Difference between revisions of "December 6, 2022 Patch"

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(Created page with "{{Patch layout | before = {{Patch name|12|5|2022}} | day = 6 | month = december | year = 2022 | after = | source-title = {{common string|...")
 
m (new patch)
 
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| month        = december
 
| month        = december
 
| year        = 2022
 
| year        = 2022
| after        =  
+
| after        = {{Patch name|12|7|2022}}
 
| source-title = {{common string|Blog Team Fortress 2 Update Released}}
 
| source-title = {{common string|Blog Team Fortress 2 Update Released}}
 
| source      = https://steamcommunity.com/games/TF2/announcements/detail/3622613286455113145
 
| source      = https://steamcommunity.com/games/TF2/announcements/detail/3622613286455113145
 
| crowdin      = yes
 
| crowdin      = yes
 
| notes        = === Team Fortress 2 ===
 
| notes        = === Team Fortress 2 ===
* Updated the Festive Rack to fix missing paintable attribute
+
* Updated the [[Festive Rack]] to fix missing [[Paint Can|paintable]] attribute
* Updated Musical Maelstrom, Verdant Virtuoso, and Silver Serenade effects to fix max particle count
+
* Updated Musical Maelstrom, Verdant Virtuoso, and Silver Serenade [[Unusual#Smissmas 2022|effects]] to fix max particle count
* Updated pl_rumford_event to fix missing materials/models
+
* Updated {{code|[[Rumford|pl_rumford_event]]}} to fix missing [[vdc:Material|materials]]/[[vdc:Model|models]]
* Updated cp_frostwatch (received via the workshop)
+
* Updated {{code|[[Frostwatch|cp_frostwatch]]}}
 
** Fixed being able to build on one of the roofs in stage 2
 
** Fixed being able to build on one of the roofs in stage 2
 
** Fixed a door going through the floor in stage 3
 
** Fixed a door going through the floor in stage 3
* Updated cp_gravelpit_snowy via the workshop
+
* Updated {{code|[[Coal Pit|cp_gravelpit_snowy]]}}
 
** Improved clipping
 
** Improved clipping
 
** Fixed various perch spots
 
** Fixed various perch spots
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** Adjusted lighting on metal sheets in blue spawn
 
** Adjusted lighting on metal sheets in blue spawn
 
** Fireplaces will now light arrows
 
** Fireplaces will now light arrows
** Added more func_dustmotes
+
** Added more {{ent|func_dustmotes}}
 
** Fixed some visible z-fighting
 
** Fixed some visible z-fighting
 
** Minor detailing additions and adjustments
 
** Minor detailing additions and adjustments
* VScript support changes
+
* [[vdc:VScript|VScript]] support changes
** Fixed lag compensation when friendly fire is enabled
+
** Fixed [[Lag compensation|lag compensation]] when [[Friendly fire|friendly fire]] is enabled
 
** Added better support for meshing player upgrades
 
** Added better support for meshing player upgrades
*** Added GrantOrRemoveAllUpgrades method
+
*** Added {{code|GrantOrRemoveAllUpgrades}} method
*** Exposed currency UI when upgrades are enabled
+
*** Exposed [[Credits|currency]] UI when upgrades are enabled
 
*** Exposed upgrade history on the player when playing without a population manager
 
*** Exposed upgrade history on the player when playing without a population manager
  
 
=== Undocumented changes ===
 
=== Undocumented changes ===
 
* Updated [[localization files]] for Brazilian Portuguese and Greek.
 
* Updated [[localization files]] for Brazilian Portuguese and Greek.
 
+
* Updated the descriptions and ad text for the [[Roasty Toasty]], [[Russian Rubdown]], and [[Tailored Terminal]].
 
}}
 
}}

Latest revision as of 02:42, 8 December 2022

Patch notes

Team Fortress 2

  • Updated the Festive Rack to fix missing paintable attribute
  • Updated Musical Maelstrom, Verdant Virtuoso, and Silver Serenade effects to fix max particle count
  • Updated pl_rumford_event to fix missing materials/models
  • Updated cp_frostwatch
    • Fixed being able to build on one of the roofs in stage 2
    • Fixed a door going through the floor in stage 3
  • Updated cp_gravelpit_snowy
    • Improved clipping
    • Fixed various perch spots
    • Decreased fog intensity
    • Removed unused particle system entities
    • Fixed a few floating trees
    • Adjusted vertical positions of snowman bombs
    • Adjusted lighting on metal sheets in blue spawn
    • Fireplaces will now light arrows
    • Added more func_dustmotes
    • Fixed some visible z-fighting
    • Minor detailing additions and adjustments
  • VScript support changes
    • Fixed lag compensation when friendly fire is enabled
    • Added better support for meshing player upgrades
      • Added GrantOrRemoveAllUpgrades method
      • Exposed currency UI when upgrades are enabled
      • Exposed upgrade history on the player when playing without a population manager

Undocumented changes

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/steam.inf
Modified: bin/FileSystem_Stdio.dll
Modified: tf/bin/client.dll
Modified: tf/bin/client.dylib
Modified: tf/bin/client.so
Modified: tf/bin/server.dll
Modified: tf/bin/server.dylib
Modified: tf/bin/server.so
Modified: tf/maps/cp_frostwatch.bsp
Modified: tf/maps/cp_gravelpit_snowy.bsp
Modified: tf/maps/pl_rumford_event.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_000.vpk
Modified: tf/tf2_misc_016.vpk
Modified: tf/tf2_misc_dir.vpk
Modified: tf/tf2_misc_dir.vpk/particles/smissmas2022_unusuals.pcf
Modified: tf/tf2_textures_072.vpk
Modified: tf/tf2_textures_dir.vpk
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_pl_rumford_event.vtf