
    Line 232: Swirl Event
    Line 236: Sordid Scene
    Line 243: Terrorlict
    Line 247: Accursed Aggrievocation
    Line 253: Underworld
    Line 257: Undead Dread
    Line 264: Villa
    Line 268: Forgotten
    Line 284: Meltdown
    Line 288: Lights Out
    Line 295: Memorial
    Line 299: Necropolis
    Line 305: Null
    Line 309: 0
    Line 316: Whitecliff Event
    Line 320: Light Up The Night
    Line 335: Bloodlust
    Line 339: Reanimation
    Line 345: Metro
    Line 349: Baleful Bonanza
    Line 363: Condemned
    Line 367: Trespasser Remaster
    Line 373: Redridge
    Line 377: Red Ridge
    Line 383: Terrorlict
    Line 387: Echoes Of A Warzone
  21. Template:Unusual effects has 4 uses and is missing 131 translations
    Line 187:
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  22. Template:Weapon list (Classic) has 4 uses and is missing 55 translations
    Line 9: Slot 1 Weapons
    Line 17: HUD icon
    Line 39: Infection
    Line 52: Instant kill
    Line 72: Slot 2 Weapons
    Line 80: HUD icon
    Line 97: Shells
    Line 116: Shells
    Line 124: Varies
    Line 134: Shells
    Line 147: Nails
    Line 158: Slot 3 Weapons
    Line 166: HUD icon
    Line 183: Shells
    Line 196: Shells
    Line 212: Slot 4 Weapons
    Line 220: HUD icon
    Line 237: Nails
    Line 253: Rockets
    Line 266: Nails
    Line 279: Cells
    Line 292: Slot 5 Weapons
    Line 300: HUD icon
    Line 317: Rockets
    Line 325: Varies
    Line 335: Rockets
    Line 348: Shells
    Line 361: Rockets
    Line 372: Primary Grenades
    Line 385: Varies
    Line 392: Deals massive damage on a four second fuse.
    Line 402: Causes leg injury which slows down enemies.
    Line 410: Secondary Grenades
    Line 425: Releases nails for a short while before detonation.
    Line 435: Splits into multiple grenades upon detonation, which detonate shortly afterward.
    Line 445: Deals no damage, but causes considerable and disorientation.
    Line 455: Ignites environment and enemies within blast radius for a limited amount of time upon explosion.
    Line 465: Continuously deals slight damage and causes knockback and "hallucinations" (mirage objects) on activation.
    Line 473: Varies
    Line 480: Detonates all of the ammo an enemy is holding.
    Line 488: Special
    Line 500: Detpack
    Line 506: Instant kill
    Line 513: Deals massive damage on a 5, 20, or 50 second fuse. Can destroy designated parts of certain maps.
    Line 521: Cut weapons
    Line 534: presumed no ammo
    Line 540: presumed all classes
    Line 546: Weapon from the '''' mod. Was not added in the end. It was added in '''' for the game mode.
    Line 554: presumed no ammo
    Line 561: The medkit's alternate fire, before it and the medkit were merged into one weapon.
    Line 568: , Teleporters Return
    Line 574: Cells
    Line 581: Spy-detecting weapon from the '''' mod. Ultimately not added.
    Line 589: Grenade
    Line 596: The Sniper's secondary grenade. Cut for unknown reasons.
  23. Template:Mvm Two Cities missions has 3 uses and is missing 3 translations
    Line 3: Operation Two Cities missions
    Line 12: Notable Robots
    Line 25:
  24. Template:Mvm loot Two Cities has 3 uses and is missing 10 translations
    Line 3: Operation Two Cities loot
    Line 14: Guaranteed loot
    Line 29: Item from the random drop pool
    Line 34: At least 5 random common
    Line 41: Rare loot
    Line 51: Rare Robot Part
    Line 57: Upon tour<br>completion
    Line 62: Guaranteed loot
    Line 73: Rare loot
    Line 86: Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.
