Difference between revisions of "Player ghost"
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+ | {{Other uses|this=player-controlled ghost|Ghost|Ghost (disambiguation)}} | ||
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'''Player ghost''' refers to any ghostly form that a player may control after being killed on some maps. | '''Player ghost''' refers to any ghostly form that a player may control after being killed on some maps. | ||
− | Players may maneuver these forms with the normal {{key|W}}{{key|A}}{{key|S}}{{key|D}} | + | Players may maneuver these forms with the normal movement keys ({{key|W}} for forward, {{key|A}} for left, {{key|S}} for backwards, and {{key|D}} for right), mouse controls, and may be flown by pressing the Jump key {{DK|Space}}. Players may also use their attack key or any of the voice commands to give out harmless [[Media:Halloween boo3.mp3|"''BOO!''"s]] that do not stun or harm other players, unlike the NPC [[ghost]]s. Dispenser ghosts are much smaller than regular player ghosts and have the ability to heal their remaining teammates at a very slow rate and only appear on [[Graveyard]]. |
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+ | The following maps contain player-controlled ghosts: | ||
<!-- In order of introduction to the game --> | <!-- In order of introduction to the game --> | ||
* [[Helltower]], players killed in Hell. | * [[Helltower]], players killed in Hell. | ||
* [[Carnival of Carnage]], killed Bumper Car drivers. | * [[Carnival of Carnage]], killed Bumper Car drivers. | ||
* [[Gravestone]], killed Bumper Car drivers. | * [[Gravestone]], killed Bumper Car drivers. | ||
− | * | + | * Graveyard, Dispenser ghosts. |
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+ | == Update history == | ||
+ | '''{{Patch name|10|29|2013}}''' ({{update link|Scream Fortress 2013}}) | ||
+ | * Player ghosts were added to the game. | ||
+ | |||
+ | '''{{Patch name|10|31|2013}}''' | ||
+ | * Fixed players being able to issue the "boo" command when they are not ghosts | ||
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+ | '''{{Patch name|11|1|2013}}''' | ||
+ | * Fixed a dedicated server crash related to players becoming ghosts in hell | ||
+ | |||
+ | '''{{Patch name|11|6|2013}}''' | ||
+ | * Fixed being able to instantly respawn by changing teams while a ghost | ||
+ | |||
+ | '''{{Patch name|10|5|2021}}''' ({{update link|Scream Fortress 2021}}) | ||
+ | * Dispenser ghosts were added to the game. | ||
== Notes == | == Notes == | ||
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</gallery> | </gallery> | ||
− | {{ | + | {{Mechanics Nav}} |
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+ | [[Category:Halloween]] |
Latest revision as of 16:26, 4 October 2024
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Player ghost refers to any ghostly form that a player may control after being killed on some maps.
Players may maneuver these forms with the normal movement keys (W for forward, A for left, S for backwards, and D for right), mouse controls, and may be flown by pressing the Jump key (default key: Space). Players may also use their attack key or any of the voice commands to give out harmless "BOO!"s that do not stun or harm other players, unlike the NPC ghosts. Dispenser ghosts are much smaller than regular player ghosts and have the ability to heal their remaining teammates at a very slow rate and only appear on Graveyard.
The following maps contain player-controlled ghosts:
- Helltower, players killed in Hell.
- Carnival of Carnage, killed Bumper Car drivers.
- Gravestone, killed Bumper Car drivers.
- Graveyard, Dispenser ghosts.
Update history
October 29, 2013 Patch (Scream Fortress V)
- Player ghosts were added to the game.
- Fixed players being able to issue the "boo" command when they are not ghosts
- Fixed a dedicated server crash related to players becoming ghosts in hell
- Fixed being able to instantly respawn by changing teams while a ghost
October 5, 2021 Patch (Scream Fortress XIII)
- Dispenser ghosts were added to the game.
Notes
- If a player has any of the Voices From Below Spells applied to any of their cosmetic items, their ghostly moans also become deeper sounding.
- If a player is killed by critical explosive damage, their ghost respawns elsewhere on the map.
Gallery
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