Player ghost
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Player ghost refers to any ghostly form that a player may control on some maps.
Players may maneuver these forms with the normal movement keys (W for forward, A for left, S for backwards, and D for right), mouse controls, and may be flown by pressing the Jump key (default key: Space). Players may also use their attack key or any of the voice commands to give out harmless "BOO!"s that do not stun or harm other players, unlike NPC ghosts. Dispenser ghosts are much smaller than regular player ghosts and have the ability to heal their remaining teammates at a very slow rate. Dispenser ghosts only appear on Graveyard.
The following maps contain player-controlled ghosts:
- Helltower: when players killed are in Hell. A stalemate occurs if all players are turned into ghosts at once.
- Carnival of Carnage: when killed during a Bumper Car minigame. Bumping into an alive teammate results in the ghost being turned back into a player.
- Gravestone: when killed during the Bumper Car race.
- Graveyard: when killed players turn into Dispenser ghosts.
- Freaky Fair: when using the Ghost Potion canteen. This is temporary and lasts ten seconds.
Update history
October 29, 2013 Patch (Scream Fortress V)
- Player ghosts were added to the game.
- Fixed players being able to issue the "boo" command when they are not ghosts
- Fixed a dedicated server crash related to players becoming ghosts in hell
- Fixed being able to instantly respawn by changing teams while a ghost
October 5, 2021 Patch (Scream Fortress XIII)
- Dispenser ghosts were added to the game.
Notes
- If a player has any of the Voices From Below Spells applied to any of their cosmetic items, their ghostly moans also become deeper sounding.
- If a player is killed by Critical explosive damage, their ghost respawns elsewhere on the map.
- If
sv_cheats
is set to1
, the console commandaddcond 77
turns the player into a ghost.
Gallery
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