  25. Template:Mvm mission Alpine Skylines has 3 uses and is missing 33 translations
    Line 68: Robot prefer going after player
    Line 102: Play sound when subwave start spawning
    Line 105: Spawn from behind player
    Line 117: Play sound when subwave start spawning
    Line 120: Spawn from behind player
    Line 145: Spawn from behind player
    Line 183: Tank use blimp model
    Line 186: Tank floats in mid-air
    Line 215: faster firing speed
    Line 218: faster reload speed
    Line 251: fire resistance
    Line 314: damage bonus
    Line 317: faster firing speed
    Line 320: faster reload speed
    Line 323: Lose 200 HP per second
    Line 331: Immune to bullet damage
    Line 338: damage bonus
    Line 341: faster firing speed
    Line 344: faster reload speed
    Line 347: Lose 200 HP per second
    Line 355: Immune to fire damage
    Line 362: damage bonus
    Line 365: faster firing speed
    Line 368: faster reload speed
    Line 371: Lose 100 HP per second
    Line 379: Immune to blast damage
    Line 401: Robot self-destuct when near player
    Line 475: Tank use blimp model
    Line 478: Tank floats in mid-air
    Line 481: Tank is fireproof
    Line 524: Spawn from upper level
    Line 532: Spawn from lower level
    Line 585: mini-crit chance
  26. Template:Mvm mission Spyware Shipping has 3 uses and is missing 25 translations
    Line 94: Play sound when subwave begins
    Line 97: Play sound when subwave starts spawning
    Line 100: Tank spawns near gate spawn
    Line 169: Play sound when subwave begins
    Line 172: Play sound when subwave starts spawning
    Line 175: Always spawn at gate
    Line 188: Play sound when subwave starts spawning
    Line 191: Always spawn at gate
    Line 204: Play sound when subwave starts spawning
    Line 207: Play sound when subwave is over
    Line 210: Always spawn at gate
    Line 250: Close gate door when subwave begins
    Line 421: Play sound when subwave begins
    Line 435: Play sound when subwave starts spawning
    Line 439: Play sound when subwave finished spawning
    Line 449: Play sound when subwave starts spawning
    Line 453: Play sound when subwave finished spawning
    Line 463: Play sound when subwave starts spawning
    Line 467: Play sound when subwave finished spawning
    Line 477: Play sound when subwave starts spawning
    Line 481: Play sound when subwave is over
    Line 550: Bot does not leave spawn
    Line 554: Play sound when subwave begins
    Line 558: Play sound when subwave start spawning
    Line 562: Play sound when subwave finished spawning
  27. Template:Mvm mission fallout frenzy has 3 uses and is missing 34 translations
    Line 24: Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead
    Line 33: Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead
    Line 45: Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning
    Line 66: Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning
    Line 88: Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning
    Line 100: Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning
    Line 109: Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning
    Line 118: Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning
    Line 141: Wave begins after 2C-2 wave has finished spawning
    Line 168: Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning
    Line 180: Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning
    Line 192: Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning
    Line 208: Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning
    Line 243: Wave begins after 4A-1 wave is all dead
    Line 252: Wave begins after 4A-2 wave is all dead
    Line 261: Wave begins after 4A-3 wave is all dead
    Line 273: Wave begins after 4B-3 has finished spawning
    Line 285: Wave begins after 4C wave is all dead
    Line 307: Wave begins after 4D wave is all dead
    Line 322: Wave begins after 4D wave is all dead
    Line 330: Wave begins after 4D wave is all dead
    Line 338: Wave begins after 4E wave is all dead
    Line 369: Wave begins after 5A-2 is all dead and 5A-3 has finished spawning
    Line 381: Wave begins after 5A-2 is all dead and 5A-3 has finished spawning
    Line 393: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
    Line 405: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
    Line 423: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
    Line 457: Wave begins after 6A-1 is all dead
    Line 473: Wave begins after 6A-2 has finished spawning
    Line 487: Wave begins after 6B-1 is all dead
    Line 503: Wave begins after 6B-2 has finished spawning
    Line 519: Wave begins after 6C-1 and 6C-2 wave is all dead
    Line 530: Wave begins after 6A-1 wave is all dead
    Line 545: Wave begins after 6A-1 wave is all dead
  28. Template:Reference pose list has 3 uses and is missing 21 translations
    Line 4: Method
    Line 11: Equip and switch to the , , or . Walk outside of your spawn room and type in the . When you respawn, quickly go back to your dropped weapon. Switch to the same weapon and use it by holding down primary fire. While still holding down primary fire, pick up the dropped item. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 19: Equip and switch to the . Walk outside of your spawn room and type in the console. When you respawn, quickly go back to your dropped Beggar's Bazooka. Switch to it and empty its ammo by holding down primary fire. The last rocket cannot be a misfire. While still holding down primary fire, pick up the dropped Beggar's Bazooka. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 25: By equipping the and the , then rocket jumping high enough to take fall damage, you may occasionally switch to the reference pose until you land on either the ground or another player.
    Line 31: You can use any of the three s and the to enter the reference pose. Equip any of the banners, then charge them up by damaging another player; once charged, go into your loadout and equip the B.A.S.E. Jumper. Once done, use the banner by holding down primary fire. Now return to the spawn and simply walk into the . You are now in the reference pose indicated by a bugged viewmodel.
    Line 36: You will not have the effects of the banner you are using, but you can use the B.A.S.E. Jumper's parachute.
    Line 44: Equip and switch to any primary that can . Walk outside of your spawn room and type in the console. When you respawn, quickly go back to your dropped primary. Switch to it and empty its ammo by holding down alt-fire. While still holding down alt-fire, pick up the dropped primary. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 50: only
    Line 54: If you use the just as you get turned into the first Zombie, you enter the reference pose.
    Line 62: Equip the and any non-shield secondary. With your secondary weapon out, switch to any shield and refresh your loadout by either swapping the weapons in spawn or touching the Resupply cabinet. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 67: You will not be able to charge with your shield while in the reference pose, but you can use the B.A.S.E. Jumper's parachute.
    Line 75: Equip and switch to any primary (the is recommended due to its increased ammo consumption rate). Type in the console. When you respawn, quickly go back to your dropped primary. Empty your current weapon by holding primary fire. While still holding down primary fire, pick up the weapon you dropped when you died. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 81: Zombie Infection only
    Line 85: If you unrev your primary just as you get turned into the first Zombie, you will enter the reference pose.
    Line 92: Equip and switch to the . Walk outside of your spawn room and type in the console. When you respawn, quickly go back to your dropped weapon. Switch to the same weapon and use it by holding down primary fire. While still holding down primary fire, pick up the dropped item. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 99: While playing any class, find a friendly Engineer's Dispenser. Get close to their Dispenser and type in console.<br>After respawning, run over and pick up your recently dropped weapon to reset its disappear timer. Try to pick it up while ''standing'' in the Dispenser (easier to do if the Dispenser is up against a wall).
    Line 105: only
    Line 109: While in Setup time, use the command and then select the class you were playing as to enter the reference pose.
    Line 115: only
    Line 119: While playing as any class, equip a weapon that you can taunt with. Walk outside of the spawn room and equip a different weapon that you can also taunt with. Go back into the spawn room and make sure you have enough money left for an upgrade. While holding the item, go towards the then taunt. While the taunt is playing, get an upgrade. When you get out of the Upgrade Station, you are in the reference pose as indicated by the bugged viewmodel.
    Line 124: If done with a consumable, you can only equip a similar consumable (e.g. if you equip a , you have to equip another food item).
  29. Template:Trade Offer errors has 3 uses and is missing 22 translations
    Line 2: Steam trade offer errors
    Line 10: Error code<br>Internal name
    Line 17: Encountered when
    Line 24: Explanation
    Line 33: Sending, accepting, declining, or cancelling trade offers.
    Line 40: Generic failure, shown if a more specific error could not be determined.
    Line 49: Sending, accepting, declining, or cancelling trade offers.
    Line 56: The trade offer is in an "invalid state" and cannot be acted upon. Often requires a new trade offer to be sent.
    Line 65: Sending, accepting, declining, or cancelling trade offers.
    Line 72: The trade offer cannot be send or accepted due to you being unable to trade with the other user.<br>Possibly also caused by an invalid trade token (when using a trade offer URL).<br>The other user is unable to send or receive one of the items in the trade (due to a ban or having a full inventory).
    Line 81: Sending, accepting, declining, or cancelling trade offers.
    Line 88: Steam's trade offer server took too long to reply. It is possible the trade offer succeeded anyway.
    Line 97: Sending, accepting, declining, or cancelling trade offers.
    Line 104: The trade offer service is currently unavailable.
    Line 113: Sending, accepting, declining, or cancelling trade offers.
    Line 120: You are over your limit of active trade offers (including those that require confirmation, but does not include those in escrow).<br>Users are limited to 5 offers to a single recipient, or 30 active offers total.<br>If this error occurs when accepting a trade offer, one of the items in the trade may exceed your inventory for that game.
    Line 129: Sending, accepting, declining, or cancelling trade offers.
    Line 136: One or more of the items in the trade offer does not exist in the inventory anymore. Also used for revoked guest passes.
    Line 145: Accepting trade offers.
    Line 152: Trade offer has already been accepted, also used for guest passes that have already been redeemed.
    Line 161: Sending trade offers.
    Line 168: Trade offer cannot be send because you have recently changed your Steam username.
  30. Template:Mvm mission Homestead Happenings has 2 uses and is missing 14 translations
    Line 21: The 
    Line 94: The 
    Line 101: The 
    Line 132: The 
    Line 145: The 
    Line 168: The 
    Line 177: The 
    Line 235: The 
    Line 241: The 
    Line 278: The 
    Line 388: The 
    Line 420: The 
    Line 439:
    Line 483: The 
  31. Template:Ocean Commotion stats change has 2 uses and is missing 22 translations
    Line 3: New Stats/Stats Change
    Line 9: '''The Sneeze Gun'''<br>
    Line 15: 20% less accurate
    Line 21: '''The Battering Ram'''<br>
    Line 27: <br>
    Line 33: '''The Flame Jumper'''<br><br>
    Line 39: '''The Conductor'''<br><br>
    Line 45: No self blast damage taken
    Line 51: Shoots normal grenade
    Line 57: '''The '''<br>
    Line 63: -20% damage resistance when below 50% health and spun up<br> -65% slower move speed while deployed
    Line 69:
    Line 75: Per shot: -50 metal
    Line 81: '''The Laser Tag'''<br><br>
    Line 87: <br> -25 max health on wearer
    Line 93: <br> +200% faster taunt speed
    Line 99: '''The '''<br>
    Line 105: On Hit: 12.5% ÜberCharge added
    Line 111: +2 arrows per shot
    Line 117: -25% "Focus" duration
    Line 123:
    Line 129:
  32. Template:Water locations table has 2 uses and is missing 87 translations
    Line 4: List of maps with water
    Line 12: Water location
    Line 21: There is a large pool of deep water beneath the bridge in the center of the map. The sewers at each team's base contain shallow water as well.
    Line 30: Identical to the water on 2Fort.
    Line 39: There is a shallow puddle of water leading to the courtyard in both team's buildings.
    Line 47: On each side, inside both bases, there is deep water under the B point.
    Line 56: The map takes place on an island that is surrounded by water.
    Line 65: There is a large pool of water under the delivery point.<br>There is a small pool of water near the catwalk stairs.
    Line 73: On each side, there is a small pond of deep water beneath the small concrete bridge to the left of the .
    Line 82: Identical water locations to the Arena version.
    Line 91: The entire map is surrounded by an ocean of deep water.
    Line 100: A large pool of water is seen near the robot spawn area, with a waterfall running into it. It is out of bounds, however.
    Line 109: There is a shallow pool of blood-colored water between the second and third checkpoints.
    Line 118: A river flows along the side of the map near the the first Control Point.
    Line 126: The helicopter and entrances to the caves are surrounded by shallow water.<br>A lake stretches across the edge of the map.<br>Between both spawns out-of-bounds is a pool of deep water (and a submarine).
    Line 134: A bay of deep water connected to the ocean resides under the central Control Point.
    Line 142: A river runs underneath 2 bridges near the final checkpoint.
    Line 151: There is a large puddle of water with floating chunks of ice around the base of control point C's tower.<br>Another large puddle of water with chunks of ice is found in front of the small shack near control point B and it continues into the cave.
    Line 160: The coastline surrounds the outdoor portions of the map. There is a large deadly body of water in the back of the BLU team's first spawn room.
    Line 169: There is a shallow pool of water under the bridge in the center of the map.
    Line 178: At the end of the cove is the sea, which can be partially entered. Additionally, when players enter Davy Jones' Locker, Jones has driven the water back from the shipwreck.<br>After a time Jones allows the swimable water to return, drowing players that do not leave it soon enough.
    Line 186: A straight partially frozen over river running through the center of the map. The side furthest from the cart has a section of water with no ice on top.
    Line 192: A waterfall flows into a large lake at the bottom of a gorge running along the side of the map.
    Line 200: There are flooded corridors and room at the bottom of the play-space.
    Line 208: There is a pool of water at the bottom of a gorge underneath a building.
    Line 216: There is a small pool of deep water at the broken crate area, underneath the pick-up location for the neutral Australium.
    Line 224: A pool of deep water is found beneath the drop hatches of the spawn rooms.
    Line 232: The ocean is below the start of the Payload track.<br>A small room contains a shallow hot spa.
    Line 239: A large body of water containing , separate from the main map. Falling in causes instant death.
    Line 247: Two large bodies of water connect from the exits of and 's buildings under the main buildings to a small pool on the other side of the midpoint.<br>The water allows for flanking and an easy way around the trains.
    Line 255: The rightmost exit of BLU spawn leads to a small, barely noticeable area covered with shallow water.
    Line 263: On the first stage there is a small lake behind a fence near the second control point.<br>On the second stage there is a large lake down below, behind BLU's spawn as well as one behind RED's spawn.<br>There is also a small body of water behind a fence near control point B. On the third stage a river runs through the map right outside of BLU's spawn.
    Line 271: A large body of water containing , separate from the main map. Falling in causes instant death.
    Line 279: Multiple small puddles surround the central building.
    Line 287: Leading into Control Point C is a sewer containing shallow water.<br>Out-of-bounds underneath BLU spawn is a pool of deep water.
    Line 294: There is a lake out-of-bounds behind the BLU team's initial spawn building.
    Line 302: One of the places the trains drive through has a bridge with a river underneath.<br>Another has a lake at the bottom of a canyon. Another is entirely underwater (only cosmetic).
    Line 310: There is shallow water in the Dam and Warehouse territories.
    Line 318: Underneath the capture point is a small stream of near-deep water. Further up the stream it becomes more shallow as it surrounds a statue.
    Line 325: Holes on the tracks drop players onto the crocodile-infested waters below the boardwalk. The whole map is set on a boardwalk.
    Line 333: In the center building next to the control point there is a small pool of deep water. A lake is next to the middle of the map.
    Line 341: A large ocean exists that surrounds the outer areas of the robot carrier tank (out of bounds).
    Line 349: A river runs underneath the bridge to Dracula's castle.
    Line 357: A pool of water in Mall First Floor Area 1 adjacent to the control point.
    Line 363: Next to both spawn rooms behind a fence are small pools of water.
    Line 371: The map takes place on an island in the middle of the ocean.
    Line 378: A lagoon surrounds the center control point areas.
    Line 386: There is a small stream of water just after point A.
    Line 394: The majority of the outdoor area is covered with water.
    Line 402: On stage 3, there is a very small pond of deep water in the center of the map under the cart tracks.
    Line 410: The ocean resides off the edge of the cliff near the second capture point.
    Line 417: There is a river along the right edges of the map near BLU's spawn.
    Line 424: The second stage goes over a stream and has a pond of water to the right side of BLU. The third stage has a waterfall that the cart pushes up with a pool of water below it.
    Line 430: There is an out-of-bounds lake behind the RED team's flag capture zone. There is an out-of-bounds pool of water near the overpass in the centre of the map.<br>There is a pool of water underneath the overpass in the middle of the map. There are two pools of water in the underground tunnels connecting to the vents.
    Line 438: There is a room with a pool of water in both RED and BLU's underground tunnels connecting to the vents.
    Line 444: There is a water wheel behind BLU's first spawn building that leads into a small stream that enters the spawn.<br>There is a shallow pool of water next to BLU's first spawn building.<br>There is a shallow pool of water near the final checkpoint.
    Line 452: A long canal of deep water runs through the center of the map underneath the first capture point. The indoor dockyard with the third capture point has deep water.<br>The map is surrounded by ocean, but the island cannot be circumnavigated.
    Line 460: On stage 3, the small canal beneath the cart tracks has deep water.
    Line 468: A small lake resides outside the map behind the final checkpoint. Another is in the clearing behind BLU Team's second spawn room.
    Line 476: The center of the map has a channel of deep water.
    Line 484: At the lower side of the map underneath the tall, large building, deep water can be found in the small alcove.
    Line 492: There are two lakes out-of-bounds next to roads. There is rushing water under the pipes next to the final control points.
    Line 500: At the left side of the spawn area, a large river of water can be found over a railing.
    Line 508: A long river flows out of a dam and runs along one side of the map.
    Line 516: A hose pours water into a large puddle at the bottom of a gorge running along the side of the map.
    Line 524: There is water in the fountain in the courtyard.
    Line 532: Bodies of deep water are found at the Lumbershack and Waterfall areas of the map.<br>In the version, shallow water also covers the Intelligence room's floor.
    Line 540: The map takes place on a harbour connected to the sea.
    Line 548: The harbour area around the control point is full of instant-death shark-infested water. There are shark tanks in both spawn rooms.
    Line 556: There is a large lake out-of-bounds. There is a small pool of water connected to a waterfall in a cave. The water is alligator-infested and instantly kills mercenaries.
    Line 564: Water surrounds the play-space. A hallway next to the control point leads into a flooded tunnel. There is a beach with shallow water near the control point.<br>On both sides of the map, outside the spawn rooms there is a ramp with a shallow puddle.
    Line 572: On both sides of the map connected to the central building is drop-down to a flooded passageway.
    Line 580: Water surrounds the mothership at the final point's pitfall.
    Line 588: The map is surrounded by the ocean. There is a fountain near the start of the Payload track.<br>There is a circular pond, a pool on a balcony, and another fountain near the final checkpoint.
    Line 596: Shallow water surrounds the platform Point A is on.
    Line 604: The river surrounds the center control point (shallow water), and waterfalls off the edge of the cliff.
    Line 612: There is a miniature pond behind BLU's spawn room. There is a tub of steaming water inside BLU's spawn room.<br>There is a small pool of steaming water outside of BLU's spawn leading to control point A.<br>There is a river and multiple waterfalls next to and underneath control point A.<br>There is a lake of steaming water underneath control point B.<br>This lake connects to a large pool of boiling water surrounding and enveloping control point D.
    Line 620: There is an ocean outside the map.
    Line 628: First BLU spawn leads to small river (shallow water).
    Line 636: On stage 2, there is a small stream which has deep water right outside of the BLU spawn.
    Line 644: Small pools around the map.
    Line 652: There is a lake of water far out-of-bounds at the end of a large gorge.
    Line 660: There is an ocean behind BLU's initial spawn room. The map has canals of water running through it.
    Line 668: There are small ponds of deep water around the valley below the central tower.
    Line 676: The center of the map has a canal of deep water.
    Line 684: Deep water channels outside the teams' buildings consisting of underwater routes connecting each team's base building to the central train house building.<br>The version is similar to the Control Point version, except the route to the central building is removed with the building itself.<br>The version features a small pool adjacent to the central building which offers a quick route to the main point.
    Line 692: There is a large lake with a boathouse.
  33. Template:Bot skill levels has 1 use and is missing 73 translations
    Line 2: Differences between bot skill levels
    Line 8: Skill
    Line 13: Skill level
    Line 20: Easy
    Line 25: Normal
    Line 30: Hard
    Line 35: Expert
    Line 41: Reaction time
    Line 50: Time until bot reacts to a player entering its field of view
    Line 56: Aiming interval
    Line 64: How often the bot adjusts their aim. Spies are always forced to Normal skill level
    Line 70: / aim
    Line 75: Vertical compensation:<br>Yes
    Line 80: Compensates based on . Will not compensate based on projectile speed. Will not compensate on at all.
    Line 86: aim
    Line 91: Vertical compensation:<br>No<br>Aims for headshot?<br>No
    Line 96: Vertical compensation:<br>Yes<br>Aims for headshot?<br>Only close range (150 s)
    Line 101: Vertical compensation:<br>Yes<br>Aims for headshot?<br>Always
    Line 106: Aims based on the command
    Line 112: aim
    Line 117: Always aim at the enemy's center
    Line 122: Aims at the target's feet if they are closer than 150 Hammer units. Aims at head if closer than 150 Hammer units.
    Line 127: Bots with the or will always aim at the body
    Line 133: aim
    Line 137: Always aims for body
    Line 141: Aims between the head and center
    Line 145: Always aims for the head
    Line 151: Reacting to quiet weapons within a radius of 500 Hammer units
    Line 155: 10% chance
    Line 159: 30% chance
    Line 163: 60% chance
    Line 167: 90% chance
    Line 171: 100% chance up to 3000 Hammer units (based on ) for loud weapons. Quiet weapon radius based on
    Line 176: Will prioritize over healing target?
    Line 181: 50% chance
    Line 188: Will consider Medics, s, and s beyond 500 Hammer units a threat?
    Line 194: Other enemies further than 500 Hammer units are considered lower priority threats
    Line 199: Dodging skills
    Line 203: Will never attempt to dodge
    Line 207: Will dodge when holding a damage-dealing weapon
    Line 211: Will never dodge if the bot is in a hurry, they are under the effect of any ÜberCharge, are taunting, are zoomed in as Sniper, are spun-up as Heavy, are charging up a Huntsman arrow. Additionally, Engineers will never attempt to dodge
    Line 216: Avoids running into enemies?
    Line 222: Usually only used by Spy bots to avoid bumping into enemies while cloaked
    Line 227: Chance to
    Line 231: 0% chance
    Line 235: 50% chance
    Line 239: 90% chance
    Line 243: 100% chance
    Line 247: Used for both reflecting projectiles and pushing players away
    Line 252: choice
    Line 256: Random class
    Line 260: Random member of the enemy team's class
    Line 266: Disguise behavior
    Line 270: Looks towards enemy players when in view
    Line 274: Avoids looking at enemies
    Line 279: Attempts to ?
    Line 283: Will always attempt to backstab players, even if enemy is facing the bot
    Line 287: Only backstabs if the enemies are turned less than 45 degrees away
    Line 291: Only backstabs if the enemies are turned less than 78 degrees away
    Line 295: Only backstabs if a backstab is possible on the enemy
    Line 300: Will switch to secondary?
    Line 304: Never
    Line 308: s switch away if primary is empty<br>s switch away if primary is empty and enemy is closer than 500 Hammer units<br>Snipers switch away if enemy is closer than 750 Hammer units<br>s switch away if enemies are further than 750 Hammer units, unless the enemy is a Soldier or
    Line 313: Retreats to reload?
    Line 319: Only if the bot's AI has no other input about retreating. Bots will never retreat to reload if they under the effect of an ÜberCharge
    Line 324: Chance to roam far away when defending control point?
    Line 328: 10% chance
    Line 332: 50% chance
    Line 336: 75% chance
    Line 340: 90% chance
    Line 344: Bots will only roam if there is enough time left on the clock (determined by )
    Line 349: Will attempt to block the capture of a control point?
    Line 358: A list of quiet weapons can be found below
  34. Template:Disconnect reasons has 1 use and is missing 22 translations
    Line 2: Disconnect messages
    Line 8: Message
    Line 13: Meaning
    Line 19: Disconnected by user
    Line 22: User manually disconnected from the server.
    Line 28: Removed from match by system
    Line 31: User was taken to another match by the matchmaking system.
    Line 37: User was VAC banned from secure server
    Line 40: User was caught and was banned from the server by the (VAC), or tried to connect to a VAC-secured server while having a VAC ban for ''Team Fortress 2''.
    Line 46: Steam auth ticket has been canceled
    Line 49: The game crashed during loading, the "auth ticket" refers to a user identification system used by Steam's networking.
    Line 55: An issue with your computer is blocking the VAC system.
    Line 58: Third-party software is interfering with the user's game or with their Steam client which prevents VAC from working. See this for help.
    Line 64: Issued too many commands to server.
    Line 67: Certain commands can cause the server to lag, inputting too many of these commands kicks the player to prevent server lag.
    Line 73: Buffer overflow in net message
    Line 76: Caused by an overflow of information in networking messages. Most often happens in when refunding a large amount of upgrades or when changing classes with a large amount of upgrades, and in other game modes when too many players are using the .
    Line 82: This Steam account does not own this game. Please login to the correct Steam account.
    Line 85: The account has been locked by and cannot play on VAC secured servers.
    Line 91: Bad challenge
    Line 100: Connection failed after 4 retries
    Line 103: The client cannot establish a connection with the server.
  35. Template:TFBot quiet weapons list has 1 use and is missing 2 translations
    Line 2: List of quiet weapons
    Line 8: Weapon ID